--- rxvt-unicode/src/perl/background 2012/06/07 10:22:55 1.23 +++ rxvt-unicode/src/perl/background 2012/06/07 13:56:27 1.32 @@ -4,7 +4,9 @@ #:META:X_RESOURCE:%.enable:boolean:some boolean #:META:X_RESOURCE:%.extra.:value:extra config -our $EXPR = 'clip move -X, -Y, load "MagnoliaAlpha.png"'; +our $EXPR; +#$EXPR = 'move W * 0.1, -H * 0.1, resize W * 0.5, H * 0.5, repeat_none load "opensource.png"'; +$EXPR = 'move -TX, -TY, load "argb.png"'; #$EXPR = ' # rotate W, H, 50, 50, counter 1/59.95, repeat_mirror, # clip X, Y, W, H, repeat_mirror, @@ -18,7 +20,7 @@ use Safe; our ($bgdsl_self, $old, $new); -our ($l, $t, $w, $h); +our ($x, $y, $w, $h); # enforce at least this interval between updates our $MIN_INTERVAL = 1/100; @@ -26,17 +28,21 @@ { package urxvt::bgdsl; # background language -# *repeat_empty = \&urxvt::RepeatNone; -# *repeat_tile = \&urxvt::RepeatNormal; -# *repeat_pad = \&urxvt::RepeatPad; -# *repeat_mirror = \&urxvt::RepeatReflect; - =head2 PROVIDERS/GENERATORS +These functions provide an image, by loading it from disk, grabbing it +from the root screen or by simply generating it. They are used as starting +points to get an image you can play with. + =over 4 =item load $path +Loads the image at the given C<$path>. The image is set to plane tiling +mode. + +Loaded images will be cached for one cycle. + =cut sub load($) { @@ -45,14 +51,38 @@ $new->{load}{$path} = $old->{load}{$path} || $bgdsl_self->new_img_from_file ($path); } +=item root + +Returns the root window pixmap, that is, hopefully, the background image +of your screen. The image is set to extend mode. + +This function makes your expression root sensitive, that means it will be +reevaluated when the bg image changes. + +=cut + sub root() { $new->{rootpmap_sensitive} = 1; die "root op not supported, exg, we need you"; } - sub solid($;$$) { - my $img = $bgdsl_self->new_img (urxvt::PictStandardARGB32, $_[1] || 1, $_[2] || 1); - $img->fill ($_[0]); +=item solid $colour + +=item solid $width, $height, $colour + +Creates a new image and completely fills it with the given colour. The +image is set to tiling mode. + +If <$width> and C<$height> are omitted, it creates a 1x1 image, which is +useful for solid backgrounds or for use in filtering effects. + +=cut + + sub solid($$;$) { + my $colour = pop; + + my $img = $bgdsl_self->new_img (urxvt::PictStandardARGB32, $_[0] || 1, $_[1] || 1); + $img->fill ($colour); $img } @@ -60,14 +90,52 @@ =head2 VARIABLES +The following functions provide variable data such as the terminal +window dimensions. Most of them make your expression sensitive to some +events, for example using C (terminal width) means your expression is +evaluated again when the terminal is resized. + =over 4 +=item TX + +=item TY + +Return the X and Y coordinates of the terminal window (the terminal +window is the full window by default, and the character area only when in +border-respect mode). + +Using these functions make your expression sensitive to window moves. + +These functions are mainly useful to align images to the root window. + +Example: load an image and align it so it looks as if anchored to the +background. + + move -TX, -TY, load "mybg.png" + +=item TW + +Return the width (C) and height (C) of the terminal window (the +terminal window is the full window by default, and the character area only +when in border-respect mode). + +Using these functions make your expression sensitive to window resizes. + +These functions are mainly useful to scale images, or to clip images to +the window size to conserve memory. + +Example: take the screen background, clip it to the window size, blur it a +bit, align it to the window position and use it as background. + + clip move -TX, -TY, blur 5, root + =cut - sub X() { $new->{position_sensitive} = 1; $l } - sub Y() { $new->{position_sensitive} = 1; $t } - sub W() { $new->{size_sensitive} = 1; $w } - sub H() { $new->{size_sensitive} = 1; $h } + sub TX() { $new->{position_sensitive} = 1; $x } + sub TY() { $new->{position_sensitive} = 1; $y } + sub TW() { $new->{size_sensitive} = 1; $w } + sub TH() { $new->{size_sensitive} = 1; $h } sub now() { urxvt::NOW } @@ -82,39 +150,152 @@ =back -=head2 OPERATORS +=head2 TILING MODES + +The following operators modify the tiling mode of an image, that is, the +way that pixels outside the image area are painted when the image is used. =over 4 +=item tile $img + +Tiles the whole plane with the image and returns this new image - or in +other words, it returns a copy of the image in plane tiling mode. + +=item mirror $img + +Similar to tile, but reflects the image each time it uses a new copy, so +that top edges always touch top edges, right edges always touch right +edges and so on (with normal tiling, left edges always touch right edges +and top always touch bottom edges). + +=item pad $img + +Takes an image and modifies it so that all pixels outside the image area +become transparent. This mode is most useful when you want to place an +image over another image or the background colour while leaving all +background pixels outside the image unchanged. + +=item extend $img + +Extends the image over the whole plane, using the closest pixel in the +area outside the image. This mode is mostly useful when you more complex +filtering operations and want the pixels outside the image to have the +same values as the pixels near the edge. + =cut -# sub clone($) { -# $_[0]->clone -# } + sub pad($) { + my $img = $_[0]->clone; + $img->repeat_mode (urxvt::RepeatNone); + $img + } + + sub tile($) { + my $img = $_[0]->clone; + $img->repeat_mode (urxvt::RepeatNormal); + $img + } + + sub mirror($) { + my $img = $_[0]->clone; + $img->repeat_mode (urxvt::RepeatReflect); + $img + } + + sub extend($) { + my $img = $_[0]->clone; + $img->repeat_mode (urxvt::RepeatPad); + $img + } + +=back + +=head2 PIXEL OPERATORS + +The following operators modify the image pixels in various ways. + +=over 4 + +=item clone $img + +Returns an exact copy of the image. + +=cut + + sub clone($) { + $_[0]->clone + } + +=item clip $img + +=item clip $width, $height, $img + +=item clip $x, $y, $width, $height, $img + +Clips an image to the given rectangle. If the rectangle is outside the +image area (e.g. when C<$x> or C<$y> are negative) or the rectangle is +larger than the image, then the tiling mode defines how the extra pixels +will be filled. + +If C<$x> an C<$y> are missing, then C<0> is assumed for both. + +If C<$width> and C<$height> are missing, then the window size will be +assumed. + +Example: load an image, blur it, and clip it to the window size to save +memory. + + clip blur 10, load "mybg.png" + +=cut sub clip($;$$;$$) { my $img = pop; - my $h = pop || H; - my $w = pop || W; + my $h = pop || TH; + my $w = pop || TW; $img->sub_rect ($_[0], $_[1], $w, $h) } +=item scale $img + +=item scale $size_percent, $img + +=item scale $width_percent, $height_percent, $img + +Scales the image by the given percentages in horizontal +(C<$width_percent>) and vertical (C<$height_percent>) direction. + +If only one percentage is give, it is used for both directions. + +If no percentages are given, scales the image to the window size without +keeping aspect. + +=item resize $width, $height, $img + +Resizes the image to exactly C<$width> times C<$height> pixels. + +=cut + +#TODO: maximise, maximise_fill? + + sub scale($$$) { + my $img = pop; + + @_ == 2 ? $img->scale ($_[0] * $img->w * 0.01, $_[1] * $img->h * 0.01) + : @_ ? $img->scale ($_[0] * $img->w * 0.01, $_[0] * $img->h * 0.01) + : $img->scale (TW, TH) + } + sub resize($$$) { my $img = pop; $img->scale ($_[0], $_[1]) } - # TODO: ugly sub move($$;$) { my $img = pop->clone; $img->move ($_[0], $_[1]); $img -# my $img = pop; -# $img->sub_rect ( -# $_[0], $_[1], -# $img->w, $img->h, -# $_[2], -# ) } sub rotate($$$$$$) { @@ -128,10 +309,9 @@ ) } - sub blur($$$) { - my ($rh, $rv, $img) = @_; - - $img->blur ($rh, $rv); + sub blur($$;$) { + my $img = pop; + $img->blur ($_[0], @_ >= 2 ? $_[1] : $_[0]) } sub contrast($$;$$;$) { @@ -200,10 +380,10 @@ local $old = $self->{state}; local $new = my $state = $self->{state} = {}; - ($l, $t, $w, $h) = - $self->get_geometry; + my $border = 0; #d# - warn "$l,$t,$w,$h\n";#d# + ($x, $y, $w, $h) = + $self->background_geometry ($border); # evaluate user expression @@ -260,7 +440,7 @@ $img = $img->sub_rect (0, 0, $w, $h) if $img->w != $w || $img->h != $h; - $self->set_background ($img); + $self->set_background ($img, $border); $self->scr_recolour (0); $self->want_refresh; }