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Comparing rxvt-unicode/src/background.C (file contents):
Revision 1.63 by sf-exg, Sun Oct 3 21:44:39 2010 UTC vs.
Revision 1.78 by sf-exg, Wed Oct 13 10:27:22 2010 UTC

104#ifdef BG_IMAGE_FROM_FILE 104#ifdef BG_IMAGE_FROM_FILE
105 have_image = false; 105 have_image = false;
106 h_scale = v_scale = 0; 106 h_scale = v_scale = 0;
107 h_align = v_align = 0; 107 h_align = v_align = 0;
108#endif 108#endif
109#ifdef ENABLE_TRANSPARENCY
110 shade = 100;
111#endif
109 flags = 0; 112 flags = 0;
110 pixmap = None; 113 pixmap = None;
111 valid_since = invalid_since = 0; 114 valid_since = invalid_since = 0;
112 target = 0; 115 target = 0;
113} 116}
226make_align_position (int align, int window_size, int image_size) 229make_align_position (int align, int window_size, int image_size)
227{ 230{
228 int diff = window_size - image_size; 231 int diff = window_size - image_size;
229 int smaller = min (image_size, window_size); 232 int smaller = min (image_size, window_size);
230 233
231 if (align >= 0 && align <= 50) 234 if (align >= 0 && align <= 100)
232 return diff * align / 100; 235 return diff * align / 100;
233 else if (align > 50 && align <= 100)
234 return window_size - image_size - diff * (100 - align) / 100;
235 else if (align > 100 && align <= 200 ) 236 else if (align > 100 && align <= 200 )
236 return ((align - 100) * smaller / 100) + window_size - smaller; 237 return ((align - 100) * smaller / 100) + window_size - smaller;
237 else if (align > -100 && align < 0) 238 else if (align >= -100 && align < 0)
238 return ((align + 100) * smaller / 100) - image_size; 239 return ((align + 100) * smaller / 100) - image_size;
239 return 0; 240 return 0;
240} 241}
241 242
242static inline int 243static inline int
243make_clip_rectangle (int pos, int size, int target_size, int &dst_pos, int &dst_size) 244make_clip_rectangle (int pos, int size, int target_size, int &dst_pos, int &dst_size)
244{ 245{
245 int src_pos = 0; 246 int src_pos = 0;
246 dst_pos = 0; 247 dst_pos = pos;
247 dst_size = size; 248 dst_size = size;
248 if (pos < 0) 249 if (pos < 0)
249 { 250 {
250 src_pos = -pos; 251 src_pos = -pos;
252 dst_pos = 0;
251 dst_size += pos; 253 dst_size += pos;
252 } 254 }
253 else if (pos > 0)
254 dst_pos = pos;
255 255
256 if (dst_pos + dst_size > target_size) 256 if (dst_pos + dst_size > target_size)
257 dst_size = target_size - dst_pos; 257 dst_size = target_size - dst_pos;
258 return src_pos; 258 return src_pos;
259} 259}
461 { 461 {
462 w = h_scale * target_width / 100; 462 w = h_scale * target_width / 100;
463 h = v_scale * target_height / 100; 463 h = v_scale * target_height / 100;
464 } 464 }
465 465
466 if (!w) w = image_width;
467 if (!h) h = image_height;
468
466 if (flags & rootAlign) 469 if (flags & rootAlign)
467 { 470 {
468 target->get_window_origin (x, y); 471 target->get_window_origin (x, y);
469 x = -x; 472 x = -x;
470 y = -y; 473 y = -y;
471 } 474 }
472 else 475 else
473 { 476 {
474 x = make_align_position (h_align, target_width, w > 0 ? w : image_width); 477 x = make_align_position (h_align, target_width, w);
475 y = make_align_position (v_align, target_height, h > 0 ? h : image_height); 478 y = make_align_position (v_align, target_height, h);
476 } 479 }
477 480
478 flags &= ~sizeSensitive; 481 flags &= ~sizeSensitive;
479 if (h_scale != 0 || v_scale != 0 482 if (h_scale != 0 || v_scale != 0
480 || h_align != 0 || v_align != 0 483 || h_align != 0 || v_align != 0
481 || image_width > target_width || image_height > target_height) 484 || w > target_width || h > target_height)
482 flags |= sizeSensitive; 485 flags |= sizeSensitive;
483} 486}
484 487
485# ifdef HAVE_AFTERIMAGE 488# ifdef HAVE_AFTERIMAGE
486bool 489bool
499 background = pixmap2ximage (target->asv, pixmap, 0, 0, pmap_width, pmap_height, AllPlanes, 100); 502 background = pixmap2ximage (target->asv, pixmap, 0, 0, pmap_width, pmap_height, AllPlanes, 100);
500 503
501 if (!(background_flags & transpPmapTinted) && (flags & tintNeeded)) 504 if (!(background_flags & transpPmapTinted) && (flags & tintNeeded))
502 { 505 {
503 ShadingInfo as_shade; 506 ShadingInfo as_shade;
504 as_shade.shading = (shade == 0) ? 100 : shade; 507 as_shade.shading = shade;
505 508
506 rgba c (rgba::MAX_CC,rgba::MAX_CC,rgba::MAX_CC); 509 rgba c (rgba::MAX_CC,rgba::MAX_CC,rgba::MAX_CC);
507 if (flags & tintSet) 510 if (flags & tintSet)
508 tint.get (c); 511 tint.get (c);
509 as_shade.tintColor.red = c.r; 512 as_shade.tintColor.red = c.r;
511 as_shade.tintColor.blue = c.b; 514 as_shade.tintColor.blue = c.b;
512 515
513 background_tint = shading2tint32 (&as_shade); 516 background_tint = shading2tint32 (&as_shade);
514 } 517 }
515 518
516 if (!(background_flags & transpPmapBlured) && (flags & blurNeeded) && background != NULL) 519 if (!(background_flags & transpPmapBlurred) && (flags & blurNeeded) && background != NULL)
517 { 520 {
518 ASImage *tmp = blur_asimage_gauss (target->asv, background, h_blurRadius, v_blurRadius, 0xFFFFFFFF, 521 ASImage *tmp = blur_asimage_gauss (target->asv, background, h_blurRadius, v_blurRadius, 0xFFFFFFFF,
519 (original_asim == NULL || tint == TINT_LEAVE_SAME) ? ASA_XImage : ASA_ASImage, 522 (original_asim == NULL || tint == TINT_LEAVE_SAME) ? ASA_XImage : ASA_ASImage,
520 100, ASIMAGE_QUALITY_DEFAULT); 523 100, ASIMAGE_QUALITY_DEFAULT);
521 if (tmp) 524 if (tmp)
542 545
543 if (original_asim) 546 if (original_asim)
544 get_image_geometry (original_asim->width, original_asim->height, w, h, x, y); 547 get_image_geometry (original_asim->width, original_asim->height, w, h, x, y);
545 548
546 if (!original_asim 549 if (!original_asim
550 || (!(flags & rootAlign)
547 || x >= target_width 551 && (x >= target_width
548 || y >= target_height 552 || y >= target_height
549 || (w > 0 && x + w <= 0) 553 || (x + w <= 0)
550 || (h > 0 && y + h <= 0)) 554 || (y + h <= 0))))
551 { 555 {
552 if (background) 556 if (background)
553 { 557 {
554 new_pmap_width = background->width; 558 new_pmap_width = background->width;
555 new_pmap_height = background->height; 559 new_pmap_height = background->height;
569 } 573 }
570 else 574 else
571 { 575 {
572 result = original_asim; 576 result = original_asim;
573 577
574 if ((w > 0 && w != original_asim->width) 578 if ((w != original_asim->width)
575 || (h > 0 && h != original_asim->height)) 579 || (h != original_asim->height))
576 { 580 {
577 result = scale_asimage (target->asv, original_asim, 581 result = scale_asimage (target->asv, original_asim,
578 w > 0 ? w : original_asim->width, 582 w, h,
579 h > 0 ? h : original_asim->height,
580 background ? ASA_ASImage : ASA_XImage, 583 background ? ASA_ASImage : ASA_XImage,
581 100, ASIMAGE_QUALITY_DEFAULT); 584 100, ASIMAGE_QUALITY_DEFAULT);
582 } 585 }
583 586
584 if (background == NULL) 587 if (background == NULL)
616 layers[0].clip_width = target_width; 619 layers[0].clip_width = target_width;
617 layers[0].clip_height = target_height; 620 layers[0].clip_height = target_height;
618 layers[0].tint = background_tint; 621 layers[0].tint = background_tint;
619 layers[1].im = result; 622 layers[1].im = result;
620 623
621 if (w <= 0) 624 if (h_scale == 0 || v_scale == 0)
622 { 625 {
623 /* tile horizontally */ 626 /* tile horizontally */
624 while (x > 0) x -= (int)result->width; 627 while (x > 0) x -= (int)result->width;
625 layers[1].dst_x = x; 628 layers[1].dst_x = x;
626 layers[1].clip_width = result->width+target_width; 629 layers[1].clip_width = result->width+target_width;
630 /* clip horizontally */ 633 /* clip horizontally */
631 layers[1].dst_x = x; 634 layers[1].dst_x = x;
632 layers[1].clip_width = result->width; 635 layers[1].clip_width = result->width;
633 } 636 }
634 637
635 if (h <= 0) 638 if (h_scale == 0 || v_scale == 0)
636 { 639 {
637 while (y > 0) y -= (int)result->height; 640 while (y > 0) y -= (int)result->height;
638 layers[1].dst_y = y; 641 layers[1].dst_y = y;
639 layers[1].clip_height = result->height + target_height; 642 layers[1].clip_height = result->height + target_height;
640 } 643 }
762 int w = 0; 765 int w = 0;
763 int h = 0; 766 int h = 0;
764 767
765 get_image_geometry (image_width, image_height, w, h, x, y); 768 get_image_geometry (image_width, image_height, w, h, x, y);
766 769
770 if (!(flags & rootAlign)
767 if (x >= target_width 771 && (x >= target_width
768 || y >= target_height 772 || y >= target_height
769 || (w > 0 && x + w <= 0) 773 || (x + w <= 0)
770 || (h > 0 && y + h <= 0)) 774 || (y + h <= 0)))
771 return false; 775 return false;
772 776
773 result = pixbuf; 777 result = pixbuf;
774 778
775 if ((w > 0 && w != image_width) 779 if ((w != image_width)
776 || (h > 0 && h != image_height)) 780 || (h != image_height))
777 { 781 {
778 result = gdk_pixbuf_scale_simple (pixbuf, 782 result = gdk_pixbuf_scale_simple (pixbuf,
779 w > 0 ? w : image_width, 783 w, h,
780 h > 0 ? h : image_height,
781 GDK_INTERP_BILINEAR); 784 GDK_INTERP_BILINEAR);
782 } 785 }
783 786
784 bool ret = false; 787 bool ret = false;
785 788
959static inline unsigned long 962static inline unsigned long
960compute_tint_shade_flags (rxvt_color *tint, int shade) 963compute_tint_shade_flags (rxvt_color *tint, int shade)
961{ 964{
962 unsigned long flags = 0; 965 unsigned long flags = 0;
963 rgba c (rgba::MAX_CC,rgba::MAX_CC,rgba::MAX_CC); 966 rgba c (rgba::MAX_CC,rgba::MAX_CC,rgba::MAX_CC);
964 bool has_shade = (shade > 0 && shade < 100) || (shade > 100 && shade < 200); 967 bool has_shade = shade != 100;
965 968
966 if (tint) 969 if (tint)
967 { 970 {
968 tint->get (c); 971 tint->get (c);
969# define IS_COMPONENT_WHOLESOME(cmp) ((cmp) <= 0x000700 || (cmp) >= 0x00f700) 972# define IS_COMPONENT_WHOLESOME(cmp) ((cmp) <= 0x000700 || (cmp) >= 0x00f700)
1001} 1004}
1002 1005
1003bool 1006bool
1004bgPixmap_t::set_tint (rxvt_color &new_tint) 1007bgPixmap_t::set_tint (rxvt_color &new_tint)
1005{ 1008{
1006 if (tint != new_tint) 1009 if (!(flags & tintSet) || tint != new_tint)
1007 { 1010 {
1008 unsigned long new_flags = compute_tint_shade_flags (&new_tint, shade); 1011 unsigned long new_flags = compute_tint_shade_flags (&new_tint, shade);
1009 tint = new_tint; 1012 tint = new_tint;
1010 flags = (flags & ~tintFlags) | new_flags | tintSet; 1013 flags = (flags & ~tintFlags) | new_flags | tintSet;
1011 return true; 1014 return true;
1029} 1032}
1030 1033
1031bool 1034bool
1032bgPixmap_t::set_shade (const char *shade_str) 1035bgPixmap_t::set_shade (const char *shade_str)
1033{ 1036{
1034 int new_shade = (shade_str) ? atoi (shade_str) : 0; 1037 int new_shade = (shade_str) ? atoi (shade_str) : 100;
1035 1038
1036 if (new_shade < 0 && new_shade > -100) 1039 clamp_it (new_shade, -100, 200);
1040 if (new_shade < 0)
1037 new_shade = 200 - (100 + new_shade); 1041 new_shade = 200 - (100 + new_shade);
1038 else if (new_shade == 100)
1039 new_shade = 0;
1040 1042
1041 if (new_shade != shade) 1043 if (new_shade != shade)
1042 { 1044 {
1043 unsigned long new_flags = compute_tint_shade_flags ((flags & tintSet) ? &tint : NULL, new_shade); 1045 unsigned long new_flags = compute_tint_shade_flags ((flags & tintSet) ? &tint : NULL, new_shade);
1044 shade = new_shade; 1046 shade = new_shade;
1045 flags = (flags & (~tintFlags | tintSet)) | new_flags; 1047 flags = (flags & (~tintFlags | tintSet)) | new_flags;
1046 return true; 1048 return true;
1047 } 1049 }
1048 1050
1049 return false; 1051 return false;
1052}
1053
1054bool
1055bgPixmap_t::tint_pixmap (Pixmap pixmap, Visual *visual, int width, int height)
1056{
1057 Display *dpy = target->dpy;
1058 bool ret = false;
1059
1060 if (flags & tintWholesome)
1061 {
1062 XGCValues gcv;
1063 GC gc;
1064
1065 /* In this case we can tint image server-side getting significant
1066 * performance improvements, as we eliminate XImage transfer
1067 */
1068 gcv.foreground = Pixel (tint);
1069 gcv.function = GXand;
1070 gcv.fill_style = FillSolid;
1071 gc = XCreateGC (dpy, pixmap, GCFillStyle | GCForeground | GCFunction, &gcv);
1072 if (gc)
1073 {
1074 XFillRectangle (dpy, pixmap, gc, 0, 0, width, height);
1075 ret = true;
1076 XFreeGC (dpy, gc);
1077 }
1078 }
1079 else
1080 {
1081# if XFT
1082 rgba c (rgba::MAX_CC,rgba::MAX_CC,rgba::MAX_CC);
1083
1084 if (flags & tintSet)
1085 tint.get (c);
1086
1087 if (shade <= 100)
1088 {
1089 c.r = (c.r * shade) / 100;
1090 c.g = (c.g * shade) / 100;
1091 c.b = (c.b * shade) / 100;
1092 }
1093 else
1094 {
1095 c.r = ((0xffff - c.r) * (200 - shade)) / 100;
1096 c.g = ((0xffff - c.g) * (200 - shade)) / 100;
1097 c.b = ((0xffff - c.b) * (200 - shade)) / 100;
1098 }
1099
1100 XRenderPictFormat *solid_format = XRenderFindStandardFormat (dpy, PictStandardARGB32);
1101 XRenderPictFormat *format = XRenderFindVisualFormat (dpy, visual);
1102 XRenderPictureAttributes pa;
1103
1104 Picture back_pic = XRenderCreatePicture (dpy, pixmap, format, 0, &pa);
1105
1106 pa.repeat = True;
1107
1108 Pixmap overlay_pmap = XCreatePixmap (dpy, pixmap, 1, 1, 32);
1109 Picture overlay_pic = XRenderCreatePicture (dpy, overlay_pmap, solid_format, CPRepeat, &pa);
1110 XFreePixmap (dpy, overlay_pmap);
1111
1112 pa.component_alpha = True;
1113 Pixmap mask_pmap = XCreatePixmap (dpy, pixmap, 1, 1, 32);
1114 Picture mask_pic = XRenderCreatePicture (dpy, mask_pmap, solid_format, CPRepeat|CPComponentAlpha, &pa);
1115 XFreePixmap (dpy, mask_pmap);
1116
1117 if (mask_pic && overlay_pic && back_pic)
1118 {
1119 XRenderColor mask_c;
1120
1121 memset (&mask_c, (shade > 100) ? 0xFF : 0x0, sizeof (mask_c));
1122 mask_c.alpha = 0xffff;
1123 XRenderFillRectangle (dpy, PictOpSrc, overlay_pic, &mask_c, 0, 0, 1, 1);
1124
1125 mask_c.alpha = 0;
1126 mask_c.red = 0xffff - c.r;
1127 mask_c.green = 0xffff - c.g;
1128 mask_c.blue = 0xffff - c.b;
1129 XRenderFillRectangle (dpy, PictOpSrc, mask_pic, &mask_c, 0, 0, 1, 1);
1130 XRenderComposite (dpy, PictOpOver, overlay_pic, mask_pic, back_pic, 0, 0, 0, 0, 0, 0, width, height);
1131 ret = true;
1132 }
1133
1134 XRenderFreePicture (dpy, mask_pic);
1135 XRenderFreePicture (dpy, overlay_pic);
1136 XRenderFreePicture (dpy, back_pic);
1137# if DO_TIMING_TEST
1138 XSync (dpy, False);
1139# endif
1140# endif
1141 }
1142
1143 return ret;
1050} 1144}
1051 1145
1052/* make_transparency_pixmap() 1146/* make_transparency_pixmap()
1053 * Builds a pixmap sized the same as terminal window, with depth same as the root window 1147 * Builds a pixmap sized the same as terminal window, with depth same as the root window
1054 * that pixmap contains tiled portion of the root pixmap that is supposed to be covered by 1148 * that pixmap contains tiled portion of the root pixmap that is supposed to be covered by
1084 || sx >= root_width || sy >= root_height) 1178 || sx >= root_width || sy >= root_height)
1085 return 0; 1179 return 0;
1086 1180
1087 if (root_pixmap != None) 1181 if (root_pixmap != None)
1088 { 1182 {
1089 /* we want to validate the pixmap and get it's size at the same time : */ 1183 /* we want to validate the pixmap and get its size at the same time : */
1090 int junk; 1184 int junk;
1091 unsigned int ujunk; 1185 unsigned int ujunk;
1092 /* root pixmap may be bad - allow a error */ 1186 /* root pixmap may be bad - allow a error */
1093 target->allowedxerror = -1; 1187 target->allowedxerror = -1;
1094 1188
1184 { 1278 {
1185 if (!need_client_side_rendering ()) 1279 if (!need_client_side_rendering ())
1186 { 1280 {
1187 if ((flags & tintNeeded)) 1281 if ((flags & tintNeeded))
1188 { 1282 {
1189 if (flags & tintWholesome) 1283 if (tint_pixmap (tiled_root_pmap, DefaultVisual (dpy, target->display->screen), window_width, window_height))
1190 {
1191 /* In this case we can tint image server-side getting significant
1192 * performance improvements, as we eliminate XImage transfer
1193 */
1194 gcv.foreground = Pixel (tint);
1195 gcv.function = GXand;
1196 gcv.fill_style = FillSolid;
1197 if (gc)
1198 XChangeGC (dpy, gc, GCFillStyle | GCForeground | GCFunction, &gcv);
1199 else
1200 gc = XCreateGC (dpy, root, GCFillStyle | GCForeground | GCFunction, &gcv);
1201 if (gc)
1202 {
1203 XFillRectangle (dpy, tiled_root_pmap, gc, 0, 0, window_width, window_height);
1204 result |= transpPmapTinted; 1284 result |= transpPmapTinted;
1205 }
1206 }
1207 else
1208 {
1209# if XFT
1210 Picture back_pic = 0;
1211 rgba c (rgba::MAX_CC,rgba::MAX_CC,rgba::MAX_CC);
1212
1213 if (flags & tintSet)
1214 tint.get (c);
1215
1216 if (shade > 0 && shade < 100)
1217 {
1218 c.r = (c.r * shade) / 100;
1219 c.g = (c.g * shade) / 100;
1220 c.b = (c.b * shade) / 100;
1221 }
1222 else if (shade > 100 && shade < 200)
1223 {
1224 c.r = (c.r * (200 - shade)) / 100;
1225 c.g = (c.g * (200 - shade)) / 100;
1226 c.b = (c.b * (200 - shade)) / 100;
1227 }
1228
1229 XRenderPictFormat pf;
1230 pf.type = PictTypeDirect;
1231 pf.depth = 32;
1232 pf.direct.redMask = 0xff;
1233 pf.direct.greenMask = 0xff;
1234 pf.direct.blueMask = 0xff;
1235 pf.direct.alphaMask = 0xff;
1236
1237 XRenderPictFormat *solid_format = XRenderFindFormat (dpy,
1238 (PictFormatType|
1239 PictFormatDepth|
1240 PictFormatRedMask|
1241 PictFormatGreenMask|
1242 PictFormatBlueMask|
1243 PictFormatAlphaMask),
1244 &pf,
1245 0);
1246 XRenderPictFormat *root_format = XRenderFindVisualFormat (dpy, DefaultVisualOfScreen (ScreenOfDisplay (dpy, target->display->screen)));
1247 XRenderPictureAttributes pa ;
1248
1249 back_pic = XRenderCreatePicture (dpy, tiled_root_pmap, root_format, 0, &pa);
1250
1251 pa.repeat = True;
1252
1253 Pixmap overlay_pmap = XCreatePixmap (dpy, root, 1, 1, 32);
1254 Picture overlay_pic = XRenderCreatePicture (dpy, overlay_pmap, solid_format, CPRepeat, &pa);
1255 XFreePixmap (dpy, overlay_pmap);
1256
1257 pa.component_alpha = True;
1258 Pixmap mask_pmap = XCreatePixmap (dpy, root, 1, 1, 32);
1259 Picture mask_pic = XRenderCreatePicture (dpy, mask_pmap, solid_format, CPRepeat|CPComponentAlpha, &pa);
1260 XFreePixmap (dpy, mask_pmap);
1261
1262 if (mask_pic && overlay_pic && back_pic)
1263 {
1264 XRenderColor mask_c;
1265
1266 memset (&mask_c, (shade > 100) ? 0xFF : 0x0, sizeof (mask_c));
1267 mask_c.alpha = 0xffff;
1268 XRenderFillRectangle (dpy, PictOpSrc, overlay_pic, &mask_c, 0, 0, 1, 1);
1269
1270 mask_c.alpha = 0;
1271 mask_c.red = 0xffff - c.r;
1272 mask_c.green = 0xffff - c.g;
1273 mask_c.blue = 0xffff - c.b;
1274 XRenderFillRectangle (dpy, PictOpSrc, mask_pic, &mask_c, 0, 0, 1, 1);
1275 XRenderComposite (dpy, PictOpOver, overlay_pic, mask_pic, back_pic, 0, 0, 0, 0, 0, 0, window_width, window_height);
1276 result |= transpPmapTinted;
1277 }
1278
1279 XRenderFreePicture (dpy, mask_pic);
1280 XRenderFreePicture (dpy, overlay_pic);
1281 XRenderFreePicture (dpy, back_pic);
1282# if DO_TIMING_TEST
1283 XSync (dpy, False);
1284# endif
1285# endif
1286 }
1287 } 1285 }
1288 } /* server side rendering completed */ 1286 } /* server side rendering completed */
1289 1287
1290 if (pixmap) 1288 if (pixmap)
1291 XFreePixmap (dpy, pixmap); 1289 XFreePixmap (dpy, pixmap);
1531 int i; 1529 int i;
1532 1530
1533 Visual *visual = term->visual; 1531 Visual *visual = term->visual;
1534 1532
1535 if (visual->c_class != TrueColor || srcImage->format != ZPixmap) return ; 1533 if (visual->c_class != TrueColor || srcImage->format != ZPixmap) return ;
1536
1537 if (shade == 0)
1538 shade = 100;
1539 1534
1540 /* for convenience */ 1535 /* for convenience */
1541 mask_r = visual->red_mask; 1536 mask_r = visual->red_mask;
1542 mask_g = visual->green_mask; 1537 mask_g = visual->green_mask;
1543 mask_b = visual->blue_mask; 1538 mask_b = visual->blue_mask;
1599 default: 1594 default:
1600 return; /* we do not support this color depth */ 1595 return; /* we do not support this color depth */
1601 } 1596 }
1602 1597
1603 /* prepare limits for color transformation (each channel is handled separately) */ 1598 /* prepare limits for color transformation (each channel is handled separately) */
1604 if (shade < 0) { 1599 if (shade > 100) {
1605 shade = -shade; 1600 shade = 200 - shade;
1606 if (shade < 0) shade = 0;
1607 if (shade > 100) shade = 100;
1608 1601
1609 lower_lim_r = 65535-rm; 1602 lower_lim_r = 65535-rm;
1610 lower_lim_g = 65535-gm; 1603 lower_lim_g = 65535-gm;
1611 lower_lim_b = 65535-bm; 1604 lower_lim_b = 65535-bm;
1612 1605
1614 lower_lim_g = 65535-(unsigned int)(((RUINT32T)lower_lim_g)*((RUINT32T)shade)/100); 1607 lower_lim_g = 65535-(unsigned int)(((RUINT32T)lower_lim_g)*((RUINT32T)shade)/100);
1615 lower_lim_b = 65535-(unsigned int)(((RUINT32T)lower_lim_b)*((RUINT32T)shade)/100); 1608 lower_lim_b = 65535-(unsigned int)(((RUINT32T)lower_lim_b)*((RUINT32T)shade)/100);
1616 1609
1617 upper_lim_r = upper_lim_g = upper_lim_b = 65535; 1610 upper_lim_r = upper_lim_g = upper_lim_b = 65535;
1618 } else { 1611 } else {
1619 if (shade < 0) shade = 0;
1620 if (shade > 100) shade = 100;
1621 1612
1622 lower_lim_r = lower_lim_g = lower_lim_b = 0; 1613 lower_lim_r = lower_lim_g = lower_lim_b = 0;
1623 1614
1624 upper_lim_r = (unsigned int)((((RUINT32T)rm)*((RUINT32T)shade))/100); 1615 upper_lim_r = (unsigned int)((((RUINT32T)rm)*((RUINT32T)shade))/100);
1625 upper_lim_g = (unsigned int)((((RUINT32T)gm)*((RUINT32T)shade))/100); 1616 upper_lim_g = (unsigned int)((((RUINT32T)gm)*((RUINT32T)shade))/100);

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