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Revision 1.63 by root, Tue Jun 19 18:17:56 2012 UTC vs.
Revision 1.68 by root, Sun Jul 1 21:47:07 2012 UTC

26to be as simple as possible. 26to be as simple as possible.
27 27
28For example, to load an image and scale it to the window size, you would 28For example, to load an image and scale it to the window size, you would
29use: 29use:
30 30
31 urxvt --background-expr 'scale load "/path/to/mybg.png"' 31 urxvt --background-expr 'scale keep { load "/path/to/mybg.png" }'
32 32
33Or specified as a X resource: 33Or specified as a X resource:
34 34
35 URxvt.background-expr: scale load "/path/to/mybg.png" 35 URxvt.background-expr: scale keep { load "/path/to/mybg.png" }
36 36
37=head1 THEORY OF OPERATION 37=head1 THEORY OF OPERATION
38 38
39At startup, just before the window is mapped for the first time, the 39At startup, just before the window is mapped for the first time, the
40expression is evaluated and must yield an image. The image is then 40expression is evaluated and must yield an image. The image is then
53If any of the parameters that the expression relies on changes (when the 53If any of the parameters that the expression relies on changes (when the
54window is moved or resized, its position or size changes; when the root 54window is moved or resized, its position or size changes; when the root
55pixmap is replaced by another one the root background changes; or when the 55pixmap is replaced by another one the root background changes; or when the
56timer elapses), then the expression will be evaluated again. 56timer elapses), then the expression will be evaluated again.
57 57
58For example, an expression such as C<scale load "$HOME/mybg.png"> scales the 58For example, an expression such as C<scale keep { load "$HOME/mybg.png"
59image to the window size, so it relies on the window size and will 59}> scales the image to the window size, so it relies on the window size
60be reevaluated each time it is changed, but not when it moves for 60and will be reevaluated each time it is changed, but not when it moves for
61example. That ensures that the picture always fills the terminal, even 61example. That ensures that the picture always fills the terminal, even
62after its size changes. 62after its size changes.
63 63
64=head2 EXPRESSIONS 64=head2 EXPRESSIONS
65 65
66Expressions are normal Perl expressions, in fact, they are Perl blocks - 66Expressions are normal Perl expressions, in fact, they are Perl blocks -
67which means you could use multiple lines and statements: 67which means you could use multiple lines and statements:
68 68
69 scale keep {
69 again 3600; 70 again 3600;
70 if (localtime now)[6]) { 71 if (localtime now)[6]) {
71 return scale load "$HOME/weekday.png"; 72 return load "$HOME/weekday.png";
72 } else { 73 } else {
73 return scale load "$HOME/sunday.png"; 74 return load "$HOME/sunday.png";
75 }
74 } 76 }
75 77
76This expression is evaluated once per hour. It will set F<sunday.png> as 78This inner expression is evaluated once per hour (and whenever the
79temrinal window is resized). It sets F<sunday.png> as background on
77background on Sundays, and F<weekday.png> on all other days. 80Sundays, and F<weekday.png> on all other days.
78 81
79Fortunately, we expect that most expressions will be much simpler, with 82Fortunately, we expect that most expressions will be much simpler, with
80little Perl knowledge needed. 83little Perl knowledge needed.
81 84
82Basically, you always start with a function that "generates" an image 85Basically, you always start with a function that "generates" an image
115horizontal and vertical dimensions. For example, this halves the image 118horizontal and vertical dimensions. For example, this halves the image
116width and doubles the image height: 119width and doubles the image height:
117 120
118 scale 0.5, 2, load "$HOME/mypic.png" 121 scale 0.5, 2, load "$HOME/mypic.png"
119 122
120Other effects than scaling are also readily available, for example, you can 123IF you try out these expressions, you might suffer from some sluggishness,
121tile the image to fill the whole window, instead of resizing it: 124because each time the terminal is resized, it loads the PNG image agin
125and scales it. Scaling is usually fast (and unavoidable), but loading the
126image can be quite time consuming. This is where C<keep> comes in handy:
122 127
128 scale 0.5, 2, keep { load "$HOME/mypic.png" }
129
130The C<keep> operator executes all the statements inside the braces only
131once, or when it thinks the outcome might change. In other cases it
132returns the last value computed by the brace block.
133
134This means that the C<load> is only executed once, which makes it much
135faster, but also means that more memory is being used, because the loaded
136image must be kept in memory at all times. In this expression, the
137trade-off is likely worth it.
138
139But back to effects: Other effects than scaling are also readily
140available, for example, you can tile the image to fill the whole window,
141instead of resizing it:
142
123 tile load "$HOME/mypic.png" 143 tile keep { load "$HOME/mypic.png" }
124 144
125In fact, images returned by C<load> are in C<tile> mode by default, so the C<tile> operator 145In fact, images returned by C<load> are in C<tile> mode by default, so the
126is kind of superfluous. 146C<tile> operator is kind of superfluous.
127 147
128Another common effect is to mirror the image, so that the same edges touch: 148Another common effect is to mirror the image, so that the same edges
149touch:
129 150
130 mirror load "$HOME/mypic.png" 151 mirror keep { load "$HOME/mypic.png" }
131 152
132This is also a typical background expression: 153Another common background expression is:
133 154
134 rootalign root 155 rootalign root
135 156
136It first takes a snapshot of the screen background image, and then 157This one first takes a snapshot of the screen background image, and then
137moves it to the upper left corner of the screen - the result is 158moves it to the upper left corner of the screen (as opposed to the upper
138pseudo-transparency, as the image seems to be static while the window is 159left corner of the terminal window)- the result is pseudo-transparency:
139moved around. 160the image seems to be static while the window is moved around.
140 161
141=head2 CYCLES AND CACHING 162=head2 CACHING AND SENSITIVITY
142 163
143=head3 C<load> et al. 164Since some operations (such as C<load> and C<blur>) can take a long time,
165caching results can be very important for a smooth operation. Caching can
166also be useful to reduce memory usage, though, for example, when an image
167is cached by C<load>, it could be shared by multiple terminal windows
168running inside urxvtd.
144 169
145As has been mentioned before, the expression might be evaluated multiple 170=head3 C<keep { ... }> caching
146times. Each time the expression is reevaluated, a new cycle is said to
147have begun. Many operators cache their results till the next cycle.
148 171
149For example, the C<load> operator keeps a copy of the image. If it is 172The most important way to cache expensive operations is to use C<keep {
150asked to load the same image on the next cycle it will not load it again,
151but return the cached copy.
152
153This only works for one cycle though, so as long as you load the same
154image every time, it will always be cached, but when you load a different
155image, it will forget about the first one.
156
157This allows you to either speed things up by keeping multiple images in
158memory, or conserve memory by loading images more often.
159
160For example, you can keep two images in memory and use a random one like
161this:
162
163 my $img1 = load "img1.png";
164 my $img2 = load "img2.png";
165 (0.5 > rand) ? $img1 : $img2
166
167Since both images are "loaded" every time the expression is evaluated,
168they are always kept in memory. Contrast this version:
169
170 my $path1 = "img1.png";
171 my $path2 = "img2.png";
172 load ((0.5 > rand) ? $path1 : $path2)
173
174Here, a path is selected randomly, and load is only called for one image,
175so keeps only one image in memory. If, on the next evaluation, luck
176decides to use the other path, then it will have to load that image again.
177
178=head3 C<once { ... }>
179
180Another way to cache expensive operations is to use C<once { ... }>. The
181C<once> operator takes a block of multiple statements enclosed by C<{}> 173... }>. The C<keep> operator takes a block of multiple statements enclosed
182and evaluates it only.. once, returning any images the last statement 174by C<{}> and keeps the return value in memory.
183returned. Further calls simply produce the values from the cache.
184 175
176An expression can be "sensitive" to various external events, such as
177scaling or moving the window, root background changes and timers. Simply
178using an expression (such as C<scale> without parameters) that depends on
179certain changing values (called "variables"), or using those variables
180directly, will make an expression sensitive to these events - for example,
181using C<scale> or C<TW> will make the expression sensitive to the terminal
182size, and thus to resizing events.
183
184When such an event happens, C<keep> will automatically trigger a
185reevaluation of the whole expression with the new value of the expression.
186
185This is most useful for expensive operations, such as C<blur>: 187C<keep> is most useful for expensive operations, such as C<blur>:
186 188
187 rootalign once { blur 20, root } 189 rootalign keep { blur 20, root }
188 190
189This makes a blurred copy of the root background once, and on subsequent 191This makes a blurred copy of the root background once, and on subsequent
190calls, just root-aligns it. Since C<blur> is usually quite slow and 192calls, just root-aligns it. Since C<blur> is usually quite slow and
191C<rootalign> is quite fast, this trades extra memory (For the cached 193C<rootalign> is quite fast, this trades extra memory (for the cached
192blurred pixmap) with speed (blur only needs to be redone when root 194blurred pixmap) with speed (blur only needs to be redone when root
193changes). 195changes).
196
197=head3 C<load> caching
198
199The C<load> operator itself does not keep images in memory, but as long as
200the image is still in memory, C<load> will use the in-memory image instead
201of loading it freshly from disk.
202
203That means that this expression:
204
205 keep { load "$HOME/path..." }
206
207Not only caches the image in memory, other terminal instances that try to
208C<load> it can reuse that in-memory copy.
194 209
195=head1 REFERENCE 210=head1 REFERENCE
196 211
197=head2 COMMAND LINE SWITCHES 212=head2 COMMAND LINE SWITCHES
198 213
252=item load $path 267=item load $path
253 268
254Loads the image at the given C<$path>. The image is set to plane tiling 269Loads the image at the given C<$path>. The image is set to plane tiling
255mode. 270mode.
256 271
257Loaded images will be cached for one cycle, and shared between temrinals 272If the image is already in memory (e.g. because another terminal instance
258running in the same process (e.g. in C<urxvtd>). 273uses it), then the in-memory copy us returned instead.
259 274
260#=item load_uc $path 275=item load_uc $path
261# 276
262#Load uncached - same as load, but does not cache the image. This function 277Load uncached - same as load, but does not cache the image, which means it
263#is most useufl if you want to optimise a background expression in some 278is I<always> loaded from the filesystem again.
264#way.
265 279
266=cut 280=cut
281
282 sub load_uc($) {
283 $self->new_img_from_file ($path)
284 }
267 285
268 sub load($) { 286 sub load($) {
269 my ($path) = @_; 287 my ($path) = @_;
270 288
271 $_IMG_CACHE{$path} || do { 289 $_IMG_CACHE{$path} || do {
272 my $img = $self->new_img_from_file ($path); 290 my $img = load_uc $path;
273 Scalar::Util::weaken ($_IMG_CACHE{$path} = $img); 291 Scalar::Util::weaken ($_IMG_CACHE{$path} = $img);
274 $img 292 $img
275 } 293 }
276 } 294 }
277 295
323 341
324=item merge $img ... 342=item merge $img ...
325 343
326Takes any number of images and merges them together, creating a single 344Takes any number of images and merges them together, creating a single
327image containing them all. The tiling mode of the first image is used as 345image containing them all. The tiling mode of the first image is used as
328the tiling mdoe of the resulting image. 346the tiling mode of the resulting image.
329 347
330This function is called automatically when an expression returns multiple 348This function is called automatically when an expression returns multiple
331images. 349images.
332 350
333=cut 351=cut
468Using these functions make your expression sensitive to window moves. 486Using these functions make your expression sensitive to window moves.
469 487
470These functions are mainly useful to align images to the root window. 488These functions are mainly useful to align images to the root window.
471 489
472Example: load an image and align it so it looks as if anchored to the 490Example: load an image and align it so it looks as if anchored to the
473background. 491background (that's exactly what C<rootalign> does btw.):
474 492
475 move -TX, -TY, load "mybg.png" 493 move -TX, -TY, keep { load "mybg.png" }
476 494
477=item TW 495=item TW
478 496
479Return the width (C<TW>) and height (C<TH>) of the terminal window (the 497Return the width (C<TW>) and height (C<TH>) of the terminal window (the
480terminal window is the full window by default, and the character area only 498terminal window is the full window by default, and the character area only
486the window size to conserve memory. 504the window size to conserve memory.
487 505
488Example: take the screen background, clip it to the window size, blur it a 506Example: take the screen background, clip it to the window size, blur it a
489bit, align it to the window position and use it as background. 507bit, align it to the window position and use it as background.
490 508
491 clip move -TX, -TY, once { blur 5, root } 509 clip move -TX, -TY, keep { blur 5, root }
492 510
493=cut 511=cut
494 512
495 sub TX() { $frame->[FR_AGAIN]{position} = 1; $x } 513 sub TX() { $frame->[FR_AGAIN]{position} = 1; $x }
496 sub TY() { $frame->[FR_AGAIN]{position} = 1; $y } 514 sub TY() { $frame->[FR_AGAIN]{position} = 1; $y }
510C<$seconds> seconds. 528C<$seconds> seconds.
511 529
512Example: load some image and rotate it according to the time of day (as if it were 530Example: load some image and rotate it according to the time of day (as if it were
513the hour pointer of a clock). Update this image every minute. 531the hour pointer of a clock). Update this image every minute.
514 532
533 again 60;
515 again 60; rotate 50, 50, (now % 86400) * -720 / 86400, scale load "myclock.png" 534 rotate 50, 50, (now % 86400) * -72 / 8640, scale keep { load "myclock.png" }
516 535
517=item counter $seconds 536=item counter $seconds
518 537
519Like C<again>, but also returns an increasing counter value, starting at 538Like C<again>, but also returns an increasing counter value, starting at
5200, which might be useful for some simple animation effects. 5390, which might be useful for some simple animation effects.
557assumed. 576assumed.
558 577
559Example: load an image, blur it, and clip it to the window size to save 578Example: load an image, blur it, and clip it to the window size to save
560memory. 579memory.
561 580
562 clip blur 10, load "mybg.png" 581 clip keep { blur 10, load "mybg.png" }
563 582
564=cut 583=cut
565 584
566 sub clip($;$$;$$) { 585 sub clip($;$$;$$) {
567 my $img = pop; 586 my $img = pop;
661the terminal window (or the box specified by C<$width> and C<$height> if 680the terminal window (or the box specified by C<$width> and C<$height> if
662given). 681given).
663 682
664Example: load an image and center it. 683Example: load an image and center it.
665 684
666 center pad load "mybg.png" 685 center keep { pad load "mybg.png" }
667 686
668=item rootalign $img 687=item rootalign $img
669 688
670Moves the image so that it appears glued to the screen as opposed to the 689Moves the image so that it appears glued to the screen as opposed to the
671window. This gives the illusion of a larger area behind the window. It is 690window. This gives the illusion of a larger area behind the window. It is
672exactly equivalent to C<move -TX, -TY>, that is, it moves the image to the 691exactly equivalent to C<move -TX, -TY>, that is, it moves the image to the
673top left of the screen. 692top left of the screen.
674 693
675Example: load a background image, put it in mirror mode and root align it. 694Example: load a background image, put it in mirror mode and root align it.
676 695
677 rootalign mirror load "mybg.png" 696 rootalign keep { mirror load "mybg.png" }
678 697
679Example: take the screen background and align it, giving the illusion of 698Example: take the screen background and align it, giving the illusion of
680transparency as long as the window isn't in front of other windows. 699transparency as long as the window isn't in front of other windows.
681 700
682 rootalign root 701 rootalign root
707 726
708 sub rootalign($) { 727 sub rootalign($) {
709 move -TX, -TY, $_[0] 728 move -TX, -TY, $_[0]
710 } 729 }
711 730
712=item rotate $center_x, $center_y, $degrees 731=item rotate $center_x, $center_y, $degrees, $img
713 732
714Rotates the image by C<$degrees> degrees, counter-clockwise, around the 733Rotates the image clockwise by C<$degrees> degrees, around the point at
715pointer at C<$center_x> and C<$center_y> (specified as factor of image 734C<$center_x> and C<$center_y> (specified as factor of image width/height).
716width/height).
717 735
718#TODO# new width, height, maybe more operators?
719
720Example: rotate the image by 90 degrees 736Example: rotate the image by 90 degrees around it's center.
737
738 rotate 0.5, 0.5, 90, keep { load "$HOME/mybg.png" }
721 739
722=cut 740=cut
723 741
724 sub rotate($$$$) { 742 sub rotate($$$$) {
725 my $img = pop; 743 my $img = pop;
828Anything that didn't fit any of the other categories, even after applying 846Anything that didn't fit any of the other categories, even after applying
829force and closing our eyes. 847force and closing our eyes.
830 848
831=over 4 849=over 4
832 850
833=item once { ... } 851=item keep { ... }
834 852
835This function takes a code block as argument, that is, one or more 853This operator takes a code block as argument, that is, one or more
836statements enclosed by braces. 854statements enclosed by braces.
837 855
838The trick is that this code block is only evaluated once - future calls 856The trick is that this code block is only evaluated when the outcome
839will simply return the original image (yes, it should only be used with 857changes - on other calls the C<keep> simply returns the image it computed
840images). 858previously (yes, it should only be used with images). Or in other words,
859C<keep> I<caches> the result of the code block so it doesn't need to be
860computed again.
841 861
842This can be extremely useful to avoid redoing the same slow operations 862This can be extremely useful to avoid redoing slow operations - for
843again and again- for example, if your background expression takes the root 863example, if your background expression takes the root background, blurs it
844background, blurs it and then root-aligns it it would have to blur the 864and then root-aligns it it would have to blur the root background on every
845root background on every window move or resize. 865window move or resize.
866
867Another example is C<load>, which can be quite slow.
846 868
847In fact, urxvt itself encloses the whole expression in some kind of 869In fact, urxvt itself encloses the whole expression in some kind of
848C<once> block so it only is reevaluated as required. 870C<keep> block so it only is reevaluated as required.
849 871
850Putting the blur into a C<once> block will make sure the blur is only done 872Putting the blur into a C<keep> block will make sure the blur is only done
851once: 873once, while the C<rootalign> is still done each time the window moves.
852 874
853 rootlign once { blur 10, root } 875 rootlign keep { blur 10, root }
854 876
855This leaves the question of how to force reevaluation of the block, 877This leaves the question of how to force reevaluation of the block,
856in case the root background changes: If expression inside the block 878in case the root background changes: If expression inside the block
857is sensitive to some event (root background changes, window geometry 879is sensitive to some event (root background changes, window geometry
858changes), then it will be reevaluated automatically as needed. 880changes), then it will be reevaluated automatically as needed.
859 881
860=item once_again
861
862Resets all C<once> block as if they had never been called, i.e. on the
863next call they will be reevaluated again.
864
865=cut 882=cut
866 883
867 sub once(&) { 884 sub keep(&) {
868 my $id = $_[0]+0; 885 my $id = $_[0]+0;
869 886
870 local $frame = $self->{frame_cache}{$id} ||= [$frame]; 887 local $frame = $self->{frame_cache}{$id} ||= [$frame];
871 888
872 unless ($frame->[FR_CACHE]) { 889 unless ($frame->[FR_CACHE]) {
879 # clear this frame cache, also for all parents 896 # clear this frame cache, also for all parents
880 for (my $frame = $frame; $frame; $frame = $frame->[0]) { 897 for (my $frame = $frame; $frame; $frame = $frame->[0]) {
881 undef $frame->[FR_CACHE]; 898 undef $frame->[FR_CACHE];
882 } 899 }
883 900
884 unless ($self->{term}) {
885 use Data::Dump;
886 ddx $frame;
887 exit;
888 }
889
890 $self->recalculate; 901 $self->recalculate;
891 }); 902 });
892 }; 903 };
893 904
894 # in scalar context we always return the first original result, which 905 # in scalar context we always return the first original result, which
896 wantarray 907 wantarray
897 ? @{ $frame->[FR_CACHE] } 908 ? @{ $frame->[FR_CACHE] }
898 : $frame->[FR_CACHE][0] 909 : $frame->[FR_CACHE][0]
899 } 910 }
900 911
901 sub once_again() { 912# sub keep_clear() {
902 delete $self->{frame_cache}; 913# delete $self->{frame_cache};
903 } 914# }
904 915
905=back 916=back
906 917
907=cut 918=cut
908 919

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