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26to be as simple as possible. 26to be as simple as possible.
27 27
28For example, to load an image and scale it to the window size, you would 28For example, to load an image and scale it to the window size, you would
29use: 29use:
30 30
31 urxvt --background-expr 'scale load "/path/to/mybg.png"' 31 urxvt --background-expr 'scale keep { load "/path/to/mybg.png" }'
32 32
33Or specified as a X resource: 33Or specified as a X resource:
34 34
35 URxvt.background-expr: scale load "/path/to/mybg.png" 35 URxvt.background-expr: scale keep { load "/path/to/mybg.png" }
36 36
37=head1 THEORY OF OPERATION 37=head1 THEORY OF OPERATION
38 38
39At startup, just before the window is mapped for the first time, the 39At startup, just before the window is mapped for the first time, the
40expression is evaluated and must yield an image. The image is then 40expression is evaluated and must yield an image. The image is then
53If any of the parameters that the expression relies on changes (when the 53If any of the parameters that the expression relies on changes (when the
54window is moved or resized, its position or size changes; when the root 54window is moved or resized, its position or size changes; when the root
55pixmap is replaced by another one the root background changes; or when the 55pixmap is replaced by another one the root background changes; or when the
56timer elapses), then the expression will be evaluated again. 56timer elapses), then the expression will be evaluated again.
57 57
58For example, an expression such as C<scale load "$HOME/mybg.png"> scales the 58For example, an expression such as C<scale keep { load "$HOME/mybg.png"
59image to the window size, so it relies on the window size and will 59}> scales the image to the window size, so it relies on the window size
60be reevaluated each time it is changed, but not when it moves for 60and will be reevaluated each time it is changed, but not when it moves for
61example. That ensures that the picture always fills the terminal, even 61example. That ensures that the picture always fills the terminal, even
62after it's size changes. 62after its size changes.
63 63
64=head2 EXPRESSIONS 64=head2 EXPRESSIONS
65 65
66Expressions are normal Perl expressions, in fact, they are Perl blocks - 66Expressions are normal Perl expressions, in fact, they are Perl blocks -
67which means you could use multiple lines and statements: 67which means you could use multiple lines and statements:
68 68
69 scale keep {
69 again 3600; 70 again 3600;
70 if (localtime now)[6]) { 71 if (localtime now)[6]) {
71 return scale load "$HOME/weekday.png"; 72 return load "$HOME/weekday.png";
72 } else { 73 } else {
73 return scale load "$HOME/sunday.png"; 74 return load "$HOME/sunday.png";
75 }
74 } 76 }
75 77
76This expression gets evaluated once per hour. It will set F<sunday.png> as 78This inner expression is evaluated once per hour (and whenever the
79terminal window is resized). It sets F<sunday.png> as background on
77background on Sundays, and F<weekday.png> on all other days. 80Sundays, and F<weekday.png> on all other days.
78 81
79Fortunately, we expect that most expressions will be much simpler, with 82Fortunately, we expect that most expressions will be much simpler, with
80little Perl knowledge needed. 83little Perl knowledge needed.
81 84
82Basically, you always start with a function that "generates" an image 85Basically, you always start with a function that "generates" an image
115horizontal and vertical dimensions. For example, this halves the image 118horizontal and vertical dimensions. For example, this halves the image
116width and doubles the image height: 119width and doubles the image height:
117 120
118 scale 0.5, 2, load "$HOME/mypic.png" 121 scale 0.5, 2, load "$HOME/mypic.png"
119 122
120Other effects than scalign are also readily available, for exmaple, you can 123IF you try out these expressions, you might suffer from some sluggishness,
121tile the image to fill the whole window, instead of resizing it: 124because each time the terminal is resized, it loads the PNG image again
125and scales it. Scaling is usually fast (and unavoidable), but loading the
126image can be quite time consuming. This is where C<keep> comes in handy:
122 127
128 scale 0.5, 2, keep { load "$HOME/mypic.png" }
129
130The C<keep> operator executes all the statements inside the braces only
131once, or when it thinks the outcome might change. In other cases it
132returns the last value computed by the brace block.
133
134This means that the C<load> is only executed once, which makes it much
135faster, but also means that more memory is being used, because the loaded
136image must be kept in memory at all times. In this expression, the
137trade-off is likely worth it.
138
139But back to effects: Other effects than scaling are also readily
140available, for example, you can tile the image to fill the whole window,
141instead of resizing it:
142
123 tile load "$HOME/mypic.png" 143 tile keep { load "$HOME/mypic.png" }
124 144
125In fact, images returned by C<load> are in C<tile> mode by default, so the C<tile> operator 145In fact, images returned by C<load> are in C<tile> mode by default, so the
126is kind of superfluous. 146C<tile> operator is kind of superfluous.
127 147
128Another common effect is to mirror the image, so that the same edges touch: 148Another common effect is to mirror the image, so that the same edges
149touch:
129 150
130 mirror load "$HOME/mypic.png" 151 mirror keep { load "$HOME/mypic.png" }
131 152
132This is also a typical background expression: 153Another common background expression is:
133 154
134 rootalign root 155 rootalign root
135 156
136It first takes a snapshot of the screen background image, and then 157This one first takes a snapshot of the screen background image, and then
137moves it to the upper left corner of the screen - the result is 158moves it to the upper left corner of the screen (as opposed to the upper
138pseudo-transparency, as the image seems to be static while the window is 159left corner of the terminal window)- the result is pseudo-transparency:
139moved around. 160the image seems to be static while the window is moved around.
140 161
141=head2 CYCLES AND CACHING 162=head2 COLOUR SPECIFICATIONS
142 163
143As has been mentioned before, the expression might be evaluated multiple 164Whenever an operator expects a "colour", then this can be specified in one
144times. Each time the expression is reevaluated, a new cycle is said to 165of two ways: Either as string with an X11 colour specification, such as:
145have begun. Many operators cache their results till the next cycle.
146 166
147For example, the C<load> operator keeps a copy of the image. If it is 167 "red" # named colour
148asked to load the same image on the next cycle it will not load it again, 168 "#f00" # simple rgb
149but return the cached copy. 169 "[50]red" # red with 50% alpha
170 "TekHVC:300/50/50" # anything goes
150 171
151This only works for one cycle though, so as long as you load the same 172OR as an array reference with one, three or four components:
152image every time, it will always be cached, but when you load a different
153image, it will forget about the first one.
154 173
155This allows you to either speed things up by keeping multiple images in 174 [0.5] # 50% gray, 100% alpha
156memory, or comserve memory by loading images more often. 175 [0.5, 0, 0] # dark red, no green or blur, 100% alpha
176 [0.5, 0, 0, 0.7] # same with explicit 70% alpha
157 177
158For example, you can keep two images in memory and use a random one like 178=head2 CACHING AND SENSITIVITY
159this:
160 179
161 my $img1 = load "img1.png"; 180Since some operations (such as C<load> and C<blur>) can take a long time,
162 my $img2 = load "img2.png"; 181caching results can be very important for a smooth operation. Caching can
163 (0.5 > rand) ? $img1 : $img2 182also be useful to reduce memory usage, though, for example, when an image
183is cached by C<load>, it could be shared by multiple terminal windows
184running inside urxvtd.
164 185
165Since both images are "loaded" every time the expression is evaluated, 186=head3 C<keep { ... }> caching
166they are always kept in memory. Contrast this version:
167 187
168 my $path1 = "img1.png"; 188The most important way to cache expensive operations is to use C<keep {
169 my $path2 = "img2.png"; 189... }>. The C<keep> operator takes a block of multiple statements enclosed
170 load ((0.5 > rand) ? $path1 : $path2) 190by C<{}> and keeps the return value in memory.
171 191
172Here, a path is selected randomly, and load is only called for one image, 192An expression can be "sensitive" to various external events, such as
173so keeps only one image in memory. If, on the next evaluation, luck 193scaling or moving the window, root background changes and timers. Simply
174decides to use the other path, then it will have to load that image again. 194using an expression (such as C<scale> without parameters) that depends on
195certain changing values (called "variables"), or using those variables
196directly, will make an expression sensitive to these events - for example,
197using C<scale> or C<TW> will make the expression sensitive to the terminal
198size, and thus to resizing events.
199
200When such an event happens, C<keep> will automatically trigger a
201reevaluation of the whole expression with the new value of the expression.
202
203C<keep> is most useful for expensive operations, such as C<blur>:
204
205 rootalign keep { blur 20, root }
206
207This makes a blurred copy of the root background once, and on subsequent
208calls, just root-aligns it. Since C<blur> is usually quite slow and
209C<rootalign> is quite fast, this trades extra memory (for the cached
210blurred pixmap) with speed (blur only needs to be redone when root
211changes).
212
213=head3 C<load> caching
214
215The C<load> operator itself does not keep images in memory, but as long as
216the image is still in memory, C<load> will use the in-memory image instead
217of loading it freshly from disk.
218
219That means that this expression:
220
221 keep { load "$HOME/path..." }
222
223Not only caches the image in memory, other terminal instances that try to
224C<load> it can reuse that in-memory copy.
175 225
176=head1 REFERENCE 226=head1 REFERENCE
177 227
178=head2 COMMAND LINE SWITCHES 228=head2 COMMAND LINE SWITCHES
179 229
191Specifying this flag changes the behaviour, so that the image only 241Specifying this flag changes the behaviour, so that the image only
192replaces the background of the character area. 242replaces the background of the character area.
193 243
194=item --background-interval seconds 244=item --background-interval seconds
195 245
196Since some operations in the underlying XRender extension can effetively 246Since some operations in the underlying XRender extension can effectively
197freeze your X-server for prolonged time, this extension enforces a minimum 247freeze your X-server for prolonged time, this extension enforces a minimum
198time between updates, which is normally about 0.1 seconds. 248time between updates, which is normally about 0.1 seconds.
199 249
200If you want to do updates more often, you can decrease this safety 250If you want to do updates more often, you can decrease this safety
201interval with this switch. 251interval with this switch.
202 252
203=back 253=back
204 254
205=cut 255=cut
206 256
207our %_IMGCACHE; 257our %_IMG_CACHE;
208our $HOME; 258our $HOME;
209our ($self, $old, $new); 259our ($self, $frame);
210our ($x, $y, $w, $h); 260our ($x, $y, $w, $h);
211 261
212# enforce at least this interval between updates 262# enforce at least this interval between updates
213our $MIN_INTERVAL = 6/59.951; 263our $MIN_INTERVAL = 6/59.951;
214 264
215{ 265{
216 package urxvt::bgdsl; # background language 266 package urxvt::bgdsl; # background language
267
268 sub FR_PARENT() { 0 } # parent frame, if any - must be #0
269 sub FR_CACHE () { 1 } # cached values
270 sub FR_AGAIN () { 2 } # what this expr is sensitive to
271 sub FR_STATE () { 3 } # watchers etc.
217 272
218 use List::Util qw(min max sum shuffle); 273 use List::Util qw(min max sum shuffle);
219 274
220=head2 PROVIDERS/GENERATORS 275=head2 PROVIDERS/GENERATORS
221 276
228=item load $path 283=item load $path
229 284
230Loads the image at the given C<$path>. The image is set to plane tiling 285Loads the image at the given C<$path>. The image is set to plane tiling
231mode. 286mode.
232 287
233Loaded images will be cached for one cycle. 288If the image is already in memory (e.g. because another terminal instance
289uses it), then the in-memory copy us returned instead.
234 290
291=item load_uc $path
292
293Load uncached - same as load, but does not cache the image, which means it
294is I<always> loaded from the filesystem again, even if another copy of it
295is in memory at the time.
296
235=cut 297=cut
298
299 sub load_uc($) {
300 $self->new_img_from_file ($_[0])
301 }
236 302
237 sub load($) { 303 sub load($) {
238 my ($path) = @_; 304 my ($path) = @_;
239 305
240 $new->{load}{$path} = $old->{load}{$path} || $self->new_img_from_file ($path); 306 $_IMG_CACHE{$path} || do {
307 my $img = load_uc $path;
308 Scalar::Util::weaken ($_IMG_CACHE{$path} = $img);
309 $img
310 }
241 } 311 }
242 312
243=item root 313=item root
244 314
245Returns the root window pixmap, that is, hopefully, the background image 315Returns the root window pixmap, that is, hopefully, the background image
246of your screen. The image is set to extend mode. 316of your screen.
247 317
248This function makes your expression root sensitive, that means it will be 318This function makes your expression root sensitive, that means it will be
249reevaluated when the bg image changes. 319reevaluated when the bg image changes.
250 320
251=cut 321=cut
252 322
253 sub root() { 323 sub root() {
254 $new->{rootpmap_sensitive} = 1; 324 $frame->[FR_AGAIN]{rootpmap} = 1;
255 die "root op not supported, exg, we need you"; 325 $self->new_img_from_root
256 } 326 }
257 327
258=item solid $colour 328=item solid $colour
259 329
260=item solid $width, $height, $colour 330=item solid $width, $height, $colour
268=cut 338=cut
269 339
270 sub solid($;$$) { 340 sub solid($;$$) {
271 my $colour = pop; 341 my $colour = pop;
272 342
273 my $img = $self->new_img (urxvt::PictStandardARGB32, $_[0] || 1, $_[1] || 1); 343 my $img = $self->new_img (urxvt::PictStandardARGB32, 0, 0, $_[0] || 1, $_[1] || 1);
274 $img->fill ($colour); 344 $img->fill ($colour);
275 $img 345 $img
276 } 346 }
277 347
278=item clone $img 348=item clone $img
284 354
285 sub clone($) { 355 sub clone($) {
286 $_[0]->clone 356 $_[0]->clone
287 } 357 }
288 358
289=back 359=item merge $img ...
360
361Takes any number of images and merges them together, creating a single
362image containing them all. The tiling mode of the first image is used as
363the tiling mode of the resulting image.
364
365This function is called automatically when an expression returns multiple
366images.
367
368=cut
369
370 sub merge(@) {
371 return $_[0] unless $#_;
372
373 # rather annoyingly clumsy, but optimisation is for another time
374
375 my $x0 = +1e9;
376 my $y0 = +1e9;
377 my $x1 = -1e9;
378 my $y1 = -1e9;
379
380 for (@_) {
381 my ($x, $y, $w, $h) = $_->geometry;
382
383 $x0 = $x if $x0 > $x;
384 $y0 = $y if $y0 > $y;
385
386 $x += $w;
387 $y += $h;
388
389 $x1 = $x if $x1 < $x;
390 $y1 = $y if $y1 < $y;
391 }
392
393 my $base = $self->new_img (urxvt::PictStandardARGB32, $x0, $y0, $x1 - $x0, $y1 - $y0);
394 $base->repeat_mode ($_[0]->repeat_mode);
395 $base->fill ([0, 0, 0, 0]);
396
397 $base->draw ($_)
398 for @_;
399
400 $base
401 }
290 402
291=head2 TILING MODES 403=head2 TILING MODES
292 404
293The following operators modify the tiling mode of an image, that is, the 405The following operators modify the tiling mode of an image, that is, the
294way that pixels outside the image area are painted when the image is used. 406way that pixels outside the image area are painted when the image is used.
324become transparent. This mode is most useful when you want to place an 436become transparent. This mode is most useful when you want to place an
325image over another image or the background colour while leaving all 437image over another image or the background colour while leaving all
326background pixels outside the image unchanged. 438background pixels outside the image unchanged.
327 439
328Example: load an image and display it in the upper left corner. The rest 440Example: load an image and display it in the upper left corner. The rest
329of the space is left "empty" (transparent or wahtever your compisotr does 441of the space is left "empty" (transparent or whatever your compositor does
330in alpha mode, else background colour). 442in alpha mode, else background colour).
331 443
332 pad load "mybg.png" 444 pad load "mybg.png"
333 445
334=item extend $img 446=item extend $img
335 447
336Extends the image over the whole plane, using the closest pixel in the 448Extends the image over the whole plane, using the closest pixel in the
337area outside the image. This mode is mostly useful when you more complex 449area outside the image. This mode is mostly useful when you use more complex
338filtering operations and want the pixels outside the image to have the 450filtering operations and want the pixels outside the image to have the
339same values as the pixels near the edge. 451same values as the pixels near the edge.
340 452
341Example: just for curiosity, how does this pixel extension stuff work? 453Example: just for curiosity, how does this pixel extension stuff work?
342 454
391Using these functions make your expression sensitive to window moves. 503Using these functions make your expression sensitive to window moves.
392 504
393These functions are mainly useful to align images to the root window. 505These functions are mainly useful to align images to the root window.
394 506
395Example: load an image and align it so it looks as if anchored to the 507Example: load an image and align it so it looks as if anchored to the
396background. 508background (that's exactly what C<rootalign> does btw.):
397 509
398 move -TX, -TY, load "mybg.png" 510 move -TX, -TY, keep { load "mybg.png" }
399 511
400=item TW 512=item TW
401 513
402Return the width (C<TW>) and height (C<TH>) of the terminal window (the 514Return the width (C<TW>) and height (C<TH>) of the terminal window (the
403terminal window is the full window by default, and the character area only 515terminal window is the full window by default, and the character area only
409the window size to conserve memory. 521the window size to conserve memory.
410 522
411Example: take the screen background, clip it to the window size, blur it a 523Example: take the screen background, clip it to the window size, blur it a
412bit, align it to the window position and use it as background. 524bit, align it to the window position and use it as background.
413 525
414 clip move -TX, -TY, blur 5, root 526 clip move -TX, -TY, keep { blur 5, root }
415 527
416=cut 528=cut
417 529
418 sub TX() { $new->{position_sensitive} = 1; $x } 530 sub TX() { $frame->[FR_AGAIN]{position} = 1; $x }
419 sub TY() { $new->{position_sensitive} = 1; $y } 531 sub TY() { $frame->[FR_AGAIN]{position} = 1; $y }
420 sub TW() { $new->{size_sensitive} = 1; $w } 532 sub TW() { $frame->[FR_AGAIN]{size} = 1; $w }
421 sub TH() { $new->{size_sensitive} = 1; $h } 533 sub TH() { $frame->[FR_AGAIN]{size} = 1; $h }
422 534
423=item now 535=item now
424 536
425Returns the current time as (fractional) seconds since the epoch. 537Returns the current time as (fractional) seconds since the epoch.
426 538
433C<$seconds> seconds. 545C<$seconds> seconds.
434 546
435Example: load some image and rotate it according to the time of day (as if it were 547Example: load some image and rotate it according to the time of day (as if it were
436the hour pointer of a clock). Update this image every minute. 548the hour pointer of a clock). Update this image every minute.
437 549
550 again 60;
438 again 60; rotate TW, TH, 50, 50, (now % 86400) * -720 / 86400, scale load "myclock.png" 551 rotate 50, 50, (now % 86400) * -72 / 8640, scale keep { load "myclock.png" }
439 552
440=item counter $seconds 553=item counter $seconds
441 554
442Like C<again>, but also returns an increasing counter value, starting at 555Like C<again>, but also returns an increasing counter value, starting at
4430, which might be useful for some simple animation effects. 5560, which might be useful for some simple animation effects.
445=cut 558=cut
446 559
447 sub now() { urxvt::NOW } 560 sub now() { urxvt::NOW }
448 561
449 sub again($) { 562 sub again($) {
450 $new->{again} = $_[0]; 563 $frame->[FR_AGAIN]{time} = $_[0];
451 } 564 }
452 565
453 sub counter($) { 566 sub counter($) {
454 $new->{again} = $_[0]; 567 $frame->[FR_AGAIN]{time} = $_[0];
455 $self->{counter} + 0 568 $frame->[FR_STATE]{counter} + 0
456 } 569 }
457 570
458=back 571=back
459 572
460=head2 SHAPE CHANGING OPERATORS 573=head2 SHAPE CHANGING OPERATORS
480assumed. 593assumed.
481 594
482Example: load an image, blur it, and clip it to the window size to save 595Example: load an image, blur it, and clip it to the window size to save
483memory. 596memory.
484 597
485 clip blur 10, load "mybg.png" 598 clip keep { blur 10, load "mybg.png" }
486 599
487=cut 600=cut
488 601
489 sub clip($;$$;$$) { 602 sub clip($;$$;$$) {
490 my $img = pop; 603 my $img = pop;
584the terminal window (or the box specified by C<$width> and C<$height> if 697the terminal window (or the box specified by C<$width> and C<$height> if
585given). 698given).
586 699
587Example: load an image and center it. 700Example: load an image and center it.
588 701
589 center pad load "mybg.png" 702 center keep { pad load "mybg.png" }
590 703
591=item rootalign $img 704=item rootalign $img
592 705
593Moves the image so that it appears glued to the screen as opposed to the 706Moves the image so that it appears glued to the screen as opposed to the
594window. This gives the illusion of a larger area behind the window. It is 707window. This gives the illusion of a larger area behind the window. It is
595exactly equivalent to C<move -TX, -TY>, that is, it moves the image to the 708exactly equivalent to C<move -TX, -TY>, that is, it moves the image to the
596top left of the screen. 709top left of the screen.
597 710
598Example: load a background image, put it in mirror mode and root align it. 711Example: load a background image, put it in mirror mode and root align it.
599 712
600 rootalign mirror load "mybg.png" 713 rootalign keep { mirror load "mybg.png" }
601 714
602Example: take the screen background and align it, giving the illusion of 715Example: take the screen background and align it, giving the illusion of
603transparency as long as the window isn't in front of other windows. 716transparency as long as the window isn't in front of other windows.
604 717
605 rootalign root 718 rootalign root
630 743
631 sub rootalign($) { 744 sub rootalign($) {
632 move -TX, -TY, $_[0] 745 move -TX, -TY, $_[0]
633 } 746 }
634 747
748=item rotate $center_x, $center_y, $degrees, $img
749
750Rotates the image clockwise by C<$degrees> degrees, around the point at
751C<$center_x> and C<$center_y> (specified as factor of image width/height).
752
753Example: rotate the image by 90 degrees around it's center.
754
755 rotate 0.5, 0.5, 90, keep { load "$HOME/mybg.png" }
756
757=cut
758
759 sub rotate($$$$) {
760 my $img = pop;
761 $img->rotate (
762 $_[0] * ($img->w + $img->x),
763 $_[1] * ($img->h + $img->y),
764 $_[2] * (3.14159265 / 180),
765 )
766 }
767
635=back 768=back
636 769
637=head2 COLOUR MODIFICATIONS 770=head2 COLOUR MODIFICATIONS
638 771
639The following operators change the pixels of the image. 772The following operators change the pixels of the image.
640 773
641=over 4 774=over 4
775
776=item tint $color, $img
777
778Tints the image in the given colour.
779
780Example: tint the image red.
781
782 tint "red", load "rgb.png"
783
784Example: the same, but specify the colour by component.
785
786 tint [1, 0, 0], load "rgb.png"
787
788=cut
789
790 sub tint($$) {
791 $_[1]->tint ($_[0])
792 }
642 793
643=item contrast $factor, $img 794=item contrast $factor, $img
644 795
645=item contrast $r, $g, $b, $img 796=item contrast $r, $g, $b, $img
646 797
673 824
674Values less than 0 reduce brightness, while values larger than 0 increase 825Values less than 0 reduce brightness, while values larger than 0 increase
675it. Useful range is from -1 to 1 - the former results in a black, the 826it. Useful range is from -1 to 1 - the former results in a black, the
676latter in a white picture. 827latter in a white picture.
677 828
678Due to idiosynchrasies in the underlying XRender extension, biases less 829Due to idiosyncrasies in the underlying XRender extension, biases less
679than zero can be I<very> slow. 830than zero can be I<very> slow.
680 831
681=cut 832=cut
682 833
683 sub contrast($$;$$;$) { 834 sub contrast($$;$$;$) {
721 sub blur($$;$) { 872 sub blur($$;$) {
722 my $img = pop; 873 my $img = pop;
723 $img->blur ($_[0], @_ >= 2 ? $_[1] : $_[0]) 874 $img->blur ($_[0], @_ >= 2 ? $_[1] : $_[0])
724 } 875 }
725 876
726=item rotate $new_width, $new_height, $center_x, $center_y, $degrees
727
728Rotates the image by C<$degrees> degrees, counter-clockwise, around the
729pointer at C<$center_x> and C<$center_y> (specified as factor of image
730width/height), generating a new image with width C<$new_width> and height
731C<$new_height>.
732
733#TODO# new width, height, maybe more operators?
734
735Example: rotate the image by 90 degrees
736
737=cut
738
739 sub rotate($$$$$$) {
740 my $img = pop;
741 $img->rotate (
742 $_[0],
743 $_[1],
744 $_[2] * $img->w,
745 $_[3] * $img->h,
746 $_[4] * (3.14159265 / 180),
747 )
748 }
749
750=back 877=back
751 878
879=head2 OTHER STUFF
880
881Anything that didn't fit any of the other categories, even after applying
882force and closing our eyes.
883
884=over 4
885
886=item keep { ... }
887
888This operator takes a code block as argument, that is, one or more
889statements enclosed by braces.
890
891The trick is that this code block is only evaluated when the outcome
892changes - on other calls the C<keep> simply returns the image it computed
893previously (yes, it should only be used with images). Or in other words,
894C<keep> I<caches> the result of the code block so it doesn't need to be
895computed again.
896
897This can be extremely useful to avoid redoing slow operations - for
898example, if your background expression takes the root background, blurs it
899and then root-aligns it it would have to blur the root background on every
900window move or resize.
901
902Another example is C<load>, which can be quite slow.
903
904In fact, urxvt itself encloses the whole expression in some kind of
905C<keep> block so it only is reevaluated as required.
906
907Putting the blur into a C<keep> block will make sure the blur is only done
908once, while the C<rootalign> is still done each time the window moves.
909
910 rootalign keep { blur 10, root }
911
912This leaves the question of how to force reevaluation of the block,
913in case the root background changes: If expression inside the block
914is sensitive to some event (root background changes, window geometry
915changes), then it will be reevaluated automatically as needed.
916
917=cut
918
919 sub keep(&) {
920 my $id = $_[0]+0;
921
922 local $frame = $self->{frame_cache}{$id} ||= [$frame];
923
924 unless ($frame->[FR_CACHE]) {
925 $frame->[FR_CACHE] = [ $_[0]() ];
926
927 my $self = $self;
928 my $frame = $frame;
929 Scalar::Util::weaken $frame;
930 $self->compile_frame ($frame, sub {
931 # clear this frame cache, also for all parents
932 for (my $frame = $frame; $frame; $frame = $frame->[0]) {
933 undef $frame->[FR_CACHE];
934 }
935
936 $self->recalculate;
937 });
938 };
939
940 # in scalar context we always return the first original result, which
941 # is not quite how perl works.
942 wantarray
943 ? @{ $frame->[FR_CACHE] }
944 : $frame->[FR_CACHE][0]
945 }
946
947# sub keep_clear() {
948# delete $self->{frame_cache};
949# }
950
951=back
952
752=cut 953=cut
753 954
754} 955}
755 956
756sub parse_expr { 957sub parse_expr {
757 my $expr = eval "sub {\npackage urxvt::bgdsl;\n#line 0 'background expression'\n$_[0]\n}"; 958 my $expr = eval
959 "sub {\n"
960 . "package urxvt::bgdsl;\n"
961 . "#line 0 'background expression'\n"
962 . "$_[0]\n"
963 . "}";
758 die if $@; 964 die if $@;
759 $expr 965 $expr
760} 966}
761 967
762# compiles a parsed expression 968# compiles a parsed expression
763sub set_expr { 969sub set_expr {
764 my ($self, $expr) = @_; 970 my ($self, $expr) = @_;
765 971
972 $self->{root} = []; # the outermost frame
766 $self->{expr} = $expr; 973 $self->{expr} = $expr;
767 $self->recalculate; 974 $self->recalculate;
975}
976
977# takes a hash of sensitivity indicators and installs watchers
978sub compile_frame {
979 my ($self, $frame, $cb) = @_;
980
981 my $state = $frame->[urxvt::bgdsl::FR_STATE] ||= {};
982 my $again = $frame->[urxvt::bgdsl::FR_AGAIN];
983
984 # don't keep stuff alive
985 Scalar::Util::weaken $state;
986
987 if ($again->{nested}) {
988 $state->{nested} = 1;
989 } else {
990 delete $state->{nested};
991 }
992
993 if (my $interval = $again->{time}) {
994 $state->{time} = [$interval, urxvt::timer->new->after ($interval)->interval ($interval)]
995 if $state->{time}[0] != $interval;
996
997 # callback *might* have changed, although we could just rule that out
998 $state->{time}[1]->cb (sub {
999 ++$state->{counter};
1000 $cb->();
1001 });
1002 } else {
1003 delete $state->{time};
1004 }
1005
1006 if ($again->{position}) {
1007 $state->{position} = $self->on (position_change => $cb);
1008 } else {
1009 delete $state->{position};
1010 }
1011
1012 if ($again->{size}) {
1013 $state->{size} = $self->on (size_change => $cb);
1014 } else {
1015 delete $state->{size};
1016 }
1017
1018 if ($again->{rootpmap}) {
1019 $state->{rootpmap} = $self->on (rootpmap_change => $cb);
1020 } else {
1021 delete $state->{rootpmap};
1022 }
768} 1023}
769 1024
770# evaluate the current bg expression 1025# evaluate the current bg expression
771sub recalculate { 1026sub recalculate {
772 my ($arg_self) = @_; 1027 my ($arg_self) = @_;
782 1037
783 $arg_self->{next_refresh} = urxvt::NOW + $MIN_INTERVAL; 1038 $arg_self->{next_refresh} = urxvt::NOW + $MIN_INTERVAL;
784 1039
785 # set environment to evaluate user expression 1040 # set environment to evaluate user expression
786 1041
787 local $self = $arg_self; 1042 local $self = $arg_self;
788
789 local $HOME = $ENV{HOME}; 1043 local $HOME = $ENV{HOME};
790 local $old = $self->{state}; 1044 local $frame = $self->{root};
791 local $new = my $state = $self->{state} = {};
792 1045
793 ($x, $y, $w, $h) =
794 $self->background_geometry ($self->{border}); 1046 ($x, $y, $w, $h) = $self->background_geometry ($self->{border});
795 1047
796 # evaluate user expression 1048 # evaluate user expression
797 1049
798 my $img = eval { $self->{expr}->() }; 1050 my @img = eval { $self->{expr}->() };
799 warn $@ if $@;#d# 1051 die $@ if $@;
800 die "background-expr did not return an image.\n" if !UNIVERSAL::isa $img, "urxvt::img"; 1052 die "background-expr did not return anything.\n" unless @img;
1053 die "background-expr: expected image(s), got something else.\n"
1054 if grep { !UNIVERSAL::isa $_, "urxvt::img" } @img;
801 1055
802 $state->{size_sensitive} = 1 1056 my $img = urxvt::bgdsl::merge @img;
1057
1058 $frame->[FR_AGAIN]{size} = 1
803 if $img->repeat_mode != urxvt::RepeatNormal; 1059 if $img->repeat_mode != urxvt::RepeatNormal;
804 1060
805 # if the expression is sensitive to external events, prepare reevaluation then 1061 # if the expression is sensitive to external events, prepare reevaluation then
806 1062 $self->compile_frame ($frame, sub { $arg_self->recalculate });
807 my $repeat;
808
809 if (my $again = $state->{again}) {
810 $repeat = 1;
811 my $self = $self;
812 $state->{timer} = $again == $old->{again}
813 ? $old->{timer}
814 : urxvt::timer->new->after ($again)->interval ($again)->cb (sub {
815 ++$self->{counter};
816 $self->recalculate
817 });
818 }
819
820 if (delete $state->{position_sensitive}) {
821 $repeat = 1;
822 $self->enable (position_change => sub { $_[0]->recalculate });
823 } else {
824 $self->disable ("position_change");
825 }
826
827 if (delete $state->{size_sensitive}) {
828 $repeat = 1;
829 $self->enable (size_change => sub { $_[0]->recalculate });
830 } else {
831 $self->disable ("size_change");
832 }
833
834 if (delete $state->{rootpmap_sensitive}) {
835 $repeat = 1;
836 $self->enable (rootpmap_change => sub { $_[0]->recalculate });
837 } else {
838 $self->disable ("rootpmap_change");
839 }
840 1063
841 # clear stuff we no longer need 1064 # clear stuff we no longer need
842 1065
843 %$old = (); 1066# unless (%{ $frame->[FR_STATE] }) {
844
845 unless ($repeat) {
846 delete $self->{state}; 1067# delete $self->{state};
847 delete $self->{expr}; 1068# delete $self->{expr};
848 } 1069# }
849 1070
850 # set background pixmap 1071 # set background pixmap
851 1072
852 $self->set_background ($img, $self->{border}); 1073 $self->set_background ($img, $self->{border});
853 $self->scr_recolour (0); 1074 $self->scr_recolour (0);

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