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Revision 1.70 by root, Mon Jul 2 01:35:37 2012 UTC

26to be as simple as possible. 26to be as simple as possible.
27 27
28For example, to load an image and scale it to the window size, you would 28For example, to load an image and scale it to the window size, you would
29use: 29use:
30 30
31 urxvt --background-expr 'scale load "/path/to/mybg.png"' 31 urxvt --background-expr 'scale keep { load "/path/to/mybg.png" }'
32 32
33Or specified as a X resource: 33Or specified as a X resource:
34 34
35 URxvt.background-expr: scale load "/path/to/mybg.png" 35 URxvt.background-expr: scale keep { load "/path/to/mybg.png" }
36 36
37=head1 THEORY OF OPERATION 37=head1 THEORY OF OPERATION
38 38
39At startup, just before the window is mapped for the first time, the 39At startup, just before the window is mapped for the first time, the
40expression is evaluated and must yield an image. The image is then 40expression is evaluated and must yield an image. The image is then
53If any of the parameters that the expression relies on changes (when the 53If any of the parameters that the expression relies on changes (when the
54window is moved or resized, its position or size changes; when the root 54window is moved or resized, its position or size changes; when the root
55pixmap is replaced by another one the root background changes; or when the 55pixmap is replaced by another one the root background changes; or when the
56timer elapses), then the expression will be evaluated again. 56timer elapses), then the expression will be evaluated again.
57 57
58For example, an expression such as C<scale load "$HOME/mybg.png"> scales the 58For example, an expression such as C<scale keep { load "$HOME/mybg.png"
59image to the window size, so it relies on the window size and will 59}> scales the image to the window size, so it relies on the window size
60be reevaluated each time it is changed, but not when it moves for 60and will be reevaluated each time it is changed, but not when it moves for
61example. That ensures that the picture always fills the terminal, even 61example. That ensures that the picture always fills the terminal, even
62after its size changes. 62after its size changes.
63 63
64=head2 EXPRESSIONS 64=head2 EXPRESSIONS
65 65
66Expressions are normal Perl expressions, in fact, they are Perl blocks - 66Expressions are normal Perl expressions, in fact, they are Perl blocks -
67which means you could use multiple lines and statements: 67which means you could use multiple lines and statements:
68 68
69 scale keep {
69 again 3600; 70 again 3600;
70 if (localtime now)[6]) { 71 if (localtime now)[6]) {
71 return scale load "$HOME/weekday.png"; 72 return load "$HOME/weekday.png";
72 } else { 73 } else {
73 return scale load "$HOME/sunday.png"; 74 return load "$HOME/sunday.png";
75 }
74 } 76 }
75 77
76This expression is evaluated once per hour. It will set F<sunday.png> as 78This inner expression is evaluated once per hour (and whenever the
79temrinal window is resized). It sets F<sunday.png> as background on
77background on Sundays, and F<weekday.png> on all other days. 80Sundays, and F<weekday.png> on all other days.
78 81
79Fortunately, we expect that most expressions will be much simpler, with 82Fortunately, we expect that most expressions will be much simpler, with
80little Perl knowledge needed. 83little Perl knowledge needed.
81 84
82Basically, you always start with a function that "generates" an image 85Basically, you always start with a function that "generates" an image
115horizontal and vertical dimensions. For example, this halves the image 118horizontal and vertical dimensions. For example, this halves the image
116width and doubles the image height: 119width and doubles the image height:
117 120
118 scale 0.5, 2, load "$HOME/mypic.png" 121 scale 0.5, 2, load "$HOME/mypic.png"
119 122
120Other effects than scaling are also readily available, for example, you can 123IF you try out these expressions, you might suffer from some sluggishness,
121tile the image to fill the whole window, instead of resizing it: 124because each time the terminal is resized, it loads the PNG image agin
125and scales it. Scaling is usually fast (and unavoidable), but loading the
126image can be quite time consuming. This is where C<keep> comes in handy:
122 127
128 scale 0.5, 2, keep { load "$HOME/mypic.png" }
129
130The C<keep> operator executes all the statements inside the braces only
131once, or when it thinks the outcome might change. In other cases it
132returns the last value computed by the brace block.
133
134This means that the C<load> is only executed once, which makes it much
135faster, but also means that more memory is being used, because the loaded
136image must be kept in memory at all times. In this expression, the
137trade-off is likely worth it.
138
139But back to effects: Other effects than scaling are also readily
140available, for example, you can tile the image to fill the whole window,
141instead of resizing it:
142
123 tile load "$HOME/mypic.png" 143 tile keep { load "$HOME/mypic.png" }
124 144
125In fact, images returned by C<load> are in C<tile> mode by default, so the C<tile> operator 145In fact, images returned by C<load> are in C<tile> mode by default, so the
126is kind of superfluous. 146C<tile> operator is kind of superfluous.
127 147
128Another common effect is to mirror the image, so that the same edges touch: 148Another common effect is to mirror the image, so that the same edges
149touch:
129 150
130 mirror load "$HOME/mypic.png" 151 mirror keep { load "$HOME/mypic.png" }
131 152
132This is also a typical background expression: 153Another common background expression is:
133 154
134 rootalign root 155 rootalign root
135 156
136It first takes a snapshot of the screen background image, and then 157This one first takes a snapshot of the screen background image, and then
137moves it to the upper left corner of the screen - the result is 158moves it to the upper left corner of the screen (as opposed to the upper
138pseudo-transparency, as the image seems to be static while the window is 159left corner of the terminal window)- the result is pseudo-transparency:
139moved around. 160the image seems to be static while the window is moved around.
140 161
141=head2 CYCLES AND CACHING 162=head2 CACHING AND SENSITIVITY
142 163
143=head3 C<load> et al. 164Since some operations (such as C<load> and C<blur>) can take a long time,
165caching results can be very important for a smooth operation. Caching can
166also be useful to reduce memory usage, though, for example, when an image
167is cached by C<load>, it could be shared by multiple terminal windows
168running inside urxvtd.
144 169
145As has been mentioned before, the expression might be evaluated multiple 170=head3 C<keep { ... }> caching
146times. Each time the expression is reevaluated, a new cycle is said to
147have begun. Many operators cache their results till the next cycle.
148 171
149For example, the C<load> operator keeps a copy of the image. If it is 172The most important way to cache expensive operations is to use C<keep {
150asked to load the same image on the next cycle it will not load it again,
151but return the cached copy.
152
153This only works for one cycle though, so as long as you load the same
154image every time, it will always be cached, but when you load a different
155image, it will forget about the first one.
156
157This allows you to either speed things up by keeping multiple images in
158memory, or conserve memory by loading images more often.
159
160For example, you can keep two images in memory and use a random one like
161this:
162
163 my $img1 = load "img1.png";
164 my $img2 = load "img2.png";
165 (0.5 > rand) ? $img1 : $img2
166
167Since both images are "loaded" every time the expression is evaluated,
168they are always kept in memory. Contrast this version:
169
170 my $path1 = "img1.png";
171 my $path2 = "img2.png";
172 load ((0.5 > rand) ? $path1 : $path2)
173
174Here, a path is selected randomly, and load is only called for one image,
175so keeps only one image in memory. If, on the next evaluation, luck
176decides to use the other path, then it will have to load that image again.
177
178=head3 C<once { ... }>
179
180Another way to cache expensive operations is to use C<once { ... }>. The
181C<once> operator takes a block of multiple statements enclosed by C<{}> 173... }>. The C<keep> operator takes a block of multiple statements enclosed
182and evaluates it only.. once, returning any images the last statement 174by C<{}> and keeps the return value in memory.
183returned. Further calls simply produce the values from the cache.
184 175
176An expression can be "sensitive" to various external events, such as
177scaling or moving the window, root background changes and timers. Simply
178using an expression (such as C<scale> without parameters) that depends on
179certain changing values (called "variables"), or using those variables
180directly, will make an expression sensitive to these events - for example,
181using C<scale> or C<TW> will make the expression sensitive to the terminal
182size, and thus to resizing events.
183
184When such an event happens, C<keep> will automatically trigger a
185reevaluation of the whole expression with the new value of the expression.
186
185This is most useful for expensive operations, such as C<blur>: 187C<keep> is most useful for expensive operations, such as C<blur>:
186 188
187 rootalign once { blur 20, root } 189 rootalign keep { blur 20, root }
188 190
189This makes a blurred copy of the root background once, and on subsequent 191This makes a blurred copy of the root background once, and on subsequent
190calls, just root-aligns it. Since C<blur> is usually quite slow and 192calls, just root-aligns it. Since C<blur> is usually quite slow and
191C<rootalign> is quite fast, this trades extra memory (For the cached 193C<rootalign> is quite fast, this trades extra memory (for the cached
192blurred pixmap) with speed (blur only needs to be redone when root 194blurred pixmap) with speed (blur only needs to be redone when root
193changes). 195changes).
196
197=head3 C<load> caching
198
199The C<load> operator itself does not keep images in memory, but as long as
200the image is still in memory, C<load> will use the in-memory image instead
201of loading it freshly from disk.
202
203That means that this expression:
204
205 keep { load "$HOME/path..." }
206
207Not only caches the image in memory, other terminal instances that try to
208C<load> it can reuse that in-memory copy.
194 209
195=head1 REFERENCE 210=head1 REFERENCE
196 211
197=head2 COMMAND LINE SWITCHES 212=head2 COMMAND LINE SWITCHES
198 213
252=item load $path 267=item load $path
253 268
254Loads the image at the given C<$path>. The image is set to plane tiling 269Loads the image at the given C<$path>. The image is set to plane tiling
255mode. 270mode.
256 271
257Loaded images will be cached for one cycle, and shared between temrinals 272If the image is already in memory (e.g. because another terminal instance
258running in the same process (e.g. in C<urxvtd>). 273uses it), then the in-memory copy us returned instead.
259 274
260#=item load_uc $path 275=item load_uc $path
261# 276
262#Load uncached - same as load, but does not cache the image. This function 277Load uncached - same as load, but does not cache the image, which means it
263#is most useufl if you want to optimise a background expression in some 278is I<always> loaded from the filesystem again.
264#way.
265 279
266=cut 280=cut
267 281
268 sub load($) { 282 sub load($) {
269 my ($path) = @_; 283 my ($path) = @_;
323 337
324=item merge $img ... 338=item merge $img ...
325 339
326Takes any number of images and merges them together, creating a single 340Takes any number of images and merges them together, creating a single
327image containing them all. The tiling mode of the first image is used as 341image containing them all. The tiling mode of the first image is used as
328the tiling mdoe of the resulting image. 342the tiling mode of the resulting image.
329 343
330This function is called automatically when an expression returns multiple 344This function is called automatically when an expression returns multiple
331images. 345images.
332 346
333=cut 347=cut
468Using these functions make your expression sensitive to window moves. 482Using these functions make your expression sensitive to window moves.
469 483
470These functions are mainly useful to align images to the root window. 484These functions are mainly useful to align images to the root window.
471 485
472Example: load an image and align it so it looks as if anchored to the 486Example: load an image and align it so it looks as if anchored to the
473background. 487background (that's exactly what C<rootalign> does btw.):
474 488
475 move -TX, -TY, load "mybg.png" 489 move -TX, -TY, keep { load "mybg.png" }
476 490
477=item TW 491=item TW
478 492
479Return the width (C<TW>) and height (C<TH>) of the terminal window (the 493Return the width (C<TW>) and height (C<TH>) of the terminal window (the
480terminal window is the full window by default, and the character area only 494terminal window is the full window by default, and the character area only
486the window size to conserve memory. 500the window size to conserve memory.
487 501
488Example: take the screen background, clip it to the window size, blur it a 502Example: take the screen background, clip it to the window size, blur it a
489bit, align it to the window position and use it as background. 503bit, align it to the window position and use it as background.
490 504
491 clip move -TX, -TY, once { blur 5, root } 505 clip move -TX, -TY, keep { blur 5, root }
492 506
493=cut 507=cut
494 508
495 sub TX() { $frame->[FR_AGAIN]{position} = 1; $x } 509 sub TX() { $frame->[FR_AGAIN]{position} = 1; $x }
496 sub TY() { $frame->[FR_AGAIN]{position} = 1; $y } 510 sub TY() { $frame->[FR_AGAIN]{position} = 1; $y }
510C<$seconds> seconds. 524C<$seconds> seconds.
511 525
512Example: load some image and rotate it according to the time of day (as if it were 526Example: load some image and rotate it according to the time of day (as if it were
513the hour pointer of a clock). Update this image every minute. 527the hour pointer of a clock). Update this image every minute.
514 528
529 again 60;
515 again 60; rotate 50, 50, (now % 86400) * -720 / 86400, scale load "myclock.png" 530 rotate 50, 50, (now % 86400) * -72 / 8640, scale keep { load "myclock.png" }
516 531
517=item counter $seconds 532=item counter $seconds
518 533
519Like C<again>, but also returns an increasing counter value, starting at 534Like C<again>, but also returns an increasing counter value, starting at
5200, which might be useful for some simple animation effects. 5350, which might be useful for some simple animation effects.
557assumed. 572assumed.
558 573
559Example: load an image, blur it, and clip it to the window size to save 574Example: load an image, blur it, and clip it to the window size to save
560memory. 575memory.
561 576
562 clip blur 10, load "mybg.png" 577 clip keep { blur 10, load "mybg.png" }
563 578
564=cut 579=cut
565 580
566 sub clip($;$$;$$) { 581 sub clip($;$$;$$) {
567 my $img = pop; 582 my $img = pop;
661the terminal window (or the box specified by C<$width> and C<$height> if 676the terminal window (or the box specified by C<$width> and C<$height> if
662given). 677given).
663 678
664Example: load an image and center it. 679Example: load an image and center it.
665 680
666 center pad load "mybg.png" 681 center keep { pad load "mybg.png" }
667 682
668=item rootalign $img 683=item rootalign $img
669 684
670Moves the image so that it appears glued to the screen as opposed to the 685Moves the image so that it appears glued to the screen as opposed to the
671window. This gives the illusion of a larger area behind the window. It is 686window. This gives the illusion of a larger area behind the window. It is
672exactly equivalent to C<move -TX, -TY>, that is, it moves the image to the 687exactly equivalent to C<move -TX, -TY>, that is, it moves the image to the
673top left of the screen. 688top left of the screen.
674 689
675Example: load a background image, put it in mirror mode and root align it. 690Example: load a background image, put it in mirror mode and root align it.
676 691
677 rootalign mirror load "mybg.png" 692 rootalign keep { mirror load "mybg.png" }
678 693
679Example: take the screen background and align it, giving the illusion of 694Example: take the screen background and align it, giving the illusion of
680transparency as long as the window isn't in front of other windows. 695transparency as long as the window isn't in front of other windows.
681 696
682 rootalign root 697 rootalign root
707 722
708 sub rootalign($) { 723 sub rootalign($) {
709 move -TX, -TY, $_[0] 724 move -TX, -TY, $_[0]
710 } 725 }
711 726
712=item rotate $center_x, $center_y, $degrees 727=item rotate $center_x, $center_y, $degrees, $img
713 728
714Rotates the image by C<$degrees> degrees, counter-clockwise, around the 729Rotates the image clockwise by C<$degrees> degrees, around the point at
715pointer at C<$center_x> and C<$center_y> (specified as factor of image 730C<$center_x> and C<$center_y> (specified as factor of image width/height).
716width/height).
717 731
718#TODO# new width, height, maybe more operators?
719
720Example: rotate the image by 90 degrees 732Example: rotate the image by 90 degrees around it's center.
733
734 rotate 0.5, 0.5, 90, keep { load "$HOME/mybg.png" }
721 735
722=cut 736=cut
723 737
724 sub rotate($$$$) { 738 sub rotate($$$$) {
725 my $img = pop; 739 my $img = pop;
736 750
737The following operators change the pixels of the image. 751The following operators change the pixels of the image.
738 752
739=over 4 753=over 4
740 754
755=item tint $color, $img
756
757Tints the image in the given colour.
758
759Example: tint the image red.
760
761 tint "red", load "rgb.png"
762
763Example: the same, but specify the colour by component.
764
765 tint [1, 0, 0], load "rgb.png"
766
767=cut
768
769 sub tint($$) {
770 $_[1]->tint ($_[0])
771 }
772
741=item contrast $factor, $img 773=item contrast $factor, $img
742 774
743=item contrast $r, $g, $b, $img 775=item contrast $r, $g, $b, $img
744 776
745=item contrast $r, $g, $b, $a, $img 777=item contrast $r, $g, $b, $a, $img
828Anything that didn't fit any of the other categories, even after applying 860Anything that didn't fit any of the other categories, even after applying
829force and closing our eyes. 861force and closing our eyes.
830 862
831=over 4 863=over 4
832 864
833=item once { ... } 865=item keep { ... }
834 866
835This function takes a code block as argument, that is, one or more 867This operator takes a code block as argument, that is, one or more
836statements enclosed by braces. 868statements enclosed by braces.
837 869
838The trick is that this code block is only evaluated once - future calls 870The trick is that this code block is only evaluated when the outcome
839will simply return the original image (yes, it should only be used with 871changes - on other calls the C<keep> simply returns the image it computed
840images). 872previously (yes, it should only be used with images). Or in other words,
873C<keep> I<caches> the result of the code block so it doesn't need to be
874computed again.
841 875
842This can be extremely useful to avoid redoing the same slow operations 876This can be extremely useful to avoid redoing slow operations - for
843again and again- for example, if your background expression takes the root 877example, if your background expression takes the root background, blurs it
844background, blurs it and then root-aligns it it would have to blur the 878and then root-aligns it it would have to blur the root background on every
845root background on every window move or resize. 879window move or resize.
880
881Another example is C<load>, which can be quite slow.
846 882
847In fact, urxvt itself encloses the whole expression in some kind of 883In fact, urxvt itself encloses the whole expression in some kind of
848C<once> block so it only is reevaluated as required. 884C<keep> block so it only is reevaluated as required.
849 885
850Putting the blur into a C<once> block will make sure the blur is only done 886Putting the blur into a C<keep> block will make sure the blur is only done
851once: 887once, while the C<rootalign> is still done each time the window moves.
852 888
853 rootlign once { blur 10, root } 889 rootlign keep { blur 10, root }
854 890
855This leaves the question of how to force reevaluation of the block, 891This leaves the question of how to force reevaluation of the block,
856in case the root background changes: If expression inside the block 892in case the root background changes: If expression inside the block
857is sensitive to some event (root background changes, window geometry 893is sensitive to some event (root background changes, window geometry
858changes), then it will be reevaluated automatically as needed. 894changes), then it will be reevaluated automatically as needed.
859 895
860=item once_again
861
862Resets all C<once> block as if they had never been called, i.e. on the
863next call they will be reevaluated again.
864
865=cut 896=cut
866 897
867 sub once(&) { 898 sub keep(&) {
868 my $id = $_[0]+0; 899 my $id = $_[0]+0;
869 900
870 local $frame = $self->{frame_cache}{$id} ||= [$frame]; 901 local $frame = $self->{frame_cache}{$id} ||= [$frame];
871 902
872 unless ($frame->[FR_CACHE]) { 903 unless ($frame->[FR_CACHE]) {
879 # clear this frame cache, also for all parents 910 # clear this frame cache, also for all parents
880 for (my $frame = $frame; $frame; $frame = $frame->[0]) { 911 for (my $frame = $frame; $frame; $frame = $frame->[0]) {
881 undef $frame->[FR_CACHE]; 912 undef $frame->[FR_CACHE];
882 } 913 }
883 914
884 unless ($self->{term}) {
885 use Data::Dump;
886 ddx $frame;
887 exit;
888 }
889
890 $self->recalculate; 915 $self->recalculate;
891 }); 916 });
892 }; 917 };
893 918
894 # in scalar context we always return the first original result, which 919 # in scalar context we always return the first original result, which
896 wantarray 921 wantarray
897 ? @{ $frame->[FR_CACHE] } 922 ? @{ $frame->[FR_CACHE] }
898 : $frame->[FR_CACHE][0] 923 : $frame->[FR_CACHE][0]
899 } 924 }
900 925
901 sub once_again() { 926# sub keep_clear() {
902 delete $self->{frame_cache}; 927# delete $self->{frame_cache};
903 } 928# }
904 929
905=back 930=back
906 931
907=cut 932=cut
908 933

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