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Revision 1.73 by sf-exg, Thu Jul 5 20:05:19 2012 UTC

26to be as simple as possible. 26to be as simple as possible.
27 27
28For example, to load an image and scale it to the window size, you would 28For example, to load an image and scale it to the window size, you would
29use: 29use:
30 30
31 urxvt --background-expr 'scale load "/path/to/mybg.png"' 31 urxvt --background-expr 'scale keep { load "/path/to/mybg.png" }'
32 32
33Or specified as a X resource: 33Or specified as a X resource:
34 34
35 URxvt.background-expr: scale load "/path/to/mybg.png" 35 URxvt.background-expr: scale keep { load "/path/to/mybg.png" }
36 36
37=head1 THEORY OF OPERATION 37=head1 THEORY OF OPERATION
38 38
39At startup, just before the window is mapped for the first time, the 39At startup, just before the window is mapped for the first time, the
40expression is evaluated and must yield an image. The image is then 40expression is evaluated and must yield an image. The image is then
53If any of the parameters that the expression relies on changes (when the 53If any of the parameters that the expression relies on changes (when the
54window is moved or resized, its position or size changes; when the root 54window is moved or resized, its position or size changes; when the root
55pixmap is replaced by another one the root background changes; or when the 55pixmap is replaced by another one the root background changes; or when the
56timer elapses), then the expression will be evaluated again. 56timer elapses), then the expression will be evaluated again.
57 57
58For example, an expression such as C<scale load "$HOME/mybg.png"> scales the 58For example, an expression such as C<scale keep { load "$HOME/mybg.png"
59image to the window size, so it relies on the window size and will 59}> scales the image to the window size, so it relies on the window size
60be reevaluated each time it is changed, but not when it moves for 60and will be reevaluated each time it is changed, but not when it moves for
61example. That ensures that the picture always fills the terminal, even 61example. That ensures that the picture always fills the terminal, even
62after its size changes. 62after its size changes.
63 63
64=head2 EXPRESSIONS 64=head2 EXPRESSIONS
65 65
66Expressions are normal Perl expressions, in fact, they are Perl blocks - 66Expressions are normal Perl expressions, in fact, they are Perl blocks -
67which means you could use multiple lines and statements: 67which means you could use multiple lines and statements:
68 68
69 scale keep {
69 again 3600; 70 again 3600;
70 if (localtime now)[6]) { 71 if (localtime now)[6]) {
71 return scale load "$HOME/weekday.png"; 72 return load "$HOME/weekday.png";
72 } else { 73 } else {
73 return scale load "$HOME/sunday.png"; 74 return load "$HOME/sunday.png";
75 }
74 } 76 }
75 77
76This expression is evaluated once per hour. It will set F<sunday.png> as 78This inner expression is evaluated once per hour (and whenever the
79terminal window is resized). It sets F<sunday.png> as background on
77background on Sundays, and F<weekday.png> on all other days. 80Sundays, and F<weekday.png> on all other days.
78 81
79Fortunately, we expect that most expressions will be much simpler, with 82Fortunately, we expect that most expressions will be much simpler, with
80little Perl knowledge needed. 83little Perl knowledge needed.
81 84
82Basically, you always start with a function that "generates" an image 85Basically, you always start with a function that "generates" an image
115horizontal and vertical dimensions. For example, this halves the image 118horizontal and vertical dimensions. For example, this halves the image
116width and doubles the image height: 119width and doubles the image height:
117 120
118 scale 0.5, 2, load "$HOME/mypic.png" 121 scale 0.5, 2, load "$HOME/mypic.png"
119 122
120Other effects than scaling are also readily available, for example, you can 123IF you try out these expressions, you might suffer from some sluggishness,
121tile the image to fill the whole window, instead of resizing it: 124because each time the terminal is resized, it loads the PNG image again
125and scales it. Scaling is usually fast (and unavoidable), but loading the
126image can be quite time consuming. This is where C<keep> comes in handy:
122 127
128 scale 0.5, 2, keep { load "$HOME/mypic.png" }
129
130The C<keep> operator executes all the statements inside the braces only
131once, or when it thinks the outcome might change. In other cases it
132returns the last value computed by the brace block.
133
134This means that the C<load> is only executed once, which makes it much
135faster, but also means that more memory is being used, because the loaded
136image must be kept in memory at all times. In this expression, the
137trade-off is likely worth it.
138
139But back to effects: Other effects than scaling are also readily
140available, for example, you can tile the image to fill the whole window,
141instead of resizing it:
142
123 tile load "$HOME/mypic.png" 143 tile keep { load "$HOME/mypic.png" }
124 144
125In fact, images returned by C<load> are in C<tile> mode by default, so the C<tile> operator 145In fact, images returned by C<load> are in C<tile> mode by default, so the
126is kind of superfluous. 146C<tile> operator is kind of superfluous.
127 147
128Another common effect is to mirror the image, so that the same edges touch: 148Another common effect is to mirror the image, so that the same edges
149touch:
129 150
130 mirror load "$HOME/mypic.png" 151 mirror keep { load "$HOME/mypic.png" }
131 152
132This is also a typical background expression: 153Another common background expression is:
133 154
134 rootalign root 155 rootalign root
135 156
136It first takes a snapshot of the screen background image, and then 157This one first takes a snapshot of the screen background image, and then
137moves it to the upper left corner of the screen - the result is 158moves it to the upper left corner of the screen (as opposed to the upper
138pseudo-transparency, as the image seems to be static while the window is 159left corner of the terminal window)- the result is pseudo-transparency:
139moved around. 160the image seems to be static while the window is moved around.
140 161
141=head2 CYCLES AND CACHING 162=head2 COLOUR SPECIFICATIONS
142 163
143As has been mentioned before, the expression might be evaluated multiple 164Whenever an operator expects a "colour", then this can be specified in one
144times. Each time the expression is reevaluated, a new cycle is said to 165of two ways: Either as string with an X11 colour specification, such as:
145have begun. Many operators cache their results till the next cycle.
146 166
147For example, the C<load> operator keeps a copy of the image. If it is 167 "red" # named colour
148asked to load the same image on the next cycle it will not load it again, 168 "#f00" # simple rgb
149but return the cached copy. 169 "[50]red" # red with 50% alpha
170 "TekHVC:300/50/50" # anything goes
150 171
151This only works for one cycle though, so as long as you load the same 172OR as an array reference with one, three or four components:
152image every time, it will always be cached, but when you load a different
153image, it will forget about the first one.
154 173
155This allows you to either speed things up by keeping multiple images in 174 [0.5] # 50% gray, 100% alpha
156memory, or conserve memory by loading images more often. 175 [0.5, 0, 0] # dark red, no green or blur, 100% alpha
176 [0.5, 0, 0, 0.7] # same with explicit 70% alpha
157 177
158For example, you can keep two images in memory and use a random one like 178=head2 CACHING AND SENSITIVITY
159this:
160 179
161 my $img1 = load "img1.png"; 180Since some operations (such as C<load> and C<blur>) can take a long time,
162 my $img2 = load "img2.png"; 181caching results can be very important for a smooth operation. Caching can
163 (0.5 > rand) ? $img1 : $img2 182also be useful to reduce memory usage, though, for example, when an image
183is cached by C<load>, it could be shared by multiple terminal windows
184running inside urxvtd.
164 185
165Since both images are "loaded" every time the expression is evaluated, 186=head3 C<keep { ... }> caching
166they are always kept in memory. Contrast this version:
167 187
168 my $path1 = "img1.png"; 188The most important way to cache expensive operations is to use C<keep {
169 my $path2 = "img2.png"; 189... }>. The C<keep> operator takes a block of multiple statements enclosed
170 load ((0.5 > rand) ? $path1 : $path2) 190by C<{}> and keeps the return value in memory.
171 191
172Here, a path is selected randomly, and load is only called for one image, 192An expression can be "sensitive" to various external events, such as
173so keeps only one image in memory. If, on the next evaluation, luck 193scaling or moving the window, root background changes and timers. Simply
174decides to use the other path, then it will have to load that image again. 194using an expression (such as C<scale> without parameters) that depends on
195certain changing values (called "variables"), or using those variables
196directly, will make an expression sensitive to these events - for example,
197using C<scale> or C<TW> will make the expression sensitive to the terminal
198size, and thus to resizing events.
199
200When such an event happens, C<keep> will automatically trigger a
201reevaluation of the whole expression with the new value of the expression.
202
203C<keep> is most useful for expensive operations, such as C<blur>:
204
205 rootalign keep { blur 20, root }
206
207This makes a blurred copy of the root background once, and on subsequent
208calls, just root-aligns it. Since C<blur> is usually quite slow and
209C<rootalign> is quite fast, this trades extra memory (for the cached
210blurred pixmap) with speed (blur only needs to be redone when root
211changes).
212
213=head3 C<load> caching
214
215The C<load> operator itself does not keep images in memory, but as long as
216the image is still in memory, C<load> will use the in-memory image instead
217of loading it freshly from disk.
218
219That means that this expression:
220
221 keep { load "$HOME/path..." }
222
223Not only caches the image in memory, other terminal instances that try to
224C<load> it can reuse that in-memory copy.
175 225
176=head1 REFERENCE 226=head1 REFERENCE
177 227
178=head2 COMMAND LINE SWITCHES 228=head2 COMMAND LINE SWITCHES
179 229
204 254
205=cut 255=cut
206 256
207our %_IMG_CACHE; 257our %_IMG_CACHE;
208our $HOME; 258our $HOME;
209our ($self, $old, $new); 259our ($self, $frame);
210our ($x, $y, $w, $h); 260our ($x, $y, $w, $h);
211 261
212# enforce at least this interval between updates 262# enforce at least this interval between updates
213our $MIN_INTERVAL = 6/59.951; 263our $MIN_INTERVAL = 6/59.951;
214 264
215{ 265{
216 package urxvt::bgdsl; # background language 266 package urxvt::bgdsl; # background language
267
268 sub FR_PARENT() { 0 } # parent frame, if any - must be #0
269 sub FR_CACHE () { 1 } # cached values
270 sub FR_AGAIN () { 2 } # what this expr is sensitive to
271 sub FR_STATE () { 3 } # watchers etc.
217 272
218 use List::Util qw(min max sum shuffle); 273 use List::Util qw(min max sum shuffle);
219 274
220=head2 PROVIDERS/GENERATORS 275=head2 PROVIDERS/GENERATORS
221 276
228=item load $path 283=item load $path
229 284
230Loads the image at the given C<$path>. The image is set to plane tiling 285Loads the image at the given C<$path>. The image is set to plane tiling
231mode. 286mode.
232 287
233Loaded images will be cached for one cycle, and shared between temrinals 288If the image is already in memory (e.g. because another terminal instance
234running in the same process (e.g. in C<urxvtd>). 289uses it), then the in-memory copy us returned instead.
235 290
236=item load_uc $path 291=item load_uc $path
237 292
238Load uncached - same as load, but does not cache the image. This function 293Load uncached - same as load, but does not cache the image, which means it
239is most useufl if you want to optimise a background expression in some 294is I<always> loaded from the filesystem again, even if another copy of it
240way. 295is in memory at the time.
241 296
242=cut 297=cut
243 298
244 sub load_uc($) { 299 sub load_uc($) {
300 $self->new_img_from_file ($_[0])
301 }
302
303 sub load($) {
245 my ($path) = @_; 304 my ($path) = @_;
246 305
247 $_IMG_CACHE{$path} || do { 306 $_IMG_CACHE{$path} || do {
248 my $img = $self->new_img_from_file ($path); 307 my $img = load_uc $path;
249 Scalar::Util::weaken ($_IMG_CACHE{$path} = $img); 308 Scalar::Util::weaken ($_IMG_CACHE{$path} = $img);
250 $img 309 $img
251 } 310 }
252 } 311 }
253 312
254 sub load($) {
255 my ($path) = @_;
256
257 $new->{load}{$path} = $old->{load}{$path} || load_uc $path;
258 }
259
260=item root 313=item root
261 314
262Returns the root window pixmap, that is, hopefully, the background image 315Returns the root window pixmap, that is, hopefully, the background image
263of your screen. The image is set to extend mode. 316of your screen.
264 317
265This function makes your expression root sensitive, that means it will be 318This function makes your expression root sensitive, that means it will be
266reevaluated when the bg image changes. 319reevaluated when the bg image changes.
267 320
268=cut 321=cut
269 322
270 sub root() { 323 sub root() {
271 $new->{again}{rootpmap} = 1; 324 $frame->[FR_AGAIN]{rootpmap} = 1;
272 $self->new_img_from_root 325 $self->new_img_from_root
273 } 326 }
274 327
275=item solid $colour 328=item solid $colour
276 329
285=cut 338=cut
286 339
287 sub solid($;$$) { 340 sub solid($;$$) {
288 my $colour = pop; 341 my $colour = pop;
289 342
290 my $img = $self->new_img (urxvt::PictStandardARGB32, $_[0] || 1, $_[1] || 1); 343 my $img = $self->new_img (urxvt::PictStandardARGB32, 0, 0, $_[0] || 1, $_[1] || 1);
291 $img->fill ($colour); 344 $img->fill ($colour);
292 $img 345 $img
293 } 346 }
294 347
295=item clone $img 348=item clone $img
304 } 357 }
305 358
306=item merge $img ... 359=item merge $img ...
307 360
308Takes any number of images and merges them together, creating a single 361Takes any number of images and merges them together, creating a single
309image containing them all. 362image containing them all. The tiling mode of the first image is used as
363the tiling mode of the resulting image.
364
365This function is called automatically when an expression returns multiple
366images.
310 367
311=cut 368=cut
312 369
313 sub merge(@) { 370 sub merge(@) {
371 return $_[0] unless $#_;
372
314 # rather annoyingly clumsy, but optimisation is for another time 373 # rather annoyingly clumsy, but optimisation is for another time
315 374
316 my $x0 = 1e9; 375 my $x0 = +1e9;
317 my $y0 = 1e9; 376 my $y0 = +1e9;
318 my $x1 = -1e9; 377 my $x1 = -1e9;
319 my $y1 = -1e9; 378 my $y1 = -1e9;
320 379
321 for (@_) { 380 for (@_) {
322 my ($x, $y, $w, $h) = $_->geometry; 381 my ($x, $y, $w, $h) = $_->geometry;
325 $y0 = $y if $y0 > $y; 384 $y0 = $y if $y0 > $y;
326 385
327 $x += $w; 386 $x += $w;
328 $y += $h; 387 $y += $h;
329 388
330 $x1 = $x if $x1 > $x; 389 $x1 = $x if $x1 < $x;
331 $y1 = $y if $y1 > $y; 390 $y1 = $y if $y1 < $y;
332 } 391 }
333 392
334 my $base = $self->new_img ($x0, $y0, $x1 - $x0, $y1 - $y0); 393 my $base = $self->new_img (urxvt::PictStandardARGB32, $x0, $y0, $x1 - $x0, $y1 - $y0);
394 $base->repeat_mode ($_[0]->repeat_mode);
335 $base->fill ([0, 0, 0, 0]); 395 $base->fill ([0, 0, 0, 0]);
336 396
337 $base->blend (1., $_) 397 $base->draw ($_)
338 for @_; 398 for @_;
339 399
340 $base 400 $base
341 } 401 }
342 402
443Using these functions make your expression sensitive to window moves. 503Using these functions make your expression sensitive to window moves.
444 504
445These functions are mainly useful to align images to the root window. 505These functions are mainly useful to align images to the root window.
446 506
447Example: load an image and align it so it looks as if anchored to the 507Example: load an image and align it so it looks as if anchored to the
448background. 508background (that's exactly what C<rootalign> does btw.):
449 509
450 move -TX, -TY, load "mybg.png" 510 move -TX, -TY, keep { load "mybg.png" }
451 511
452=item TW 512=item TW
453 513
454Return the width (C<TW>) and height (C<TH>) of the terminal window (the 514Return the width (C<TW>) and height (C<TH>) of the terminal window (the
455terminal window is the full window by default, and the character area only 515terminal window is the full window by default, and the character area only
461the window size to conserve memory. 521the window size to conserve memory.
462 522
463Example: take the screen background, clip it to the window size, blur it a 523Example: take the screen background, clip it to the window size, blur it a
464bit, align it to the window position and use it as background. 524bit, align it to the window position and use it as background.
465 525
466 clip move -TX, -TY, once { blur 5, root } 526 clip move -TX, -TY, keep { blur 5, root }
467 527
468=cut 528=cut
469 529
470 sub TX() { $new->{again}{position} = 1; $x } 530 sub TX() { $frame->[FR_AGAIN]{position} = 1; $x }
471 sub TY() { $new->{again}{position} = 1; $y } 531 sub TY() { $frame->[FR_AGAIN]{position} = 1; $y }
472 sub TW() { $new->{again}{size} = 1; $w } 532 sub TW() { $frame->[FR_AGAIN]{size} = 1; $w }
473 sub TH() { $new->{again}{size} = 1; $h } 533 sub TH() { $frame->[FR_AGAIN]{size} = 1; $h }
474 534
475=item now 535=item now
476 536
477Returns the current time as (fractional) seconds since the epoch. 537Returns the current time as (fractional) seconds since the epoch.
478 538
485C<$seconds> seconds. 545C<$seconds> seconds.
486 546
487Example: load some image and rotate it according to the time of day (as if it were 547Example: load some image and rotate it according to the time of day (as if it were
488the hour pointer of a clock). Update this image every minute. 548the hour pointer of a clock). Update this image every minute.
489 549
550 again 60;
490 again 60; rotate 50, 50, (now % 86400) * -720 / 86400, scale load "myclock.png" 551 rotate 50, 50, (now % 86400) * -72 / 8640, scale keep { load "myclock.png" }
491 552
492=item counter $seconds 553=item counter $seconds
493 554
494Like C<again>, but also returns an increasing counter value, starting at 555Like C<again>, but also returns an increasing counter value, starting at
4950, which might be useful for some simple animation effects. 5560, which might be useful for some simple animation effects.
497=cut 558=cut
498 559
499 sub now() { urxvt::NOW } 560 sub now() { urxvt::NOW }
500 561
501 sub again($) { 562 sub again($) {
502 $new->{again}{time} = $_[0]; 563 $frame->[FR_AGAIN]{time} = $_[0];
503 } 564 }
504 565
505 sub counter($) { 566 sub counter($) {
506 $new->{again}{time} = $_[0]; 567 $frame->[FR_AGAIN]{time} = $_[0];
507 $self->{counter} + 0 568 $frame->[FR_STATE]{counter} + 0
508 } 569 }
509 570
510=back 571=back
511 572
512=head2 SHAPE CHANGING OPERATORS 573=head2 SHAPE CHANGING OPERATORS
532assumed. 593assumed.
533 594
534Example: load an image, blur it, and clip it to the window size to save 595Example: load an image, blur it, and clip it to the window size to save
535memory. 596memory.
536 597
537 clip blur 10, load "mybg.png" 598 clip keep { blur 10, load "mybg.png" }
538 599
539=cut 600=cut
540 601
541 sub clip($;$$;$$) { 602 sub clip($;$$;$$) {
542 my $img = pop; 603 my $img = pop;
636the terminal window (or the box specified by C<$width> and C<$height> if 697the terminal window (or the box specified by C<$width> and C<$height> if
637given). 698given).
638 699
639Example: load an image and center it. 700Example: load an image and center it.
640 701
641 center pad load "mybg.png" 702 center keep { pad load "mybg.png" }
642 703
643=item rootalign $img 704=item rootalign $img
644 705
645Moves the image so that it appears glued to the screen as opposed to the 706Moves the image so that it appears glued to the screen as opposed to the
646window. This gives the illusion of a larger area behind the window. It is 707window. This gives the illusion of a larger area behind the window. It is
647exactly equivalent to C<move -TX, -TY>, that is, it moves the image to the 708exactly equivalent to C<move -TX, -TY>, that is, it moves the image to the
648top left of the screen. 709top left of the screen.
649 710
650Example: load a background image, put it in mirror mode and root align it. 711Example: load a background image, put it in mirror mode and root align it.
651 712
652 rootalign mirror load "mybg.png" 713 rootalign keep { mirror load "mybg.png" }
653 714
654Example: take the screen background and align it, giving the illusion of 715Example: take the screen background and align it, giving the illusion of
655transparency as long as the window isn't in front of other windows. 716transparency as long as the window isn't in front of other windows.
656 717
657 rootalign root 718 rootalign root
682 743
683 sub rootalign($) { 744 sub rootalign($) {
684 move -TX, -TY, $_[0] 745 move -TX, -TY, $_[0]
685 } 746 }
686 747
687=item rotate $center_x, $center_y, $degrees 748=item rotate $center_x, $center_y, $degrees, $img
688 749
689Rotates the image by C<$degrees> degrees, counter-clockwise, around the 750Rotates the image clockwise by C<$degrees> degrees, around the point at
690pointer at C<$center_x> and C<$center_y> (specified as factor of image 751C<$center_x> and C<$center_y> (specified as factor of image width/height).
691width/height).
692 752
693#TODO# new width, height, maybe more operators?
694
695Example: rotate the image by 90 degrees 753Example: rotate the image by 90 degrees around it's center.
754
755 rotate 0.5, 0.5, 90, keep { load "$HOME/mybg.png" }
696 756
697=cut 757=cut
698 758
699 sub rotate($$$$) { 759 sub rotate($$$$) {
700 my $img = pop; 760 my $img = pop;
701 $img->rotate ( 761 $img->rotate (
702 $_[0] * $img->w, 762 $_[0] * ($img->w + $img->x),
703 $_[1] * $img->h, 763 $_[1] * ($img->h + $img->y),
704 $_[2] * (3.14159265 / 180), 764 $_[2] * (3.14159265 / 180),
705 ) 765 )
706 } 766 }
707 767
708=back 768=back
710=head2 COLOUR MODIFICATIONS 770=head2 COLOUR MODIFICATIONS
711 771
712The following operators change the pixels of the image. 772The following operators change the pixels of the image.
713 773
714=over 4 774=over 4
775
776=item tint $color, $img
777
778Tints the image in the given colour.
779
780Example: tint the image red.
781
782 tint "red", load "rgb.png"
783
784Example: the same, but specify the colour by component.
785
786 tint [1, 0, 0], load "rgb.png"
787
788=cut
789
790 sub tint($$) {
791 $_[1]->tint ($_[0])
792 }
715 793
716=item contrast $factor, $img 794=item contrast $factor, $img
717 795
718=item contrast $r, $g, $b, $img 796=item contrast $r, $g, $b, $img
719 797
803Anything that didn't fit any of the other categories, even after applying 881Anything that didn't fit any of the other categories, even after applying
804force and closing our eyes. 882force and closing our eyes.
805 883
806=over 4 884=over 4
807 885
808=item once { ... } 886=item keep { ... }
809 887
810This function takes a code block as argument, that is, one or more 888This operator takes a code block as argument, that is, one or more
811statements enclosed by braces. 889statements enclosed by braces.
812 890
813The trick is that this code block is only evaluated once - future calls 891The trick is that this code block is only evaluated when the outcome
814will simply return the original image (yes, it should only be used with 892changes - on other calls the C<keep> simply returns the image it computed
815images). 893previously (yes, it should only be used with images). Or in other words,
894C<keep> I<caches> the result of the code block so it doesn't need to be
895computed again.
816 896
817This can be extremely useful to avoid redoign the same slow operations 897This can be extremely useful to avoid redoing slow operations - for
818again and again- for example, if your background expression takes the root 898example, if your background expression takes the root background, blurs it
819background, blurs it and then root-aligns it it would have to blur the 899and then root-aligns it it would have to blur the root background on every
820root background on every window move or resize. 900window move or resize.
821 901
902Another example is C<load>, which can be quite slow.
903
904In fact, urxvt itself encloses the whole expression in some kind of
905C<keep> block so it only is reevaluated as required.
906
822Putting the blur into a C<once> block will make sure the blur is only done 907Putting the blur into a C<keep> block will make sure the blur is only done
823once: 908once, while the C<rootalign> is still done each time the window moves.
824 909
825 rootlign once { blur 10, root } 910 rootalign keep { blur 10, root }
826 911
827This leaves the question of how to force reevaluation of the block, in 912This leaves the question of how to force reevaluation of the block,
828case the root background changes: Right now, all once blocks forget that 913in case the root background changes: If expression inside the block
829they ahve been executed before each time the root background changes (if 914is sensitive to some event (root background changes, window geometry
830the expression is sensitive to that) or when C<once_again> is called. 915changes), then it will be reevaluated automatically as needed.
831 916
832=item once_again
833
834Resets all C<once> block as if they had never been called, i.e. on the
835next call they will be reevaluated again.
836
837=cut 917=cut
838 918
839 sub once(&) { 919 sub keep(&) {
840 my $once = $self->{once_cache}{$_[0]+0} ||= do { 920 my $id = $_[0]+0;
841 local $new->{again}; 921
842 my @res = $_[0](); 922 local $frame = $self->{frame_cache}{$id} ||= [$frame];
843 [$new->{again}, \@res] 923
924 unless ($frame->[FR_CACHE]) {
925 $frame->[FR_CACHE] = [ $_[0]() ];
926
927 my $self = $self;
928 my $frame = $frame;
929 Scalar::Util::weaken $frame;
930 $self->compile_frame ($frame, sub {
931 # clear this frame cache, also for all parents
932 for (my $frame = $frame; $frame; $frame = $frame->[0]) {
933 undef $frame->[FR_CACHE];
934 }
935
936 $self->recalculate;
844 }; 937 });
845
846 $new->{again} = {
847 %{ $new->{again} },
848 %{ $once->[0] }
849 }; 938 };
850 939
851 # in scalar context we always return the first original result, which 940 # in scalar context we always return the first original result, which
852 # is not quite how perl works. 941 # is not quite how perl works.
853 wantarray 942 wantarray
854 ? @{ $once->[1] } 943 ? @{ $frame->[FR_CACHE] }
855 : $once->[1][0] 944 : $frame->[FR_CACHE][0]
945 }
946
947# sub keep_clear() {
948# delete $self->{frame_cache};
856 } 949# }
857
858 sub once_again() {
859 delete $self->{once_cache};
860 }
861 950
862=back 951=back
863 952
864=cut 953=cut
865 954
866} 955}
867 956
868sub parse_expr { 957sub parse_expr {
869 my $expr = eval "sub {\npackage urxvt::bgdsl;\n#line 0 'background expression'\n$_[0]\n}"; 958 my $expr = eval
959 "sub {\n"
960 . "package urxvt::bgdsl;\n"
961 . "#line 0 'background expression'\n"
962 . "$_[0]\n"
963 . "}";
870 die if $@; 964 die if $@;
871 $expr 965 $expr
872} 966}
873 967
874# compiles a parsed expression 968# compiles a parsed expression
875sub set_expr { 969sub set_expr {
876 my ($self, $expr) = @_; 970 my ($self, $expr) = @_;
877 971
972 $self->{root} = [];
878 $self->{expr} = $expr; 973 $self->{expr} = $expr;
879 $self->recalculate; 974 $self->recalculate;
975}
976
977# takes a hash of sensitivity indicators and installs watchers
978sub compile_frame {
979 my ($self, $frame, $cb) = @_;
980
981 my $state = $frame->[urxvt::bgdsl::FR_STATE] ||= {};
982 my $again = $frame->[urxvt::bgdsl::FR_AGAIN];
983
984 # don't keep stuff alive
985 Scalar::Util::weaken $state;
986
987 if ($again->{nested}) {
988 $state->{nested} = 1;
989 } else {
990 delete $state->{nested};
991 }
992
993 if (my $interval = $again->{time}) {
994 $state->{time} = [$interval, urxvt::timer->new->after ($interval)->interval ($interval)]
995 if $state->{time}[0] != $interval;
996
997 # callback *might* have changed, although we could just rule that out
998 $state->{time}[1]->cb (sub {
999 ++$state->{counter};
1000 $cb->();
1001 });
1002 } else {
1003 delete $state->{time};
1004 }
1005
1006 if ($again->{position}) {
1007 $state->{position} = $self->on (position_change => $cb);
1008 } else {
1009 delete $state->{position};
1010 }
1011
1012 if ($again->{size}) {
1013 $state->{size} = $self->on (size_change => $cb);
1014 } else {
1015 delete $state->{size};
1016 }
1017
1018 if ($again->{rootpmap}) {
1019 $state->{rootpmap} = $self->on (rootpmap_change => $cb);
1020 } else {
1021 delete $state->{rootpmap};
1022 }
880} 1023}
881 1024
882# evaluate the current bg expression 1025# evaluate the current bg expression
883sub recalculate { 1026sub recalculate {
884 my ($arg_self) = @_; 1027 my ($arg_self) = @_;
894 1037
895 $arg_self->{next_refresh} = urxvt::NOW + $MIN_INTERVAL; 1038 $arg_self->{next_refresh} = urxvt::NOW + $MIN_INTERVAL;
896 1039
897 # set environment to evaluate user expression 1040 # set environment to evaluate user expression
898 1041
899 local $self = $arg_self; 1042 local $self = $arg_self;
900
901 local $HOME = $ENV{HOME}; 1043 local $HOME = $ENV{HOME};
902 local $old = $self->{state}; 1044 local $frame = [];
903 local $new = my $state = $self->{state} = {};
904 1045
905 ($x, $y, $w, $h) =
906 $self->background_geometry ($self->{border}); 1046 ($x, $y, $w, $h) = $self->background_geometry ($self->{border});
907 1047
908 # evaluate user expression 1048 # evaluate user expression
909 1049
910 my $img = eval { $self->{expr}->() }; 1050 my @img = eval { $self->{expr}->() };
911 warn $@ if $@;#d# 1051 die $@ if $@;
912 die "background-expr did not return an image.\n" if !UNIVERSAL::isa $img, "urxvt::img"; 1052 die "background-expr did not return anything.\n" unless @img;
1053 die "background-expr: expected image(s), got something else.\n"
1054 if grep { !UNIVERSAL::isa $_, "urxvt::img" } @img;
1055
1056 my $img = urxvt::bgdsl::merge @img;
1057
1058 $frame->[FR_AGAIN]{size} = 1
1059 if $img->repeat_mode != urxvt::RepeatNormal;
913 1060
914 # if the expression is sensitive to external events, prepare reevaluation then 1061 # if the expression is sensitive to external events, prepare reevaluation then
915 1062 $self->compile_frame ($frame, sub { $arg_self->recalculate });
916 my $again = delete $state->{again};
917
918 $again->{size} = 1
919 if $img->repeat_mode != urxvt::RepeatNormal;
920
921 if (my $again = $again->{time}) {
922 my $self = $self;
923 $state->{timer} = $again == $old->{again}
924 ? $old->{timer}
925 : urxvt::timer->new->after ($again)->interval ($again)->cb (sub {
926 ++$self->{counter};
927 $self->recalculate
928 });
929 }
930
931 if ($again->{position}) {
932 $self->enable (position_change => sub { $_[0]->recalculate });
933 } else {
934 $self->disable ("position_change");
935 }
936
937 if ($again->{size}) {
938 $self->enable (size_change => sub { $_[0]->recalculate });
939 } else {
940 $self->disable ("size_change");
941 }
942
943 if ($again->{rootpmap}) {
944 $self->enable (rootpmap_change => sub {
945 delete $_[0]{once_cache}; # this will override once-block values from
946 $_[0]->recalculate;
947 });
948 } else {
949 $self->disable ("rootpmap_change");
950 }
951 1063
952 # clear stuff we no longer need 1064 # clear stuff we no longer need
953 1065
954 %$old = (); 1066# unless (%{ $frame->[FR_STATE] }) {
955
956 unless (%$again) {
957 delete $self->{state}; 1067# delete $self->{state};
958 delete $self->{expr}; 1068# delete $self->{expr};
959 } 1069# }
960 1070
961 # set background pixmap 1071 # set background pixmap
962 1072
963 $self->set_background ($img, $self->{border}); 1073 $self->set_background ($img, $self->{border});
964 $self->scr_recolour (0); 1074 $self->scr_recolour (0);

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