--- rxvt-unicode/src/perl/background 2012/06/07 16:30:58 1.33 +++ rxvt-unicode/src/perl/background 2012/06/08 22:19:03 1.39 @@ -3,32 +3,196 @@ #:META:X_RESOURCE:%.expr:string:background expression #:META:X_RESOURCE:%.border.:boolean:respect the terminal border +#TODO: once, rootalign + =head1 background - manage terminal background =head2 SYNOPSIS - rxvt -background-expr 'background expression' - -background-border + urxvt --background-expr 'background expression' + --background-border =head2 DESCRIPTION +This extension manages the terminal background by creating a picture that +is behind the text, replacing the normal background colour. + +It does so by evaluating a Perl expression that I the image on +the fly, for example, by grabbing the root background or loading a file. + +While the full power of Perl is available, the operators have been design +to be as simple as possible. + +For example, to load an image and scale it to the window size, you would +use: + + urxvt --background-expr 'scale load "/path/to/mybg.png"' + +Or specified as a X resource: + + URxvt.background-expr: scale load "/path/to/mybg.png" + +=head2 THEORY OF OPERATION + +At startup, just before the window is mapped for the first time, the +expression is evaluated and must yield an image. The image is then +extended as necessary to cover the whole terminal window, and is set as a +background pixmap. + +If the image contains an alpha channel, then it will be used as-is in +visuals that support alpha channels (for example, for a compositing +manager). In other visuals, the terminal background colour will be used to +replace any transparency. + +When the expression relies, directly or indirectly, on the window size, +position, the root pixmap, or a timer, then it will be remembered. If not, +then it will be removed. + +If any of the parameters that the expression relies on changes (when the +window is moved or resized, its position or size changes; when the root +pixmap is replaced by another one the root background changes; or when the +timer elapses), then the expression will be evaluated again. + +For example, an expression such as C scales the +image to the window size, so it relies on the window size and will +be reevaluated each time it is changed, but not when it moves for +example. That ensures that the picture always fills the terminal, even +after it's size changes. + +=head3 EXPRESSIONS + +Expressions are normal Perl expressions, in fact, they are Perl blocks - +which means you could use multiple lines and statements: + + again 3600; + if (localtime now)[6]) { + return scale load "$HOME/weekday.png"; + } else { + return scale load "$HOME/sunday.png"; + } + +This expression gets evaluated once per hour. It will set F as +background on Sundays, and F on all other days. + +Fortunately, we expect that most expressions will be much simpler, with +little Perl knowledge needed. + +Basically, you always start with a function that "generates" an image +object, such as C, which loads an image from disk, or C, which +returns the root window background image: + + load "$HOME/mypic.png" + +The path is usually specified as a quoted string (the exact rules can be +found in the L manpage). The F<$HOME> at the beginning of the +string is expanded to the home directory. + +Then you prepend one or more modifiers or filtering expressions, such as +C: + + scale load "$HOME/mypic.png" + +Just like a mathematical expression with functions, you should read these +expressions from right to left, as the C is evaluated first, and +its result becomes the argument to the C function. + +Many operators also allow some parameters preceding the input image +that modify its behaviour. For example, C without any additional +arguments scales the image to size of the terminal window. If you specify +an additional argument, it uses it as a percentage: + + scale 200, load "$HOME/mypic.png" + +This enlarges the image by a factor of 2 (200%). As you can see, C +has now two arguments, the C<200> and the C expression, while +C only has one argument. Arguments are separated from each other by +commas. + +Scale also accepts two arguments, which are then separate factors for both +horizontal and vertical dimensions. For example, this halves the image +width and doubles the image height: + + scale 50, 200, load "$HOME/mypic.png" + +Other effects than scalign are also readily available, for exmaple, you can +tile the image to fill the whole window, instead of resizing it: + + tile load "$HOME/mypic.png" + +In fact, images returned by C are in C mode by default, so the C operator +is kind of superfluous. + +Another common effect is to mirror the image, so that the same edges touch: + + mirror load "$HOME/mypic.png" + +This is also a typical background expression: + + rootalign root + +It first takes a snapshot of the screen background image, and then +moves it to the upper left corner of the screen - the result is +pseudo-transparency, as the image seems to be static while the window is +moved around. + +=head3 CYCLES AND CACHING + +As has been mentioned before, the expression might be evaluated multiple +times. Each time the expression is reevaluated, a new cycle is said to +have begun. Many operators cache their results till the next cycle. + +For example, the C operator keeps a copy of the image. If it is +asked to load the same image on the next cycle it will not load it again, +but return the cached copy. + +This only works for one cycle though, so as long as you load the same +image every time, it will always be cached, but when you load a different +image, it will forget about the first one. + +This allows you to either speed things up by keeping multiple images in +memory, or comserve memory by loading images more often. + +For example, you can keep two images in memory and use a random one like +this: + + my $img1 = load "img1.png"; + my $img2 = load "img2.png"; + (0.5 > rand) ? $img1 : $img2 + +Since both images are "loaded" every time the expression is evaluated, +they are always kept in memory. Contrast this version: + + my $path1 = "img1.png"; + my $path2 = "img2.png"; + load ((0.5 > rand) ? $path1 : $path2) + +Here, a path is selected randomly, and load is only called for one image, +so keeps only one image in memory. If, on the next evaluation, luck +decides to use the other path, then it will have to load that image again. + =head2 REFERENCE -=cut +=head3 COMMAND LINE SWITCHES -our $EXPR; -#$EXPR = 'move W * 0.1, -H * 0.1, resize W * 0.5, H * 0.5, repeat_none load "opensource.png"'; -$EXPR = 'move -TX, -TY, load "argb.png"'; -#$EXPR = ' -# rotate W, H, 50, 50, counter 1/59.95, repeat_mirror, -# clip X, Y, W, H, repeat_mirror, -# load "/root/pix/das_fette_schwein.jpg" -#'; -#$EXPR = 'solid "red"'; -#$EXPR = 'blur root, 10, 10' -#$EXPR = 'blur move (root, -x, -y), 5, 5' -#resize load "/root/pix/das_fette_schwein.jpg", w, h +=over 4 + +=item --background-expr perl-expression + +Specifies the Perl expression to evaluate. + +=item --background-border + +By default, the expression creates an image that fills the full window, +overwriting borders and any other areas, such as the scrollbar. + +Specifying this flag changes the behaviour, so that the image only +replaces the background of the character area. + +=back +=cut + +our $HOME; our ($self, $old, $new); our ($x, $y, $w, $h); @@ -160,7 +324,7 @@ C<$seconds> seconds. Example: load some image and rotate it according to the time of day (as if it were -the hour pointer of a clock). update this image every minute. +the hour pointer of a clock). Update this image every minute. again 60; rotate TW, TH, 50, 50, (now % 86400) * -720 / 86400, scale load "myclock.png" @@ -196,6 +360,12 @@ Tiles the whole plane with the image and returns this new image - or in other words, it returns a copy of the image in plane tiling mode. +Example: load an image and tile it over the background, without +resizing. The C call is superfluous because C already defaults +to tiling mode. + + tile load "mybg.png" + =item mirror $img Similar to tile, but reflects the image each time it uses a new copy, so @@ -203,6 +373,11 @@ edges and so on (with normal tiling, left edges always touch right edges and top always touch bottom edges). +Example: load an image and mirror it over the background, avoiding sharp +edges at the image borders at the expense of mirroring the image itself + + mirror load "mybg.png" + =item pad $img Takes an image and modifies it so that all pixels outside the image area @@ -210,6 +385,12 @@ image over another image or the background colour while leaving all background pixels outside the image unchanged. +Example: load an image and display it in the upper left corner. The rest +of the space is left "empty" (transparent or wahtever your compisotr does +in alpha mode, else background colour). + + pad load "mybg.png" + =item extend $img Extends the image over the whole plane, using the closest pixel in the @@ -217,6 +398,10 @@ filtering operations and want the pixels outside the image to have the same values as the pixels near the edge. +Example: just for curiosity, how does this pixel extension stuff work? + + extend move 50, 50, load "mybg.png" + =cut sub pad($) { @@ -326,27 +511,62 @@ $img->scale ($_[0], $_[1]) } +=item move $dx, $dy, $img + +Moves the image by C<$dx> pixels in the horizontal, and C<$dy> pixels in +the vertical. + +Example: move the image right by 20 pixels and down by 30. + + move 20, 30, ... + +=item rootalign $img + +Moves the image so that it appears glued to the screen as opposed to the +window. This gives the illusion of a larger area behind the window. It is +exactly equivalent to C, that is, it moves the image to the +top left of the screen. + +Example: load a background image, put it in mirror mode and root align it. + + rootalign mirror load "mybg.png" + +Example: take the screen background and align it, giving the illusion of +transparency as long as the window isn't in front of other windows. + + rootalign root + +=cut + sub move($$;$) { my $img = pop->clone; $img->move ($_[0], $_[1]); $img } - sub rotate($$$$$$) { - my $img = pop; - $img->rotate ( - $_[0], - $_[1], - $_[2] * $img->w * .01, - $_[3] * $img->h * .01, - $_[4] * (3.14159265 / 180), - ) + sub rootalign($) { + move -TX, -TY, $_[0] } - sub blur($$;$) { - my $img = pop; - $img->blur ($_[0], @_ >= 2 ? $_[1] : $_[0]) - } +=item contrast $factor, $img + +=item contrast $r, $g, $b, $img + +=item contrast $r, $g, $b, $a, $img + +Adjusts the I of an image. + +#TODO# + +=item brightness $factor, $img + +=item brightness $r, $g, $b, $img + +=item brightness $r, $g, $b, $a, $img + +Adjusts the brightness of an image. + +=cut sub contrast($$;$$;$) { my $img = pop; @@ -372,6 +592,49 @@ $img } +=item blur $radius, $img + +=item blur $radius_horz, $radius_vert, $img + +Gaussian-blurs the image with (roughly) C<$radius> pixel radius. The radii +can also be specified separately. + +Blurring is often I slow, at least compared or other +operators. Larger blur radii are slower than smaller ones, too, so if you +don't want to freeze your screen for long times, start experimenting with +low values for radius (<5). + +=cut + + sub blur($$;$) { + my $img = pop; + $img->blur ($_[0], @_ >= 2 ? $_[1] : $_[0]) + } + +=item rotate $new_width, $new_height, $center_x, $center_y, $degrees + +Rotates the image by C<$degrees> degrees, counter-clockwise, around the +pointer at C<$center_x> and C<$center_y> (specified as percentage of image +width/height), generating a new image with width C<$new_width> and height +C<$new_height>. + +#TODO# new width, height, maybe more operators? + +Example: rotate the image by 90 degrees + +=cut + + sub rotate($$$$$$) { + my $img = pop; + $img->rotate ( + $_[0], + $_[1], + $_[2] * $img->w * .01, + $_[3] * $img->h * .01, + $_[4] * (3.14159265 / 180), + ) + } + =back =cut @@ -411,6 +674,7 @@ local $self = $arg_self; + local $HOME = $ENV{HOME}; local $old = $self->{state}; local $new = my $state = $self->{state} = {}; @@ -423,12 +687,16 @@ warn $@ if $@;#d# die if !UNIVERSAL::isa $img, "urxvt::img"; + $state->{size_sensitive} = 1 + if $img->repeat_mode != urxvt::RepeatNormal; + # if the expression is sensitive to external events, prepare reevaluation then my $repeat; if (my $again = $state->{again}) { $repeat = 1; + my $self = $self; $state->{timer} = $again == $old->{again} ? $old->{timer} : urxvt::timer->new->after ($again)->interval ($again)->cb (sub { @@ -467,10 +735,7 @@ delete $self->{expr}; } - # prepare and set background pixmap - - $img = $img->sub_rect (0, 0, $w, $h) - if $img->w != $w || $img->h != $h; + # set background pixmap $self->set_background ($img, $self->{border}); $self->scr_recolour (0);