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Revision 1.51 by sf-exg, Sun Jun 10 19:01:03 2012 UTC vs.
Revision 1.63 by root, Tue Jun 19 18:17:56 2012 UTC

71 return scale load "$HOME/weekday.png"; 71 return scale load "$HOME/weekday.png";
72 } else { 72 } else {
73 return scale load "$HOME/sunday.png"; 73 return scale load "$HOME/sunday.png";
74 } 74 }
75 75
76This expression gets evaluated once per hour. It will set F<sunday.png> as 76This expression is evaluated once per hour. It will set F<sunday.png> as
77background on Sundays, and F<weekday.png> on all other days. 77background on Sundays, and F<weekday.png> on all other days.
78 78
79Fortunately, we expect that most expressions will be much simpler, with 79Fortunately, we expect that most expressions will be much simpler, with
80little Perl knowledge needed. 80little Perl knowledge needed.
81 81
138pseudo-transparency, as the image seems to be static while the window is 138pseudo-transparency, as the image seems to be static while the window is
139moved around. 139moved around.
140 140
141=head2 CYCLES AND CACHING 141=head2 CYCLES AND CACHING
142 142
143=head3 C<load> et al.
144
143As has been mentioned before, the expression might be evaluated multiple 145As has been mentioned before, the expression might be evaluated multiple
144times. Each time the expression is reevaluated, a new cycle is said to 146times. Each time the expression is reevaluated, a new cycle is said to
145have begun. Many operators cache their results till the next cycle. 147have begun. Many operators cache their results till the next cycle.
146 148
147For example, the C<load> operator keeps a copy of the image. If it is 149For example, the C<load> operator keeps a copy of the image. If it is
171 173
172Here, a path is selected randomly, and load is only called for one image, 174Here, a path is selected randomly, and load is only called for one image,
173so keeps only one image in memory. If, on the next evaluation, luck 175so keeps only one image in memory. If, on the next evaluation, luck
174decides to use the other path, then it will have to load that image again. 176decides to use the other path, then it will have to load that image again.
175 177
178=head3 C<once { ... }>
179
180Another way to cache expensive operations is to use C<once { ... }>. The
181C<once> operator takes a block of multiple statements enclosed by C<{}>
182and evaluates it only.. once, returning any images the last statement
183returned. Further calls simply produce the values from the cache.
184
185This is most useful for expensive operations, such as C<blur>:
186
187 rootalign once { blur 20, root }
188
189This makes a blurred copy of the root background once, and on subsequent
190calls, just root-aligns it. Since C<blur> is usually quite slow and
191C<rootalign> is quite fast, this trades extra memory (For the cached
192blurred pixmap) with speed (blur only needs to be redone when root
193changes).
194
176=head1 REFERENCE 195=head1 REFERENCE
177 196
178=head2 COMMAND LINE SWITCHES 197=head2 COMMAND LINE SWITCHES
179 198
180=over 4 199=over 4
202 221
203=back 222=back
204 223
205=cut 224=cut
206 225
207our %_IMGCACHE; 226our %_IMG_CACHE;
208our $HOME; 227our $HOME;
209our ($self, $old, $new); 228our ($self, $frame);
210our ($x, $y, $w, $h); 229our ($x, $y, $w, $h);
211 230
212# enforce at least this interval between updates 231# enforce at least this interval between updates
213our $MIN_INTERVAL = 6/59.951; 232our $MIN_INTERVAL = 6/59.951;
214 233
215{ 234{
216 package urxvt::bgdsl; # background language 235 package urxvt::bgdsl; # background language
236
237 sub FR_PARENT() { 0 } # parent frame, if any - must be #0
238 sub FR_CACHE () { 1 } # cached values
239 sub FR_AGAIN () { 2 } # what this expr is sensitive to
240 sub FR_STATE () { 3 } # watchers etc.
217 241
218 use List::Util qw(min max sum shuffle); 242 use List::Util qw(min max sum shuffle);
219 243
220=head2 PROVIDERS/GENERATORS 244=head2 PROVIDERS/GENERATORS
221 245
228=item load $path 252=item load $path
229 253
230Loads the image at the given C<$path>. The image is set to plane tiling 254Loads the image at the given C<$path>. The image is set to plane tiling
231mode. 255mode.
232 256
233Loaded images will be cached for one cycle. 257Loaded images will be cached for one cycle, and shared between temrinals
258running in the same process (e.g. in C<urxvtd>).
259
260#=item load_uc $path
261#
262#Load uncached - same as load, but does not cache the image. This function
263#is most useufl if you want to optimise a background expression in some
264#way.
234 265
235=cut 266=cut
236 267
237 sub load($) { 268 sub load($) {
238 my ($path) = @_; 269 my ($path) = @_;
239 270
240 $new->{load}{$path} = $old->{load}{$path} || $self->new_img_from_file ($path); 271 $_IMG_CACHE{$path} || do {
272 my $img = $self->new_img_from_file ($path);
273 Scalar::Util::weaken ($_IMG_CACHE{$path} = $img);
274 $img
275 }
241 } 276 }
242 277
243=item root 278=item root
244 279
245Returns the root window pixmap, that is, hopefully, the background image 280Returns the root window pixmap, that is, hopefully, the background image
246of your screen. The image is set to extend mode. 281of your screen.
247 282
248This function makes your expression root sensitive, that means it will be 283This function makes your expression root sensitive, that means it will be
249reevaluated when the bg image changes. 284reevaluated when the bg image changes.
250 285
251=cut 286=cut
252 287
253 sub root() { 288 sub root() {
254 $new->{rootpmap_sensitive} = 1; 289 $frame->[FR_AGAIN]{rootpmap} = 1;
255 die "root op not supported, exg, we need you"; 290 $self->new_img_from_root
256 } 291 }
257 292
258=item solid $colour 293=item solid $colour
259 294
260=item solid $width, $height, $colour 295=item solid $width, $height, $colour
268=cut 303=cut
269 304
270 sub solid($;$$) { 305 sub solid($;$$) {
271 my $colour = pop; 306 my $colour = pop;
272 307
273 my $img = $self->new_img (urxvt::PictStandardARGB32, $_[0] || 1, $_[1] || 1); 308 my $img = $self->new_img (urxvt::PictStandardARGB32, 0, 0, $_[0] || 1, $_[1] || 1);
274 $img->fill ($colour); 309 $img->fill ($colour);
275 $img 310 $img
276 } 311 }
277 312
278=item clone $img 313=item clone $img
284 319
285 sub clone($) { 320 sub clone($) {
286 $_[0]->clone 321 $_[0]->clone
287 } 322 }
288 323
289=back 324=item merge $img ...
325
326Takes any number of images and merges them together, creating a single
327image containing them all. The tiling mode of the first image is used as
328the tiling mdoe of the resulting image.
329
330This function is called automatically when an expression returns multiple
331images.
332
333=cut
334
335 sub merge(@) {
336 return $_[0] unless $#_;
337
338 # rather annoyingly clumsy, but optimisation is for another time
339
340 my $x0 = +1e9;
341 my $y0 = +1e9;
342 my $x1 = -1e9;
343 my $y1 = -1e9;
344
345 for (@_) {
346 my ($x, $y, $w, $h) = $_->geometry;
347
348 $x0 = $x if $x0 > $x;
349 $y0 = $y if $y0 > $y;
350
351 $x += $w;
352 $y += $h;
353
354 $x1 = $x if $x1 < $x;
355 $y1 = $y if $y1 < $y;
356 }
357
358 my $base = $self->new_img (urxvt::PictStandardARGB32, $x0, $y0, $x1 - $x0, $y1 - $y0);
359 $base->repeat_mode ($_[0]->repeat_mode);
360 $base->fill ([0, 0, 0, 0]);
361
362 $base->draw ($_)
363 for @_;
364
365 $base
366 }
290 367
291=head2 TILING MODES 368=head2 TILING MODES
292 369
293The following operators modify the tiling mode of an image, that is, the 370The following operators modify the tiling mode of an image, that is, the
294way that pixels outside the image area are painted when the image is used. 371way that pixels outside the image area are painted when the image is used.
409the window size to conserve memory. 486the window size to conserve memory.
410 487
411Example: take the screen background, clip it to the window size, blur it a 488Example: take the screen background, clip it to the window size, blur it a
412bit, align it to the window position and use it as background. 489bit, align it to the window position and use it as background.
413 490
414 clip move -TX, -TY, blur 5, root 491 clip move -TX, -TY, once { blur 5, root }
415 492
416=cut 493=cut
417 494
418 sub TX() { $new->{position_sensitive} = 1; $x } 495 sub TX() { $frame->[FR_AGAIN]{position} = 1; $x }
419 sub TY() { $new->{position_sensitive} = 1; $y } 496 sub TY() { $frame->[FR_AGAIN]{position} = 1; $y }
420 sub TW() { $new->{size_sensitive} = 1; $w } 497 sub TW() { $frame->[FR_AGAIN]{size} = 1; $w }
421 sub TH() { $new->{size_sensitive} = 1; $h } 498 sub TH() { $frame->[FR_AGAIN]{size} = 1; $h }
422 499
423=item now 500=item now
424 501
425Returns the current time as (fractional) seconds since the epoch. 502Returns the current time as (fractional) seconds since the epoch.
426 503
433C<$seconds> seconds. 510C<$seconds> seconds.
434 511
435Example: load some image and rotate it according to the time of day (as if it were 512Example: load some image and rotate it according to the time of day (as if it were
436the hour pointer of a clock). Update this image every minute. 513the hour pointer of a clock). Update this image every minute.
437 514
438 again 60; rotate TW, TH, 50, 50, (now % 86400) * -720 / 86400, scale load "myclock.png" 515 again 60; rotate 50, 50, (now % 86400) * -720 / 86400, scale load "myclock.png"
439 516
440=item counter $seconds 517=item counter $seconds
441 518
442Like C<again>, but also returns an increasing counter value, starting at 519Like C<again>, but also returns an increasing counter value, starting at
4430, which might be useful for some simple animation effects. 5200, which might be useful for some simple animation effects.
445=cut 522=cut
446 523
447 sub now() { urxvt::NOW } 524 sub now() { urxvt::NOW }
448 525
449 sub again($) { 526 sub again($) {
450 $new->{again} = $_[0]; 527 $frame->[FR_AGAIN]{time} = $_[0];
451 } 528 }
452 529
453 sub counter($) { 530 sub counter($) {
454 $new->{again} = $_[0]; 531 $frame->[FR_AGAIN]{time} = $_[0];
455 $self->{counter} + 0 532 $frame->[FR_STATE]{counter} + 0
456 } 533 }
457 534
458=back 535=back
459 536
460=head2 SHAPE CHANGING OPERATORS 537=head2 SHAPE CHANGING OPERATORS
630 707
631 sub rootalign($) { 708 sub rootalign($) {
632 move -TX, -TY, $_[0] 709 move -TX, -TY, $_[0]
633 } 710 }
634 711
712=item rotate $center_x, $center_y, $degrees
713
714Rotates the image by C<$degrees> degrees, counter-clockwise, around the
715pointer at C<$center_x> and C<$center_y> (specified as factor of image
716width/height).
717
718#TODO# new width, height, maybe more operators?
719
720Example: rotate the image by 90 degrees
721
722=cut
723
724 sub rotate($$$$) {
725 my $img = pop;
726 $img->rotate (
727 $_[0] * ($img->w + $img->x),
728 $_[1] * ($img->h + $img->y),
729 $_[2] * (3.14159265 / 180),
730 )
731 }
732
635=back 733=back
636 734
637=head2 COLOUR MODIFICATIONS 735=head2 COLOUR MODIFICATIONS
638 736
639The following operators change the pixels of the image. 737The following operators change the pixels of the image.
721 sub blur($$;$) { 819 sub blur($$;$) {
722 my $img = pop; 820 my $img = pop;
723 $img->blur ($_[0], @_ >= 2 ? $_[1] : $_[0]) 821 $img->blur ($_[0], @_ >= 2 ? $_[1] : $_[0])
724 } 822 }
725 823
726=item rotate $new_width, $new_height, $center_x, $center_y, $degrees
727
728Rotates the image by C<$degrees> degrees, counter-clockwise, around the
729pointer at C<$center_x> and C<$center_y> (specified as factor of image
730width/height), generating a new image with width C<$new_width> and height
731C<$new_height>.
732
733#TODO# new width, height, maybe more operators?
734
735Example: rotate the image by 90 degrees
736
737=cut
738
739 sub rotate($$$$$$) {
740 my $img = pop;
741 $img->rotate (
742 $_[0],
743 $_[1],
744 $_[2] * $img->w,
745 $_[3] * $img->h,
746 $_[4] * (3.14159265 / 180),
747 )
748 }
749
750=back 824=back
751 825
826=head2 OTHER STUFF
827
828Anything that didn't fit any of the other categories, even after applying
829force and closing our eyes.
830
831=over 4
832
833=item once { ... }
834
835This function takes a code block as argument, that is, one or more
836statements enclosed by braces.
837
838The trick is that this code block is only evaluated once - future calls
839will simply return the original image (yes, it should only be used with
840images).
841
842This can be extremely useful to avoid redoing the same slow operations
843again and again- for example, if your background expression takes the root
844background, blurs it and then root-aligns it it would have to blur the
845root background on every window move or resize.
846
847In fact, urxvt itself encloses the whole expression in some kind of
848C<once> block so it only is reevaluated as required.
849
850Putting the blur into a C<once> block will make sure the blur is only done
851once:
852
853 rootlign once { blur 10, root }
854
855This leaves the question of how to force reevaluation of the block,
856in case the root background changes: If expression inside the block
857is sensitive to some event (root background changes, window geometry
858changes), then it will be reevaluated automatically as needed.
859
860=item once_again
861
862Resets all C<once> block as if they had never been called, i.e. on the
863next call they will be reevaluated again.
864
865=cut
866
867 sub once(&) {
868 my $id = $_[0]+0;
869
870 local $frame = $self->{frame_cache}{$id} ||= [$frame];
871
872 unless ($frame->[FR_CACHE]) {
873 $frame->[FR_CACHE] = [ $_[0]() ];
874
875 my $self = $self;
876 my $frame = $frame;
877 Scalar::Util::weaken $frame;
878 $self->compile_frame ($frame, sub {
879 # clear this frame cache, also for all parents
880 for (my $frame = $frame; $frame; $frame = $frame->[0]) {
881 undef $frame->[FR_CACHE];
882 }
883
884 unless ($self->{term}) {
885 use Data::Dump;
886 ddx $frame;
887 exit;
888 }
889
890 $self->recalculate;
891 });
892 };
893
894 # in scalar context we always return the first original result, which
895 # is not quite how perl works.
896 wantarray
897 ? @{ $frame->[FR_CACHE] }
898 : $frame->[FR_CACHE][0]
899 }
900
901 sub once_again() {
902 delete $self->{frame_cache};
903 }
904
905=back
906
752=cut 907=cut
753 908
754} 909}
755 910
756sub parse_expr { 911sub parse_expr {
757 my $expr = eval "sub {\npackage urxvt::bgdsl;\n#line 0 'background expression'\n$_[0]\n}"; 912 my $expr = eval
913 "sub {\n"
914 . "package urxvt::bgdsl;\n"
915 . "#line 0 'background expression'\n"
916 . "$_[0]\n"
917 . "}";
758 die if $@; 918 die if $@;
759 $expr 919 $expr
760} 920}
761 921
762# compiles a parsed expression 922# compiles a parsed expression
763sub set_expr { 923sub set_expr {
764 my ($self, $expr) = @_; 924 my ($self, $expr) = @_;
765 925
926 $self->{root} = [];
766 $self->{expr} = $expr; 927 $self->{expr} = $expr;
767 $self->recalculate; 928 $self->recalculate;
929}
930
931# takes a hash of sensitivity indicators and installs watchers
932sub compile_frame {
933 my ($self, $frame, $cb) = @_;
934
935 my $state = $frame->[urxvt::bgdsl::FR_STATE] ||= {};
936 my $again = $frame->[urxvt::bgdsl::FR_AGAIN];
937
938 # don't keep stuff alive
939 Scalar::Util::weaken $state;
940
941 if ($again->{nested}) {
942 $state->{nested} = 1;
943 } else {
944 delete $state->{nested};
945 }
946
947 if (my $interval = $again->{time}) {
948 $state->{time} = [$interval, urxvt::timer->new->after ($interval)->interval ($interval)]
949 if $state->{time}[0] != $interval;
950
951 # callback *might* have changed, although we could just rule that out
952 $state->{time}[1]->cb (sub {
953 ++$state->{counter};
954 $cb->();
955 });
956 } else {
957 delete $state->{time};
958 }
959
960 if ($again->{position}) {
961 $state->{position} = $self->on (position_change => $cb);
962 } else {
963 delete $state->{position};
964 }
965
966 if ($again->{size}) {
967 $state->{size} = $self->on (size_change => $cb);
968 } else {
969 delete $state->{size};
970 }
971
972 if ($again->{rootpmap}) {
973 $state->{rootpmap} = $self->on (rootpmap_change => $cb);
974 } else {
975 delete $state->{rootpmap};
976 }
768} 977}
769 978
770# evaluate the current bg expression 979# evaluate the current bg expression
771sub recalculate { 980sub recalculate {
772 my ($arg_self) = @_; 981 my ($arg_self) = @_;
782 991
783 $arg_self->{next_refresh} = urxvt::NOW + $MIN_INTERVAL; 992 $arg_self->{next_refresh} = urxvt::NOW + $MIN_INTERVAL;
784 993
785 # set environment to evaluate user expression 994 # set environment to evaluate user expression
786 995
787 local $self = $arg_self; 996 local $self = $arg_self;
788
789 local $HOME = $ENV{HOME}; 997 local $HOME = $ENV{HOME};
790 local $old = $self->{state}; 998 local $frame = [];
791 local $new = my $state = $self->{state} = {};
792 999
793 ($x, $y, $w, $h) =
794 $self->background_geometry ($self->{border}); 1000 ($x, $y, $w, $h) = $self->background_geometry ($self->{border});
795 1001
796 # evaluate user expression 1002 # evaluate user expression
797 1003
798 my $img = eval { $self->{expr}->() }; 1004 my @img = eval { $self->{expr}->() };
799 warn $@ if $@;#d# 1005 die $@ if $@;
800 die "background-expr did not return an image.\n" if !UNIVERSAL::isa $img, "urxvt::img"; 1006 die "background-expr did not return anything.\n" unless @img;
1007 die "background-expr: expected image(s), got something else.\n"
1008 if grep { !UNIVERSAL::isa $_, "urxvt::img" } @img;
801 1009
802 $state->{size_sensitive} = 1 1010 my $img = urxvt::bgdsl::merge @img;
1011
1012 $frame->[FR_AGAIN]{size} = 1
803 if $img->repeat_mode != urxvt::RepeatNormal; 1013 if $img->repeat_mode != urxvt::RepeatNormal;
804 1014
805 # if the expression is sensitive to external events, prepare reevaluation then 1015 # if the expression is sensitive to external events, prepare reevaluation then
806 1016 $self->compile_frame ($frame, sub { $arg_self->recalculate });
807 my $repeat;
808
809 if (my $again = $state->{again}) {
810 $repeat = 1;
811 my $self = $self;
812 $state->{timer} = $again == $old->{again}
813 ? $old->{timer}
814 : urxvt::timer->new->after ($again)->interval ($again)->cb (sub {
815 ++$self->{counter};
816 $self->recalculate
817 });
818 }
819
820 if (delete $state->{position_sensitive}) {
821 $repeat = 1;
822 $self->enable (position_change => sub { $_[0]->recalculate });
823 } else {
824 $self->disable ("position_change");
825 }
826
827 if (delete $state->{size_sensitive}) {
828 $repeat = 1;
829 $self->enable (size_change => sub { $_[0]->recalculate });
830 } else {
831 $self->disable ("size_change");
832 }
833
834 if (delete $state->{rootpmap_sensitive}) {
835 $repeat = 1;
836 $self->enable (rootpmap_change => sub { $_[0]->recalculate });
837 } else {
838 $self->disable ("rootpmap_change");
839 }
840 1017
841 # clear stuff we no longer need 1018 # clear stuff we no longer need
842 1019
843 %$old = (); 1020# unless (%{ $frame->[FR_STATE] }) {
844
845 unless ($repeat) {
846 delete $self->{state}; 1021# delete $self->{state};
847 delete $self->{expr}; 1022# delete $self->{expr};
848 } 1023# }
849 1024
850 # set background pixmap 1025 # set background pixmap
851 1026
852 $self->set_background ($img, $self->{border}); 1027 $self->set_background ($img, $self->{border});
853 $self->scr_recolour (0); 1028 $self->scr_recolour (0);

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