… | |
… | |
979 | if (isdigit (*color)) |
979 | if (isdigit (*color)) |
980 | { |
980 | { |
981 | i = atoi (color); |
981 | i = atoi (color); |
982 | |
982 | |
983 | if (i >= 8 && i <= 15) |
983 | if (i >= 8 && i <= 15) |
|
|
984 | { |
984 | { /* bright colors */ |
985 | /* bright colors */ |
985 | i -= 8; |
986 | i -= 8; |
986 | pix_colors_focused[idx] = pix_colors_focused[minBrightCOLOR + i]; |
987 | pix_colors_focused[idx] = pix_colors_focused[minBrightCOLOR + i]; |
987 | goto done; |
988 | goto done; |
988 | } |
989 | } |
989 | |
990 | |
990 | if (i >= 0 && i <= 7) |
991 | if (i >= 0 && i <= 7) |
|
|
992 | { |
991 | { /* normal colors */ |
993 | /* normal colors */ |
992 | pix_colors_focused[idx] = pix_colors_focused[minCOLOR + i]; |
994 | pix_colors_focused[idx] = pix_colors_focused[minCOLOR + i]; |
993 | goto done; |
995 | goto done; |
994 | } |
996 | } |
995 | } |
997 | } |
996 | |
998 | |
… | |
… | |
1001 | * so just keep gobbling up the colormap |
1003 | * so just keep gobbling up the colormap |
1002 | */ |
1004 | */ |
1003 | |
1005 | |
1004 | pix_colors_focused[idx] = xcol; |
1006 | pix_colors_focused[idx] = xcol; |
1005 | |
1007 | |
1006 | /* XSetWindowAttributes attr; */ |
|
|
1007 | /* Cursor cursor; */ |
|
|
1008 | done: |
1008 | done: |
1009 | /*TODO: handle Color_BD, scrollbar background, etc. */ |
1009 | /*TODO: handle Color_BD, scrollbar background, etc. */ |
1010 | |
1010 | |
1011 | update_fade_color (idx); |
1011 | update_fade_color (idx); |
1012 | recolour_cursor (); |
1012 | recolour_cursor (); |