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98 | is still respected. but deprecated). In the absence of this option, the |
98 | is still respected. but deprecated). In the absence of this option, the |
99 | display specified by the B<DISPLAY> environment variable is used. |
99 | display specified by the B<DISPLAY> environment variable is used. |
100 | |
100 | |
101 | =item B<-depth> I<bitdepth> |
101 | =item B<-depth> I<bitdepth> |
102 | |
102 | |
103 | Compile I<xft>: Attempt to find a visual with the given bit depth; |
103 | Compile I<frills>: Attempt to find a visual with the given bit depth; |
104 | resource B<depth>. |
104 | resource B<depth>. |
105 | |
105 | |
106 | [Please note that many X servers (and libXft) are buggy with |
106 | [Please note that many X servers (and libXft) are buggy with |
107 | respect to C<-depth 32> and/or alpha channels, and will cause all sorts |
107 | respect to C<-depth 32> and/or alpha channels, and will cause all sorts |
108 | of graphical corruption. This is harmless, but we can't do anything about |
108 | of graphical corruption. This is harmless, but we can't do anything about |
109 | this, so watch out] |
109 | this, so watch out] |
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110 | |
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111 | =item B<-visual> I<visualID> |
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112 | |
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113 | Compile I<frills>: Use the given visual (see e.g. C<xdpyinfo> for possible |
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114 | visual ids). |
110 | |
115 | |
111 | =item B<-geometry> I<geom> |
116 | =item B<-geometry> I<geom> |
112 | |
117 | |
113 | Window geometry (B<-g> still respected); resource B<geometry>. |
118 | Window geometry (B<-g> still respected); resource B<geometry>. |
114 | |
119 | |