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Revision 1.63 by root, Tue Jun 19 18:17:56 2012 UTC vs.
Revision 1.64 by root, Tue Jun 19 20:49:53 2012 UTC

26to be as simple as possible. 26to be as simple as possible.
27 27
28For example, to load an image and scale it to the window size, you would 28For example, to load an image and scale it to the window size, you would
29use: 29use:
30 30
31 urxvt --background-expr 'scale load "/path/to/mybg.png"' 31 urxvt --background-expr 'scale keep { load "/path/to/mybg.png" }'
32 32
33Or specified as a X resource: 33Or specified as a X resource:
34 34
35 URxvt.background-expr: scale load "/path/to/mybg.png" 35 URxvt.background-expr: scale keep { load "/path/to/mybg.png" }
36 36
37=head1 THEORY OF OPERATION 37=head1 THEORY OF OPERATION
38 38
39At startup, just before the window is mapped for the first time, the 39At startup, just before the window is mapped for the first time, the
40expression is evaluated and must yield an image. The image is then 40expression is evaluated and must yield an image. The image is then
53If any of the parameters that the expression relies on changes (when the 53If any of the parameters that the expression relies on changes (when the
54window is moved or resized, its position or size changes; when the root 54window is moved or resized, its position or size changes; when the root
55pixmap is replaced by another one the root background changes; or when the 55pixmap is replaced by another one the root background changes; or when the
56timer elapses), then the expression will be evaluated again. 56timer elapses), then the expression will be evaluated again.
57 57
58For example, an expression such as C<scale load "$HOME/mybg.png"> scales the 58For example, an expression such as C<scale keep { load "$HOME/mybg.png"
59image to the window size, so it relies on the window size and will 59}> scales the image to the window size, so it relies on the window size
60be reevaluated each time it is changed, but not when it moves for 60and will be reevaluated each time it is changed, but not when it moves for
61example. That ensures that the picture always fills the terminal, even 61example. That ensures that the picture always fills the terminal, even
62after its size changes. 62after its size changes.
63 63
64=head2 EXPRESSIONS 64=head2 EXPRESSIONS
65 65
66Expressions are normal Perl expressions, in fact, they are Perl blocks - 66Expressions are normal Perl expressions, in fact, they are Perl blocks -
67which means you could use multiple lines and statements: 67which means you could use multiple lines and statements:
68 68
69 scale keep {
69 again 3600; 70 again 3600;
70 if (localtime now)[6]) { 71 if (localtime now)[6]) {
71 return scale load "$HOME/weekday.png"; 72 return load "$HOME/weekday.png";
72 } else { 73 } else {
73 return scale load "$HOME/sunday.png"; 74 return load "$HOME/sunday.png";
75 }
74 } 76 }
75 77
76This expression is evaluated once per hour. It will set F<sunday.png> as 78This expression is evaluated once per hour. It will set F<sunday.png> as
77background on Sundays, and F<weekday.png> on all other days. 79background on Sundays, and F<weekday.png> on all other days.
78 80
115horizontal and vertical dimensions. For example, this halves the image 117horizontal and vertical dimensions. For example, this halves the image
116width and doubles the image height: 118width and doubles the image height:
117 119
118 scale 0.5, 2, load "$HOME/mypic.png" 120 scale 0.5, 2, load "$HOME/mypic.png"
119 121
120Other effects than scaling are also readily available, for example, you can 122IF you try out these expressions, you might suffer from sluggishness,
121tile the image to fill the whole window, instead of resizing it: 123because each time the terminal is resized, it again loads the PNG image
124and scales it. Scaling is usually fats, but loading the image can be quite
125time consuming. This is where C<keep> comes in handy:
122 126
127 scale 0.5, 2, keep { load "$HOME/mypic.png" }
128
129The C<keep> operator executes all the statements inside the braces only
130once, or when it thinks the outcome might change. In other cases it
131returns the last value computed by the brace block.
132
133This means that the C<load> is only executed once, which makes it much
134faster, but alos means that more memory is being used, because the loaded
135image must be kept in memory at all times. In this expression, the
136trade-off is likely worth it.
137
138But back to effects: Other effects than scaling are also readily
139available, for example, you can tile the image to fill the whole window,
140instead of resizing it:
141
123 tile load "$HOME/mypic.png" 142 tile keep { load "$HOME/mypic.png" }
124 143
125In fact, images returned by C<load> are in C<tile> mode by default, so the C<tile> operator 144In fact, images returned by C<load> are in C<tile> mode by default, so the
126is kind of superfluous. 145C<tile> operator is kind of superfluous.
127 146
128Another common effect is to mirror the image, so that the same edges touch: 147Another common effect is to mirror the image, so that the same edges
148touch:
129 149
130 mirror load "$HOME/mypic.png" 150 mirror keep { load "$HOME/mypic.png" }
131 151
132This is also a typical background expression: 152Another common background expression is:
133 153
134 rootalign root 154 rootalign root
135 155
136It first takes a snapshot of the screen background image, and then 156This one first takes a snapshot of the screen background image, and then
137moves it to the upper left corner of the screen - the result is 157moves it to the upper left corner of the screen (as opposed to the upepr
138pseudo-transparency, as the image seems to be static while the window is 158left corner of the terminal window)- the result is pseudo-transparency:
139moved around. 159the image seems to be static while the window is moved around.
140 160
141=head2 CYCLES AND CACHING 161=head2 CACHING AND SENSITIVITY
142 162
143=head3 C<load> et al. 163Since some operations (such as C<load> and C<blur>) can take a long time,
164caching results can be very important for a smooth operation. Caching can
165also be useful to reduce memory usage, though, for example, when an image
166is cached by C<load>, it could be shared by multiple terminal windows
167running inside urxvtd.
144 168
145As has been mentioned before, the expression might be evaluated multiple 169=head3 C<keep { ... }> caching
146times. Each time the expression is reevaluated, a new cycle is said to
147have begun. Many operators cache their results till the next cycle.
148 170
149For example, the C<load> operator keeps a copy of the image. If it is 171The most important way to cache expensive operations is to use C<keep {
150asked to load the same image on the next cycle it will not load it again,
151but return the cached copy.
152
153This only works for one cycle though, so as long as you load the same
154image every time, it will always be cached, but when you load a different
155image, it will forget about the first one.
156
157This allows you to either speed things up by keeping multiple images in
158memory, or conserve memory by loading images more often.
159
160For example, you can keep two images in memory and use a random one like
161this:
162
163 my $img1 = load "img1.png";
164 my $img2 = load "img2.png";
165 (0.5 > rand) ? $img1 : $img2
166
167Since both images are "loaded" every time the expression is evaluated,
168they are always kept in memory. Contrast this version:
169
170 my $path1 = "img1.png";
171 my $path2 = "img2.png";
172 load ((0.5 > rand) ? $path1 : $path2)
173
174Here, a path is selected randomly, and load is only called for one image,
175so keeps only one image in memory. If, on the next evaluation, luck
176decides to use the other path, then it will have to load that image again.
177
178=head3 C<once { ... }>
179
180Another way to cache expensive operations is to use C<once { ... }>. The
181C<once> operator takes a block of multiple statements enclosed by C<{}> 172... }>. The C<keep> operator takes a block of multiple statements enclosed
182and evaluates it only.. once, returning any images the last statement 173by C<{}> and keeps the return value in memory.
183returned. Further calls simply produce the values from the cache.
184 174
175An expression can be "sensitive" to various external events, such as
176scaling or moving the window, root backgorund changes and timers. Simply
177using an expression (such as C<scale> without parameters) that depend on
178certain changing values (called "variables"), or using those variables
179directly, will make an expression sensitive to these events - for example,
180using C<scale> or C<TW> will make the expression sensitive to the terminal
181size, and thus to resizing events.
182
183When such an event happens, C<keep> will automatically trigger a
184reevaluation of the whole expression with the new value of the expression.
185
185This is most useful for expensive operations, such as C<blur>: 186C<keep> is most useful for expensive operations, such as C<blur>:
186 187
187 rootalign once { blur 20, root } 188 rootalign once { blur 20, root }
188 189
189This makes a blurred copy of the root background once, and on subsequent 190This makes a blurred copy of the root background once, and on subsequent
190calls, just root-aligns it. Since C<blur> is usually quite slow and 191calls, just root-aligns it. Since C<blur> is usually quite slow and
191C<rootalign> is quite fast, this trades extra memory (For the cached 192C<rootalign> is quite fast, this trades extra memory (for the cached
192blurred pixmap) with speed (blur only needs to be redone when root 193blurred pixmap) with speed (blur only needs to be redone when root
193changes). 194changes).
195
196=head3 C<load> caching
197
198The C<load> operator itself does not keep images in memory, but as long as
199the image is still in memory, C<load> will use the in-memory image instead
200of loading it freshly from disk.
201
202That means that this expression:
203
204 keep { load "$HOME/path..." }
205
206Not only caches the image in memory, other terminal instances that try to
207C<load> it can reuse that in-memory copy.
194 208
195=head1 REFERENCE 209=head1 REFERENCE
196 210
197=head2 COMMAND LINE SWITCHES 211=head2 COMMAND LINE SWITCHES
198 212
252=item load $path 266=item load $path
253 267
254Loads the image at the given C<$path>. The image is set to plane tiling 268Loads the image at the given C<$path>. The image is set to plane tiling
255mode. 269mode.
256 270
257Loaded images will be cached for one cycle, and shared between temrinals 271If the image is already in memory (e.g. because another temrinal instance
258running in the same process (e.g. in C<urxvtd>). 272uses it), then the in-memory copy us returned instead.
259 273
260#=item load_uc $path 274=item load_uc $path
261# 275
262#Load uncached - same as load, but does not cache the image. This function 276Load uncached - same as load, but does not cache the image, which means it
263#is most useufl if you want to optimise a background expression in some 277is I<always> loaded from the filesystem again.
264#way.
265 278
266=cut 279=cut
280
281 sub load_uc($) {
282 $self->new_img_from_file ($path)
283 }
267 284
268 sub load($) { 285 sub load($) {
269 my ($path) = @_; 286 my ($path) = @_;
270 287
271 $_IMG_CACHE{$path} || do { 288 $_IMG_CACHE{$path} || do {
272 my $img = $self->new_img_from_file ($path); 289 my $img = load_uc $path;
273 Scalar::Util::weaken ($_IMG_CACHE{$path} = $img); 290 Scalar::Util::weaken ($_IMG_CACHE{$path} = $img);
274 $img 291 $img
275 } 292 }
276 } 293 }
277 294
468Using these functions make your expression sensitive to window moves. 485Using these functions make your expression sensitive to window moves.
469 486
470These functions are mainly useful to align images to the root window. 487These functions are mainly useful to align images to the root window.
471 488
472Example: load an image and align it so it looks as if anchored to the 489Example: load an image and align it so it looks as if anchored to the
473background. 490background (that's exactly what C<rootalign> does btw.):
474 491
475 move -TX, -TY, load "mybg.png" 492 move -TX, -TY, keep { load "mybg.png" }
476 493
477=item TW 494=item TW
478 495
479Return the width (C<TW>) and height (C<TH>) of the terminal window (the 496Return the width (C<TW>) and height (C<TH>) of the terminal window (the
480terminal window is the full window by default, and the character area only 497terminal window is the full window by default, and the character area only
486the window size to conserve memory. 503the window size to conserve memory.
487 504
488Example: take the screen background, clip it to the window size, blur it a 505Example: take the screen background, clip it to the window size, blur it a
489bit, align it to the window position and use it as background. 506bit, align it to the window position and use it as background.
490 507
491 clip move -TX, -TY, once { blur 5, root } 508 clip move -TX, -TY, keep { blur 5, root }
492 509
493=cut 510=cut
494 511
495 sub TX() { $frame->[FR_AGAIN]{position} = 1; $x } 512 sub TX() { $frame->[FR_AGAIN]{position} = 1; $x }
496 sub TY() { $frame->[FR_AGAIN]{position} = 1; $y } 513 sub TY() { $frame->[FR_AGAIN]{position} = 1; $y }
510C<$seconds> seconds. 527C<$seconds> seconds.
511 528
512Example: load some image and rotate it according to the time of day (as if it were 529Example: load some image and rotate it according to the time of day (as if it were
513the hour pointer of a clock). Update this image every minute. 530the hour pointer of a clock). Update this image every minute.
514 531
532 again 60;
515 again 60; rotate 50, 50, (now % 86400) * -720 / 86400, scale load "myclock.png" 533 rotate 50, 50, (now % 86400) * -72 / 8640, scale keep { load "myclock.png" }
516 534
517=item counter $seconds 535=item counter $seconds
518 536
519Like C<again>, but also returns an increasing counter value, starting at 537Like C<again>, but also returns an increasing counter value, starting at
5200, which might be useful for some simple animation effects. 5380, which might be useful for some simple animation effects.
557assumed. 575assumed.
558 576
559Example: load an image, blur it, and clip it to the window size to save 577Example: load an image, blur it, and clip it to the window size to save
560memory. 578memory.
561 579
562 clip blur 10, load "mybg.png" 580 clip keep { blur 10, load "mybg.png" }
563 581
564=cut 582=cut
565 583
566 sub clip($;$$;$$) { 584 sub clip($;$$;$$) {
567 my $img = pop; 585 my $img = pop;
661the terminal window (or the box specified by C<$width> and C<$height> if 679the terminal window (or the box specified by C<$width> and C<$height> if
662given). 680given).
663 681
664Example: load an image and center it. 682Example: load an image and center it.
665 683
666 center pad load "mybg.png" 684 center keep { pad load "mybg.png" }
667 685
668=item rootalign $img 686=item rootalign $img
669 687
670Moves the image so that it appears glued to the screen as opposed to the 688Moves the image so that it appears glued to the screen as opposed to the
671window. This gives the illusion of a larger area behind the window. It is 689window. This gives the illusion of a larger area behind the window. It is
672exactly equivalent to C<move -TX, -TY>, that is, it moves the image to the 690exactly equivalent to C<move -TX, -TY>, that is, it moves the image to the
673top left of the screen. 691top left of the screen.
674 692
675Example: load a background image, put it in mirror mode and root align it. 693Example: load a background image, put it in mirror mode and root align it.
676 694
677 rootalign mirror load "mybg.png" 695 rootalign keep { mirror load "mybg.png" }
678 696
679Example: take the screen background and align it, giving the illusion of 697Example: take the screen background and align it, giving the illusion of
680transparency as long as the window isn't in front of other windows. 698transparency as long as the window isn't in front of other windows.
681 699
682 rootalign root 700 rootalign root
707 725
708 sub rootalign($) { 726 sub rootalign($) {
709 move -TX, -TY, $_[0] 727 move -TX, -TY, $_[0]
710 } 728 }
711 729
712=item rotate $center_x, $center_y, $degrees 730=item rotate $center_x, $center_y, $degrees, $img
713 731
714Rotates the image by C<$degrees> degrees, counter-clockwise, around the 732Rotates the image clockwise by C<$degrees> degrees, around the point at
715pointer at C<$center_x> and C<$center_y> (specified as factor of image 733C<$center_x> and C<$center_y> (specified as factor of image width/height).
716width/height).
717 734
718#TODO# new width, height, maybe more operators?
719
720Example: rotate the image by 90 degrees 735Example: rotate the image by 90 degrees around it's center.
736
737 rotate 0.5, 0.5, 90, keep { load "$HOME/mybg.png" }
721 738
722=cut 739=cut
723 740
724 sub rotate($$$$) { 741 sub rotate($$$$) {
725 my $img = pop; 742 my $img = pop;
877 Scalar::Util::weaken $frame; 894 Scalar::Util::weaken $frame;
878 $self->compile_frame ($frame, sub { 895 $self->compile_frame ($frame, sub {
879 # clear this frame cache, also for all parents 896 # clear this frame cache, also for all parents
880 for (my $frame = $frame; $frame; $frame = $frame->[0]) { 897 for (my $frame = $frame; $frame; $frame = $frame->[0]) {
881 undef $frame->[FR_CACHE]; 898 undef $frame->[FR_CACHE];
882 }
883
884 unless ($self->{term}) {
885 use Data::Dump;
886 ddx $frame;
887 exit;
888 } 899 }
889 900
890 $self->recalculate; 901 $self->recalculate;
891 }); 902 });
892 }; 903 };

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