… | |
… | |
104 | #ifdef BG_IMAGE_FROM_FILE |
104 | #ifdef BG_IMAGE_FROM_FILE |
105 | have_image = false; |
105 | have_image = false; |
106 | h_scale = v_scale = 0; |
106 | h_scale = v_scale = 0; |
107 | h_align = v_align = 0; |
107 | h_align = v_align = 0; |
108 | #endif |
108 | #endif |
|
|
109 | #ifdef ENABLE_TRANSPARENCY |
|
|
110 | shade = 100; |
|
|
111 | #endif |
109 | flags = 0; |
112 | flags = 0; |
110 | pixmap = None; |
113 | pixmap = None; |
111 | valid_since = invalid_since = 0; |
114 | valid_since = invalid_since = 0; |
112 | target = 0; |
115 | target = 0; |
113 | } |
116 | } |
… | |
… | |
499 | background = pixmap2ximage (target->asv, pixmap, 0, 0, pmap_width, pmap_height, AllPlanes, 100); |
502 | background = pixmap2ximage (target->asv, pixmap, 0, 0, pmap_width, pmap_height, AllPlanes, 100); |
500 | |
503 | |
501 | if (!(background_flags & transpPmapTinted) && (flags & tintNeeded)) |
504 | if (!(background_flags & transpPmapTinted) && (flags & tintNeeded)) |
502 | { |
505 | { |
503 | ShadingInfo as_shade; |
506 | ShadingInfo as_shade; |
504 | as_shade.shading = (shade == 0) ? 100 : shade; |
507 | as_shade.shading = shade; |
505 | |
508 | |
506 | rgba c (rgba::MAX_CC,rgba::MAX_CC,rgba::MAX_CC); |
509 | rgba c (rgba::MAX_CC,rgba::MAX_CC,rgba::MAX_CC); |
507 | if (flags & tintSet) |
510 | if (flags & tintSet) |
508 | tint.get (c); |
511 | tint.get (c); |
509 | as_shade.tintColor.red = c.r; |
512 | as_shade.tintColor.red = c.r; |
… | |
… | |
511 | as_shade.tintColor.blue = c.b; |
514 | as_shade.tintColor.blue = c.b; |
512 | |
515 | |
513 | background_tint = shading2tint32 (&as_shade); |
516 | background_tint = shading2tint32 (&as_shade); |
514 | } |
517 | } |
515 | |
518 | |
516 | if (!(background_flags & transpPmapBlured) && (flags & blurNeeded) && background != NULL) |
519 | if (!(background_flags & transpPmapBlurred) && (flags & blurNeeded) && background != NULL) |
517 | { |
520 | { |
518 | ASImage *tmp = blur_asimage_gauss (target->asv, background, h_blurRadius, v_blurRadius, 0xFFFFFFFF, |
521 | ASImage *tmp = blur_asimage_gauss (target->asv, background, h_blurRadius, v_blurRadius, 0xFFFFFFFF, |
519 | (original_asim == NULL || tint == TINT_LEAVE_SAME) ? ASA_XImage : ASA_ASImage, |
522 | (original_asim == NULL || tint == TINT_LEAVE_SAME) ? ASA_XImage : ASA_ASImage, |
520 | 100, ASIMAGE_QUALITY_DEFAULT); |
523 | 100, ASIMAGE_QUALITY_DEFAULT); |
521 | if (tmp) |
524 | if (tmp) |
… | |
… | |
616 | layers[0].clip_width = target_width; |
619 | layers[0].clip_width = target_width; |
617 | layers[0].clip_height = target_height; |
620 | layers[0].clip_height = target_height; |
618 | layers[0].tint = background_tint; |
621 | layers[0].tint = background_tint; |
619 | layers[1].im = result; |
622 | layers[1].im = result; |
620 | |
623 | |
621 | if (w <= 0) |
624 | if (h_scale == 0 || v_scale == 0) |
622 | { |
625 | { |
623 | /* tile horizontally */ |
626 | /* tile horizontally */ |
624 | while (x > 0) x -= (int)result->width; |
627 | while (x > 0) x -= (int)result->width; |
625 | layers[1].dst_x = x; |
628 | layers[1].dst_x = x; |
626 | layers[1].clip_width = result->width+target_width; |
629 | layers[1].clip_width = result->width+target_width; |
… | |
… | |
630 | /* clip horizontally */ |
633 | /* clip horizontally */ |
631 | layers[1].dst_x = x; |
634 | layers[1].dst_x = x; |
632 | layers[1].clip_width = result->width; |
635 | layers[1].clip_width = result->width; |
633 | } |
636 | } |
634 | |
637 | |
635 | if (h <= 0) |
638 | if (h_scale == 0 || v_scale == 0) |
636 | { |
639 | { |
637 | while (y > 0) y -= (int)result->height; |
640 | while (y > 0) y -= (int)result->height; |
638 | layers[1].dst_y = y; |
641 | layers[1].dst_y = y; |
639 | layers[1].clip_height = result->height + target_height; |
642 | layers[1].clip_height = result->height + target_height; |
640 | } |
643 | } |
… | |
… | |
959 | static inline unsigned long |
962 | static inline unsigned long |
960 | compute_tint_shade_flags (rxvt_color *tint, int shade) |
963 | compute_tint_shade_flags (rxvt_color *tint, int shade) |
961 | { |
964 | { |
962 | unsigned long flags = 0; |
965 | unsigned long flags = 0; |
963 | rgba c (rgba::MAX_CC,rgba::MAX_CC,rgba::MAX_CC); |
966 | rgba c (rgba::MAX_CC,rgba::MAX_CC,rgba::MAX_CC); |
964 | bool has_shade = (shade > 0 && shade < 100) || (shade > 100 && shade < 200); |
967 | bool has_shade = shade != 100; |
965 | |
968 | |
966 | if (tint) |
969 | if (tint) |
967 | { |
970 | { |
968 | tint->get (c); |
971 | tint->get (c); |
969 | # define IS_COMPONENT_WHOLESOME(cmp) ((cmp) <= 0x000700 || (cmp) >= 0x00f700) |
972 | # define IS_COMPONENT_WHOLESOME(cmp) ((cmp) <= 0x000700 || (cmp) >= 0x00f700) |
… | |
… | |
1001 | } |
1004 | } |
1002 | |
1005 | |
1003 | bool |
1006 | bool |
1004 | bgPixmap_t::set_tint (rxvt_color &new_tint) |
1007 | bgPixmap_t::set_tint (rxvt_color &new_tint) |
1005 | { |
1008 | { |
1006 | if (tint != new_tint) |
1009 | if (!(flags & tintSet) || tint != new_tint) |
1007 | { |
1010 | { |
1008 | unsigned long new_flags = compute_tint_shade_flags (&new_tint, shade); |
1011 | unsigned long new_flags = compute_tint_shade_flags (&new_tint, shade); |
1009 | tint = new_tint; |
1012 | tint = new_tint; |
1010 | flags = (flags & ~tintFlags) | new_flags | tintSet; |
1013 | flags = (flags & ~tintFlags) | new_flags | tintSet; |
1011 | return true; |
1014 | return true; |
… | |
… | |
1029 | } |
1032 | } |
1030 | |
1033 | |
1031 | bool |
1034 | bool |
1032 | bgPixmap_t::set_shade (const char *shade_str) |
1035 | bgPixmap_t::set_shade (const char *shade_str) |
1033 | { |
1036 | { |
1034 | int new_shade = (shade_str) ? atoi (shade_str) : 0; |
1037 | int new_shade = (shade_str) ? atoi (shade_str) : 100; |
1035 | |
1038 | |
1036 | if (new_shade < 0 && new_shade > -100) |
1039 | clamp_it (new_shade, -100, 200); |
|
|
1040 | if (new_shade < 0) |
1037 | new_shade = 200 - (100 + new_shade); |
1041 | new_shade = 200 - (100 + new_shade); |
1038 | else if (new_shade == 100) |
|
|
1039 | new_shade = 0; |
|
|
1040 | |
1042 | |
1041 | if (new_shade != shade) |
1043 | if (new_shade != shade) |
1042 | { |
1044 | { |
1043 | unsigned long new_flags = compute_tint_shade_flags ((flags & tintSet) ? &tint : NULL, new_shade); |
1045 | unsigned long new_flags = compute_tint_shade_flags ((flags & tintSet) ? &tint : NULL, new_shade); |
1044 | shade = new_shade; |
1046 | shade = new_shade; |
… | |
… | |
1048 | |
1050 | |
1049 | return false; |
1051 | return false; |
1050 | } |
1052 | } |
1051 | |
1053 | |
1052 | bool |
1054 | bool |
1053 | bgPixmap_t::tint_pixmap (Pixmap pixmap, Window root, int width, int height) |
1055 | bgPixmap_t::tint_pixmap (Pixmap pixmap, Visual *visual, int width, int height) |
1054 | { |
1056 | { |
1055 | Display *dpy = target->dpy; |
1057 | Display *dpy = target->dpy; |
1056 | bool ret = false; |
1058 | bool ret = false; |
1057 | |
1059 | |
1058 | if (flags & tintWholesome) |
1060 | if (flags & tintWholesome) |
… | |
… | |
1064 | * performance improvements, as we eliminate XImage transfer |
1066 | * performance improvements, as we eliminate XImage transfer |
1065 | */ |
1067 | */ |
1066 | gcv.foreground = Pixel (tint); |
1068 | gcv.foreground = Pixel (tint); |
1067 | gcv.function = GXand; |
1069 | gcv.function = GXand; |
1068 | gcv.fill_style = FillSolid; |
1070 | gcv.fill_style = FillSolid; |
1069 | gc = XCreateGC (dpy, root, GCFillStyle | GCForeground | GCFunction, &gcv); |
1071 | gc = XCreateGC (dpy, pixmap, GCFillStyle | GCForeground | GCFunction, &gcv); |
1070 | if (gc) |
1072 | if (gc) |
1071 | { |
1073 | { |
1072 | XFillRectangle (dpy, pixmap, gc, 0, 0, width, height); |
1074 | XFillRectangle (dpy, pixmap, gc, 0, 0, width, height); |
1073 | ret = true; |
1075 | ret = true; |
1074 | XFreeGC (dpy, gc); |
1076 | XFreeGC (dpy, gc); |
… | |
… | |
1080 | rgba c (rgba::MAX_CC,rgba::MAX_CC,rgba::MAX_CC); |
1082 | rgba c (rgba::MAX_CC,rgba::MAX_CC,rgba::MAX_CC); |
1081 | |
1083 | |
1082 | if (flags & tintSet) |
1084 | if (flags & tintSet) |
1083 | tint.get (c); |
1085 | tint.get (c); |
1084 | |
1086 | |
1085 | if (shade > 0 && shade < 100) |
1087 | if (shade <= 100) |
1086 | { |
1088 | { |
1087 | c.r = (c.r * shade) / 100; |
1089 | c.r = (c.r * shade) / 100; |
1088 | c.g = (c.g * shade) / 100; |
1090 | c.g = (c.g * shade) / 100; |
1089 | c.b = (c.b * shade) / 100; |
1091 | c.b = (c.b * shade) / 100; |
1090 | } |
1092 | } |
1091 | else if (shade > 100 && shade < 200) |
1093 | else |
1092 | { |
|
|
1093 | c.r = (c.r * (200 - shade)) / 100; |
|
|
1094 | c.g = (c.g * (200 - shade)) / 100; |
|
|
1095 | c.b = (c.b * (200 - shade)) / 100; |
|
|
1096 | } |
1094 | { |
|
|
1095 | c.r = ((0xffff - c.r) * (200 - shade)) / 100; |
|
|
1096 | c.g = ((0xffff - c.g) * (200 - shade)) / 100; |
|
|
1097 | c.b = ((0xffff - c.b) * (200 - shade)) / 100; |
|
|
1098 | } |
1097 | |
1099 | |
1098 | XRenderPictFormat pf; |
1100 | XRenderPictFormat *solid_format = XRenderFindStandardFormat (dpy, PictStandardARGB32); |
1099 | pf.type = PictTypeDirect; |
|
|
1100 | pf.depth = 32; |
|
|
1101 | pf.direct.redMask = 0xff; |
|
|
1102 | pf.direct.greenMask = 0xff; |
|
|
1103 | pf.direct.blueMask = 0xff; |
|
|
1104 | pf.direct.alphaMask = 0xff; |
|
|
1105 | |
|
|
1106 | XRenderPictFormat *solid_format = XRenderFindFormat (dpy, |
1101 | XRenderPictFormat *format = XRenderFindVisualFormat (dpy, visual); |
1107 | (PictFormatType| |
|
|
1108 | PictFormatDepth| |
|
|
1109 | PictFormatRedMask| |
|
|
1110 | PictFormatGreenMask| |
|
|
1111 | PictFormatBlueMask| |
|
|
1112 | PictFormatAlphaMask), |
|
|
1113 | &pf, |
|
|
1114 | 0); |
|
|
1115 | XRenderPictFormat *root_format = XRenderFindVisualFormat (dpy, DefaultVisualOfScreen (ScreenOfDisplay (dpy, target->display->screen))); |
|
|
1116 | XRenderPictureAttributes pa; |
1102 | XRenderPictureAttributes pa; |
1117 | |
1103 | |
1118 | Picture back_pic = XRenderCreatePicture (dpy, pixmap, root_format, 0, &pa); |
1104 | Picture back_pic = XRenderCreatePicture (dpy, pixmap, format, 0, &pa); |
1119 | |
1105 | |
1120 | pa.repeat = True; |
1106 | pa.repeat = True; |
1121 | |
1107 | |
1122 | Pixmap overlay_pmap = XCreatePixmap (dpy, root, 1, 1, 32); |
1108 | Pixmap overlay_pmap = XCreatePixmap (dpy, pixmap, 1, 1, 32); |
1123 | Picture overlay_pic = XRenderCreatePicture (dpy, overlay_pmap, solid_format, CPRepeat, &pa); |
1109 | Picture overlay_pic = XRenderCreatePicture (dpy, overlay_pmap, solid_format, CPRepeat, &pa); |
1124 | XFreePixmap (dpy, overlay_pmap); |
1110 | XFreePixmap (dpy, overlay_pmap); |
1125 | |
1111 | |
1126 | pa.component_alpha = True; |
1112 | pa.component_alpha = True; |
1127 | Pixmap mask_pmap = XCreatePixmap (dpy, root, 1, 1, 32); |
1113 | Pixmap mask_pmap = XCreatePixmap (dpy, pixmap, 1, 1, 32); |
1128 | Picture mask_pic = XRenderCreatePicture (dpy, mask_pmap, solid_format, CPRepeat|CPComponentAlpha, &pa); |
1114 | Picture mask_pic = XRenderCreatePicture (dpy, mask_pmap, solid_format, CPRepeat|CPComponentAlpha, &pa); |
1129 | XFreePixmap (dpy, mask_pmap); |
1115 | XFreePixmap (dpy, mask_pmap); |
1130 | |
1116 | |
1131 | if (mask_pic && overlay_pic && back_pic) |
1117 | if (mask_pic && overlay_pic && back_pic) |
1132 | { |
1118 | { |
… | |
… | |
1292 | { |
1278 | { |
1293 | if (!need_client_side_rendering ()) |
1279 | if (!need_client_side_rendering ()) |
1294 | { |
1280 | { |
1295 | if ((flags & tintNeeded)) |
1281 | if ((flags & tintNeeded)) |
1296 | { |
1282 | { |
1297 | if (tint_pixmap (tiled_root_pmap, root, window_width, window_height)) |
1283 | if (tint_pixmap (tiled_root_pmap, DefaultVisual (dpy, target->display->screen), window_width, window_height)) |
1298 | result |= transpPmapTinted; |
1284 | result |= transpPmapTinted; |
1299 | } |
1285 | } |
1300 | } /* server side rendering completed */ |
1286 | } /* server side rendering completed */ |
1301 | |
1287 | |
1302 | if (pixmap) |
1288 | if (pixmap) |
… | |
… | |
1543 | int i; |
1529 | int i; |
1544 | |
1530 | |
1545 | Visual *visual = term->visual; |
1531 | Visual *visual = term->visual; |
1546 | |
1532 | |
1547 | if (visual->c_class != TrueColor || srcImage->format != ZPixmap) return ; |
1533 | if (visual->c_class != TrueColor || srcImage->format != ZPixmap) return ; |
1548 | |
|
|
1549 | if (shade == 0) |
|
|
1550 | shade = 100; |
|
|
1551 | |
1534 | |
1552 | /* for convenience */ |
1535 | /* for convenience */ |
1553 | mask_r = visual->red_mask; |
1536 | mask_r = visual->red_mask; |
1554 | mask_g = visual->green_mask; |
1537 | mask_g = visual->green_mask; |
1555 | mask_b = visual->blue_mask; |
1538 | mask_b = visual->blue_mask; |
… | |
… | |
1611 | default: |
1594 | default: |
1612 | return; /* we do not support this color depth */ |
1595 | return; /* we do not support this color depth */ |
1613 | } |
1596 | } |
1614 | |
1597 | |
1615 | /* prepare limits for color transformation (each channel is handled separately) */ |
1598 | /* prepare limits for color transformation (each channel is handled separately) */ |
1616 | if (shade < 0) { |
1599 | if (shade > 100) { |
1617 | shade = -shade; |
1600 | shade = 200 - shade; |
1618 | if (shade < 0) shade = 0; |
|
|
1619 | if (shade > 100) shade = 100; |
|
|
1620 | |
1601 | |
1621 | lower_lim_r = 65535-rm; |
1602 | lower_lim_r = 65535-rm; |
1622 | lower_lim_g = 65535-gm; |
1603 | lower_lim_g = 65535-gm; |
1623 | lower_lim_b = 65535-bm; |
1604 | lower_lim_b = 65535-bm; |
1624 | |
1605 | |
… | |
… | |
1626 | lower_lim_g = 65535-(unsigned int)(((RUINT32T)lower_lim_g)*((RUINT32T)shade)/100); |
1607 | lower_lim_g = 65535-(unsigned int)(((RUINT32T)lower_lim_g)*((RUINT32T)shade)/100); |
1627 | lower_lim_b = 65535-(unsigned int)(((RUINT32T)lower_lim_b)*((RUINT32T)shade)/100); |
1608 | lower_lim_b = 65535-(unsigned int)(((RUINT32T)lower_lim_b)*((RUINT32T)shade)/100); |
1628 | |
1609 | |
1629 | upper_lim_r = upper_lim_g = upper_lim_b = 65535; |
1610 | upper_lim_r = upper_lim_g = upper_lim_b = 65535; |
1630 | } else { |
1611 | } else { |
1631 | if (shade < 0) shade = 0; |
|
|
1632 | if (shade > 100) shade = 100; |
|
|
1633 | |
1612 | |
1634 | lower_lim_r = lower_lim_g = lower_lim_b = 0; |
1613 | lower_lim_r = lower_lim_g = lower_lim_b = 0; |
1635 | |
1614 | |
1636 | upper_lim_r = (unsigned int)((((RUINT32T)rm)*((RUINT32T)shade))/100); |
1615 | upper_lim_r = (unsigned int)((((RUINT32T)rm)*((RUINT32T)shade))/100); |
1637 | upper_lim_g = (unsigned int)((((RUINT32T)gm)*((RUINT32T)shade))/100); |
1616 | upper_lim_g = (unsigned int)((((RUINT32T)gm)*((RUINT32T)shade))/100); |