… | |
… | |
514 | as_shade.tintColor.blue = c.b; |
514 | as_shade.tintColor.blue = c.b; |
515 | |
515 | |
516 | background_tint = shading2tint32 (&as_shade); |
516 | background_tint = shading2tint32 (&as_shade); |
517 | } |
517 | } |
518 | |
518 | |
519 | if (!(background_flags & transpPmapBlured) && (flags & blurNeeded) && background != NULL) |
519 | if (!(background_flags & transpPmapBlurred) && (flags & blurNeeded) && background != NULL) |
520 | { |
520 | { |
521 | ASImage *tmp = blur_asimage_gauss (target->asv, background, h_blurRadius, v_blurRadius, 0xFFFFFFFF, |
521 | ASImage *tmp = blur_asimage_gauss (target->asv, background, h_blurRadius, v_blurRadius, 0xFFFFFFFF, |
522 | (original_asim == NULL || tint == TINT_LEAVE_SAME) ? ASA_XImage : ASA_ASImage, |
522 | (original_asim == NULL || tint == TINT_LEAVE_SAME) ? ASA_XImage : ASA_ASImage, |
523 | 100, ASIMAGE_QUALITY_DEFAULT); |
523 | 100, ASIMAGE_QUALITY_DEFAULT); |
524 | if (tmp) |
524 | if (tmp) |