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101 | =item B<-depth> I<bitdepth> |
101 | =item B<-depth> I<bitdepth> |
102 | |
102 | |
103 | Compile I<xft>: Attempt to find a visual with the given bit depth; |
103 | Compile I<xft>: Attempt to find a visual with the given bit depth; |
104 | resource B<depth>. |
104 | resource B<depth>. |
105 | |
105 | |
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106 | [Please note that many X servers (and libXft) are buggy with |
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107 | respect to C<-depth 32> and/or alpha channels, and will cause all sorts |
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108 | of graphical corruption. This is harmless, but we can't do anything about |
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109 | this, so watch out] |
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110 | |
106 | =item B<-geometry> I<geom> |
111 | =item B<-geometry> I<geom> |
107 | |
112 | |
108 | Window geometry (B<-g> still respected); resource B<geometry>. |
113 | Window geometry (B<-g> still respected); resource B<geometry>. |
109 | |
114 | |
110 | =item B<-rv>|B<+rv> |
115 | =item B<-rv>|B<+rv> |
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566 | |
571 | |
567 | =item B<depth:> I<bitdepth> |
572 | =item B<depth:> I<bitdepth> |
568 | |
573 | |
569 | Compile I<xft>: Attempt to find a visual with the given bit depth; |
574 | Compile I<xft>: Attempt to find a visual with the given bit depth; |
570 | option B<-depth>. |
575 | option B<-depth>. |
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576 | |
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577 | =item B<buffered:> I<boolean> |
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578 | |
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579 | Compile I<xft>: Turn on/off double-buffering for xft (default enabled). |
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580 | On some card/driver combination enabling it slightly decreases |
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581 | performance, on most it greatly helps it. The slowdown is small, so it |
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582 | should normally be enabled. |
571 | |
583 | |
572 | =item B<geometry:> I<geom> |
584 | =item B<geometry:> I<geom> |
573 | |
585 | |
574 | Create the window with the specified X window geometry [default 80x24]; |
586 | Create the window with the specified X window geometry [default 80x24]; |
575 | option B<-geometry>. |
587 | option B<-geometry>. |