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Comparing rxvt-unicode/src/background.C (file contents):
Revision 1.61 by sf-exg, Sun Oct 3 20:48:34 2010 UTC vs.
Revision 1.77 by sf-exg, Tue Oct 12 22:14:04 2010 UTC

104#ifdef BG_IMAGE_FROM_FILE 104#ifdef BG_IMAGE_FROM_FILE
105 have_image = false; 105 have_image = false;
106 h_scale = v_scale = 0; 106 h_scale = v_scale = 0;
107 h_align = v_align = 0; 107 h_align = v_align = 0;
108#endif 108#endif
109#ifdef ENABLE_TRANSPARENCY
110 shade = 100;
111#endif
109 flags = 0; 112 flags = 0;
110 pixmap = None; 113 pixmap = None;
111 valid_since = invalid_since = 0; 114 valid_since = invalid_since = 0;
112 target = 0; 115 target = 0;
113} 116}
157# endif 160# endif
158 161
159# ifdef BG_IMAGE_FROM_FILE 162# ifdef BG_IMAGE_FROM_FILE
160 if (have_image) 163 if (have_image)
161 { 164 {
162 if (h_align == rootAlign || v_align == rootAlign) 165 if (flags & rootAlign)
163 return true; 166 return true;
164 } 167 }
165# endif 168# endif
166 169
167 return false; 170 return false;
207static inline bool 210static inline bool
208check_set_align_value (int geom_flags, int flag, int &align, int new_value) 211check_set_align_value (int geom_flags, int flag, int &align, int new_value)
209{ 212{
210 if (geom_flags & flag) 213 if (geom_flags & flag)
211 { 214 {
212 if (new_value != bgPixmap_t::rootAlign)
213 {
214 if (new_value < -100) 215 if (new_value < -100)
215 new_value = -100; 216 new_value = -100;
216 else if (new_value > 200) 217 else if (new_value > 200)
217 new_value = 200; 218 new_value = 200;
218 }
219 if (new_value != align) 219 if (new_value != align)
220 { 220 {
221 align = new_value; 221 align = new_value;
222 return true; 222 return true;
223 } 223 }
229make_align_position (int align, int window_size, int image_size) 229make_align_position (int align, int window_size, int image_size)
230{ 230{
231 int diff = window_size - image_size; 231 int diff = window_size - image_size;
232 int smaller = min (image_size, window_size); 232 int smaller = min (image_size, window_size);
233 233
234 if (align >= 0 && align <= 50) 234 if (align >= 0 && align <= 100)
235 return diff * align / 100; 235 return diff * align / 100;
236 else if (align > 50 && align <= 100)
237 return window_size - image_size - diff * (100 - align) / 100;
238 else if (align > 100 && align <= 200 ) 236 else if (align > 100 && align <= 200 )
239 return ((align - 100) * smaller / 100) + window_size - smaller; 237 return ((align - 100) * smaller / 100) + window_size - smaller;
240 else if (align > -100 && align < 0) 238 else if (align >= -100 && align < 0)
241 return ((align + 100) * smaller / 100) - image_size; 239 return ((align + 100) * smaller / 100) - image_size;
242 return 0; 240 return 0;
243} 241}
244 242
245static inline int 243static inline int
246make_clip_rectangle (int pos, int size, int target_size, int &dst_pos, int &dst_size) 244make_clip_rectangle (int pos, int size, int target_size, int &dst_pos, int &dst_size)
247{ 245{
248 int src_pos = 0; 246 int src_pos = 0;
249 dst_pos = 0; 247 dst_pos = pos;
250 dst_size = size; 248 dst_size = size;
251 if (pos < 0) 249 if (pos < 0)
252 { 250 {
253 src_pos = -pos; 251 src_pos = -pos;
252 dst_pos = 0;
254 dst_size += pos; 253 dst_size += pos;
255 } 254 }
256 else if (pos > 0)
257 dst_pos = pos;
258 255
259 if (dst_pos + dst_size > target_size) 256 if (dst_pos + dst_size > target_size)
260 dst_size = target_size - dst_pos; 257 dst_size = target_size - dst_pos;
261 return src_pos; 258 return src_pos;
262} 259}
387 w = h = noScale; 384 w = h = noScale;
388 geom_flags |= WidthValue|HeightValue; 385 geom_flags |= WidthValue|HeightValue;
389 } 386 }
390 else if (CHECK_GEOM_OPS ("propscale")) 387 else if (CHECK_GEOM_OPS ("propscale"))
391 { 388 {
392 if (w == 0 && h == 0)
393 {
394 w = windowScale;
395 geom_flags |= WidthValue;
396 }
397 new_flags |= propScale; 389 new_flags |= propScale;
398 } 390 }
399 else if (CHECK_GEOM_OPS ("hscale")) 391 else if (CHECK_GEOM_OPS ("hscale"))
400 { 392 {
401 if (w == 0) w = windowScale; 393 if (w == 0) w = windowScale;
423 x = y = centerAlign; 415 x = y = centerAlign;
424 geom_flags |= WidthValue|HeightValue|XValue|YValue; 416 geom_flags |= WidthValue|HeightValue|XValue|YValue;
425 } 417 }
426 else if (CHECK_GEOM_OPS ("root")) 418 else if (CHECK_GEOM_OPS ("root"))
427 { 419 {
420 new_flags |= rootAlign;
428 w = h = noScale; 421 w = h = noScale;
429 x = y = rootAlign;
430 geom_flags |= WidthValue|HeightValue|XValue|YValue; 422 geom_flags |= WidthValue|HeightValue;
431 } 423 }
432# undef CHECK_GEOM_OPS 424# undef CHECK_GEOM_OPS
433 425
434 while (*ops != ':' && *ops != '\0') ++ops; 426 while (*ops != ':' && *ops != '\0') ++ops;
435 } /* done parsing ops */ 427 } /* done parsing ops */
456bgPixmap_t::get_image_geometry (int image_width, int image_height, int &w, int &h, int &x, int &y) 448bgPixmap_t::get_image_geometry (int image_width, int image_height, int &w, int &h, int &x, int &y)
457{ 449{
458 int target_width = target->szHint.width; 450 int target_width = target->szHint.width;
459 int target_height = target->szHint.height; 451 int target_height = target->szHint.height;
460 452
453 if (flags & propScale)
454 {
455 float scale = (float)target_width / image_width;
456 min_it (scale, (float)target_height / image_height);
457 w = image_width * scale + 0.5;
458 h = image_height * scale + 0.5;
459 }
460 else
461 {
461 w = h_scale * target_width / 100; 462 w = h_scale * target_width / 100;
462 h = v_scale * target_height / 100; 463 h = v_scale * target_height / 100;
464 }
463 465
464 if (h_align == rootAlign || v_align == rootAlign) 466 if (!w) w = image_width;
467 if (!h) h = image_height;
468
469 if (flags & rootAlign)
465 { 470 {
466 target->get_window_origin (x, y); 471 target->get_window_origin (x, y);
467 x = -x; 472 x = -x;
468 y = -y; 473 y = -y;
469 } 474 }
470 475 else
471 if (h_align != rootAlign) 476 {
472 x = make_align_position (h_align, target_width, w > 0 ? w : image_width); 477 x = make_align_position (h_align, target_width, w);
473
474 if (v_align != rootAlign)
475 y = make_align_position (v_align, target_height, h > 0 ? h : image_height); 478 y = make_align_position (v_align, target_height, h);
479 }
476 480
477 flags &= ~sizeSensitive; 481 flags &= ~sizeSensitive;
478 if (h_scale != 0 || v_scale != 0 482 if (h_scale != 0 || v_scale != 0
479 || h_align != 0 || v_align != 0 483 || h_align != 0 || v_align != 0
480 || image_width > target_width || image_height > target_height) 484 || w > target_width || h > target_height)
481 flags |= sizeSensitive; 485 flags |= sizeSensitive;
482} 486}
483 487
484# ifdef HAVE_AFTERIMAGE 488# ifdef HAVE_AFTERIMAGE
485bool 489bool
498 background = pixmap2ximage (target->asv, pixmap, 0, 0, pmap_width, pmap_height, AllPlanes, 100); 502 background = pixmap2ximage (target->asv, pixmap, 0, 0, pmap_width, pmap_height, AllPlanes, 100);
499 503
500 if (!(background_flags & transpPmapTinted) && (flags & tintNeeded)) 504 if (!(background_flags & transpPmapTinted) && (flags & tintNeeded))
501 { 505 {
502 ShadingInfo as_shade; 506 ShadingInfo as_shade;
503 as_shade.shading = (shade == 0) ? 100 : shade; 507 as_shade.shading = shade;
504 508
505 rgba c (rgba::MAX_CC,rgba::MAX_CC,rgba::MAX_CC); 509 rgba c (rgba::MAX_CC,rgba::MAX_CC,rgba::MAX_CC);
506 if (flags & tintSet) 510 if (flags & tintSet)
507 tint.get (c); 511 tint.get (c);
508 as_shade.tintColor.red = c.r; 512 as_shade.tintColor.red = c.r;
510 as_shade.tintColor.blue = c.b; 514 as_shade.tintColor.blue = c.b;
511 515
512 background_tint = shading2tint32 (&as_shade); 516 background_tint = shading2tint32 (&as_shade);
513 } 517 }
514 518
515 if (!(background_flags & transpPmapBlured) && (flags & blurNeeded) && background != NULL) 519 if (!(background_flags & transpPmapBlurred) && (flags & blurNeeded) && background != NULL)
516 { 520 {
517 ASImage *tmp = blur_asimage_gauss (target->asv, background, h_blurRadius, v_blurRadius, 0xFFFFFFFF, 521 ASImage *tmp = blur_asimage_gauss (target->asv, background, h_blurRadius, v_blurRadius, 0xFFFFFFFF,
518 (original_asim == NULL || tint == TINT_LEAVE_SAME) ? ASA_XImage : ASA_ASImage, 522 (original_asim == NULL || tint == TINT_LEAVE_SAME) ? ASA_XImage : ASA_ASImage,
519 100, ASIMAGE_QUALITY_DEFAULT); 523 100, ASIMAGE_QUALITY_DEFAULT);
520 if (tmp) 524 if (tmp)
541 545
542 if (original_asim) 546 if (original_asim)
543 get_image_geometry (original_asim->width, original_asim->height, w, h, x, y); 547 get_image_geometry (original_asim->width, original_asim->height, w, h, x, y);
544 548
545 if (!original_asim 549 if (!original_asim
550 || (!(flags & rootAlign)
546 || x >= target_width 551 && (x >= target_width
547 || y >= target_height 552 || y >= target_height
548 || (w > 0 && x + w <= 0) 553 || (x + w <= 0)
549 || (h > 0 && y + h <= 0)) 554 || (y + h <= 0))))
550 { 555 {
551 if (background) 556 if (background)
552 { 557 {
553 new_pmap_width = background->width; 558 new_pmap_width = background->width;
554 new_pmap_height = background->height; 559 new_pmap_height = background->height;
568 } 573 }
569 else 574 else
570 { 575 {
571 result = original_asim; 576 result = original_asim;
572 577
573 if ((w > 0 && w != original_asim->width) 578 if ((w != original_asim->width)
574 || (h > 0 && h != original_asim->height)) 579 || (h != original_asim->height))
575 { 580 {
576 result = scale_asimage (target->asv, original_asim, 581 result = scale_asimage (target->asv, original_asim,
577 w > 0 ? w : original_asim->width, 582 w, h,
578 h > 0 ? h : original_asim->height,
579 background ? ASA_ASImage : ASA_XImage, 583 background ? ASA_ASImage : ASA_XImage,
580 100, ASIMAGE_QUALITY_DEFAULT); 584 100, ASIMAGE_QUALITY_DEFAULT);
581 } 585 }
582 586
583 if (background == NULL) 587 if (background == NULL)
615 layers[0].clip_width = target_width; 619 layers[0].clip_width = target_width;
616 layers[0].clip_height = target_height; 620 layers[0].clip_height = target_height;
617 layers[0].tint = background_tint; 621 layers[0].tint = background_tint;
618 layers[1].im = result; 622 layers[1].im = result;
619 623
620 if (w <= 0) 624 if (h_scale == 0 || v_scale == 0)
621 { 625 {
622 /* tile horizontally */ 626 /* tile horizontally */
623 while (x > 0) x -= (int)result->width; 627 while (x > 0) x -= (int)result->width;
624 layers[1].dst_x = x; 628 layers[1].dst_x = x;
625 layers[1].clip_width = result->width+target_width; 629 layers[1].clip_width = result->width+target_width;
629 /* clip horizontally */ 633 /* clip horizontally */
630 layers[1].dst_x = x; 634 layers[1].dst_x = x;
631 layers[1].clip_width = result->width; 635 layers[1].clip_width = result->width;
632 } 636 }
633 637
634 if (h <= 0) 638 if (h_scale == 0 || v_scale == 0)
635 { 639 {
636 while (y > 0) y -= (int)result->height; 640 while (y > 0) y -= (int)result->height;
637 layers[1].dst_y = y; 641 layers[1].dst_y = y;
638 layers[1].clip_height = result->height + target_height; 642 layers[1].clip_height = result->height + target_height;
639 } 643 }
761 int w = 0; 765 int w = 0;
762 int h = 0; 766 int h = 0;
763 767
764 get_image_geometry (image_width, image_height, w, h, x, y); 768 get_image_geometry (image_width, image_height, w, h, x, y);
765 769
770 if (!(flags & rootAlign)
766 if (x >= target_width 771 && (x >= target_width
767 || y >= target_height 772 || y >= target_height
768 || (w > 0 && x + w <= 0) 773 || (x + w <= 0)
769 || (h > 0 && y + h <= 0)) 774 || (y + h <= 0)))
770 return false; 775 return false;
771 776
772 result = pixbuf; 777 result = pixbuf;
773 778
774 if ((w > 0 && w != image_width) 779 if ((w != image_width)
775 || (h > 0 && h != image_height)) 780 || (h != image_height))
776 { 781 {
777 result = gdk_pixbuf_scale_simple (pixbuf, 782 result = gdk_pixbuf_scale_simple (pixbuf,
778 w > 0 ? w : image_width, 783 w, h,
779 h > 0 ? h : image_height,
780 GDK_INTERP_BILINEAR); 784 GDK_INTERP_BILINEAR);
781 } 785 }
782 786
783 bool ret = false; 787 bool ret = false;
784 788
958static inline unsigned long 962static inline unsigned long
959compute_tint_shade_flags (rxvt_color *tint, int shade) 963compute_tint_shade_flags (rxvt_color *tint, int shade)
960{ 964{
961 unsigned long flags = 0; 965 unsigned long flags = 0;
962 rgba c (rgba::MAX_CC,rgba::MAX_CC,rgba::MAX_CC); 966 rgba c (rgba::MAX_CC,rgba::MAX_CC,rgba::MAX_CC);
963 bool has_shade = (shade > 0 && shade < 100) || (shade > 100 && shade < 200); 967 bool has_shade = shade != 100;
964 968
965 if (tint) 969 if (tint)
966 { 970 {
967 tint->get (c); 971 tint->get (c);
968# define IS_COMPONENT_WHOLESOME(cmp) ((cmp) <= 0x000700 || (cmp) >= 0x00f700) 972# define IS_COMPONENT_WHOLESOME(cmp) ((cmp) <= 0x000700 || (cmp) >= 0x00f700)
1000} 1004}
1001 1005
1002bool 1006bool
1003bgPixmap_t::set_tint (rxvt_color &new_tint) 1007bgPixmap_t::set_tint (rxvt_color &new_tint)
1004{ 1008{
1005 if (tint != new_tint) 1009 if (!(flags & tintSet) || tint != new_tint)
1006 { 1010 {
1007 unsigned long new_flags = compute_tint_shade_flags (&new_tint, shade); 1011 unsigned long new_flags = compute_tint_shade_flags (&new_tint, shade);
1008 tint = new_tint; 1012 tint = new_tint;
1009 flags = (flags & ~tintFlags) | new_flags | tintSet; 1013 flags = (flags & ~tintFlags) | new_flags | tintSet;
1010 return true; 1014 return true;
1028} 1032}
1029 1033
1030bool 1034bool
1031bgPixmap_t::set_shade (const char *shade_str) 1035bgPixmap_t::set_shade (const char *shade_str)
1032{ 1036{
1033 int new_shade = (shade_str) ? atoi (shade_str) : 0; 1037 int new_shade = (shade_str) ? atoi (shade_str) : 100;
1034 1038
1035 if (new_shade < 0 && new_shade > -100) 1039 clamp_it (new_shade, -100, 200);
1040 if (new_shade < 0)
1036 new_shade = 200 - (100 + new_shade); 1041 new_shade = 200 - (100 + new_shade);
1037 else if (new_shade == 100)
1038 new_shade = 0;
1039 1042
1040 if (new_shade != shade) 1043 if (new_shade != shade)
1041 { 1044 {
1042 unsigned long new_flags = compute_tint_shade_flags ((flags & tintSet) ? &tint : NULL, new_shade); 1045 unsigned long new_flags = compute_tint_shade_flags ((flags & tintSet) ? &tint : NULL, new_shade);
1043 shade = new_shade; 1046 shade = new_shade;
1044 flags = (flags & (~tintFlags | tintSet)) | new_flags; 1047 flags = (flags & (~tintFlags | tintSet)) | new_flags;
1045 return true; 1048 return true;
1046 } 1049 }
1047 1050
1048 return false; 1051 return false;
1052}
1053
1054bool
1055bgPixmap_t::tint_pixmap (Pixmap pixmap, Visual *visual, int width, int height)
1056{
1057 Display *dpy = target->dpy;
1058 bool ret = false;
1059
1060 if (flags & tintWholesome)
1061 {
1062 XGCValues gcv;
1063 GC gc;
1064
1065 /* In this case we can tint image server-side getting significant
1066 * performance improvements, as we eliminate XImage transfer
1067 */
1068 gcv.foreground = Pixel (tint);
1069 gcv.function = GXand;
1070 gcv.fill_style = FillSolid;
1071 gc = XCreateGC (dpy, pixmap, GCFillStyle | GCForeground | GCFunction, &gcv);
1072 if (gc)
1073 {
1074 XFillRectangle (dpy, pixmap, gc, 0, 0, width, height);
1075 ret = true;
1076 XFreeGC (dpy, gc);
1077 }
1078 }
1079 else
1080 {
1081# if XFT
1082 rgba c (rgba::MAX_CC,rgba::MAX_CC,rgba::MAX_CC);
1083
1084 if (flags & tintSet)
1085 tint.get (c);
1086
1087 if (shade <= 100)
1088 {
1089 c.r = (c.r * shade) / 100;
1090 c.g = (c.g * shade) / 100;
1091 c.b = (c.b * shade) / 100;
1092 }
1093 else
1094 {
1095 c.r = ((0xffff - c.r) * (200 - shade)) / 100;
1096 c.g = ((0xffff - c.g) * (200 - shade)) / 100;
1097 c.b = ((0xffff - c.b) * (200 - shade)) / 100;
1098 }
1099
1100 XRenderPictFormat *solid_format = XRenderFindStandardFormat (dpy, PictStandardARGB32);
1101 XRenderPictFormat *format = XRenderFindVisualFormat (dpy, visual);
1102 XRenderPictureAttributes pa;
1103
1104 Picture back_pic = XRenderCreatePicture (dpy, pixmap, format, 0, &pa);
1105
1106 pa.repeat = True;
1107
1108 Pixmap overlay_pmap = XCreatePixmap (dpy, pixmap, 1, 1, 32);
1109 Picture overlay_pic = XRenderCreatePicture (dpy, overlay_pmap, solid_format, CPRepeat, &pa);
1110 XFreePixmap (dpy, overlay_pmap);
1111
1112 pa.component_alpha = True;
1113 Pixmap mask_pmap = XCreatePixmap (dpy, pixmap, 1, 1, 32);
1114 Picture mask_pic = XRenderCreatePicture (dpy, mask_pmap, solid_format, CPRepeat|CPComponentAlpha, &pa);
1115 XFreePixmap (dpy, mask_pmap);
1116
1117 if (mask_pic && overlay_pic && back_pic)
1118 {
1119 XRenderColor mask_c;
1120
1121 memset (&mask_c, (shade > 100) ? 0xFF : 0x0, sizeof (mask_c));
1122 mask_c.alpha = 0xffff;
1123 XRenderFillRectangle (dpy, PictOpSrc, overlay_pic, &mask_c, 0, 0, 1, 1);
1124
1125 mask_c.alpha = 0;
1126 mask_c.red = 0xffff - c.r;
1127 mask_c.green = 0xffff - c.g;
1128 mask_c.blue = 0xffff - c.b;
1129 XRenderFillRectangle (dpy, PictOpSrc, mask_pic, &mask_c, 0, 0, 1, 1);
1130 XRenderComposite (dpy, PictOpOver, overlay_pic, mask_pic, back_pic, 0, 0, 0, 0, 0, 0, width, height);
1131 ret = true;
1132 }
1133
1134 XRenderFreePicture (dpy, mask_pic);
1135 XRenderFreePicture (dpy, overlay_pic);
1136 XRenderFreePicture (dpy, back_pic);
1137# if DO_TIMING_TEST
1138 XSync (dpy, False);
1139# endif
1140# endif
1141 }
1142
1143 return ret;
1049} 1144}
1050 1145
1051/* make_transparency_pixmap() 1146/* make_transparency_pixmap()
1052 * Builds a pixmap sized the same as terminal window, with depth same as the root window 1147 * Builds a pixmap sized the same as terminal window, with depth same as the root window
1053 * that pixmap contains tiled portion of the root pixmap that is supposed to be covered by 1148 * that pixmap contains tiled portion of the root pixmap that is supposed to be covered by
1183 { 1278 {
1184 if (!need_client_side_rendering ()) 1279 if (!need_client_side_rendering ())
1185 { 1280 {
1186 if ((flags & tintNeeded)) 1281 if ((flags & tintNeeded))
1187 { 1282 {
1188 if (flags & tintWholesome) 1283 if (tint_pixmap (tiled_root_pmap, DefaultVisual (dpy, target->display->screen), window_width, window_height))
1189 {
1190 /* In this case we can tint image server-side getting significant
1191 * performance improvements, as we eliminate XImage transfer
1192 */
1193 gcv.foreground = Pixel (tint);
1194 gcv.function = GXand;
1195 gcv.fill_style = FillSolid;
1196 if (gc)
1197 XChangeGC (dpy, gc, GCFillStyle | GCForeground | GCFunction, &gcv);
1198 else
1199 gc = XCreateGC (dpy, root, GCFillStyle | GCForeground | GCFunction, &gcv);
1200 if (gc)
1201 {
1202 XFillRectangle (dpy, tiled_root_pmap, gc, 0, 0, window_width, window_height);
1203 result |= transpPmapTinted; 1284 result |= transpPmapTinted;
1204 }
1205 }
1206 else
1207 {
1208# if XFT
1209 Picture back_pic = 0;
1210 rgba c (rgba::MAX_CC,rgba::MAX_CC,rgba::MAX_CC);
1211
1212 if (flags & tintSet)
1213 tint.get (c);
1214
1215 if (shade > 0 && shade < 100)
1216 {
1217 c.r = (c.r * shade) / 100;
1218 c.g = (c.g * shade) / 100;
1219 c.b = (c.b * shade) / 100;
1220 }
1221 else if (shade > 100 && shade < 200)
1222 {
1223 c.r = (c.r * (200 - shade)) / 100;
1224 c.g = (c.g * (200 - shade)) / 100;
1225 c.b = (c.b * (200 - shade)) / 100;
1226 }
1227
1228 XRenderPictFormat pf;
1229 pf.type = PictTypeDirect;
1230 pf.depth = 32;
1231 pf.direct.redMask = 0xff;
1232 pf.direct.greenMask = 0xff;
1233 pf.direct.blueMask = 0xff;
1234 pf.direct.alphaMask = 0xff;
1235
1236 XRenderPictFormat *solid_format = XRenderFindFormat (dpy,
1237 (PictFormatType|
1238 PictFormatDepth|
1239 PictFormatRedMask|
1240 PictFormatGreenMask|
1241 PictFormatBlueMask|
1242 PictFormatAlphaMask),
1243 &pf,
1244 0);
1245 XRenderPictFormat *root_format = XRenderFindVisualFormat (dpy, DefaultVisualOfScreen (ScreenOfDisplay (dpy, target->display->screen)));
1246 XRenderPictureAttributes pa ;
1247
1248 back_pic = XRenderCreatePicture (dpy, tiled_root_pmap, root_format, 0, &pa);
1249
1250 pa.repeat = True;
1251
1252 Pixmap overlay_pmap = XCreatePixmap (dpy, root, 1, 1, 32);
1253 Picture overlay_pic = XRenderCreatePicture (dpy, overlay_pmap, solid_format, CPRepeat, &pa);
1254 XFreePixmap (dpy, overlay_pmap);
1255
1256 pa.component_alpha = True;
1257 Pixmap mask_pmap = XCreatePixmap (dpy, root, 1, 1, 32);
1258 Picture mask_pic = XRenderCreatePicture (dpy, mask_pmap, solid_format, CPRepeat|CPComponentAlpha, &pa);
1259 XFreePixmap (dpy, mask_pmap);
1260
1261 if (mask_pic && overlay_pic && back_pic)
1262 {
1263 XRenderColor mask_c;
1264
1265 memset (&mask_c, (shade > 100) ? 0xFF : 0x0, sizeof (mask_c));
1266 mask_c.alpha = 0xffff;
1267 XRenderFillRectangle (dpy, PictOpSrc, overlay_pic, &mask_c, 0, 0, 1, 1);
1268
1269 mask_c.alpha = 0;
1270 mask_c.red = 0xffff - c.r;
1271 mask_c.green = 0xffff - c.g;
1272 mask_c.blue = 0xffff - c.b;
1273 XRenderFillRectangle (dpy, PictOpSrc, mask_pic, &mask_c, 0, 0, 1, 1);
1274 XRenderComposite (dpy, PictOpOver, overlay_pic, mask_pic, back_pic, 0, 0, 0, 0, 0, 0, window_width, window_height);
1275 result |= transpPmapTinted;
1276 }
1277
1278 XRenderFreePicture (dpy, mask_pic);
1279 XRenderFreePicture (dpy, overlay_pic);
1280 XRenderFreePicture (dpy, back_pic);
1281# if DO_TIMING_TEST
1282 XSync (dpy, False);
1283# endif
1284# endif
1285 }
1286 } 1285 }
1287 } /* server side rendering completed */ 1286 } /* server side rendering completed */
1288 1287
1289 if (pixmap) 1288 if (pixmap)
1290 XFreePixmap (dpy, pixmap); 1289 XFreePixmap (dpy, pixmap);
1530 int i; 1529 int i;
1531 1530
1532 Visual *visual = term->visual; 1531 Visual *visual = term->visual;
1533 1532
1534 if (visual->c_class != TrueColor || srcImage->format != ZPixmap) return ; 1533 if (visual->c_class != TrueColor || srcImage->format != ZPixmap) return ;
1535
1536 if (shade == 0)
1537 shade = 100;
1538 1534
1539 /* for convenience */ 1535 /* for convenience */
1540 mask_r = visual->red_mask; 1536 mask_r = visual->red_mask;
1541 mask_g = visual->green_mask; 1537 mask_g = visual->green_mask;
1542 mask_b = visual->blue_mask; 1538 mask_b = visual->blue_mask;
1598 default: 1594 default:
1599 return; /* we do not support this color depth */ 1595 return; /* we do not support this color depth */
1600 } 1596 }
1601 1597
1602 /* prepare limits for color transformation (each channel is handled separately) */ 1598 /* prepare limits for color transformation (each channel is handled separately) */
1603 if (shade < 0) { 1599 if (shade > 100) {
1604 shade = -shade; 1600 shade = 200 - shade;
1605 if (shade < 0) shade = 0;
1606 if (shade > 100) shade = 100;
1607 1601
1608 lower_lim_r = 65535-rm; 1602 lower_lim_r = 65535-rm;
1609 lower_lim_g = 65535-gm; 1603 lower_lim_g = 65535-gm;
1610 lower_lim_b = 65535-bm; 1604 lower_lim_b = 65535-bm;
1611 1605
1613 lower_lim_g = 65535-(unsigned int)(((RUINT32T)lower_lim_g)*((RUINT32T)shade)/100); 1607 lower_lim_g = 65535-(unsigned int)(((RUINT32T)lower_lim_g)*((RUINT32T)shade)/100);
1614 lower_lim_b = 65535-(unsigned int)(((RUINT32T)lower_lim_b)*((RUINT32T)shade)/100); 1608 lower_lim_b = 65535-(unsigned int)(((RUINT32T)lower_lim_b)*((RUINT32T)shade)/100);
1615 1609
1616 upper_lim_r = upper_lim_g = upper_lim_b = 65535; 1610 upper_lim_r = upper_lim_g = upper_lim_b = 65535;
1617 } else { 1611 } else {
1618 if (shade < 0) shade = 0;
1619 if (shade > 100) shade = 100;
1620 1612
1621 lower_lim_r = lower_lim_g = lower_lim_b = 0; 1613 lower_lim_r = lower_lim_g = lower_lim_b = 0;
1622 1614
1623 upper_lim_r = (unsigned int)((((RUINT32T)rm)*((RUINT32T)shade))/100); 1615 upper_lim_r = (unsigned int)((((RUINT32T)rm)*((RUINT32T)shade))/100);
1624 upper_lim_g = (unsigned int)((((RUINT32T)gm)*((RUINT32T)shade))/100); 1616 upper_lim_g = (unsigned int)((((RUINT32T)gm)*((RUINT32T)shade))/100);

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