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Comparing rxvt-unicode/src/background.C (file contents):
Revision 1.175 by sf-exg, Mon Dec 5 18:17:17 2011 UTC vs.
Revision 1.176 by sf-exg, Mon Dec 12 13:56:03 2011 UTC

201 x = y = 0; 201 x = y = 0;
202 geom_flags = WidthValue|HeightValue|XValue|YValue; 202 geom_flags = WidthValue|HeightValue|XValue|YValue;
203 } 203 }
204 else if (!strcasecmp (arr[i], "style=aspect-stretched")) 204 else if (!strcasecmp (arr[i], "style=aspect-stretched"))
205 { 205 {
206 new_flags = BG_PROP_SCALE; 206 new_flags = BG_KEEP_ASPECT;
207 w = h = windowScale; 207 w = h = windowScale;
208 x = y = centerAlign; 208 x = y = centerAlign;
209 geom_flags = WidthValue|HeightValue|XValue|YValue; 209 geom_flags = WidthValue|HeightValue|XValue|YValue;
210 } 210 }
211 else if (!strcasecmp (arr[i], "style=stretched")) 211 else if (!strcasecmp (arr[i], "style=stretched"))
227 w = h = noScale; 227 w = h = noScale;
228 geom_flags = WidthValue|HeightValue; 228 geom_flags = WidthValue|HeightValue;
229 } 229 }
230 else if (!strcasecmp (arr[i], "op=tile")) 230 else if (!strcasecmp (arr[i], "op=tile"))
231 new_flags |= BG_TILE; 231 new_flags |= BG_TILE;
232 else if (!strcasecmp (arr[i], "op=pscale")) 232 else if (!strcasecmp (arr[i], "op=keep-aspect"))
233 new_flags |= BG_PROP_SCALE; 233 new_flags |= BG_KEEP_ASPECT;
234 else if (!strcasecmp (arr[i], "op=root")) 234 else if (!strcasecmp (arr[i], "op=root-align"))
235 new_flags |= BG_ROOT_ALIGN; 235 new_flags |= BG_ROOT_ALIGN;
236 236
237 // deprecated 237 // deprecated
238 else if (!strcasecmp (arr[i], "tile")) 238 else if (!strcasecmp (arr[i], "tile"))
239 { 239 {
241 w = h = noScale; 241 w = h = noScale;
242 geom_flags |= WidthValue|HeightValue; 242 geom_flags |= WidthValue|HeightValue;
243 } 243 }
244 else if (!strcasecmp (arr[i], "propscale")) 244 else if (!strcasecmp (arr[i], "propscale"))
245 { 245 {
246 new_flags |= BG_PROP_SCALE; 246 new_flags |= BG_KEEP_ASPECT;
247 } 247 }
248 else if (!strcasecmp (arr[i], "hscale")) 248 else if (!strcasecmp (arr[i], "hscale"))
249 { 249 {
250 new_flags |= BG_TILE; 250 new_flags |= BG_TILE;
251 w = windowScale; 251 w = windowScale;
322 int target_height = szHint.height; 322 int target_height = szHint.height;
323 323
324 w = h_scale * target_width / 100; 324 w = h_scale * target_width / 100;
325 h = v_scale * target_height / 100; 325 h = v_scale * target_height / 100;
326 326
327 if (bg_flags & BG_PROP_SCALE) 327 if (bg_flags & BG_KEEP_ASPECT)
328 { 328 {
329 float scale = (float)w / image_width; 329 float scale = (float)w / image_width;
330 min_it (scale, (float)h / image_height); 330 min_it (scale, (float)h / image_height);
331 w = image_width * scale + 0.5; 331 w = image_width * scale + 0.5;
332 h = image_height * scale + 0.5; 332 h = image_height * scale + 0.5;

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