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/cvs/rxvt-unicode/src/background.C
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Comparing rxvt-unicode/src/background.C (file contents):
Revision 1.34 by root, Sun Apr 26 01:59:53 2009 UTC vs.
Revision 1.39 by sf-exg, Mon Jul 26 09:57:53 2010 UTC

27#define DO_TIMING_TEST 0 27#define DO_TIMING_TEST 0
28 28
29#if DO_TIMING_TEST 29#if DO_TIMING_TEST
30# include <sys/time.h> 30# include <sys/time.h>
31#define TIMING_TEST_START(id) \ 31#define TIMING_TEST_START(id) \
32 struct timeval timing_test_##id##_stv;\ 32 struct timeval timing_test_##id##_stv;\
33 gettimeofday (&timing_test_##id##_stv, NULL); 33 gettimeofday (&timing_test_##id##_stv, NULL);
34 34
35#define TIMING_TEST_PRINT_RESULT(id) \ 35#define TIMING_TEST_PRINT_RESULT(id) \
36 do{ struct timeval tv;gettimeofday (&tv, NULL); tv.tv_sec -= (timing_test_##id##_stv).tv_sec;\ 36 do{ struct timeval tv;gettimeofday (&tv, NULL); tv.tv_sec -= (timing_test_##id##_stv).tv_sec;\
37 fprintf (stderr, "%s: %s: %d: elapsed %ld usec\n", #id, __FILE__, __LINE__,\ 37 fprintf (stderr, "%s: %s: %d: elapsed %ld usec\n", #id, __FILE__, __LINE__,\
136# endif 136# endif
137 137
138 return false; 138 return false;
139} 139}
140 140
141bool 141bool
142bgPixmap_t::window_position_sensitive () 142bgPixmap_t::window_position_sensitive ()
143{ 143{
144# ifdef ENABLE_TRANSPARENCY 144# ifdef ENABLE_TRANSPARENCY
145 if (flags & isTransparent) 145 if (flags & isTransparent)
146 return true; 146 return true;
147# endif 147# endif
495 new_pmap_height = background->height; 495 new_pmap_height = background->height;
496 result = background; 496 result = background;
497 497
498 if (background_tint != TINT_LEAVE_SAME) 498 if (background_tint != TINT_LEAVE_SAME)
499 { 499 {
500 ASImage* tmp = tile_asimage (target->asv, background, 0, 0, 500 ASImage *tmp = tile_asimage (target->asv, background, 0, 0,
501 target_width, target_height, background_tint, 501 target_width, target_height, background_tint,
502 ASA_XImage, 100, ASIMAGE_QUALITY_DEFAULT); 502 ASA_XImage, 100, ASIMAGE_QUALITY_DEFAULT);
503 if (tmp) 503 if (tmp)
504 result = tmp; 504 result = tmp;
505 } 505 }
533 if (h_scale == 0 || v_scale == 0) 533 if (h_scale == 0 || v_scale == 0)
534 { 534 {
535 ASImage *tmp = tile_asimage (target->asv, result, 535 ASImage *tmp = tile_asimage (target->asv, result,
536 (h_scale > 0) ? 0 : (int)result->width - x, 536 (h_scale > 0) ? 0 : (int)result->width - x,
537 (v_scale > 0) ? 0 : (int)result->height - y, 537 (v_scale > 0) ? 0 : (int)result->height - y,
538 new_pmap_width, 538 new_pmap_width,
539 new_pmap_height, 539 new_pmap_height,
540 TINT_LEAVE_SAME, ASA_XImage, 540 TINT_LEAVE_SAME, ASA_XImage,
541 100, ASIMAGE_QUALITY_DEFAULT); 541 100, ASIMAGE_QUALITY_DEFAULT);
542 if (tmp) 542 if (tmp)
543 { 543 {
848 unsigned long result = 0; 848 unsigned long result = 0;
849 849
850 if (target == NULL) 850 if (target == NULL)
851 return 0; 851 return 0;
852 852
853 /* root dimentions may change from call to call - but Display structure should 853 /* root dimensions may change from call to call - but Display structure should
854 * be always up-to-date, so let's use it : 854 * be always up-to-date, so let's use it :
855 */ 855 */
856 Window root = target->display->root; 856 Window root = target->display->root;
857 int screen = target->display->screen; 857 int screen = target->display->screen;
858 Display *dpy = target->dpy; 858 Display *dpy = target->dpy;
947 else 947 else
948 result |= transpPmapTiled; 948 result |= transpPmapTiled;
949 } 949 }
950 else 950 else
951 { 951 {
952 /* strightforward pixmap copy */ 952 /* straightforward pixmap copy */
953 gcv.tile = root_pixmap; 953 gcv.tile = root_pixmap;
954 gcv.fill_style = FillTiled; 954 gcv.fill_style = FillTiled;
955 955
956 while (sx < 0) sx += (int)root_width; 956 while (sx < 0) sx += (int)root_width;
957 while (sy < 0) sy += (int)root_height; 957 while (sy < 0) sy += (int)root_height;
1108 return false; 1108 return false;
1109} 1109}
1110# endif /* ENABLE_TRANSPARENCY */ 1110# endif /* ENABLE_TRANSPARENCY */
1111 1111
1112# ifndef HAVE_AFTERIMAGE 1112# ifndef HAVE_AFTERIMAGE
1113static void ShadeXImage(rxvt_term *term, XImage* srcImage, int shade, int rm, int gm, int bm); 1113static void ShadeXImage(rxvt_term *term, XImage *srcImage, int shade, int rm, int gm, int bm);
1114# endif 1114# endif
1115 1115
1116bool 1116bool
1117bgPixmap_t::render () 1117bgPixmap_t::render ()
1118{ 1118{
1165 as_tint = shading2tint32 (&as_shade); 1165 as_tint = shading2tint32 (&as_shade);
1166 } 1166 }
1167 1167
1168 if (!(background_flags & transpPmapBlured) && (flags & blurNeeded) && background != NULL) 1168 if (!(background_flags & transpPmapBlured) && (flags & blurNeeded) && background != NULL)
1169 { 1169 {
1170 ASImage* tmp = blur_asimage_gauss (target->asv, background, h_blurRadius, v_blurRadius, 0xFFFFFFFF, 1170 ASImage *tmp = blur_asimage_gauss (target->asv, background, h_blurRadius, v_blurRadius, 0xFFFFFFFF,
1171 (original_asim == NULL || tint == TINT_LEAVE_SAME)?ASA_XImage:ASA_ASImage, 1171 (original_asim == NULL || tint == TINT_LEAVE_SAME)?ASA_XImage:ASA_ASImage,
1172 100, ASIMAGE_QUALITY_DEFAULT); 1172 100, ASIMAGE_QUALITY_DEFAULT);
1173 if (tmp) 1173 if (tmp)
1174 { 1174 {
1175 destroy_asimage (&background); 1175 destroy_asimage (&background);
1186 else if (background_flags && pmap_depth != target->depth) 1186 else if (background_flags && pmap_depth != target->depth)
1187 result = XGetImage (target->dpy, pixmap, 0, 0, pmap_width, pmap_height, AllPlanes, ZPixmap); 1187 result = XGetImage (target->dpy, pixmap, 0, 0, pmap_width, pmap_height, AllPlanes, ZPixmap);
1188 1188
1189# elif !XFT /* our own client-side tinting */ 1189# elif !XFT /* our own client-side tinting */
1190 1190
1191 /* ATTENTION: We ASSUME that XFT will let us do all the tinting neccessary server-side. 1191 /* ATTENTION: We ASSUME that XFT will let us do all the tinting necessary server-side.
1192 This may need to be changed in need_client_side_rendering() logic is altered !!! */ 1192 This may need to be changed in need_client_side_rendering() logic is altered !!! */
1193 1193
1194 if (background_flags && (flags & isInvalid)) 1194 if (background_flags && (flags & isInvalid))
1195 { 1195 {
1196 result = XGetImage (target->dpy, pixmap, 0, 0, pmap_width, pmap_height, AllPlanes, ZPixmap); 1196 result = XGetImage (target->dpy, pixmap, 0, 0, pmap_width, pmap_height, AllPlanes, ZPixmap);
1327 1327
1328 /* don't want Expose on the parent or vt. It is better to use 1328 /* don't want Expose on the parent or vt. It is better to use
1329 scr_touch or we get a great deal of flicker otherwise: */ 1329 scr_touch or we get a great deal of flicker otherwise: */
1330 XClearWindow (target->dpy, target->parent[0]); 1330 XClearWindow (target->dpy, target->parent[0]);
1331 1331
1332 if (target->scrollBar.win) 1332 if (target->scrollBar.state && target->scrollBar.win)
1333 { 1333 {
1334 target->scrollBar.state = STATE_IDLE; 1334 target->scrollBar.state = STATE_IDLE;
1335 target->scrollBar.show (0); 1335 target->scrollBar.show (0);
1336 } 1336 }
1337 1337
1346/* taken from aterm-0.4.2 */ 1346/* taken from aterm-0.4.2 */
1347 1347
1348typedef uint32_t RUINT32T; 1348typedef uint32_t RUINT32T;
1349 1349
1350static void 1350static void
1351ShadeXImage(rxvt_term *term, XImage* srcImage, int shade, int rm, int gm, int bm) 1351ShadeXImage(rxvt_term *term, XImage *srcImage, int shade, int rm, int gm, int bm)
1352{ 1352{
1353 int sh_r, sh_g, sh_b; 1353 int sh_r, sh_g, sh_b;
1354 RUINT32T mask_r, mask_g, mask_b; 1354 RUINT32T mask_r, mask_g, mask_b;
1355 RUINT32T *lookup, *lookup_r, *lookup_g, *lookup_b; 1355 RUINT32T *lookup, *lookup_r, *lookup_g, *lookup_b;
1356 unsigned int lower_lim_r, lower_lim_g, lower_lim_b; 1356 unsigned int lower_lim_r, lower_lim_g, lower_lim_b;

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