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Revision 1.70 by root, Mon Jul 2 01:35:37 2012 UTC

26to be as simple as possible. 26to be as simple as possible.
27 27
28For example, to load an image and scale it to the window size, you would 28For example, to load an image and scale it to the window size, you would
29use: 29use:
30 30
31 urxvt --background-expr 'scale load "/path/to/mybg.png"' 31 urxvt --background-expr 'scale keep { load "/path/to/mybg.png" }'
32 32
33Or specified as a X resource: 33Or specified as a X resource:
34 34
35 URxvt.background-expr: scale load "/path/to/mybg.png" 35 URxvt.background-expr: scale keep { load "/path/to/mybg.png" }
36 36
37=head1 THEORY OF OPERATION 37=head1 THEORY OF OPERATION
38 38
39At startup, just before the window is mapped for the first time, the 39At startup, just before the window is mapped for the first time, the
40expression is evaluated and must yield an image. The image is then 40expression is evaluated and must yield an image. The image is then
53If any of the parameters that the expression relies on changes (when the 53If any of the parameters that the expression relies on changes (when the
54window is moved or resized, its position or size changes; when the root 54window is moved or resized, its position or size changes; when the root
55pixmap is replaced by another one the root background changes; or when the 55pixmap is replaced by another one the root background changes; or when the
56timer elapses), then the expression will be evaluated again. 56timer elapses), then the expression will be evaluated again.
57 57
58For example, an expression such as C<scale load "$HOME/mybg.png"> scales the 58For example, an expression such as C<scale keep { load "$HOME/mybg.png"
59image to the window size, so it relies on the window size and will 59}> scales the image to the window size, so it relies on the window size
60be reevaluated each time it is changed, but not when it moves for 60and will be reevaluated each time it is changed, but not when it moves for
61example. That ensures that the picture always fills the terminal, even 61example. That ensures that the picture always fills the terminal, even
62after it's size changes. 62after its size changes.
63 63
64=head2 EXPRESSIONS 64=head2 EXPRESSIONS
65 65
66Expressions are normal Perl expressions, in fact, they are Perl blocks - 66Expressions are normal Perl expressions, in fact, they are Perl blocks -
67which means you could use multiple lines and statements: 67which means you could use multiple lines and statements:
68 68
69 scale keep {
69 again 3600; 70 again 3600;
70 if (localtime now)[6]) { 71 if (localtime now)[6]) {
71 return scale load "$HOME/weekday.png"; 72 return load "$HOME/weekday.png";
72 } else { 73 } else {
73 return scale load "$HOME/sunday.png"; 74 return load "$HOME/sunday.png";
75 }
74 } 76 }
75 77
76This expression gets evaluated once per hour. It will set F<sunday.png> as 78This inner expression is evaluated once per hour (and whenever the
79temrinal window is resized). It sets F<sunday.png> as background on
77background on Sundays, and F<weekday.png> on all other days. 80Sundays, and F<weekday.png> on all other days.
78 81
79Fortunately, we expect that most expressions will be much simpler, with 82Fortunately, we expect that most expressions will be much simpler, with
80little Perl knowledge needed. 83little Perl knowledge needed.
81 84
82Basically, you always start with a function that "generates" an image 85Basically, you always start with a function that "generates" an image
115horizontal and vertical dimensions. For example, this halves the image 118horizontal and vertical dimensions. For example, this halves the image
116width and doubles the image height: 119width and doubles the image height:
117 120
118 scale 0.5, 2, load "$HOME/mypic.png" 121 scale 0.5, 2, load "$HOME/mypic.png"
119 122
120Other effects than scalign are also readily available, for exmaple, you can 123IF you try out these expressions, you might suffer from some sluggishness,
121tile the image to fill the whole window, instead of resizing it: 124because each time the terminal is resized, it loads the PNG image agin
125and scales it. Scaling is usually fast (and unavoidable), but loading the
126image can be quite time consuming. This is where C<keep> comes in handy:
122 127
128 scale 0.5, 2, keep { load "$HOME/mypic.png" }
129
130The C<keep> operator executes all the statements inside the braces only
131once, or when it thinks the outcome might change. In other cases it
132returns the last value computed by the brace block.
133
134This means that the C<load> is only executed once, which makes it much
135faster, but also means that more memory is being used, because the loaded
136image must be kept in memory at all times. In this expression, the
137trade-off is likely worth it.
138
139But back to effects: Other effects than scaling are also readily
140available, for example, you can tile the image to fill the whole window,
141instead of resizing it:
142
123 tile load "$HOME/mypic.png" 143 tile keep { load "$HOME/mypic.png" }
124 144
125In fact, images returned by C<load> are in C<tile> mode by default, so the C<tile> operator 145In fact, images returned by C<load> are in C<tile> mode by default, so the
126is kind of superfluous. 146C<tile> operator is kind of superfluous.
127 147
128Another common effect is to mirror the image, so that the same edges touch: 148Another common effect is to mirror the image, so that the same edges
149touch:
129 150
130 mirror load "$HOME/mypic.png" 151 mirror keep { load "$HOME/mypic.png" }
131 152
132This is also a typical background expression: 153Another common background expression is:
133 154
134 rootalign root 155 rootalign root
135 156
136It first takes a snapshot of the screen background image, and then 157This one first takes a snapshot of the screen background image, and then
137moves it to the upper left corner of the screen - the result is 158moves it to the upper left corner of the screen (as opposed to the upper
138pseudo-transparency, as the image seems to be static while the window is 159left corner of the terminal window)- the result is pseudo-transparency:
139moved around. 160the image seems to be static while the window is moved around.
140 161
141=head2 CYCLES AND CACHING 162=head2 CACHING AND SENSITIVITY
142 163
143As has been mentioned before, the expression might be evaluated multiple 164Since some operations (such as C<load> and C<blur>) can take a long time,
144times. Each time the expression is reevaluated, a new cycle is said to 165caching results can be very important for a smooth operation. Caching can
145have begun. Many operators cache their results till the next cycle. 166also be useful to reduce memory usage, though, for example, when an image
167is cached by C<load>, it could be shared by multiple terminal windows
168running inside urxvtd.
146 169
147For example, the C<load> operator keeps a copy of the image. If it is 170=head3 C<keep { ... }> caching
148asked to load the same image on the next cycle it will not load it again,
149but return the cached copy.
150 171
151This only works for one cycle though, so as long as you load the same 172The most important way to cache expensive operations is to use C<keep {
152image every time, it will always be cached, but when you load a different 173... }>. The C<keep> operator takes a block of multiple statements enclosed
153image, it will forget about the first one. 174by C<{}> and keeps the return value in memory.
154 175
155This allows you to either speed things up by keeping multiple images in 176An expression can be "sensitive" to various external events, such as
156memory, or comserve memory by loading images more often. 177scaling or moving the window, root background changes and timers. Simply
178using an expression (such as C<scale> without parameters) that depends on
179certain changing values (called "variables"), or using those variables
180directly, will make an expression sensitive to these events - for example,
181using C<scale> or C<TW> will make the expression sensitive to the terminal
182size, and thus to resizing events.
157 183
158For example, you can keep two images in memory and use a random one like 184When such an event happens, C<keep> will automatically trigger a
159this: 185reevaluation of the whole expression with the new value of the expression.
160 186
161 my $img1 = load "img1.png"; 187C<keep> is most useful for expensive operations, such as C<blur>:
162 my $img2 = load "img2.png";
163 (0.5 > rand) ? $img1 : $img2
164 188
165Since both images are "loaded" every time the expression is evaluated, 189 rootalign keep { blur 20, root }
166they are always kept in memory. Contrast this version:
167 190
168 my $path1 = "img1.png"; 191This makes a blurred copy of the root background once, and on subsequent
169 my $path2 = "img2.png"; 192calls, just root-aligns it. Since C<blur> is usually quite slow and
170 load ((0.5 > rand) ? $path1 : $path2) 193C<rootalign> is quite fast, this trades extra memory (for the cached
194blurred pixmap) with speed (blur only needs to be redone when root
195changes).
171 196
172Here, a path is selected randomly, and load is only called for one image, 197=head3 C<load> caching
173so keeps only one image in memory. If, on the next evaluation, luck 198
174decides to use the other path, then it will have to load that image again. 199The C<load> operator itself does not keep images in memory, but as long as
200the image is still in memory, C<load> will use the in-memory image instead
201of loading it freshly from disk.
202
203That means that this expression:
204
205 keep { load "$HOME/path..." }
206
207Not only caches the image in memory, other terminal instances that try to
208C<load> it can reuse that in-memory copy.
175 209
176=head1 REFERENCE 210=head1 REFERENCE
177 211
178=head2 COMMAND LINE SWITCHES 212=head2 COMMAND LINE SWITCHES
179 213
191Specifying this flag changes the behaviour, so that the image only 225Specifying this flag changes the behaviour, so that the image only
192replaces the background of the character area. 226replaces the background of the character area.
193 227
194=item --background-interval seconds 228=item --background-interval seconds
195 229
196Since some operations in the underlying XRender extension can effetively 230Since some operations in the underlying XRender extension can effectively
197freeze your X-server for prolonged time, this extension enforces a minimum 231freeze your X-server for prolonged time, this extension enforces a minimum
198time between updates, which is normally about 0.1 seconds. 232time between updates, which is normally about 0.1 seconds.
199 233
200If you want to do updates more often, you can decrease this safety 234If you want to do updates more often, you can decrease this safety
201interval with this switch. 235interval with this switch.
202 236
203=back 237=back
204 238
205=cut 239=cut
206 240
207our %_IMGCACHE; 241our %_IMG_CACHE;
208our $HOME; 242our $HOME;
209our ($self, $old, $new); 243our ($self, $frame);
210our ($x, $y, $w, $h); 244our ($x, $y, $w, $h);
211 245
212# enforce at least this interval between updates 246# enforce at least this interval between updates
213our $MIN_INTERVAL = 6/59.951; 247our $MIN_INTERVAL = 6/59.951;
214 248
215{ 249{
216 package urxvt::bgdsl; # background language 250 package urxvt::bgdsl; # background language
251
252 sub FR_PARENT() { 0 } # parent frame, if any - must be #0
253 sub FR_CACHE () { 1 } # cached values
254 sub FR_AGAIN () { 2 } # what this expr is sensitive to
255 sub FR_STATE () { 3 } # watchers etc.
217 256
218 use List::Util qw(min max sum shuffle); 257 use List::Util qw(min max sum shuffle);
219 258
220=head2 PROVIDERS/GENERATORS 259=head2 PROVIDERS/GENERATORS
221 260
228=item load $path 267=item load $path
229 268
230Loads the image at the given C<$path>. The image is set to plane tiling 269Loads the image at the given C<$path>. The image is set to plane tiling
231mode. 270mode.
232 271
233Loaded images will be cached for one cycle. 272If the image is already in memory (e.g. because another terminal instance
273uses it), then the in-memory copy us returned instead.
274
275=item load_uc $path
276
277Load uncached - same as load, but does not cache the image, which means it
278is I<always> loaded from the filesystem again.
234 279
235=cut 280=cut
236 281
237 sub load($) { 282 sub load($) {
238 my ($path) = @_; 283 my ($path) = @_;
239 284
240 $new->{load}{$path} = $old->{load}{$path} || $self->new_img_from_file ($path); 285 $_IMG_CACHE{$path} || do {
286 my $img = $self->new_img_from_file ($path);
287 Scalar::Util::weaken ($_IMG_CACHE{$path} = $img);
288 $img
289 }
241 } 290 }
242 291
243=item root 292=item root
244 293
245Returns the root window pixmap, that is, hopefully, the background image 294Returns the root window pixmap, that is, hopefully, the background image
246of your screen. The image is set to extend mode. 295of your screen.
247 296
248This function makes your expression root sensitive, that means it will be 297This function makes your expression root sensitive, that means it will be
249reevaluated when the bg image changes. 298reevaluated when the bg image changes.
250 299
251=cut 300=cut
252 301
253 sub root() { 302 sub root() {
254 $new->{rootpmap_sensitive} = 1; 303 $frame->[FR_AGAIN]{rootpmap} = 1;
255 die "root op not supported, exg, we need you"; 304 $self->new_img_from_root
256 } 305 }
257 306
258=item solid $colour 307=item solid $colour
259 308
260=item solid $width, $height, $colour 309=item solid $width, $height, $colour
268=cut 317=cut
269 318
270 sub solid($;$$) { 319 sub solid($;$$) {
271 my $colour = pop; 320 my $colour = pop;
272 321
273 my $img = $self->new_img (urxvt::PictStandardARGB32, $_[0] || 1, $_[1] || 1); 322 my $img = $self->new_img (urxvt::PictStandardARGB32, 0, 0, $_[0] || 1, $_[1] || 1);
274 $img->fill ($colour); 323 $img->fill ($colour);
275 $img 324 $img
276 } 325 }
277 326
278=item clone $img 327=item clone $img
284 333
285 sub clone($) { 334 sub clone($) {
286 $_[0]->clone 335 $_[0]->clone
287 } 336 }
288 337
289=back 338=item merge $img ...
339
340Takes any number of images and merges them together, creating a single
341image containing them all. The tiling mode of the first image is used as
342the tiling mode of the resulting image.
343
344This function is called automatically when an expression returns multiple
345images.
346
347=cut
348
349 sub merge(@) {
350 return $_[0] unless $#_;
351
352 # rather annoyingly clumsy, but optimisation is for another time
353
354 my $x0 = +1e9;
355 my $y0 = +1e9;
356 my $x1 = -1e9;
357 my $y1 = -1e9;
358
359 for (@_) {
360 my ($x, $y, $w, $h) = $_->geometry;
361
362 $x0 = $x if $x0 > $x;
363 $y0 = $y if $y0 > $y;
364
365 $x += $w;
366 $y += $h;
367
368 $x1 = $x if $x1 < $x;
369 $y1 = $y if $y1 < $y;
370 }
371
372 my $base = $self->new_img (urxvt::PictStandardARGB32, $x0, $y0, $x1 - $x0, $y1 - $y0);
373 $base->repeat_mode ($_[0]->repeat_mode);
374 $base->fill ([0, 0, 0, 0]);
375
376 $base->draw ($_)
377 for @_;
378
379 $base
380 }
290 381
291=head2 TILING MODES 382=head2 TILING MODES
292 383
293The following operators modify the tiling mode of an image, that is, the 384The following operators modify the tiling mode of an image, that is, the
294way that pixels outside the image area are painted when the image is used. 385way that pixels outside the image area are painted when the image is used.
324become transparent. This mode is most useful when you want to place an 415become transparent. This mode is most useful when you want to place an
325image over another image or the background colour while leaving all 416image over another image or the background colour while leaving all
326background pixels outside the image unchanged. 417background pixels outside the image unchanged.
327 418
328Example: load an image and display it in the upper left corner. The rest 419Example: load an image and display it in the upper left corner. The rest
329of the space is left "empty" (transparent or wahtever your compisotr does 420of the space is left "empty" (transparent or whatever your compositor does
330in alpha mode, else background colour). 421in alpha mode, else background colour).
331 422
332 pad load "mybg.png" 423 pad load "mybg.png"
333 424
334=item extend $img 425=item extend $img
335 426
336Extends the image over the whole plane, using the closest pixel in the 427Extends the image over the whole plane, using the closest pixel in the
337area outside the image. This mode is mostly useful when you more complex 428area outside the image. This mode is mostly useful when you use more complex
338filtering operations and want the pixels outside the image to have the 429filtering operations and want the pixels outside the image to have the
339same values as the pixels near the edge. 430same values as the pixels near the edge.
340 431
341Example: just for curiosity, how does this pixel extension stuff work? 432Example: just for curiosity, how does this pixel extension stuff work?
342 433
391Using these functions make your expression sensitive to window moves. 482Using these functions make your expression sensitive to window moves.
392 483
393These functions are mainly useful to align images to the root window. 484These functions are mainly useful to align images to the root window.
394 485
395Example: load an image and align it so it looks as if anchored to the 486Example: load an image and align it so it looks as if anchored to the
396background. 487background (that's exactly what C<rootalign> does btw.):
397 488
398 move -TX, -TY, load "mybg.png" 489 move -TX, -TY, keep { load "mybg.png" }
399 490
400=item TW 491=item TW
401 492
402Return the width (C<TW>) and height (C<TH>) of the terminal window (the 493Return the width (C<TW>) and height (C<TH>) of the terminal window (the
403terminal window is the full window by default, and the character area only 494terminal window is the full window by default, and the character area only
409the window size to conserve memory. 500the window size to conserve memory.
410 501
411Example: take the screen background, clip it to the window size, blur it a 502Example: take the screen background, clip it to the window size, blur it a
412bit, align it to the window position and use it as background. 503bit, align it to the window position and use it as background.
413 504
414 clip move -TX, -TY, blur 5, root 505 clip move -TX, -TY, keep { blur 5, root }
415 506
416=cut 507=cut
417 508
418 sub TX() { $new->{position_sensitive} = 1; $x } 509 sub TX() { $frame->[FR_AGAIN]{position} = 1; $x }
419 sub TY() { $new->{position_sensitive} = 1; $y } 510 sub TY() { $frame->[FR_AGAIN]{position} = 1; $y }
420 sub TW() { $new->{size_sensitive} = 1; $w } 511 sub TW() { $frame->[FR_AGAIN]{size} = 1; $w }
421 sub TH() { $new->{size_sensitive} = 1; $h } 512 sub TH() { $frame->[FR_AGAIN]{size} = 1; $h }
422 513
423=item now 514=item now
424 515
425Returns the current time as (fractional) seconds since the epoch. 516Returns the current time as (fractional) seconds since the epoch.
426 517
433C<$seconds> seconds. 524C<$seconds> seconds.
434 525
435Example: load some image and rotate it according to the time of day (as if it were 526Example: load some image and rotate it according to the time of day (as if it were
436the hour pointer of a clock). Update this image every minute. 527the hour pointer of a clock). Update this image every minute.
437 528
529 again 60;
438 again 60; rotate TW, TH, 50, 50, (now % 86400) * -720 / 86400, scale load "myclock.png" 530 rotate 50, 50, (now % 86400) * -72 / 8640, scale keep { load "myclock.png" }
439 531
440=item counter $seconds 532=item counter $seconds
441 533
442Like C<again>, but also returns an increasing counter value, starting at 534Like C<again>, but also returns an increasing counter value, starting at
4430, which might be useful for some simple animation effects. 5350, which might be useful for some simple animation effects.
445=cut 537=cut
446 538
447 sub now() { urxvt::NOW } 539 sub now() { urxvt::NOW }
448 540
449 sub again($) { 541 sub again($) {
450 $new->{again} = $_[0]; 542 $frame->[FR_AGAIN]{time} = $_[0];
451 } 543 }
452 544
453 sub counter($) { 545 sub counter($) {
454 $new->{again} = $_[0]; 546 $frame->[FR_AGAIN]{time} = $_[0];
455 $self->{counter} + 0 547 $frame->[FR_STATE]{counter} + 0
456 } 548 }
457 549
458=back 550=back
459 551
460=head2 SHAPE CHANGING OPERATORS 552=head2 SHAPE CHANGING OPERATORS
480assumed. 572assumed.
481 573
482Example: load an image, blur it, and clip it to the window size to save 574Example: load an image, blur it, and clip it to the window size to save
483memory. 575memory.
484 576
485 clip blur 10, load "mybg.png" 577 clip keep { blur 10, load "mybg.png" }
486 578
487=cut 579=cut
488 580
489 sub clip($;$$;$$) { 581 sub clip($;$$;$$) {
490 my $img = pop; 582 my $img = pop;
584the terminal window (or the box specified by C<$width> and C<$height> if 676the terminal window (or the box specified by C<$width> and C<$height> if
585given). 677given).
586 678
587Example: load an image and center it. 679Example: load an image and center it.
588 680
589 center pad load "mybg.png" 681 center keep { pad load "mybg.png" }
590 682
591=item rootalign $img 683=item rootalign $img
592 684
593Moves the image so that it appears glued to the screen as opposed to the 685Moves the image so that it appears glued to the screen as opposed to the
594window. This gives the illusion of a larger area behind the window. It is 686window. This gives the illusion of a larger area behind the window. It is
595exactly equivalent to C<move -TX, -TY>, that is, it moves the image to the 687exactly equivalent to C<move -TX, -TY>, that is, it moves the image to the
596top left of the screen. 688top left of the screen.
597 689
598Example: load a background image, put it in mirror mode and root align it. 690Example: load a background image, put it in mirror mode and root align it.
599 691
600 rootalign mirror load "mybg.png" 692 rootalign keep { mirror load "mybg.png" }
601 693
602Example: take the screen background and align it, giving the illusion of 694Example: take the screen background and align it, giving the illusion of
603transparency as long as the window isn't in front of other windows. 695transparency as long as the window isn't in front of other windows.
604 696
605 rootalign root 697 rootalign root
630 722
631 sub rootalign($) { 723 sub rootalign($) {
632 move -TX, -TY, $_[0] 724 move -TX, -TY, $_[0]
633 } 725 }
634 726
727=item rotate $center_x, $center_y, $degrees, $img
728
729Rotates the image clockwise by C<$degrees> degrees, around the point at
730C<$center_x> and C<$center_y> (specified as factor of image width/height).
731
732Example: rotate the image by 90 degrees around it's center.
733
734 rotate 0.5, 0.5, 90, keep { load "$HOME/mybg.png" }
735
736=cut
737
738 sub rotate($$$$) {
739 my $img = pop;
740 $img->rotate (
741 $_[0] * ($img->w + $img->x),
742 $_[1] * ($img->h + $img->y),
743 $_[2] * (3.14159265 / 180),
744 )
745 }
746
635=back 747=back
636 748
637=head2 COLOUR MODIFICATIONS 749=head2 COLOUR MODIFICATIONS
638 750
639The following operators change the pixels of the image. 751The following operators change the pixels of the image.
640 752
641=over 4 753=over 4
754
755=item tint $color, $img
756
757Tints the image in the given colour.
758
759Example: tint the image red.
760
761 tint "red", load "rgb.png"
762
763Example: the same, but specify the colour by component.
764
765 tint [1, 0, 0], load "rgb.png"
766
767=cut
768
769 sub tint($$) {
770 $_[1]->tint ($_[0])
771 }
642 772
643=item contrast $factor, $img 773=item contrast $factor, $img
644 774
645=item contrast $r, $g, $b, $img 775=item contrast $r, $g, $b, $img
646 776
673 803
674Values less than 0 reduce brightness, while values larger than 0 increase 804Values less than 0 reduce brightness, while values larger than 0 increase
675it. Useful range is from -1 to 1 - the former results in a black, the 805it. Useful range is from -1 to 1 - the former results in a black, the
676latter in a white picture. 806latter in a white picture.
677 807
678Due to idiosynchrasies in the underlying XRender extension, biases less 808Due to idiosyncrasies in the underlying XRender extension, biases less
679than zero can be I<very> slow. 809than zero can be I<very> slow.
680 810
681=cut 811=cut
682 812
683 sub contrast($$;$$;$) { 813 sub contrast($$;$$;$) {
721 sub blur($$;$) { 851 sub blur($$;$) {
722 my $img = pop; 852 my $img = pop;
723 $img->blur ($_[0], @_ >= 2 ? $_[1] : $_[0]) 853 $img->blur ($_[0], @_ >= 2 ? $_[1] : $_[0])
724 } 854 }
725 855
726=item rotate $new_width, $new_height, $center_x, $center_y, $degrees
727
728Rotates the image by C<$degrees> degrees, counter-clockwise, around the
729pointer at C<$center_x> and C<$center_y> (specified as factor of image
730width/height), generating a new image with width C<$new_width> and height
731C<$new_height>.
732
733#TODO# new width, height, maybe more operators?
734
735Example: rotate the image by 90 degrees
736
737=cut
738
739 sub rotate($$$$$$) {
740 my $img = pop;
741 $img->rotate (
742 $_[0],
743 $_[1],
744 $_[2] * $img->w,
745 $_[3] * $img->h,
746 $_[4] * (3.14159265 / 180),
747 )
748 }
749
750=back 856=back
751 857
858=head2 OTHER STUFF
859
860Anything that didn't fit any of the other categories, even after applying
861force and closing our eyes.
862
863=over 4
864
865=item keep { ... }
866
867This operator takes a code block as argument, that is, one or more
868statements enclosed by braces.
869
870The trick is that this code block is only evaluated when the outcome
871changes - on other calls the C<keep> simply returns the image it computed
872previously (yes, it should only be used with images). Or in other words,
873C<keep> I<caches> the result of the code block so it doesn't need to be
874computed again.
875
876This can be extremely useful to avoid redoing slow operations - for
877example, if your background expression takes the root background, blurs it
878and then root-aligns it it would have to blur the root background on every
879window move or resize.
880
881Another example is C<load>, which can be quite slow.
882
883In fact, urxvt itself encloses the whole expression in some kind of
884C<keep> block so it only is reevaluated as required.
885
886Putting the blur into a C<keep> block will make sure the blur is only done
887once, while the C<rootalign> is still done each time the window moves.
888
889 rootlign keep { blur 10, root }
890
891This leaves the question of how to force reevaluation of the block,
892in case the root background changes: If expression inside the block
893is sensitive to some event (root background changes, window geometry
894changes), then it will be reevaluated automatically as needed.
895
896=cut
897
898 sub keep(&) {
899 my $id = $_[0]+0;
900
901 local $frame = $self->{frame_cache}{$id} ||= [$frame];
902
903 unless ($frame->[FR_CACHE]) {
904 $frame->[FR_CACHE] = [ $_[0]() ];
905
906 my $self = $self;
907 my $frame = $frame;
908 Scalar::Util::weaken $frame;
909 $self->compile_frame ($frame, sub {
910 # clear this frame cache, also for all parents
911 for (my $frame = $frame; $frame; $frame = $frame->[0]) {
912 undef $frame->[FR_CACHE];
913 }
914
915 $self->recalculate;
916 });
917 };
918
919 # in scalar context we always return the first original result, which
920 # is not quite how perl works.
921 wantarray
922 ? @{ $frame->[FR_CACHE] }
923 : $frame->[FR_CACHE][0]
924 }
925
926# sub keep_clear() {
927# delete $self->{frame_cache};
928# }
929
930=back
931
752=cut 932=cut
753 933
754} 934}
755 935
756sub parse_expr { 936sub parse_expr {
757 my $expr = eval "sub {\npackage urxvt::bgdsl;\n#line 0 'background expression'\n$_[0]\n}"; 937 my $expr = eval
938 "sub {\n"
939 . "package urxvt::bgdsl;\n"
940 . "#line 0 'background expression'\n"
941 . "$_[0]\n"
942 . "}";
758 die if $@; 943 die if $@;
759 $expr 944 $expr
760} 945}
761 946
762# compiles a parsed expression 947# compiles a parsed expression
763sub set_expr { 948sub set_expr {
764 my ($self, $expr) = @_; 949 my ($self, $expr) = @_;
765 950
951 $self->{root} = [];
766 $self->{expr} = $expr; 952 $self->{expr} = $expr;
767 $self->recalculate; 953 $self->recalculate;
954}
955
956# takes a hash of sensitivity indicators and installs watchers
957sub compile_frame {
958 my ($self, $frame, $cb) = @_;
959
960 my $state = $frame->[urxvt::bgdsl::FR_STATE] ||= {};
961 my $again = $frame->[urxvt::bgdsl::FR_AGAIN];
962
963 # don't keep stuff alive
964 Scalar::Util::weaken $state;
965
966 if ($again->{nested}) {
967 $state->{nested} = 1;
968 } else {
969 delete $state->{nested};
970 }
971
972 if (my $interval = $again->{time}) {
973 $state->{time} = [$interval, urxvt::timer->new->after ($interval)->interval ($interval)]
974 if $state->{time}[0] != $interval;
975
976 # callback *might* have changed, although we could just rule that out
977 $state->{time}[1]->cb (sub {
978 ++$state->{counter};
979 $cb->();
980 });
981 } else {
982 delete $state->{time};
983 }
984
985 if ($again->{position}) {
986 $state->{position} = $self->on (position_change => $cb);
987 } else {
988 delete $state->{position};
989 }
990
991 if ($again->{size}) {
992 $state->{size} = $self->on (size_change => $cb);
993 } else {
994 delete $state->{size};
995 }
996
997 if ($again->{rootpmap}) {
998 $state->{rootpmap} = $self->on (rootpmap_change => $cb);
999 } else {
1000 delete $state->{rootpmap};
1001 }
768} 1002}
769 1003
770# evaluate the current bg expression 1004# evaluate the current bg expression
771sub recalculate { 1005sub recalculate {
772 my ($arg_self) = @_; 1006 my ($arg_self) = @_;
782 1016
783 $arg_self->{next_refresh} = urxvt::NOW + $MIN_INTERVAL; 1017 $arg_self->{next_refresh} = urxvt::NOW + $MIN_INTERVAL;
784 1018
785 # set environment to evaluate user expression 1019 # set environment to evaluate user expression
786 1020
787 local $self = $arg_self; 1021 local $self = $arg_self;
788
789 local $HOME = $ENV{HOME}; 1022 local $HOME = $ENV{HOME};
790 local $old = $self->{state}; 1023 local $frame = [];
791 local $new = my $state = $self->{state} = {};
792 1024
793 ($x, $y, $w, $h) =
794 $self->background_geometry ($self->{border}); 1025 ($x, $y, $w, $h) = $self->background_geometry ($self->{border});
795 1026
796 # evaluate user expression 1027 # evaluate user expression
797 1028
798 my $img = eval { $self->{expr}->() }; 1029 my @img = eval { $self->{expr}->() };
799 warn $@ if $@;#d# 1030 die $@ if $@;
800 die "background-expr did not return an image.\n" if !UNIVERSAL::isa $img, "urxvt::img"; 1031 die "background-expr did not return anything.\n" unless @img;
1032 die "background-expr: expected image(s), got something else.\n"
1033 if grep { !UNIVERSAL::isa $_, "urxvt::img" } @img;
801 1034
802 $state->{size_sensitive} = 1 1035 my $img = urxvt::bgdsl::merge @img;
1036
1037 $frame->[FR_AGAIN]{size} = 1
803 if $img->repeat_mode != urxvt::RepeatNormal; 1038 if $img->repeat_mode != urxvt::RepeatNormal;
804 1039
805 # if the expression is sensitive to external events, prepare reevaluation then 1040 # if the expression is sensitive to external events, prepare reevaluation then
806 1041 $self->compile_frame ($frame, sub { $arg_self->recalculate });
807 my $repeat;
808
809 if (my $again = $state->{again}) {
810 $repeat = 1;
811 my $self = $self;
812 $state->{timer} = $again == $old->{again}
813 ? $old->{timer}
814 : urxvt::timer->new->after ($again)->interval ($again)->cb (sub {
815 ++$self->{counter};
816 $self->recalculate
817 });
818 }
819
820 if (delete $state->{position_sensitive}) {
821 $repeat = 1;
822 $self->enable (position_change => sub { $_[0]->recalculate });
823 } else {
824 $self->disable ("position_change");
825 }
826
827 if (delete $state->{size_sensitive}) {
828 $repeat = 1;
829 $self->enable (size_change => sub { $_[0]->recalculate });
830 } else {
831 $self->disable ("size_change");
832 }
833
834 if (delete $state->{rootpmap_sensitive}) {
835 $repeat = 1;
836 $self->enable (rootpmap_change => sub { $_[0]->recalculate });
837 } else {
838 $self->disable ("rootpmap_change");
839 }
840 1042
841 # clear stuff we no longer need 1043 # clear stuff we no longer need
842 1044
843 %$old = (); 1045# unless (%{ $frame->[FR_STATE] }) {
844
845 unless ($repeat) {
846 delete $self->{state}; 1046# delete $self->{state};
847 delete $self->{expr}; 1047# delete $self->{expr};
848 } 1048# }
849 1049
850 # set background pixmap 1050 # set background pixmap
851 1051
852 $self->set_background ($img, $self->{border}); 1052 $self->set_background ($img, $self->{border});
853 $self->scr_recolour (0); 1053 $self->scr_recolour (0);

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