/* * $Id: defaultfont.h,v 1.6 2003/12/04 00:43:26 pcg Exp $ */ #ifndef _DEFAULTFONT_H_ #define _DEFAULTFONT_H_ #ifdef HAVE_XSETLOCALE # define X_LOCALE # include #else # ifdef HAVE_SETLOCALE # include # endif #endif /* HAVE_XLOCALE */ #ifdef HAVE_NL_LANGINFO # include #endif #include "rxvtlib.h" #include "feature.h" #include "encoding.h" #include "rxvtvec.h" struct rxvt_font { // managed by the fontset rxvt_t r; void set_term (rxvt_t r) { this->r = r; } char *name; codeset cs; bool loaded; // wether we tried loading it before (not wether it's loaded) // managed by the font object bool prop; // wether this is a proportional font or has other funny characteristics int ascent, descent, width, height; void set_name (char *name) { if (this->name) free (this->name); // let the compiler optimize this->name = name; } rxvt_font () { name = 0; } ~rxvt_font () { free (name); clear (); }; void clear_rect (int x, int y, int w, int h, int color); virtual void clear () { }; virtual bool load (int maxheight) = 0; virtual bool has_codepoint (uint32_t unicode) = 0; virtual void draw (int x, int y, const text_t *text, int len, int fg, int bg) = 0; }; //#define FONT_REF(obj) (obj)->refcnt++ //#define FONT_UNREF(obj) if (!--(obj)->refcnt) delete (obj) #define FONT_UNREF(f) delete f struct rxvt_fallback_font; struct rxvt_fontset { rxvt_fontset (rxvt_t r); ~rxvt_fontset (); rxvt_font *new_font (const char *name, codeset cs); void populate (const char *desc); int find_font (uint32_t unicode); rxvt_font *operator [](int id) const { return fonts[id]; } rxvt_font *base_font () const { return fonts[base_id]; } private: rxvt_t r; simplevec fonts; const rxvt_fallback_font *fallback; int height; int base_id; bool realize_font (int i); void add_fonts (const char *desc); void clear (); }; #endif /* _DEFAULTFONT_H_ */