1 | #! perl |
1 | #! perl |
2 | |
2 | |
3 | #:META:X_RESOURCE:%.expr:string:background expression |
3 | #:META:X_RESOURCE:%.expr:string:background expression |
4 | #:META:X_RESOURCE:%.border:boolean:respect the terminal border |
4 | #:META:X_RESOURCE:%.border:boolean:respect the terminal border |
5 | #:META:X_RESOURCE:%.interval:seconds:minimum time between updates |
5 | #:META:X_RESOURCE:%.interval:seconds:minimum time between updates |
6 | |
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7 | #TODO: once, rootalign |
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8 | |
6 | |
9 | =head1 NAME |
7 | =head1 NAME |
10 | |
8 | |
11 | background - manage terminal background |
9 | background - manage terminal background |
12 | |
10 | |
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59 | |
57 | |
60 | For example, an expression such as C<scale load "$HOME/mybg.png"> scales the |
58 | For example, an expression such as C<scale load "$HOME/mybg.png"> scales the |
61 | image to the window size, so it relies on the window size and will |
59 | image to the window size, so it relies on the window size and will |
62 | be reevaluated each time it is changed, but not when it moves for |
60 | be reevaluated each time it is changed, but not when it moves for |
63 | example. That ensures that the picture always fills the terminal, even |
61 | example. That ensures that the picture always fills the terminal, even |
64 | after it's size changes. |
62 | after its size changes. |
65 | |
63 | |
66 | =head2 EXPRESSIONS |
64 | =head2 EXPRESSIONS |
67 | |
65 | |
68 | Expressions are normal Perl expressions, in fact, they are Perl blocks - |
66 | Expressions are normal Perl expressions, in fact, they are Perl blocks - |
69 | which means you could use multiple lines and statements: |
67 | which means you could use multiple lines and statements: |
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73 | return scale load "$HOME/weekday.png"; |
71 | return scale load "$HOME/weekday.png"; |
74 | } else { |
72 | } else { |
75 | return scale load "$HOME/sunday.png"; |
73 | return scale load "$HOME/sunday.png"; |
76 | } |
74 | } |
77 | |
75 | |
78 | This expression gets evaluated once per hour. It will set F<sunday.png> as |
76 | This expression is evaluated once per hour. It will set F<sunday.png> as |
79 | background on Sundays, and F<weekday.png> on all other days. |
77 | background on Sundays, and F<weekday.png> on all other days. |
80 | |
78 | |
81 | Fortunately, we expect that most expressions will be much simpler, with |
79 | Fortunately, we expect that most expressions will be much simpler, with |
82 | little Perl knowledge needed. |
80 | little Perl knowledge needed. |
83 | |
81 | |
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117 | horizontal and vertical dimensions. For example, this halves the image |
115 | horizontal and vertical dimensions. For example, this halves the image |
118 | width and doubles the image height: |
116 | width and doubles the image height: |
119 | |
117 | |
120 | scale 0.5, 2, load "$HOME/mypic.png" |
118 | scale 0.5, 2, load "$HOME/mypic.png" |
121 | |
119 | |
122 | Other effects than scalign are also readily available, for exmaple, you can |
120 | Other effects than scaling are also readily available, for example, you can |
123 | tile the image to fill the whole window, instead of resizing it: |
121 | tile the image to fill the whole window, instead of resizing it: |
124 | |
122 | |
125 | tile load "$HOME/mypic.png" |
123 | tile load "$HOME/mypic.png" |
126 | |
124 | |
127 | In fact, images returned by C<load> are in C<tile> mode by default, so the C<tile> operator |
125 | In fact, images returned by C<load> are in C<tile> mode by default, so the C<tile> operator |
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153 | This only works for one cycle though, so as long as you load the same |
151 | This only works for one cycle though, so as long as you load the same |
154 | image every time, it will always be cached, but when you load a different |
152 | image every time, it will always be cached, but when you load a different |
155 | image, it will forget about the first one. |
153 | image, it will forget about the first one. |
156 | |
154 | |
157 | This allows you to either speed things up by keeping multiple images in |
155 | This allows you to either speed things up by keeping multiple images in |
158 | memory, or comserve memory by loading images more often. |
156 | memory, or conserve memory by loading images more often. |
159 | |
157 | |
160 | For example, you can keep two images in memory and use a random one like |
158 | For example, you can keep two images in memory and use a random one like |
161 | this: |
159 | this: |
162 | |
160 | |
163 | my $img1 = load "img1.png"; |
161 | my $img1 = load "img1.png"; |
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193 | Specifying this flag changes the behaviour, so that the image only |
191 | Specifying this flag changes the behaviour, so that the image only |
194 | replaces the background of the character area. |
192 | replaces the background of the character area. |
195 | |
193 | |
196 | =item --background-interval seconds |
194 | =item --background-interval seconds |
197 | |
195 | |
198 | Since some operations in the underlying XRender extension can effetively |
196 | Since some operations in the underlying XRender extension can effectively |
199 | freeze your X-server for prolonged time, this extension enforces a minimum |
197 | freeze your X-server for prolonged time, this extension enforces a minimum |
200 | time between updates, which is normally about 0.1 seconds. |
198 | time between updates, which is normally about 0.1 seconds. |
201 | |
199 | |
202 | If you want to do updates more often, you can decrease this safety |
200 | If you want to do updates more often, you can decrease this safety |
203 | interval with this switch. |
201 | interval with this switch. |
204 | |
202 | |
205 | =back |
203 | =back |
206 | |
204 | |
207 | =cut |
205 | =cut |
208 | |
206 | |
209 | our %_IMGCACHE; |
207 | our %_IMG_CACHE; |
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208 | our %_ONCE_CACHE; |
210 | our $HOME; |
209 | our $HOME; |
211 | our ($self, $old, $new); |
210 | our ($self, $old, $new); |
212 | our ($x, $y, $w, $h); |
211 | our ($x, $y, $w, $h); |
213 | |
212 | |
214 | # enforce at least this interval between updates |
213 | # enforce at least this interval between updates |
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230 | =item load $path |
229 | =item load $path |
231 | |
230 | |
232 | Loads the image at the given C<$path>. The image is set to plane tiling |
231 | Loads the image at the given C<$path>. The image is set to plane tiling |
233 | mode. |
232 | mode. |
234 | |
233 | |
235 | Loaded images will be cached for one cycle. |
234 | Loaded images will be cached for one cycle, and shared between temrinals |
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235 | running in the same process (e.g. in C<urxvtd>). |
236 | |
236 | |
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237 | =item load_uc $path |
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238 | |
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239 | Load uncached - same as load, but does not cache the image. This function |
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240 | is most useufl if you want to optimise a background expression in some |
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241 | way. |
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242 | |
237 | =cut |
243 | =cut |
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244 | |
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245 | sub load_uc($) { |
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246 | my ($path) = @_; |
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247 | |
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248 | $_IMG_CACHE{$path} || do { |
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249 | my $img = $self->new_img_from_file ($path); |
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250 | Scalar::Util::weaken ($_IMG_CACHE{$path} = $img); |
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251 | $img |
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252 | } |
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253 | } |
238 | |
254 | |
239 | sub load($) { |
255 | sub load($) { |
240 | my ($path) = @_; |
256 | my ($path) = @_; |
241 | |
257 | |
242 | $new->{load}{$path} = $old->{load}{$path} || $self->new_img_from_file ($path); |
258 | $new->{load}{$path} = $old->{load}{$path} || load_uc $path; |
243 | } |
259 | } |
244 | |
260 | |
245 | =item root |
261 | =item root |
246 | |
262 | |
247 | Returns the root window pixmap, that is, hopefully, the background image |
263 | Returns the root window pixmap, that is, hopefully, the background image |
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252 | |
268 | |
253 | =cut |
269 | =cut |
254 | |
270 | |
255 | sub root() { |
271 | sub root() { |
256 | $new->{rootpmap_sensitive} = 1; |
272 | $new->{rootpmap_sensitive} = 1; |
257 | die "root op not supported, exg, we need you"; |
273 | $self->new_img_from_root |
258 | } |
274 | } |
259 | |
275 | |
260 | =item solid $colour |
276 | =item solid $colour |
261 | |
277 | |
262 | =item solid $width, $height, $colour |
278 | =item solid $width, $height, $colour |
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285 | =cut |
301 | =cut |
286 | |
302 | |
287 | sub clone($) { |
303 | sub clone($) { |
288 | $_[0]->clone |
304 | $_[0]->clone |
289 | } |
305 | } |
290 | |
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291 | =back |
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292 | |
306 | |
293 | =head2 TILING MODES |
307 | =head2 TILING MODES |
294 | |
308 | |
295 | The following operators modify the tiling mode of an image, that is, the |
309 | The following operators modify the tiling mode of an image, that is, the |
296 | way that pixels outside the image area are painted when the image is used. |
310 | way that pixels outside the image area are painted when the image is used. |
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326 | become transparent. This mode is most useful when you want to place an |
340 | become transparent. This mode is most useful when you want to place an |
327 | image over another image or the background colour while leaving all |
341 | image over another image or the background colour while leaving all |
328 | background pixels outside the image unchanged. |
342 | background pixels outside the image unchanged. |
329 | |
343 | |
330 | Example: load an image and display it in the upper left corner. The rest |
344 | Example: load an image and display it in the upper left corner. The rest |
331 | of the space is left "empty" (transparent or wahtever your compisotr does |
345 | of the space is left "empty" (transparent or whatever your compositor does |
332 | in alpha mode, else background colour). |
346 | in alpha mode, else background colour). |
333 | |
347 | |
334 | pad load "mybg.png" |
348 | pad load "mybg.png" |
335 | |
349 | |
336 | =item extend $img |
350 | =item extend $img |
337 | |
351 | |
338 | Extends the image over the whole plane, using the closest pixel in the |
352 | Extends the image over the whole plane, using the closest pixel in the |
339 | area outside the image. This mode is mostly useful when you more complex |
353 | area outside the image. This mode is mostly useful when you use more complex |
340 | filtering operations and want the pixels outside the image to have the |
354 | filtering operations and want the pixels outside the image to have the |
341 | same values as the pixels near the edge. |
355 | same values as the pixels near the edge. |
342 | |
356 | |
343 | Example: just for curiosity, how does this pixel extension stuff work? |
357 | Example: just for curiosity, how does this pixel extension stuff work? |
344 | |
358 | |
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435 | C<$seconds> seconds. |
449 | C<$seconds> seconds. |
436 | |
450 | |
437 | Example: load some image and rotate it according to the time of day (as if it were |
451 | Example: load some image and rotate it according to the time of day (as if it were |
438 | the hour pointer of a clock). Update this image every minute. |
452 | the hour pointer of a clock). Update this image every minute. |
439 | |
453 | |
440 | again 60; rotate TW, TH, 50, 50, (now % 86400) * -720 / 86400, scale load "myclock.png" |
454 | again 60; rotate 50, 50, (now % 86400) * -720 / 86400, scale load "myclock.png" |
441 | |
455 | |
442 | =item counter $seconds |
456 | =item counter $seconds |
443 | |
457 | |
444 | Like C<again>, but also returns an increasing counter value, starting at |
458 | Like C<again>, but also returns an increasing counter value, starting at |
445 | 0, which might be useful for some simple animation effects. |
459 | 0, which might be useful for some simple animation effects. |
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632 | |
646 | |
633 | sub rootalign($) { |
647 | sub rootalign($) { |
634 | move -TX, -TY, $_[0] |
648 | move -TX, -TY, $_[0] |
635 | } |
649 | } |
636 | |
650 | |
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651 | =item rotate $center_x, $center_y, $degrees |
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652 | |
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653 | Rotates the image by C<$degrees> degrees, counter-clockwise, around the |
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654 | pointer at C<$center_x> and C<$center_y> (specified as factor of image |
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655 | width/height). |
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656 | |
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657 | #TODO# new width, height, maybe more operators? |
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658 | |
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659 | Example: rotate the image by 90 degrees |
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660 | |
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661 | =cut |
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662 | |
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663 | sub rotate($$$$) { |
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664 | my $img = pop; |
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665 | $img->rotate ( |
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666 | $_[0] * $img->w, |
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667 | $_[1] * $img->h, |
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668 | $_[2] * (3.14159265 / 180), |
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669 | ) |
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670 | } |
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671 | |
637 | =back |
672 | =back |
638 | |
673 | |
639 | =head2 COLOUR MODIFICATIONS |
674 | =head2 COLOUR MODIFICATIONS |
640 | |
675 | |
641 | The following operators change the pixels of the image. |
676 | The following operators change the pixels of the image. |
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675 | |
710 | |
676 | Values less than 0 reduce brightness, while values larger than 0 increase |
711 | Values less than 0 reduce brightness, while values larger than 0 increase |
677 | it. Useful range is from -1 to 1 - the former results in a black, the |
712 | it. Useful range is from -1 to 1 - the former results in a black, the |
678 | latter in a white picture. |
713 | latter in a white picture. |
679 | |
714 | |
680 | Due to idiosynchrasies in the underlying XRender extension, biases less |
715 | Due to idiosyncrasies in the underlying XRender extension, biases less |
681 | than zero can be I<very> slow. |
716 | than zero can be I<very> slow. |
682 | |
717 | |
683 | =cut |
718 | =cut |
684 | |
719 | |
685 | sub contrast($$;$$;$) { |
720 | sub contrast($$;$$;$) { |
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723 | sub blur($$;$) { |
758 | sub blur($$;$) { |
724 | my $img = pop; |
759 | my $img = pop; |
725 | $img->blur ($_[0], @_ >= 2 ? $_[1] : $_[0]) |
760 | $img->blur ($_[0], @_ >= 2 ? $_[1] : $_[0]) |
726 | } |
761 | } |
727 | |
762 | |
728 | =item rotate $new_width, $new_height, $center_x, $center_y, $degrees |
763 | =back |
729 | |
764 | |
730 | Rotates the image by C<$degrees> degrees, counter-clockwise, around the |
765 | =head2 OTHER STUFF |
731 | pointer at C<$center_x> and C<$center_y> (specified as factor of image |
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732 | width/height), generating a new image with width C<$new_width> and height |
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733 | C<$new_height>. |
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734 | |
766 | |
735 | #TODO# new width, height, maybe more operators? |
767 | Anything that didn't fit any of the other categories, even after appliyng |
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768 | force and closing our eyes. |
736 | |
769 | |
737 | Example: rotate the image by 90 degrees |
770 | =over 4 |
738 | |
771 | |
739 | =cut |
772 | =item once { ... } |
740 | |
773 | |
741 | sub rotate($$$$$$) { |
774 | This function takes a code block as argument, that is, one or more |
742 | my $img = pop; |
775 | statements enclosed by braces. |
743 | $img->rotate ( |
776 | |
744 | $_[0], |
777 | The trick is that this code block is only evaluated once - future calls |
745 | $_[1], |
778 | will simply return the original image (yes, it should only be used with |
746 | $_[2] * $img->w, |
779 | images). |
747 | $_[3] * $img->h, |
780 | |
748 | $_[4] * (3.14159265 / 180), |
781 | This can be extremely useful to avoid redoign the same slow operations |
749 | ) |
782 | again and again- for example, if your background expression takes the root |
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783 | background, blurs it and then root-aligns it it would have to blur the |
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784 | root background on every window move or resize. |
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785 | |
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786 | Putting the blur into a C<once> block will make sure the blur is only done |
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787 | once: |
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788 | |
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789 | rootlign once { blur 10, root } |
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790 | |
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791 | This leaves the question of how to force reevaluation of the block, in |
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792 | case the root background changes: Right now, all once blocks forget that |
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793 | they ahve been executed before each time the root background changes (if |
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794 | the expression is sensitive to that) or when C<once_again> is called. |
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795 | |
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796 | =item once_again |
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797 | |
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798 | Resets all C<once> block as if they had never been called, i.e. on the |
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799 | next call they will be reevaluated again. |
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800 | |
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801 | =cut |
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802 | |
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803 | sub once(&) { |
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804 | $_ONCE_CACHE{$_[0]+0} ||= $_[0]() |
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805 | } |
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806 | |
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807 | sub once_again() { |
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808 | %_ONCE_CACHE = (); |
750 | } |
809 | } |
751 | |
810 | |
752 | =back |
811 | =back |
753 | |
812 | |
754 | =cut |
813 | =cut |