… | |
… | |
3 | #:META:X_RESOURCE:%.expr:string:background expression |
3 | #:META:X_RESOURCE:%.expr:string:background expression |
4 | #:META:X_RESOURCE:%.border.:boolean:respect the terminal border |
4 | #:META:X_RESOURCE:%.border.:boolean:respect the terminal border |
5 | |
5 | |
6 | #TODO: once, rootalign |
6 | #TODO: once, rootalign |
7 | |
7 | |
|
|
8 | =head1 NAME |
|
|
9 | |
8 | =head1 background - manage terminal background |
10 | background - manage terminal background |
9 | |
11 | |
10 | =head2 SYNOPSIS |
12 | =head1 SYNOPSIS |
11 | |
13 | |
12 | urxvt --background-expr 'background expression' |
14 | urxvt --background-expr 'background expression' |
13 | --background-border |
15 | --background-border |
14 | |
16 | |
15 | =head2 DESCRIPTION |
17 | =head1 DESCRIPTION |
16 | |
18 | |
17 | This extension manages the terminal background by creating a picture that |
19 | This extension manages the terminal background by creating a picture that |
18 | is behind the text, replacing the normal background colour. |
20 | is behind the text, replacing the normal background colour. |
19 | |
21 | |
20 | It does so by evaluating a Perl expression that I<calculates> the image on |
22 | It does so by evaluating a Perl expression that I<calculates> the image on |
… | |
… | |
30 | |
32 | |
31 | Or specified as a X resource: |
33 | Or specified as a X resource: |
32 | |
34 | |
33 | URxvt.background-expr: scale load "/path/to/mybg.png" |
35 | URxvt.background-expr: scale load "/path/to/mybg.png" |
34 | |
36 | |
35 | =head2 THEORY OF OPERATION |
37 | =head1 THEORY OF OPERATION |
36 | |
38 | |
37 | At startup, just before the window is mapped for the first time, the |
39 | At startup, just before the window is mapped for the first time, the |
38 | expression is evaluated and must yield an image. The image is then |
40 | expression is evaluated and must yield an image. The image is then |
39 | extended as necessary to cover the whole terminal window, and is set as a |
41 | extended as necessary to cover the whole terminal window, and is set as a |
40 | background pixmap. |
42 | background pixmap. |
… | |
… | |
57 | image to the window size, so it relies on the window size and will |
59 | image to the window size, so it relies on the window size and will |
58 | be reevaluated each time it is changed, but not when it moves for |
60 | be reevaluated each time it is changed, but not when it moves for |
59 | example. That ensures that the picture always fills the terminal, even |
61 | example. That ensures that the picture always fills the terminal, even |
60 | after it's size changes. |
62 | after it's size changes. |
61 | |
63 | |
62 | =head3 EXPRESSIONS |
64 | =head2 EXPRESSIONS |
63 | |
65 | |
64 | Expressions are normal Perl expressions, in fact, they are Perl blocks - |
66 | Expressions are normal Perl expressions, in fact, they are Perl blocks - |
65 | which means you could use multiple lines and statements: |
67 | which means you could use multiple lines and statements: |
66 | |
68 | |
67 | again 3600; |
69 | again 3600; |
… | |
… | |
70 | } else { |
72 | } else { |
71 | return scale load "$HOME/sunday.png"; |
73 | return scale load "$HOME/sunday.png"; |
72 | } |
74 | } |
73 | |
75 | |
74 | This expression gets evaluated once per hour. It will set F<sunday.png> as |
76 | This expression gets evaluated once per hour. It will set F<sunday.png> as |
75 | background on sundays, and F<weekday.png> on all other days. |
77 | background on Sundays, and F<weekday.png> on all other days. |
76 | |
78 | |
77 | Fortunately, we expect that most expressions will be much simpler, with |
79 | Fortunately, we expect that most expressions will be much simpler, with |
78 | little Perl knowledge needed. |
80 | little Perl knowledge needed. |
79 | |
81 | |
80 | Basically, you always start with a function that "generates" an image |
82 | Basically, you always start with a function that "generates" an image |
… | |
… | |
97 | its result becomes the argument to the C<scale> function. |
99 | its result becomes the argument to the C<scale> function. |
98 | |
100 | |
99 | Many operators also allow some parameters preceding the input image |
101 | Many operators also allow some parameters preceding the input image |
100 | that modify its behaviour. For example, C<scale> without any additional |
102 | that modify its behaviour. For example, C<scale> without any additional |
101 | arguments scales the image to size of the terminal window. If you specify |
103 | arguments scales the image to size of the terminal window. If you specify |
102 | an additional argument, it uses it as a percentage: |
104 | an additional argument, it uses it as a scale factor (multiply by 100 to |
|
|
105 | get a percentage): |
103 | |
106 | |
104 | scale 200, load "$HOME/mypic.png" |
107 | scale 2, load "$HOME/mypic.png" |
105 | |
108 | |
106 | This enlarges the image by a factor of 2 (200%). As you can see, C<scale> |
109 | This enlarges the image by a factor of 2 (200%). As you can see, C<scale> |
107 | has now two arguments, the C<200> and the C<load> expression, while |
110 | has now two arguments, the C<200> and the C<load> expression, while |
108 | C<load> only has one argument. Arguments are separated from each other by |
111 | C<load> only has one argument. Arguments are separated from each other by |
109 | commas. |
112 | commas. |
110 | |
113 | |
111 | Scale also accepts two arguments, which are then separate factors for both |
114 | Scale also accepts two arguments, which are then separate factors for both |
112 | horizontal and vertical dimensions. For example, this halves the image |
115 | horizontal and vertical dimensions. For example, this halves the image |
113 | width and doubles the image height: |
116 | width and doubles the image height: |
114 | |
117 | |
115 | scale 50, 200, load "$HOME/mypic.png" |
118 | scale 0.5, 2, load "$HOME/mypic.png" |
116 | |
119 | |
117 | TODO |
120 | Other effects than scalign are also readily available, for exmaple, you can |
|
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121 | tile the image to fill the whole window, instead of resizing it: |
118 | |
122 | |
|
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123 | tile load "$HOME/mypic.png" |
|
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124 | |
|
|
125 | In fact, images returned by C<load> are in C<tile> mode by default, so the C<tile> operator |
|
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126 | is kind of superfluous. |
|
|
127 | |
|
|
128 | Another common effect is to mirror the image, so that the same edges touch: |
|
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129 | |
|
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130 | mirror load "$HOME/mypic.png" |
|
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131 | |
|
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132 | This is also a typical background expression: |
|
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133 | |
|
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134 | rootalign root |
|
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135 | |
|
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136 | It first takes a snapshot of the screen background image, and then |
|
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137 | moves it to the upper left corner of the screen - the result is |
|
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138 | pseudo-transparency, as the image seems to be static while the window is |
|
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139 | moved around. |
|
|
140 | |
119 | =head3 CYCLES AND CACHING |
141 | =head2 CYCLES AND CACHING |
120 | |
142 | |
121 | TODO |
143 | As has been mentioned before, the expression might be evaluated multiple |
122 | |
|
|
123 | Each time the expression is reevaluated, a new cycle is said to have begun. Many operators |
144 | times. Each time the expression is reevaluated, a new cycle is said to |
124 | cache their results till the next cycle. For example |
145 | have begun. Many operators cache their results till the next cycle. |
125 | |
146 | |
|
|
147 | For example, the C<load> operator keeps a copy of the image. If it is |
|
|
148 | asked to load the same image on the next cycle it will not load it again, |
|
|
149 | but return the cached copy. |
|
|
150 | |
|
|
151 | This only works for one cycle though, so as long as you load the same |
|
|
152 | image every time, it will always be cached, but when you load a different |
|
|
153 | image, it will forget about the first one. |
|
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154 | |
|
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155 | This allows you to either speed things up by keeping multiple images in |
|
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156 | memory, or comserve memory by loading images more often. |
|
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157 | |
|
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158 | For example, you can keep two images in memory and use a random one like |
|
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159 | this: |
|
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160 | |
|
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161 | my $img1 = load "img1.png"; |
|
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162 | my $img2 = load "img2.png"; |
|
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163 | (0.5 > rand) ? $img1 : $img2 |
|
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164 | |
|
|
165 | Since both images are "loaded" every time the expression is evaluated, |
|
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166 | they are always kept in memory. Contrast this version: |
|
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167 | |
|
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168 | my $path1 = "img1.png"; |
|
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169 | my $path2 = "img2.png"; |
|
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170 | load ((0.5 > rand) ? $path1 : $path2) |
|
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171 | |
|
|
172 | Here, a path is selected randomly, and load is only called for one image, |
|
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173 | so keeps only one image in memory. If, on the next evaluation, luck |
|
|
174 | decides to use the other path, then it will have to load that image again. |
|
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175 | |
126 | =head2 REFERENCE |
176 | =head1 REFERENCE |
127 | |
177 | |
128 | =head3 COMMAND LINE SWITCHES |
178 | =head2 COMMAND LINE SWITCHES |
129 | |
179 | |
130 | =over 4 |
180 | =over 4 |
131 | |
181 | |
132 | =item --background-expr perl-expression |
182 | =item --background-expr perl-expression |
133 | |
183 | |
… | |
… | |
142 | replaces the background of the character area. |
192 | replaces the background of the character area. |
143 | |
193 | |
144 | =back |
194 | =back |
145 | |
195 | |
146 | =cut |
196 | =cut |
147 | |
|
|
148 | our $EXPR;#d# |
|
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149 | #$EXPR = 'move W * 0.1, -H * 0.1, resize W * 0.5, H * 0.5, repeat_none load "opensource.png"'; |
|
|
150 | $EXPR = 'move -TX, -TY, load "argb.png"'; |
|
|
151 | #$EXPR = ' |
|
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152 | # rotate W, H, 50, 50, counter 1/59.95, repeat_mirror, |
|
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153 | # clip X, Y, W, H, repeat_mirror, |
|
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154 | # load "/root/pix/das_fette_schwein.jpg" |
|
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155 | #'; |
|
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156 | #$EXPR = 'solid "red"'; |
|
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157 | #$EXPR = 'blur root, 10, 10' |
|
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158 | #$EXPR = 'blur move (root, -x, -y), 5, 5' |
|
|
159 | #resize load "/root/pix/das_fette_schwein.jpg", w, h |
|
|
160 | |
197 | |
161 | our $HOME; |
198 | our $HOME; |
162 | our ($self, $old, $new); |
199 | our ($self, $old, $new); |
163 | our ($x, $y, $w, $h); |
200 | our ($x, $y, $w, $h); |
164 | |
201 | |
… | |
… | |
166 | our $MIN_INTERVAL = 1/100; |
203 | our $MIN_INTERVAL = 1/100; |
167 | |
204 | |
168 | { |
205 | { |
169 | package urxvt::bgdsl; # background language |
206 | package urxvt::bgdsl; # background language |
170 | |
207 | |
|
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208 | use List::Util qw(min max sum shuffle); |
|
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209 | |
171 | =head2 PROVIDERS/GENERATORS |
210 | =head2 PROVIDERS/GENERATORS |
172 | |
211 | |
173 | These functions provide an image, by loading it from disk, grabbing it |
212 | These functions provide an image, by loading it from disk, grabbing it |
174 | from the root screen or by simply generating it. They are used as starting |
213 | from the root screen or by simply generating it. They are used as starting |
175 | points to get an image you can play with. |
214 | points to get an image you can play with. |
… | |
… | |
211 | =item solid $width, $height, $colour |
250 | =item solid $width, $height, $colour |
212 | |
251 | |
213 | Creates a new image and completely fills it with the given colour. The |
252 | Creates a new image and completely fills it with the given colour. The |
214 | image is set to tiling mode. |
253 | image is set to tiling mode. |
215 | |
254 | |
216 | If <$width> and C<$height> are omitted, it creates a 1x1 image, which is |
255 | If C<$width> and C<$height> are omitted, it creates a 1x1 image, which is |
217 | useful for solid backgrounds or for use in filtering effects. |
256 | useful for solid backgrounds or for use in filtering effects. |
218 | |
257 | |
219 | =cut |
258 | =cut |
220 | |
259 | |
221 | sub solid($$;$) { |
260 | sub solid($;$$) { |
222 | my $colour = pop; |
261 | my $colour = pop; |
223 | |
262 | |
224 | my $img = $self->new_img (urxvt::PictStandardARGB32, $_[0] || 1, $_[1] || 1); |
263 | my $img = $self->new_img (urxvt::PictStandardARGB32, $_[0] || 1, $_[1] || 1); |
225 | $img->fill ($colour); |
264 | $img->fill ($colour); |
226 | $img |
265 | $img |
227 | } |
266 | } |
228 | |
267 | |
|
|
268 | =item clone $img |
|
|
269 | |
|
|
270 | Returns an exact copy of the image. This is useful if you want to have |
|
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271 | multiple copies of the same image to apply different effects to. |
|
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272 | |
|
|
273 | =cut |
|
|
274 | |
|
|
275 | sub clone($) { |
|
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276 | $_[0]->clone |
|
|
277 | } |
|
|
278 | |
229 | =back |
279 | =back |
230 | |
280 | |
|
|
281 | =head2 TILING MODES |
|
|
282 | |
|
|
283 | The following operators modify the tiling mode of an image, that is, the |
|
|
284 | way that pixels outside the image area are painted when the image is used. |
|
|
285 | |
|
|
286 | =over 4 |
|
|
287 | |
|
|
288 | =item tile $img |
|
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289 | |
|
|
290 | Tiles the whole plane with the image and returns this new image - or in |
|
|
291 | other words, it returns a copy of the image in plane tiling mode. |
|
|
292 | |
|
|
293 | Example: load an image and tile it over the background, without |
|
|
294 | resizing. The C<tile> call is superfluous because C<load> already defaults |
|
|
295 | to tiling mode. |
|
|
296 | |
|
|
297 | tile load "mybg.png" |
|
|
298 | |
|
|
299 | =item mirror $img |
|
|
300 | |
|
|
301 | Similar to tile, but reflects the image each time it uses a new copy, so |
|
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302 | that top edges always touch top edges, right edges always touch right |
|
|
303 | edges and so on (with normal tiling, left edges always touch right edges |
|
|
304 | and top always touch bottom edges). |
|
|
305 | |
|
|
306 | Example: load an image and mirror it over the background, avoiding sharp |
|
|
307 | edges at the image borders at the expense of mirroring the image itself |
|
|
308 | |
|
|
309 | mirror load "mybg.png" |
|
|
310 | |
|
|
311 | =item pad $img |
|
|
312 | |
|
|
313 | Takes an image and modifies it so that all pixels outside the image area |
|
|
314 | become transparent. This mode is most useful when you want to place an |
|
|
315 | image over another image or the background colour while leaving all |
|
|
316 | background pixels outside the image unchanged. |
|
|
317 | |
|
|
318 | Example: load an image and display it in the upper left corner. The rest |
|
|
319 | of the space is left "empty" (transparent or wahtever your compisotr does |
|
|
320 | in alpha mode, else background colour). |
|
|
321 | |
|
|
322 | pad load "mybg.png" |
|
|
323 | |
|
|
324 | =item extend $img |
|
|
325 | |
|
|
326 | Extends the image over the whole plane, using the closest pixel in the |
|
|
327 | area outside the image. This mode is mostly useful when you more complex |
|
|
328 | filtering operations and want the pixels outside the image to have the |
|
|
329 | same values as the pixels near the edge. |
|
|
330 | |
|
|
331 | Example: just for curiosity, how does this pixel extension stuff work? |
|
|
332 | |
|
|
333 | extend move 50, 50, load "mybg.png" |
|
|
334 | |
|
|
335 | =cut |
|
|
336 | |
|
|
337 | sub pad($) { |
|
|
338 | my $img = $_[0]->clone; |
|
|
339 | $img->repeat_mode (urxvt::RepeatNone); |
|
|
340 | $img |
|
|
341 | } |
|
|
342 | |
|
|
343 | sub tile($) { |
|
|
344 | my $img = $_[0]->clone; |
|
|
345 | $img->repeat_mode (urxvt::RepeatNormal); |
|
|
346 | $img |
|
|
347 | } |
|
|
348 | |
|
|
349 | sub mirror($) { |
|
|
350 | my $img = $_[0]->clone; |
|
|
351 | $img->repeat_mode (urxvt::RepeatReflect); |
|
|
352 | $img |
|
|
353 | } |
|
|
354 | |
|
|
355 | sub extend($) { |
|
|
356 | my $img = $_[0]->clone; |
|
|
357 | $img->repeat_mode (urxvt::RepeatPad); |
|
|
358 | $img |
|
|
359 | } |
|
|
360 | |
|
|
361 | =back |
|
|
362 | |
231 | =head2 VARIABLES |
363 | =head2 VARIABLE VALUES |
232 | |
364 | |
233 | The following functions provide variable data such as the terminal |
365 | The following functions provide variable data such as the terminal window |
|
|
366 | dimensions. They are not (Perl-) variables, they just return stuff that |
234 | window dimensions. Most of them make your expression sensitive to some |
367 | varies. Most of them make your expression sensitive to some events, for |
235 | events, for example using C<TW> (terminal width) means your expression is |
368 | example using C<TW> (terminal width) means your expression is evaluated |
236 | evaluated again when the terminal is resized. |
369 | again when the terminal is resized. |
237 | |
370 | |
238 | =over 4 |
371 | =over 4 |
239 | |
372 | |
240 | =item TX |
373 | =item TX |
241 | |
374 | |
… | |
… | |
312 | $self->{counter} + 0 |
445 | $self->{counter} + 0 |
313 | } |
446 | } |
314 | |
447 | |
315 | =back |
448 | =back |
316 | |
449 | |
317 | =head2 TILING MODES |
450 | =head2 SHAPE CHANGING OPERATORS |
318 | |
451 | |
319 | The following operators modify the tiling mode of an image, that is, the |
452 | The following operators modify the shape, size or position of the image. |
320 | way that pixels outside the image area are painted when the image is used. |
|
|
321 | |
453 | |
322 | =over 4 |
454 | =over 4 |
323 | |
|
|
324 | =item tile $img |
|
|
325 | |
|
|
326 | Tiles the whole plane with the image and returns this new image - or in |
|
|
327 | other words, it returns a copy of the image in plane tiling mode. |
|
|
328 | |
|
|
329 | Example: load an image and tile it over the background, without |
|
|
330 | resizing. The C<tile> call is superfluous because C<load> already defaults |
|
|
331 | to tiling mode. |
|
|
332 | |
|
|
333 | tile load "mybg.png" |
|
|
334 | |
|
|
335 | =item mirror $img |
|
|
336 | |
|
|
337 | Similar to tile, but reflects the image each time it uses a new copy, so |
|
|
338 | that top edges always touch top edges, right edges always touch right |
|
|
339 | edges and so on (with normal tiling, left edges always touch right edges |
|
|
340 | and top always touch bottom edges). |
|
|
341 | |
|
|
342 | Example: load an image and mirror it over the background, avoiding sharp |
|
|
343 | edges at the image borders at the expense of mirroring the image itself |
|
|
344 | |
|
|
345 | mirror load "mybg.png" |
|
|
346 | |
|
|
347 | =item pad $img |
|
|
348 | |
|
|
349 | Takes an image and modifies it so that all pixels outside the image area |
|
|
350 | become transparent. This mode is most useful when you want to place an |
|
|
351 | image over another image or the background colour while leaving all |
|
|
352 | background pixels outside the image unchanged. |
|
|
353 | |
|
|
354 | Example: load an image and display it in the upper left corner. The rest |
|
|
355 | of the space is left "empty" (transparent or wahtever your compisotr does |
|
|
356 | in alpha mode, else background colour). |
|
|
357 | |
|
|
358 | pad load "mybg.png" |
|
|
359 | |
|
|
360 | =item extend $img |
|
|
361 | |
|
|
362 | Extends the image over the whole plane, using the closest pixel in the |
|
|
363 | area outside the image. This mode is mostly useful when you more complex |
|
|
364 | filtering operations and want the pixels outside the image to have the |
|
|
365 | same values as the pixels near the edge. |
|
|
366 | |
|
|
367 | Example: just for curiosity, how does this pixel extension stuff work? |
|
|
368 | |
|
|
369 | extend move 50, 50, load "mybg.png" |
|
|
370 | |
|
|
371 | =cut |
|
|
372 | |
|
|
373 | sub pad($) { |
|
|
374 | my $img = $_[0]->clone; |
|
|
375 | $img->repeat_mode (urxvt::RepeatNone); |
|
|
376 | $img |
|
|
377 | } |
|
|
378 | |
|
|
379 | sub tile($) { |
|
|
380 | my $img = $_[0]->clone; |
|
|
381 | $img->repeat_mode (urxvt::RepeatNormal); |
|
|
382 | $img |
|
|
383 | } |
|
|
384 | |
|
|
385 | sub mirror($) { |
|
|
386 | my $img = $_[0]->clone; |
|
|
387 | $img->repeat_mode (urxvt::RepeatReflect); |
|
|
388 | $img |
|
|
389 | } |
|
|
390 | |
|
|
391 | sub extend($) { |
|
|
392 | my $img = $_[0]->clone; |
|
|
393 | $img->repeat_mode (urxvt::RepeatPad); |
|
|
394 | $img |
|
|
395 | } |
|
|
396 | |
|
|
397 | =back |
|
|
398 | |
|
|
399 | =head2 PIXEL OPERATORS |
|
|
400 | |
|
|
401 | The following operators modify the image pixels in various ways. |
|
|
402 | |
|
|
403 | =over 4 |
|
|
404 | |
|
|
405 | =item clone $img |
|
|
406 | |
|
|
407 | Returns an exact copy of the image. |
|
|
408 | |
|
|
409 | =cut |
|
|
410 | |
|
|
411 | sub clone($) { |
|
|
412 | $_[0]->clone |
|
|
413 | } |
|
|
414 | |
455 | |
415 | =item clip $img |
456 | =item clip $img |
416 | |
457 | |
417 | =item clip $width, $height, $img |
458 | =item clip $width, $height, $img |
418 | |
459 | |
… | |
… | |
442 | $img->sub_rect ($_[0], $_[1], $w, $h) |
483 | $img->sub_rect ($_[0], $_[1], $w, $h) |
443 | } |
484 | } |
444 | |
485 | |
445 | =item scale $img |
486 | =item scale $img |
446 | |
487 | |
447 | =item scale $size_percent, $img |
488 | =item scale $size_factor, $img |
448 | |
489 | |
449 | =item scale $width_percent, $height_percent, $img |
490 | =item scale $width_factor, $height_factor, $img |
450 | |
491 | |
451 | Scales the image by the given percentages in horizontal |
492 | Scales the image by the given factors in horizontal |
452 | (C<$width_percent>) and vertical (C<$height_percent>) direction. |
493 | (C<$width>) and vertical (C<$height>) direction. |
453 | |
494 | |
454 | If only one percentage is give, it is used for both directions. |
495 | If only one factor is give, it is used for both directions. |
455 | |
496 | |
456 | If no percentages are given, scales the image to the window size without |
497 | If no factors are given, scales the image to the window size without |
457 | keeping aspect. |
498 | keeping aspect. |
458 | |
499 | |
459 | =item resize $width, $height, $img |
500 | =item resize $width, $height, $img |
460 | |
501 | |
461 | Resizes the image to exactly C<$width> times C<$height> pixels. |
502 | Resizes the image to exactly C<$width> times C<$height> pixels. |
462 | |
503 | |
463 | =cut |
504 | =item fit $img |
464 | |
505 | |
465 | #TODO: maximise, maximise_fill? |
506 | =item fit $width, $height, $img |
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507 | |
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508 | Fits the image into the given C<$width> and C<$height> without changing |
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509 | aspect, or the terminal size. That means it will be shrunk or grown until |
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510 | the whole image fits into the given area, possibly leaving borders. |
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511 | |
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512 | =item cover $img |
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513 | |
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514 | =item cover $width, $height, $img |
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515 | |
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516 | Similar to C<fit>, but shrinks or grows until all of the area is covered |
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517 | by the image, so instead of potentially leaving borders, it will cut off |
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518 | image data that doesn't fit. |
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519 | |
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520 | =cut |
466 | |
521 | |
467 | sub scale($;$;$) { |
522 | sub scale($;$;$) { |
468 | my $img = pop; |
523 | my $img = pop; |
469 | |
524 | |
470 | @_ == 2 ? $img->scale ($_[0] * $img->w * 0.01, $_[1] * $img->h * 0.01) |
525 | @_ == 2 ? $img->scale ($_[0] * $img->w, $_[1] * $img->h) |
471 | : @_ ? $img->scale ($_[0] * $img->w * 0.01, $_[0] * $img->h * 0.01) |
526 | : @_ ? $img->scale ($_[0] * $img->w, $_[0] * $img->h) |
472 | : $img->scale (TW, TH) |
527 | : $img->scale (TW, TH) |
473 | } |
528 | } |
474 | |
529 | |
475 | sub resize($$$) { |
530 | sub resize($$$) { |
476 | my $img = pop; |
531 | my $img = pop; |
477 | $img->scale ($_[0], $_[1]) |
532 | $img->scale ($_[0], $_[1]) |
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533 | } |
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534 | |
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535 | sub fit($;$$) { |
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536 | my $img = pop; |
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537 | my $w = ($_[0] || TW) / $img->w; |
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538 | my $h = ($_[1] || TH) / $img->h; |
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539 | scale +(min $w, $h), $img |
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540 | } |
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541 | |
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542 | sub cover($;$$) { |
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543 | my $img = pop; |
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544 | my $w = ($_[0] || TW) / $img->w; |
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545 | my $h = ($_[1] || TH) / $img->h; |
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546 | scale +(max $w, $h), $img |
478 | } |
547 | } |
479 | |
548 | |
480 | =item move $dx, $dy, $img |
549 | =item move $dx, $dy, $img |
481 | |
550 | |
482 | Moves the image by C<$dx> pixels in the horizontal, and C<$dy> pixels in |
551 | Moves the image by C<$dx> pixels in the horizontal, and C<$dy> pixels in |
483 | the vertical. |
552 | the vertical. |
484 | |
553 | |
485 | Example: move the image right by 20 pixels and down by 30. |
554 | Example: move the image right by 20 pixels and down by 30. |
486 | |
555 | |
487 | move 20, 30, ... |
556 | move 20, 30, ... |
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557 | |
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558 | =item center $img |
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559 | |
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560 | =item center $width, $height, $img |
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561 | |
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562 | Centers the image, i.e. the center of the image is moved to the center of |
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563 | the terminal window (or the box specified by C<$width> and C<$height> if |
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564 | given). |
488 | |
565 | |
489 | =item rootalign $img |
566 | =item rootalign $img |
490 | |
567 | |
491 | Moves the image so that it appears glued to the screen as opposed to the |
568 | Moves the image so that it appears glued to the screen as opposed to the |
492 | window. This gives the illusion of a larger area behind the window. It is |
569 | window. This gives the illusion of a larger area behind the window. It is |
… | |
… | |
508 | my $img = pop->clone; |
585 | my $img = pop->clone; |
509 | $img->move ($_[0], $_[1]); |
586 | $img->move ($_[0], $_[1]); |
510 | $img |
587 | $img |
511 | } |
588 | } |
512 | |
589 | |
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590 | sub center($;$$) { |
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591 | my $img = pop; |
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592 | my $w = $_[0] || TW; |
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593 | my $h = $_[0] || TH; |
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594 | |
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595 | move 0.5 * ($w - $img->w), 0.5 * ($h - $img->h), $img |
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596 | } |
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597 | |
513 | sub rootalign($) { |
598 | sub rootalign($) { |
514 | move -TX, -TY, $_[0] |
599 | move -TX, -TY, $_[0] |
515 | } |
600 | } |
516 | |
601 | |
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602 | =back |
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603 | |
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604 | =head2 COLOUR MODIFICATIONS |
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605 | |
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606 | The following operators change the pixels of the image. |
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607 | |
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608 | =over 4 |
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609 | |
517 | =item contrast $factor, $img |
610 | =item contrast $factor, $img |
518 | |
611 | |
519 | =item contrast $r, $g, $b, $img |
612 | =item contrast $r, $g, $b, $img |
520 | |
613 | |
521 | =item contrast $r, $g, $b, $a, $img |
614 | =item contrast $r, $g, $b, $a, $img |
522 | |
615 | |
523 | Adjusts the I<contrast> of an image. |
616 | Adjusts the I<contrast> of an image. |
524 | |
617 | |
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618 | The first form applies a single C<$factor> to red, green and blue, the |
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619 | second form applies separate factors to each colour channel, and the last |
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620 | form includes the alpha channel. |
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621 | |
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622 | Values from 0 to 1 lower the contrast, values higher than 1 increase the |
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623 | contrast. |
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624 | |
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625 | Due to limitations in the underlying XRender extension, lowering contrast |
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626 | also reduces brightness, while increasing contrast currently also |
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627 | increases brightness. |
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628 | |
525 | =item brightness $factor, $img |
629 | =item brightness $bias, $img |
526 | |
630 | |
527 | =item brightness $r, $g, $b, $img |
631 | =item brightness $r, $g, $b, $img |
528 | |
632 | |
529 | =item brightness $r, $g, $b, $a, $img |
633 | =item brightness $r, $g, $b, $a, $img |
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634 | |
|
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635 | Adjusts the brightness of an image. |
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636 | |
|
|
637 | The first form applies a single C<$bias> to red, green and blue, the |
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638 | second form applies separate biases to each colour channel, and the last |
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639 | form includes the alpha channel. |
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640 | |
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641 | Values less than 0 reduce brightness, while values larger than 0 increase |
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642 | it. Useful range is from -1 to 1 - the former results in a black, the |
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643 | latter in a white picture. |
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644 | |
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645 | Due to idiosynchrasies in the underlying XRender extension, biases less |
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646 | than zero can be I<very> slow. |
530 | |
647 | |
531 | =cut |
648 | =cut |
532 | |
649 | |
533 | sub contrast($$;$$;$) { |
650 | sub contrast($$;$$;$) { |
534 | my $img = pop; |
651 | my $img = pop; |
… | |
… | |
536 | |
653 | |
537 | ($g, $b) = ($r, $r) if @_ < 4; |
654 | ($g, $b) = ($r, $r) if @_ < 4; |
538 | $a = 1 if @_ < 5; |
655 | $a = 1 if @_ < 5; |
539 | |
656 | |
540 | $img = $img->clone; |
657 | $img = $img->clone; |
541 | # $img->contrast ($r, $g, $b, $a); |
658 | $img->contrast ($r, $g, $b, $a); |
542 | $img |
659 | $img |
543 | } |
660 | } |
544 | |
661 | |
545 | sub brightness($$;$$;$) { |
662 | sub brightness($$;$$;$) { |
546 | my $img = pop; |
663 | my $img = pop; |
… | |
… | |
552 | $img = $img->clone; |
669 | $img = $img->clone; |
553 | $img->brightness ($r, $g, $b, $a); |
670 | $img->brightness ($r, $g, $b, $a); |
554 | $img |
671 | $img |
555 | } |
672 | } |
556 | |
673 | |
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674 | =item blur $radius, $img |
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675 | |
|
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676 | =item blur $radius_horz, $radius_vert, $img |
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677 | |
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678 | Gaussian-blurs the image with (roughly) C<$radius> pixel radius. The radii |
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679 | can also be specified separately. |
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680 | |
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681 | Blurring is often I<very> slow, at least compared or other |
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682 | operators. Larger blur radii are slower than smaller ones, too, so if you |
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683 | don't want to freeze your screen for long times, start experimenting with |
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684 | low values for radius (<5). |
|
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685 | |
|
|
686 | =cut |
|
|
687 | |
557 | sub blur($$;$) { |
688 | sub blur($$;$) { |
558 | my $img = pop; |
689 | my $img = pop; |
559 | $img->blur ($_[0], @_ >= 2 ? $_[1] : $_[0]) |
690 | $img->blur ($_[0], @_ >= 2 ? $_[1] : $_[0]) |
560 | } |
691 | } |
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692 | |
|
|
693 | =item rotate $new_width, $new_height, $center_x, $center_y, $degrees |
|
|
694 | |
|
|
695 | Rotates the image by C<$degrees> degrees, counter-clockwise, around the |
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|
696 | pointer at C<$center_x> and C<$center_y> (specified as factor of image |
|
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697 | width/height), generating a new image with width C<$new_width> and height |
|
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698 | C<$new_height>. |
|
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699 | |
|
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700 | #TODO# new width, height, maybe more operators? |
|
|
701 | |
|
|
702 | Example: rotate the image by 90 degrees |
|
|
703 | |
|
|
704 | =cut |
561 | |
705 | |
562 | sub rotate($$$$$$) { |
706 | sub rotate($$$$$$) { |
563 | my $img = pop; |
707 | my $img = pop; |
564 | $img->rotate ( |
708 | $img->rotate ( |
565 | $_[0], |
709 | $_[0], |
566 | $_[1], |
710 | $_[1], |
567 | $_[2] * $img->w * .01, |
711 | $_[2] * $img->w, |
568 | $_[3] * $img->h * .01, |
712 | $_[3] * $img->h, |
569 | $_[4] * (3.14159265 / 180), |
713 | $_[4] * (3.14159265 / 180), |
570 | ) |
714 | ) |
571 | } |
715 | } |
572 | |
716 | |
573 | =back |
717 | =back |