ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/rxvt-unicode/src/perl/background
(Generate patch)

Comparing rxvt-unicode/src/perl/background (file contents):
Revision 1.62 by root, Sun Jun 17 21:58:18 2012 UTC vs.
Revision 1.81 by sf-exg, Wed Oct 24 11:20:28 2012 UTC

4#:META:X_RESOURCE:%.border:boolean:respect the terminal border 4#:META:X_RESOURCE:%.border:boolean:respect the terminal border
5#:META:X_RESOURCE:%.interval:seconds:minimum time between updates 5#:META:X_RESOURCE:%.interval:seconds:minimum time between updates
6 6
7=head1 NAME 7=head1 NAME
8 8
9 background - manage terminal background 9background - manage terminal background
10 10
11=head1 SYNOPSIS 11=head1 SYNOPSIS
12 12
13 urxvt --background-expr 'background expression' 13 urxvt --background-expr 'background expression'
14 --background-border 14 --background-border
15 --background-interval seconds 15 --background-interval seconds
16 16
17=head1 QUICK AND DIRTY CHEAT SHEET
18
19Just load a random jpeg image and tile the background with it without
20scaling or anything else:
21
22 load "/path/to/img.jpg"
23
24The same, but use mirroring/reflection instead of tiling:
25
26 mirror load "/path/to/img.jpg"
27
28Load an image and scale it to exactly fill the terminal window:
29
30 scale keep { load "/path/to/img.jpg" }
31
32Implement pseudo-transparency by using a suitably-aligned root pixmap
33as window background:
34
35 rootalign root
36
37Likewise, but keep a blurred copy:
38
39 rootalign keep { blur 10, root }
40
17=head1 DESCRIPTION 41=head1 DESCRIPTION
18 42
19This extension manages the terminal background by creating a picture that 43This extension manages the terminal background by creating a picture that
20is behind the text, replacing the normal background colour. 44is behind the text, replacing the normal background colour.
21 45
26to be as simple as possible. 50to be as simple as possible.
27 51
28For example, to load an image and scale it to the window size, you would 52For example, to load an image and scale it to the window size, you would
29use: 53use:
30 54
31 urxvt --background-expr 'scale load "/path/to/mybg.png"' 55 urxvt --background-expr 'scale keep { load "/path/to/mybg.png" }'
32 56
33Or specified as a X resource: 57Or specified as a X resource:
34 58
35 URxvt.background-expr: scale load "/path/to/mybg.png" 59 URxvt.background-expr: scale keep { load "/path/to/mybg.png" }
36 60
37=head1 THEORY OF OPERATION 61=head1 THEORY OF OPERATION
38 62
39At startup, just before the window is mapped for the first time, the 63At startup, just before the window is mapped for the first time, the
40expression is evaluated and must yield an image. The image is then 64expression is evaluated and must yield an image. The image is then
53If any of the parameters that the expression relies on changes (when the 77If any of the parameters that the expression relies on changes (when the
54window is moved or resized, its position or size changes; when the root 78window is moved or resized, its position or size changes; when the root
55pixmap is replaced by another one the root background changes; or when the 79pixmap is replaced by another one the root background changes; or when the
56timer elapses), then the expression will be evaluated again. 80timer elapses), then the expression will be evaluated again.
57 81
58For example, an expression such as C<scale load "$HOME/mybg.png"> scales the 82For example, an expression such as C<scale keep { load "$HOME/mybg.png"
59image to the window size, so it relies on the window size and will 83}> scales the image to the window size, so it relies on the window size
60be reevaluated each time it is changed, but not when it moves for 84and will be reevaluated each time it is changed, but not when it moves for
61example. That ensures that the picture always fills the terminal, even 85example. That ensures that the picture always fills the terminal, even
62after its size changes. 86after its size changes.
63 87
64=head2 EXPRESSIONS 88=head2 EXPRESSIONS
65 89
66Expressions are normal Perl expressions, in fact, they are Perl blocks - 90Expressions are normal Perl expressions, in fact, they are Perl blocks -
67which means you could use multiple lines and statements: 91which means you could use multiple lines and statements:
68 92
93 scale keep {
69 again 3600; 94 again 3600;
70 if (localtime now)[6]) { 95 if (localtime now)[6]) {
71 return scale load "$HOME/weekday.png"; 96 return load "$HOME/weekday.png";
72 } else { 97 } else {
73 return scale load "$HOME/sunday.png"; 98 return load "$HOME/sunday.png";
99 }
74 } 100 }
75 101
76This expression is evaluated once per hour. It will set F<sunday.png> as 102This inner expression is evaluated once per hour (and whenever the
103terminal window is resized). It sets F<sunday.png> as background on
77background on Sundays, and F<weekday.png> on all other days. 104Sundays, and F<weekday.png> on all other days.
78 105
79Fortunately, we expect that most expressions will be much simpler, with 106Fortunately, we expect that most expressions will be much simpler, with
80little Perl knowledge needed. 107little Perl knowledge needed.
81 108
82Basically, you always start with a function that "generates" an image 109Basically, you always start with a function that "generates" an image
115horizontal and vertical dimensions. For example, this halves the image 142horizontal and vertical dimensions. For example, this halves the image
116width and doubles the image height: 143width and doubles the image height:
117 144
118 scale 0.5, 2, load "$HOME/mypic.png" 145 scale 0.5, 2, load "$HOME/mypic.png"
119 146
120Other effects than scaling are also readily available, for example, you can 147IF you try out these expressions, you might suffer from some sluggishness,
121tile the image to fill the whole window, instead of resizing it: 148because each time the terminal is resized, it loads the PNG image again
149and scales it. Scaling is usually fast (and unavoidable), but loading the
150image can be quite time consuming. This is where C<keep> comes in handy:
122 151
152 scale 0.5, 2, keep { load "$HOME/mypic.png" }
153
154The C<keep> operator executes all the statements inside the braces only
155once, or when it thinks the outcome might change. In other cases it
156returns the last value computed by the brace block.
157
158This means that the C<load> is only executed once, which makes it much
159faster, but also means that more memory is being used, because the loaded
160image must be kept in memory at all times. In this expression, the
161trade-off is likely worth it.
162
163But back to effects: Other effects than scaling are also readily
164available, for example, you can tile the image to fill the whole window,
165instead of resizing it:
166
123 tile load "$HOME/mypic.png" 167 tile keep { load "$HOME/mypic.png" }
124 168
125In fact, images returned by C<load> are in C<tile> mode by default, so the C<tile> operator 169In fact, images returned by C<load> are in C<tile> mode by default, so the
126is kind of superfluous. 170C<tile> operator is kind of superfluous.
127 171
128Another common effect is to mirror the image, so that the same edges touch: 172Another common effect is to mirror the image, so that the same edges
173touch:
129 174
130 mirror load "$HOME/mypic.png" 175 mirror keep { load "$HOME/mypic.png" }
131 176
132This is also a typical background expression: 177Another common background expression is:
133 178
134 rootalign root 179 rootalign root
135 180
136It first takes a snapshot of the screen background image, and then 181This one first takes a snapshot of the screen background image, and then
137moves it to the upper left corner of the screen - the result is 182moves it to the upper left corner of the screen (as opposed to the upper
138pseudo-transparency, as the image seems to be static while the window is 183left corner of the terminal window)- the result is pseudo-transparency:
139moved around. 184the image seems to be static while the window is moved around.
140 185
141=head2 CYCLES AND CACHING 186=head2 COLOUR SPECIFICATIONS
142 187
143As has been mentioned before, the expression might be evaluated multiple 188Whenever an operator expects a "colour", then this can be specified in one
144times. Each time the expression is reevaluated, a new cycle is said to 189of two ways: Either as string with an X11 colour specification, such as:
145have begun. Many operators cache their results till the next cycle.
146 190
147For example, the C<load> operator keeps a copy of the image. If it is 191 "red" # named colour
148asked to load the same image on the next cycle it will not load it again, 192 "#f00" # simple rgb
149but return the cached copy. 193 "[50]red" # red with 50% alpha
194 "TekHVC:300/50/50" # anything goes
150 195
151This only works for one cycle though, so as long as you load the same 196OR as an array reference with one, three or four components:
152image every time, it will always be cached, but when you load a different
153image, it will forget about the first one.
154 197
155This allows you to either speed things up by keeping multiple images in 198 [0.5] # 50% gray, 100% alpha
156memory, or conserve memory by loading images more often. 199 [0.5, 0, 0] # dark red, no green or blur, 100% alpha
200 [0.5, 0, 0, 0.7] # same with explicit 70% alpha
157 201
158For example, you can keep two images in memory and use a random one like 202=head2 CACHING AND SENSITIVITY
159this:
160 203
161 my $img1 = load "img1.png"; 204Since some operations (such as C<load> and C<blur>) can take a long time,
162 my $img2 = load "img2.png"; 205caching results can be very important for a smooth operation. Caching can
163 (0.5 > rand) ? $img1 : $img2 206also be useful to reduce memory usage, though, for example, when an image
207is cached by C<load>, it could be shared by multiple terminal windows
208running inside urxvtd.
164 209
165Since both images are "loaded" every time the expression is evaluated, 210=head3 C<keep { ... }> caching
166they are always kept in memory. Contrast this version:
167 211
168 my $path1 = "img1.png"; 212The most important way to cache expensive operations is to use C<keep {
169 my $path2 = "img2.png"; 213... }>. The C<keep> operator takes a block of multiple statements enclosed
170 load ((0.5 > rand) ? $path1 : $path2) 214by C<{}> and keeps the return value in memory.
171 215
172Here, a path is selected randomly, and load is only called for one image, 216An expression can be "sensitive" to various external events, such as
173so keeps only one image in memory. If, on the next evaluation, luck 217scaling or moving the window, root background changes and timers. Simply
174decides to use the other path, then it will have to load that image again. 218using an expression (such as C<scale> without parameters) that depends on
219certain changing values (called "variables"), or using those variables
220directly, will make an expression sensitive to these events - for example,
221using C<scale> or C<TW> will make the expression sensitive to the terminal
222size, and thus to resizing events.
223
224When such an event happens, C<keep> will automatically trigger a
225reevaluation of the whole expression with the new value of the expression.
226
227C<keep> is most useful for expensive operations, such as C<blur>:
228
229 rootalign keep { blur 20, root }
230
231This makes a blurred copy of the root background once, and on subsequent
232calls, just root-aligns it. Since C<blur> is usually quite slow and
233C<rootalign> is quite fast, this trades extra memory (for the cached
234blurred pixmap) with speed (blur only needs to be redone when root
235changes).
236
237=head3 C<load> caching
238
239The C<load> operator itself does not keep images in memory, but as long as
240the image is still in memory, C<load> will use the in-memory image instead
241of loading it freshly from disk.
242
243That means that this expression:
244
245 keep { load "$HOME/path..." }
246
247Not only caches the image in memory, other terminal instances that try to
248C<load> it can reuse that in-memory copy.
175 249
176=head1 REFERENCE 250=head1 REFERENCE
177 251
178=head2 COMMAND LINE SWITCHES 252=head2 COMMAND LINE SWITCHES
179 253
204 278
205=cut 279=cut
206 280
207our %_IMG_CACHE; 281our %_IMG_CACHE;
208our $HOME; 282our $HOME;
209our ($self, $old, $new); 283our ($self, $frame);
210our ($x, $y, $w, $h); 284our ($x, $y, $w, $h);
211 285
212# enforce at least this interval between updates 286# enforce at least this interval between updates
213our $MIN_INTERVAL = 6/59.951; 287our $MIN_INTERVAL = 6/59.951;
214 288
215{ 289{
216 package urxvt::bgdsl; # background language 290 package urxvt::bgdsl; # background language
291
292 sub FR_PARENT() { 0 } # parent frame, if any - must be #0
293 sub FR_CACHE () { 1 } # cached values
294 sub FR_AGAIN () { 2 } # what this expr is sensitive to
295 sub FR_STATE () { 3 } # watchers etc.
217 296
218 use List::Util qw(min max sum shuffle); 297 use List::Util qw(min max sum shuffle);
219 298
220=head2 PROVIDERS/GENERATORS 299=head2 PROVIDERS/GENERATORS
221 300
228=item load $path 307=item load $path
229 308
230Loads the image at the given C<$path>. The image is set to plane tiling 309Loads the image at the given C<$path>. The image is set to plane tiling
231mode. 310mode.
232 311
233Loaded images will be cached for one cycle, and shared between temrinals 312If the image is already in memory (e.g. because another terminal instance
234running in the same process (e.g. in C<urxvtd>). 313uses it), then the in-memory copy us returned instead.
235 314
236=item load_uc $path 315=item load_uc $path
237 316
238Load uncached - same as load, but does not cache the image. This function 317Load uncached - same as load, but does not cache the image, which means it
239is most useufl if you want to optimise a background expression in some 318is I<always> loaded from the filesystem again, even if another copy of it
240way. 319is in memory at the time.
241 320
242=cut 321=cut
243 322
244 sub load_uc($) { 323 sub load_uc($) {
324 $self->new_img_from_file ($_[0])
325 }
326
327 sub load($) {
245 my ($path) = @_; 328 my ($path) = @_;
246 329
247 $_IMG_CACHE{$path} || do { 330 $_IMG_CACHE{$path} || do {
248 my $img = $self->new_img_from_file ($path); 331 my $img = load_uc $path;
249 Scalar::Util::weaken ($_IMG_CACHE{$path} = $img); 332 Scalar::Util::weaken ($_IMG_CACHE{$path} = $img);
250 $img 333 $img
251 } 334 }
252 } 335 }
253 336
254 sub load($) {
255 my ($path) = @_;
256
257 $new->{load}{$path} = $old->{load}{$path} || load_uc $path;
258 }
259
260=item root 337=item root
261 338
262Returns the root window pixmap, that is, hopefully, the background image 339Returns the root window pixmap, that is, hopefully, the background image
263of your screen. 340of your screen.
264 341
266reevaluated when the bg image changes. 343reevaluated when the bg image changes.
267 344
268=cut 345=cut
269 346
270 sub root() { 347 sub root() {
271 $new->{again}{rootpmap} = 1; 348 $frame->[FR_AGAIN]{rootpmap} = 1;
272 $self->new_img_from_root 349 $self->new_img_from_root
273 } 350 }
274 351
275=item solid $colour 352=item solid $colour
276 353
305 382
306=item merge $img ... 383=item merge $img ...
307 384
308Takes any number of images and merges them together, creating a single 385Takes any number of images and merges them together, creating a single
309image containing them all. The tiling mode of the first image is used as 386image containing them all. The tiling mode of the first image is used as
310the tiling mdoe of the resulting image. 387the tiling mode of the resulting image.
311 388
312This function is called automatically when an expression returns multiple 389This function is called automatically when an expression returns multiple
313images. 390images.
314 391
315=cut 392=cut
344 $base->draw ($_) 421 $base->draw ($_)
345 for @_; 422 for @_;
346 423
347 $base 424 $base
348 } 425 }
426
427=back
349 428
350=head2 TILING MODES 429=head2 TILING MODES
351 430
352The following operators modify the tiling mode of an image, that is, the 431The following operators modify the tiling mode of an image, that is, the
353way that pixels outside the image area are painted when the image is used. 432way that pixels outside the image area are painted when the image is used.
450Using these functions make your expression sensitive to window moves. 529Using these functions make your expression sensitive to window moves.
451 530
452These functions are mainly useful to align images to the root window. 531These functions are mainly useful to align images to the root window.
453 532
454Example: load an image and align it so it looks as if anchored to the 533Example: load an image and align it so it looks as if anchored to the
455background. 534background (that's exactly what C<rootalign> does btw.):
456 535
457 move -TX, -TY, load "mybg.png" 536 move -TX, -TY, keep { load "mybg.png" }
458 537
459=item TW 538=item TW
539
540=item TH
460 541
461Return the width (C<TW>) and height (C<TH>) of the terminal window (the 542Return the width (C<TW>) and height (C<TH>) of the terminal window (the
462terminal window is the full window by default, and the character area only 543terminal window is the full window by default, and the character area only
463when in border-respect mode). 544when in border-respect mode).
464 545
468the window size to conserve memory. 549the window size to conserve memory.
469 550
470Example: take the screen background, clip it to the window size, blur it a 551Example: take the screen background, clip it to the window size, blur it a
471bit, align it to the window position and use it as background. 552bit, align it to the window position and use it as background.
472 553
473 clip move -TX, -TY, once { blur 5, root } 554 clip move -TX, -TY, keep { blur 5, root }
474 555
475=cut 556=cut
476 557
477 sub TX() { $new->{again}{position} = 1; $x } 558 sub TX() { $frame->[FR_AGAIN]{position} = 1; $x }
478 sub TY() { $new->{again}{position} = 1; $y } 559 sub TY() { $frame->[FR_AGAIN]{position} = 1; $y }
479 sub TW() { $new->{again}{size} = 1; $w } 560 sub TW() { $frame->[FR_AGAIN]{size} = 1; $w }
480 sub TH() { $new->{again}{size} = 1; $h } 561 sub TH() { $frame->[FR_AGAIN]{size} = 1; $h }
481 562
482=item now 563=item now
483 564
484Returns the current time as (fractional) seconds since the epoch. 565Returns the current time as (fractional) seconds since the epoch.
485 566
492C<$seconds> seconds. 573C<$seconds> seconds.
493 574
494Example: load some image and rotate it according to the time of day (as if it were 575Example: load some image and rotate it according to the time of day (as if it were
495the hour pointer of a clock). Update this image every minute. 576the hour pointer of a clock). Update this image every minute.
496 577
578 again 60;
497 again 60; rotate 50, 50, (now % 86400) * -720 / 86400, scale load "myclock.png" 579 rotate 50, 50, (now % 86400) * -72 / 8640, scale keep { load "myclock.png" }
498 580
499=item counter $seconds 581=item counter $seconds
500 582
501Like C<again>, but also returns an increasing counter value, starting at 583Like C<again>, but also returns an increasing counter value, starting at
5020, which might be useful for some simple animation effects. 5840, which might be useful for some simple animation effects.
504=cut 586=cut
505 587
506 sub now() { urxvt::NOW } 588 sub now() { urxvt::NOW }
507 589
508 sub again($) { 590 sub again($) {
509 $new->{again}{time} = $_[0]; 591 $frame->[FR_AGAIN]{time} = $_[0];
510 } 592 }
511 593
512 sub counter($) { 594 sub counter($) {
513 $new->{again}{time} = $_[0]; 595 $frame->[FR_AGAIN]{time} = $_[0];
514 $self->{counter} + 0 596 $frame->[FR_STATE]{counter} + 0
515 } 597 }
516 598
517=back 599=back
518 600
519=head2 SHAPE CHANGING OPERATORS 601=head2 SHAPE CHANGING OPERATORS
531Clips an image to the given rectangle. If the rectangle is outside the 613Clips an image to the given rectangle. If the rectangle is outside the
532image area (e.g. when C<$x> or C<$y> are negative) or the rectangle is 614image area (e.g. when C<$x> or C<$y> are negative) or the rectangle is
533larger than the image, then the tiling mode defines how the extra pixels 615larger than the image, then the tiling mode defines how the extra pixels
534will be filled. 616will be filled.
535 617
536If C<$x> an C<$y> are missing, then C<0> is assumed for both. 618If C<$x> and C<$y> are missing, then C<0> is assumed for both.
537 619
538If C<$width> and C<$height> are missing, then the window size will be 620If C<$width> and C<$height> are missing, then the window size will be
539assumed. 621assumed.
540 622
541Example: load an image, blur it, and clip it to the window size to save 623Example: load an image, blur it, and clip it to the window size to save
542memory. 624memory.
543 625
544 clip blur 10, load "mybg.png" 626 clip keep { blur 10, load "mybg.png" }
545 627
546=cut 628=cut
547 629
548 sub clip($;$$;$$) { 630 sub clip($;$$;$$) {
549 my $img = pop; 631 my $img = pop;
559=item scale $width_factor, $height_factor, $img 641=item scale $width_factor, $height_factor, $img
560 642
561Scales the image by the given factors in horizontal 643Scales the image by the given factors in horizontal
562(C<$width>) and vertical (C<$height>) direction. 644(C<$width>) and vertical (C<$height>) direction.
563 645
564If only one factor is give, it is used for both directions. 646If only one factor is given, it is used for both directions.
565 647
566If no factors are given, scales the image to the window size without 648If no factors are given, scales the image to the window size without
567keeping aspect. 649keeping aspect.
568 650
569=item resize $width, $height, $img 651=item resize $width, $height, $img
643the terminal window (or the box specified by C<$width> and C<$height> if 725the terminal window (or the box specified by C<$width> and C<$height> if
644given). 726given).
645 727
646Example: load an image and center it. 728Example: load an image and center it.
647 729
648 center pad load "mybg.png" 730 center keep { pad load "mybg.png" }
649 731
650=item rootalign $img 732=item rootalign $img
651 733
652Moves the image so that it appears glued to the screen as opposed to the 734Moves the image so that it appears glued to the screen as opposed to the
653window. This gives the illusion of a larger area behind the window. It is 735window. This gives the illusion of a larger area behind the window. It is
654exactly equivalent to C<move -TX, -TY>, that is, it moves the image to the 736exactly equivalent to C<move -TX, -TY>, that is, it moves the image to the
655top left of the screen. 737top left of the screen.
656 738
657Example: load a background image, put it in mirror mode and root align it. 739Example: load a background image, put it in mirror mode and root align it.
658 740
659 rootalign mirror load "mybg.png" 741 rootalign keep { mirror load "mybg.png" }
660 742
661Example: take the screen background and align it, giving the illusion of 743Example: take the screen background and align it, giving the illusion of
662transparency as long as the window isn't in front of other windows. 744transparency as long as the window isn't in front of other windows.
663 745
664 rootalign root 746 rootalign root
689 771
690 sub rootalign($) { 772 sub rootalign($) {
691 move -TX, -TY, $_[0] 773 move -TX, -TY, $_[0]
692 } 774 }
693 775
694=item rotate $center_x, $center_y, $degrees 776=item rotate $center_x, $center_y, $degrees, $img
695 777
696Rotates the image by C<$degrees> degrees, counter-clockwise, around the 778Rotates the image clockwise by C<$degrees> degrees, around the point at
697pointer at C<$center_x> and C<$center_y> (specified as factor of image 779C<$center_x> and C<$center_y> (specified as factor of image width/height).
698width/height).
699 780
700#TODO# new width, height, maybe more operators?
701
702Example: rotate the image by 90 degrees 781Example: rotate the image by 90 degrees around its center.
782
783 rotate 0.5, 0.5, 90, keep { load "$HOME/mybg.png" }
703 784
704=cut 785=cut
705 786
706 sub rotate($$$$) { 787 sub rotate($$$$) {
707 my $img = pop; 788 my $img = pop;
718 799
719The following operators change the pixels of the image. 800The following operators change the pixels of the image.
720 801
721=over 4 802=over 4
722 803
804=item tint $color, $img
805
806Tints the image in the given colour.
807
808Example: tint the image red.
809
810 tint "red", load "rgb.png"
811
812Example: the same, but specify the colour by component.
813
814 tint [1, 0, 0], load "rgb.png"
815
816=cut
817
818 sub tint($$) {
819 $_[1]->tint ($_[0])
820 }
821
723=item contrast $factor, $img 822=item contrast $factor, $img
724 823
725=item contrast $r, $g, $b, $img 824=item contrast $r, $g, $b, $img
726 825
727=item contrast $r, $g, $b, $a, $img 826=item contrast $r, $g, $b, $a, $img
756latter in a white picture. 855latter in a white picture.
757 856
758Due to idiosyncrasies in the underlying XRender extension, biases less 857Due to idiosyncrasies in the underlying XRender extension, biases less
759than zero can be I<very> slow. 858than zero can be I<very> slow.
760 859
860You can also try the experimental(!) C<muladd> operator.
861
761=cut 862=cut
762 863
763 sub contrast($$;$$;$) { 864 sub contrast($$;$$;$) {
764 my $img = pop; 865 my $img = pop;
765 my ($r, $g, $b, $a) = @_; 866 my ($r, $g, $b, $a) = @_;
780 $a = 1 if @_ < 4; 881 $a = 1 if @_ < 4;
781 882
782 $img = $img->clone; 883 $img = $img->clone;
783 $img->brightness ($r, $g, $b, $a); 884 $img->brightness ($r, $g, $b, $a);
784 $img 885 $img
886 }
887
888=item muladd $mul, $add, $img # EXPERIMENTAL
889
890First multiplies the pixels by C<$mul>, then adds C<$add>. This can be used
891to implement brightness and contrast at the same time, with a wider value
892range than contrast and brightness operators.
893
894Due to numerous bugs in XRender implementations, it can also introduce a
895number of visual artifacts.
896
897Example: increase contrast by a factor of C<$c> without changing image
898brightness too much.
899
900 muladd $c, (1 - $c) * 0.5, $img
901
902=cut
903
904 sub muladd($$$) {
905 $_[2]->muladd ($_[0], $_[1])
785 } 906 }
786 907
787=item blur $radius, $img 908=item blur $radius, $img
788 909
789=item blur $radius_horz, $radius_vert, $img 910=item blur $radius_horz, $radius_vert, $img
810Anything that didn't fit any of the other categories, even after applying 931Anything that didn't fit any of the other categories, even after applying
811force and closing our eyes. 932force and closing our eyes.
812 933
813=over 4 934=over 4
814 935
815=item once { ... } 936=item keep { ... }
816 937
817This function takes a code block as argument, that is, one or more 938This operator takes a code block as argument, that is, one or more
818statements enclosed by braces. 939statements enclosed by braces.
819 940
820The trick is that this code block is only evaluated once - future calls 941The trick is that this code block is only evaluated when the outcome
821will simply return the original image (yes, it should only be used with 942changes - on other calls the C<keep> simply returns the image it computed
822images). 943previously (yes, it should only be used with images). Or in other words,
944C<keep> I<caches> the result of the code block so it doesn't need to be
945computed again.
823 946
824This can be extremely useful to avoid redoign the same slow operations 947This can be extremely useful to avoid redoing slow operations - for
825again and again- for example, if your background expression takes the root 948example, if your background expression takes the root background, blurs it
826background, blurs it and then root-aligns it it would have to blur the 949and then root-aligns it it would have to blur the root background on every
827root background on every window move or resize. 950window move or resize.
828 951
952Another example is C<load>, which can be quite slow.
953
954In fact, urxvt itself encloses the whole expression in some kind of
955C<keep> block so it only is reevaluated as required.
956
829Putting the blur into a C<once> block will make sure the blur is only done 957Putting the blur into a C<keep> block will make sure the blur is only done
830once: 958once, while the C<rootalign> is still done each time the window moves.
831 959
832 rootlign once { blur 10, root } 960 rootalign keep { blur 10, root }
833 961
834This leaves the question of how to force reevaluation of the block, in 962This leaves the question of how to force reevaluation of the block,
835case the root background changes: Right now, all once blocks forget that 963in case the root background changes: If expression inside the block
836they ahve been executed before each time the root background changes (if 964is sensitive to some event (root background changes, window geometry
837the expression is sensitive to that) or when C<once_again> is called. 965changes), then it will be reevaluated automatically as needed.
838 966
839=item once_again
840
841Resets all C<once> block as if they had never been called, i.e. on the
842next call they will be reevaluated again.
843
844=cut 967=cut
845 968
846 sub once(&) { 969 sub keep(&) {
847 my $once = $self->{once_cache}{$_[0]+0} ||= do { 970 my $id = $_[0]+0;
848 local $new->{again}; 971
849 my @res = $_[0](); 972 local $frame = $self->{frame_cache}{$id} ||= [$frame];
850 [$new->{again}, \@res] 973
974 unless ($frame->[FR_CACHE]) {
975 $frame->[FR_CACHE] = [ $_[0]() ];
976
977 my $self = $self;
978 my $frame = $frame;
979 Scalar::Util::weaken $frame;
980 $self->compile_frame ($frame, sub {
981 # clear this frame cache, also for all parents
982 for (my $frame = $frame; $frame; $frame = $frame->[0]) {
983 undef $frame->[FR_CACHE];
984 }
985
986 $self->recalculate;
851 }; 987 });
852
853 $new->{again} = {
854 %{ $new->{again} },
855 %{ $once->[0] }
856 }; 988 };
857 989
858 # in scalar context we always return the first original result, which 990 # in scalar context we always return the first original result, which
859 # is not quite how perl works. 991 # is not quite how perl works.
860 wantarray 992 wantarray
861 ? @{ $once->[1] } 993 ? @{ $frame->[FR_CACHE] }
862 : $once->[1][0] 994 : $frame->[FR_CACHE][0]
995 }
996
997# sub keep_clear() {
998# delete $self->{frame_cache};
863 } 999# }
864
865 sub once_again() {
866 delete $self->{once_cache};
867 }
868 1000
869=back 1001=back
870 1002
871=cut 1003=cut
872 1004
873} 1005}
874 1006
875sub parse_expr { 1007sub parse_expr {
876 my $expr = eval "sub {\npackage urxvt::bgdsl;\n#line 0 'background expression'\n$_[0]\n}"; 1008 my $expr = eval
1009 "sub {\n"
1010 . "package urxvt::bgdsl;\n"
1011 . "#line 0 'background expression'\n"
1012 . "$_[0]\n"
1013 . "}";
877 die if $@; 1014 die if $@;
878 $expr 1015 $expr
879} 1016}
880 1017
881# compiles a parsed expression 1018# compiles a parsed expression
882sub set_expr { 1019sub set_expr {
883 my ($self, $expr) = @_; 1020 my ($self, $expr) = @_;
884 1021
1022 $self->{root} = []; # the outermost frame
885 $self->{expr} = $expr; 1023 $self->{expr} = $expr;
886 $self->recalculate; 1024 $self->recalculate;
1025}
1026
1027# takes a hash of sensitivity indicators and installs watchers
1028sub compile_frame {
1029 my ($self, $frame, $cb) = @_;
1030
1031 my $state = $frame->[urxvt::bgdsl::FR_STATE] ||= {};
1032 my $again = $frame->[urxvt::bgdsl::FR_AGAIN];
1033
1034 # don't keep stuff alive
1035 Scalar::Util::weaken $state;
1036
1037 if ($again->{nested}) {
1038 $state->{nested} = 1;
1039 } else {
1040 delete $state->{nested};
1041 }
1042
1043 if (my $interval = $again->{time}) {
1044 $state->{time} = [$interval, urxvt::timer->new->after ($interval)->interval ($interval)]
1045 if $state->{time}[0] != $interval;
1046
1047 # callback *might* have changed, although we could just rule that out
1048 $state->{time}[1]->cb (sub {
1049 ++$state->{counter};
1050 $cb->();
1051 });
1052 } else {
1053 delete $state->{time};
1054 }
1055
1056 if ($again->{position}) {
1057 $state->{position} = $self->on (position_change => $cb);
1058 } else {
1059 delete $state->{position};
1060 }
1061
1062 if ($again->{size}) {
1063 $state->{size} = $self->on (size_change => $cb);
1064 } else {
1065 delete $state->{size};
1066 }
1067
1068 if ($again->{rootpmap}) {
1069 $state->{rootpmap} = $self->on (rootpmap_change => $cb);
1070 } else {
1071 delete $state->{rootpmap};
1072 }
887} 1073}
888 1074
889# evaluate the current bg expression 1075# evaluate the current bg expression
890sub recalculate { 1076sub recalculate {
891 my ($arg_self) = @_; 1077 my ($arg_self) = @_;
901 1087
902 $arg_self->{next_refresh} = urxvt::NOW + $MIN_INTERVAL; 1088 $arg_self->{next_refresh} = urxvt::NOW + $MIN_INTERVAL;
903 1089
904 # set environment to evaluate user expression 1090 # set environment to evaluate user expression
905 1091
906 local $self = $arg_self; 1092 local $self = $arg_self;
907
908 local $HOME = $ENV{HOME}; 1093 local $HOME = $ENV{HOME};
909 local $old = $self->{state}; 1094 local $frame = $self->{root};
910 local $new = my $state = $self->{state} = {};
911 1095
912 ($x, $y, $w, $h) =
913 $self->background_geometry ($self->{border}); 1096 ($x, $y, $w, $h) = $self->background_geometry ($self->{border});
914 1097
915 # evaluate user expression 1098 # evaluate user expression
916 1099
917 my $img = eval { urxvt::bgdsl::merge $self->{expr}->() }; 1100 my @img = eval { $self->{expr}->() };
918 die $@ if $@; 1101 die $@ if $@;
919 die "background-expr did not return an image.\n" if !UNIVERSAL::isa $img, "urxvt::img"; 1102 die "background-expr did not return anything.\n" unless @img;
1103 die "background-expr: expected image(s), got something else.\n"
1104 if grep { !UNIVERSAL::isa $_, "urxvt::img" } @img;
1105
1106 my $img = urxvt::bgdsl::merge @img;
1107
1108 $frame->[FR_AGAIN]{size} = 1
1109 if $img->repeat_mode != urxvt::RepeatNormal;
920 1110
921 # if the expression is sensitive to external events, prepare reevaluation then 1111 # if the expression is sensitive to external events, prepare reevaluation then
922 1112 $self->compile_frame ($frame, sub { $arg_self->recalculate });
923 my $again = delete $state->{again};
924
925 $again->{size} = 1
926 if $img->repeat_mode != urxvt::RepeatNormal;
927
928 if (my $again = $again->{time}) {
929 my $self = $self;
930 $state->{timer} = $again == $old->{again}
931 ? $old->{timer}
932 : urxvt::timer->new->after ($again)->interval ($again)->cb (sub {
933 ++$self->{counter};
934 $self->recalculate
935 });
936 }
937
938 if ($again->{position}) {
939 $self->enable (position_change => sub { $_[0]->recalculate });
940 } else {
941 $self->disable ("position_change");
942 }
943
944 if ($again->{size}) {
945 $self->enable (size_change => sub { $_[0]->recalculate });
946 } else {
947 $self->disable ("size_change");
948 }
949
950 if ($again->{rootpmap}) {
951 $self->enable (rootpmap_change => sub {
952 delete $_[0]{once_cache}; # this will override once-block values from
953 $_[0]->recalculate;
954 });
955 } else {
956 $self->disable ("rootpmap_change");
957 }
958 1113
959 # clear stuff we no longer need 1114 # clear stuff we no longer need
960 1115
961 %$old = (); 1116# unless (%{ $frame->[FR_STATE] }) {
962
963 unless (%$again) {
964 delete $self->{state}; 1117# delete $self->{state};
965 delete $self->{expr}; 1118# delete $self->{expr};
966 } 1119# }
967 1120
968 # set background pixmap 1121 # set background pixmap
969 1122
970 $self->set_background ($img, $self->{border}); 1123 $self->set_background ($img, $self->{border});
971 $self->scr_recolour (0); 1124 $self->scr_recolour (0);

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines