ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/rxvt-unicode/src/perl/background
(Generate patch)

Comparing rxvt-unicode/src/perl/background (file contents):
Revision 1.55 by root, Thu Jun 14 16:48:57 2012 UTC vs.
Revision 1.68 by root, Sun Jul 1 21:47:07 2012 UTC

26to be as simple as possible. 26to be as simple as possible.
27 27
28For example, to load an image and scale it to the window size, you would 28For example, to load an image and scale it to the window size, you would
29use: 29use:
30 30
31 urxvt --background-expr 'scale load "/path/to/mybg.png"' 31 urxvt --background-expr 'scale keep { load "/path/to/mybg.png" }'
32 32
33Or specified as a X resource: 33Or specified as a X resource:
34 34
35 URxvt.background-expr: scale load "/path/to/mybg.png" 35 URxvt.background-expr: scale keep { load "/path/to/mybg.png" }
36 36
37=head1 THEORY OF OPERATION 37=head1 THEORY OF OPERATION
38 38
39At startup, just before the window is mapped for the first time, the 39At startup, just before the window is mapped for the first time, the
40expression is evaluated and must yield an image. The image is then 40expression is evaluated and must yield an image. The image is then
53If any of the parameters that the expression relies on changes (when the 53If any of the parameters that the expression relies on changes (when the
54window is moved or resized, its position or size changes; when the root 54window is moved or resized, its position or size changes; when the root
55pixmap is replaced by another one the root background changes; or when the 55pixmap is replaced by another one the root background changes; or when the
56timer elapses), then the expression will be evaluated again. 56timer elapses), then the expression will be evaluated again.
57 57
58For example, an expression such as C<scale load "$HOME/mybg.png"> scales the 58For example, an expression such as C<scale keep { load "$HOME/mybg.png"
59image to the window size, so it relies on the window size and will 59}> scales the image to the window size, so it relies on the window size
60be reevaluated each time it is changed, but not when it moves for 60and will be reevaluated each time it is changed, but not when it moves for
61example. That ensures that the picture always fills the terminal, even 61example. That ensures that the picture always fills the terminal, even
62after its size changes. 62after its size changes.
63 63
64=head2 EXPRESSIONS 64=head2 EXPRESSIONS
65 65
66Expressions are normal Perl expressions, in fact, they are Perl blocks - 66Expressions are normal Perl expressions, in fact, they are Perl blocks -
67which means you could use multiple lines and statements: 67which means you could use multiple lines and statements:
68 68
69 scale keep {
69 again 3600; 70 again 3600;
70 if (localtime now)[6]) { 71 if (localtime now)[6]) {
71 return scale load "$HOME/weekday.png"; 72 return load "$HOME/weekday.png";
72 } else { 73 } else {
73 return scale load "$HOME/sunday.png"; 74 return load "$HOME/sunday.png";
75 }
74 } 76 }
75 77
76This expression is evaluated once per hour. It will set F<sunday.png> as 78This inner expression is evaluated once per hour (and whenever the
79temrinal window is resized). It sets F<sunday.png> as background on
77background on Sundays, and F<weekday.png> on all other days. 80Sundays, and F<weekday.png> on all other days.
78 81
79Fortunately, we expect that most expressions will be much simpler, with 82Fortunately, we expect that most expressions will be much simpler, with
80little Perl knowledge needed. 83little Perl knowledge needed.
81 84
82Basically, you always start with a function that "generates" an image 85Basically, you always start with a function that "generates" an image
115horizontal and vertical dimensions. For example, this halves the image 118horizontal and vertical dimensions. For example, this halves the image
116width and doubles the image height: 119width and doubles the image height:
117 120
118 scale 0.5, 2, load "$HOME/mypic.png" 121 scale 0.5, 2, load "$HOME/mypic.png"
119 122
120Other effects than scaling are also readily available, for example, you can 123IF you try out these expressions, you might suffer from some sluggishness,
121tile the image to fill the whole window, instead of resizing it: 124because each time the terminal is resized, it loads the PNG image agin
125and scales it. Scaling is usually fast (and unavoidable), but loading the
126image can be quite time consuming. This is where C<keep> comes in handy:
122 127
128 scale 0.5, 2, keep { load "$HOME/mypic.png" }
129
130The C<keep> operator executes all the statements inside the braces only
131once, or when it thinks the outcome might change. In other cases it
132returns the last value computed by the brace block.
133
134This means that the C<load> is only executed once, which makes it much
135faster, but also means that more memory is being used, because the loaded
136image must be kept in memory at all times. In this expression, the
137trade-off is likely worth it.
138
139But back to effects: Other effects than scaling are also readily
140available, for example, you can tile the image to fill the whole window,
141instead of resizing it:
142
123 tile load "$HOME/mypic.png" 143 tile keep { load "$HOME/mypic.png" }
124 144
125In fact, images returned by C<load> are in C<tile> mode by default, so the C<tile> operator 145In fact, images returned by C<load> are in C<tile> mode by default, so the
126is kind of superfluous. 146C<tile> operator is kind of superfluous.
127 147
128Another common effect is to mirror the image, so that the same edges touch: 148Another common effect is to mirror the image, so that the same edges
149touch:
129 150
130 mirror load "$HOME/mypic.png" 151 mirror keep { load "$HOME/mypic.png" }
131 152
132This is also a typical background expression: 153Another common background expression is:
133 154
134 rootalign root 155 rootalign root
135 156
136It first takes a snapshot of the screen background image, and then 157This one first takes a snapshot of the screen background image, and then
137moves it to the upper left corner of the screen - the result is 158moves it to the upper left corner of the screen (as opposed to the upper
138pseudo-transparency, as the image seems to be static while the window is 159left corner of the terminal window)- the result is pseudo-transparency:
139moved around. 160the image seems to be static while the window is moved around.
140 161
141=head2 CYCLES AND CACHING 162=head2 CACHING AND SENSITIVITY
142 163
143As has been mentioned before, the expression might be evaluated multiple 164Since some operations (such as C<load> and C<blur>) can take a long time,
144times. Each time the expression is reevaluated, a new cycle is said to 165caching results can be very important for a smooth operation. Caching can
145have begun. Many operators cache their results till the next cycle. 166also be useful to reduce memory usage, though, for example, when an image
167is cached by C<load>, it could be shared by multiple terminal windows
168running inside urxvtd.
146 169
147For example, the C<load> operator keeps a copy of the image. If it is 170=head3 C<keep { ... }> caching
148asked to load the same image on the next cycle it will not load it again,
149but return the cached copy.
150 171
151This only works for one cycle though, so as long as you load the same 172The most important way to cache expensive operations is to use C<keep {
152image every time, it will always be cached, but when you load a different 173... }>. The C<keep> operator takes a block of multiple statements enclosed
153image, it will forget about the first one. 174by C<{}> and keeps the return value in memory.
154 175
155This allows you to either speed things up by keeping multiple images in 176An expression can be "sensitive" to various external events, such as
156memory, or conserve memory by loading images more often. 177scaling or moving the window, root background changes and timers. Simply
178using an expression (such as C<scale> without parameters) that depends on
179certain changing values (called "variables"), or using those variables
180directly, will make an expression sensitive to these events - for example,
181using C<scale> or C<TW> will make the expression sensitive to the terminal
182size, and thus to resizing events.
157 183
158For example, you can keep two images in memory and use a random one like 184When such an event happens, C<keep> will automatically trigger a
159this: 185reevaluation of the whole expression with the new value of the expression.
160 186
161 my $img1 = load "img1.png"; 187C<keep> is most useful for expensive operations, such as C<blur>:
162 my $img2 = load "img2.png";
163 (0.5 > rand) ? $img1 : $img2
164 188
165Since both images are "loaded" every time the expression is evaluated, 189 rootalign keep { blur 20, root }
166they are always kept in memory. Contrast this version:
167 190
168 my $path1 = "img1.png"; 191This makes a blurred copy of the root background once, and on subsequent
169 my $path2 = "img2.png"; 192calls, just root-aligns it. Since C<blur> is usually quite slow and
170 load ((0.5 > rand) ? $path1 : $path2) 193C<rootalign> is quite fast, this trades extra memory (for the cached
194blurred pixmap) with speed (blur only needs to be redone when root
195changes).
171 196
172Here, a path is selected randomly, and load is only called for one image, 197=head3 C<load> caching
173so keeps only one image in memory. If, on the next evaluation, luck 198
174decides to use the other path, then it will have to load that image again. 199The C<load> operator itself does not keep images in memory, but as long as
200the image is still in memory, C<load> will use the in-memory image instead
201of loading it freshly from disk.
202
203That means that this expression:
204
205 keep { load "$HOME/path..." }
206
207Not only caches the image in memory, other terminal instances that try to
208C<load> it can reuse that in-memory copy.
175 209
176=head1 REFERENCE 210=head1 REFERENCE
177 211
178=head2 COMMAND LINE SWITCHES 212=head2 COMMAND LINE SWITCHES
179 213
204 238
205=cut 239=cut
206 240
207our %_IMG_CACHE; 241our %_IMG_CACHE;
208our $HOME; 242our $HOME;
209our ($self, $old, $new); 243our ($self, $frame);
210our ($x, $y, $w, $h); 244our ($x, $y, $w, $h);
211 245
212# enforce at least this interval between updates 246# enforce at least this interval between updates
213our $MIN_INTERVAL = 6/59.951; 247our $MIN_INTERVAL = 6/59.951;
214 248
215{ 249{
216 package urxvt::bgdsl; # background language 250 package urxvt::bgdsl; # background language
251
252 sub FR_PARENT() { 0 } # parent frame, if any - must be #0
253 sub FR_CACHE () { 1 } # cached values
254 sub FR_AGAIN () { 2 } # what this expr is sensitive to
255 sub FR_STATE () { 3 } # watchers etc.
217 256
218 use List::Util qw(min max sum shuffle); 257 use List::Util qw(min max sum shuffle);
219 258
220=head2 PROVIDERS/GENERATORS 259=head2 PROVIDERS/GENERATORS
221 260
228=item load $path 267=item load $path
229 268
230Loads the image at the given C<$path>. The image is set to plane tiling 269Loads the image at the given C<$path>. The image is set to plane tiling
231mode. 270mode.
232 271
233Loaded images will be cached for one cycle, and shared between temrinals 272If the image is already in memory (e.g. because another terminal instance
234running in the same process (e.g. in C<urxvtd>). 273uses it), then the in-memory copy us returned instead.
235 274
236=item load_uc $path 275=item load_uc $path
237 276
238Load uncached - same as load, but does not cache the image. This function 277Load uncached - same as load, but does not cache the image, which means it
239is most useufl if you want to optimise a background expression in some 278is I<always> loaded from the filesystem again.
240way.
241 279
242=cut 280=cut
243 281
244 sub load_uc($) { 282 sub load_uc($) {
283 $self->new_img_from_file ($path)
284 }
285
286 sub load($) {
245 my ($path) = @_; 287 my ($path) = @_;
246 288
247 $_IMG_CACHE{$path} || do { 289 $_IMG_CACHE{$path} || do {
248 my $img = $self->new_img_from_file ($path); 290 my $img = load_uc $path;
249 Scalar::Util::weaken ($_IMG_CACHE{$path} = $img); 291 Scalar::Util::weaken ($_IMG_CACHE{$path} = $img);
250 $img 292 $img
251 } 293 }
252 } 294 }
253 295
254 sub load($) {
255 my ($path) = @_;
256
257 $new->{load}{$path} = $old->{load}{$path} || load_uc $path;
258 }
259
260=item root 296=item root
261 297
262Returns the root window pixmap, that is, hopefully, the background image 298Returns the root window pixmap, that is, hopefully, the background image
263of your screen. The image is set to extend mode. 299of your screen.
264 300
265This function makes your expression root sensitive, that means it will be 301This function makes your expression root sensitive, that means it will be
266reevaluated when the bg image changes. 302reevaluated when the bg image changes.
267 303
268=cut 304=cut
269 305
270 sub root() { 306 sub root() {
271 $new->{again}{rootpmap} = 1; 307 $frame->[FR_AGAIN]{rootpmap} = 1;
272 $self->new_img_from_root 308 $self->new_img_from_root
273 } 309 }
274 310
275=item solid $colour 311=item solid $colour
276 312
285=cut 321=cut
286 322
287 sub solid($;$$) { 323 sub solid($;$$) {
288 my $colour = pop; 324 my $colour = pop;
289 325
290 my $img = $self->new_img (urxvt::PictStandardARGB32, $_[0] || 1, $_[1] || 1); 326 my $img = $self->new_img (urxvt::PictStandardARGB32, 0, 0, $_[0] || 1, $_[1] || 1);
291 $img->fill ($colour); 327 $img->fill ($colour);
292 $img 328 $img
293 } 329 }
294 330
295=item clone $img 331=item clone $img
299 335
300=cut 336=cut
301 337
302 sub clone($) { 338 sub clone($) {
303 $_[0]->clone 339 $_[0]->clone
340 }
341
342=item merge $img ...
343
344Takes any number of images and merges them together, creating a single
345image containing them all. The tiling mode of the first image is used as
346the tiling mode of the resulting image.
347
348This function is called automatically when an expression returns multiple
349images.
350
351=cut
352
353 sub merge(@) {
354 return $_[0] unless $#_;
355
356 # rather annoyingly clumsy, but optimisation is for another time
357
358 my $x0 = +1e9;
359 my $y0 = +1e9;
360 my $x1 = -1e9;
361 my $y1 = -1e9;
362
363 for (@_) {
364 my ($x, $y, $w, $h) = $_->geometry;
365
366 $x0 = $x if $x0 > $x;
367 $y0 = $y if $y0 > $y;
368
369 $x += $w;
370 $y += $h;
371
372 $x1 = $x if $x1 < $x;
373 $y1 = $y if $y1 < $y;
374 }
375
376 my $base = $self->new_img (urxvt::PictStandardARGB32, $x0, $y0, $x1 - $x0, $y1 - $y0);
377 $base->repeat_mode ($_[0]->repeat_mode);
378 $base->fill ([0, 0, 0, 0]);
379
380 $base->draw ($_)
381 for @_;
382
383 $base
304 } 384 }
305 385
306=head2 TILING MODES 386=head2 TILING MODES
307 387
308The following operators modify the tiling mode of an image, that is, the 388The following operators modify the tiling mode of an image, that is, the
406Using these functions make your expression sensitive to window moves. 486Using these functions make your expression sensitive to window moves.
407 487
408These functions are mainly useful to align images to the root window. 488These functions are mainly useful to align images to the root window.
409 489
410Example: load an image and align it so it looks as if anchored to the 490Example: load an image and align it so it looks as if anchored to the
411background. 491background (that's exactly what C<rootalign> does btw.):
412 492
413 move -TX, -TY, load "mybg.png" 493 move -TX, -TY, keep { load "mybg.png" }
414 494
415=item TW 495=item TW
416 496
417Return the width (C<TW>) and height (C<TH>) of the terminal window (the 497Return the width (C<TW>) and height (C<TH>) of the terminal window (the
418terminal window is the full window by default, and the character area only 498terminal window is the full window by default, and the character area only
424the window size to conserve memory. 504the window size to conserve memory.
425 505
426Example: take the screen background, clip it to the window size, blur it a 506Example: take the screen background, clip it to the window size, blur it a
427bit, align it to the window position and use it as background. 507bit, align it to the window position and use it as background.
428 508
429 clip move -TX, -TY, once { blur 5, root } 509 clip move -TX, -TY, keep { blur 5, root }
430 510
431=cut 511=cut
432 512
433 sub TX() { $new->{again}{position} = 1; $x } 513 sub TX() { $frame->[FR_AGAIN]{position} = 1; $x }
434 sub TY() { $new->{again}{position} = 1; $y } 514 sub TY() { $frame->[FR_AGAIN]{position} = 1; $y }
435 sub TW() { $new->{again}{size} = 1; $w } 515 sub TW() { $frame->[FR_AGAIN]{size} = 1; $w }
436 sub TH() { $new->{again}{size} = 1; $h } 516 sub TH() { $frame->[FR_AGAIN]{size} = 1; $h }
437 517
438=item now 518=item now
439 519
440Returns the current time as (fractional) seconds since the epoch. 520Returns the current time as (fractional) seconds since the epoch.
441 521
448C<$seconds> seconds. 528C<$seconds> seconds.
449 529
450Example: load some image and rotate it according to the time of day (as if it were 530Example: load some image and rotate it according to the time of day (as if it were
451the hour pointer of a clock). Update this image every minute. 531the hour pointer of a clock). Update this image every minute.
452 532
533 again 60;
453 again 60; rotate 50, 50, (now % 86400) * -720 / 86400, scale load "myclock.png" 534 rotate 50, 50, (now % 86400) * -72 / 8640, scale keep { load "myclock.png" }
454 535
455=item counter $seconds 536=item counter $seconds
456 537
457Like C<again>, but also returns an increasing counter value, starting at 538Like C<again>, but also returns an increasing counter value, starting at
4580, which might be useful for some simple animation effects. 5390, which might be useful for some simple animation effects.
460=cut 541=cut
461 542
462 sub now() { urxvt::NOW } 543 sub now() { urxvt::NOW }
463 544
464 sub again($) { 545 sub again($) {
465 $new->{again}{time} = $_[0]; 546 $frame->[FR_AGAIN]{time} = $_[0];
466 } 547 }
467 548
468 sub counter($) { 549 sub counter($) {
469 $new->{again}{time} = $_[0]; 550 $frame->[FR_AGAIN]{time} = $_[0];
470 $self->{counter} + 0 551 $frame->[FR_STATE]{counter} + 0
471 } 552 }
472 553
473=back 554=back
474 555
475=head2 SHAPE CHANGING OPERATORS 556=head2 SHAPE CHANGING OPERATORS
495assumed. 576assumed.
496 577
497Example: load an image, blur it, and clip it to the window size to save 578Example: load an image, blur it, and clip it to the window size to save
498memory. 579memory.
499 580
500 clip blur 10, load "mybg.png" 581 clip keep { blur 10, load "mybg.png" }
501 582
502=cut 583=cut
503 584
504 sub clip($;$$;$$) { 585 sub clip($;$$;$$) {
505 my $img = pop; 586 my $img = pop;
599the terminal window (or the box specified by C<$width> and C<$height> if 680the terminal window (or the box specified by C<$width> and C<$height> if
600given). 681given).
601 682
602Example: load an image and center it. 683Example: load an image and center it.
603 684
604 center pad load "mybg.png" 685 center keep { pad load "mybg.png" }
605 686
606=item rootalign $img 687=item rootalign $img
607 688
608Moves the image so that it appears glued to the screen as opposed to the 689Moves the image so that it appears glued to the screen as opposed to the
609window. This gives the illusion of a larger area behind the window. It is 690window. This gives the illusion of a larger area behind the window. It is
610exactly equivalent to C<move -TX, -TY>, that is, it moves the image to the 691exactly equivalent to C<move -TX, -TY>, that is, it moves the image to the
611top left of the screen. 692top left of the screen.
612 693
613Example: load a background image, put it in mirror mode and root align it. 694Example: load a background image, put it in mirror mode and root align it.
614 695
615 rootalign mirror load "mybg.png" 696 rootalign keep { mirror load "mybg.png" }
616 697
617Example: take the screen background and align it, giving the illusion of 698Example: take the screen background and align it, giving the illusion of
618transparency as long as the window isn't in front of other windows. 699transparency as long as the window isn't in front of other windows.
619 700
620 rootalign root 701 rootalign root
645 726
646 sub rootalign($) { 727 sub rootalign($) {
647 move -TX, -TY, $_[0] 728 move -TX, -TY, $_[0]
648 } 729 }
649 730
650=item rotate $center_x, $center_y, $degrees 731=item rotate $center_x, $center_y, $degrees, $img
651 732
652Rotates the image by C<$degrees> degrees, counter-clockwise, around the 733Rotates the image clockwise by C<$degrees> degrees, around the point at
653pointer at C<$center_x> and C<$center_y> (specified as factor of image 734C<$center_x> and C<$center_y> (specified as factor of image width/height).
654width/height).
655 735
656#TODO# new width, height, maybe more operators?
657
658Example: rotate the image by 90 degrees 736Example: rotate the image by 90 degrees around it's center.
737
738 rotate 0.5, 0.5, 90, keep { load "$HOME/mybg.png" }
659 739
660=cut 740=cut
661 741
662 sub rotate($$$$) { 742 sub rotate($$$$) {
663 my $img = pop; 743 my $img = pop;
664 $img->rotate ( 744 $img->rotate (
665 $_[0] * $img->w, 745 $_[0] * ($img->w + $img->x),
666 $_[1] * $img->h, 746 $_[1] * ($img->h + $img->y),
667 $_[2] * (3.14159265 / 180), 747 $_[2] * (3.14159265 / 180),
668 ) 748 )
669 } 749 }
670 750
671=back 751=back
761 841
762=back 842=back
763 843
764=head2 OTHER STUFF 844=head2 OTHER STUFF
765 845
766Anything that didn't fit any of the other categories, even after appliyng 846Anything that didn't fit any of the other categories, even after applying
767force and closing our eyes. 847force and closing our eyes.
768 848
769=over 4 849=over 4
770 850
771=item once { ... } 851=item keep { ... }
772 852
773This function takes a code block as argument, that is, one or more 853This operator takes a code block as argument, that is, one or more
774statements enclosed by braces. 854statements enclosed by braces.
775 855
776The trick is that this code block is only evaluated once - future calls 856The trick is that this code block is only evaluated when the outcome
777will simply return the original image (yes, it should only be used with 857changes - on other calls the C<keep> simply returns the image it computed
778images). 858previously (yes, it should only be used with images). Or in other words,
859C<keep> I<caches> the result of the code block so it doesn't need to be
860computed again.
779 861
780This can be extremely useful to avoid redoign the same slow operations 862This can be extremely useful to avoid redoing slow operations - for
781again and again- for example, if your background expression takes the root 863example, if your background expression takes the root background, blurs it
782background, blurs it and then root-aligns it it would have to blur the 864and then root-aligns it it would have to blur the root background on every
783root background on every window move or resize. 865window move or resize.
784 866
867Another example is C<load>, which can be quite slow.
868
869In fact, urxvt itself encloses the whole expression in some kind of
870C<keep> block so it only is reevaluated as required.
871
785Putting the blur into a C<once> block will make sure the blur is only done 872Putting the blur into a C<keep> block will make sure the blur is only done
786once: 873once, while the C<rootalign> is still done each time the window moves.
787 874
788 rootlign once { blur 10, root } 875 rootlign keep { blur 10, root }
789 876
790This leaves the question of how to force reevaluation of the block, in 877This leaves the question of how to force reevaluation of the block,
791case the root background changes: Right now, all once blocks forget that 878in case the root background changes: If expression inside the block
792they ahve been executed before each time the root background changes (if 879is sensitive to some event (root background changes, window geometry
793the expression is sensitive to that) or when C<once_again> is called. 880changes), then it will be reevaluated automatically as needed.
794 881
795=item once_again
796
797Resets all C<once> block as if they had never been called, i.e. on the
798next call they will be reevaluated again.
799
800=cut 882=cut
801 883
802 sub once(&) { 884 sub keep(&) {
803 my $once = $self->{once_cache}{$_[0]+0} ||= do { 885 my $id = $_[0]+0;
804 local $new->{again}; 886
805 my @res = $_[0](); 887 local $frame = $self->{frame_cache}{$id} ||= [$frame];
806 [$new->{again}, \@res] 888
889 unless ($frame->[FR_CACHE]) {
890 $frame->[FR_CACHE] = [ $_[0]() ];
891
892 my $self = $self;
893 my $frame = $frame;
894 Scalar::Util::weaken $frame;
895 $self->compile_frame ($frame, sub {
896 # clear this frame cache, also for all parents
897 for (my $frame = $frame; $frame; $frame = $frame->[0]) {
898 undef $frame->[FR_CACHE];
899 }
900
901 $self->recalculate;
807 }; 902 });
808
809 $new->{again} = {
810 %{ $new->{again} },
811 %{ $once->[0] }
812 }; 903 };
813 904
814 # in scalar context we always return the first original result, which 905 # in scalar context we always return the first original result, which
815 # is not quite how perl works. 906 # is not quite how perl works.
816 wantarray 907 wantarray
817 ? @{ $once->[1] } 908 ? @{ $frame->[FR_CACHE] }
818 : $once->[1][0] 909 : $frame->[FR_CACHE][0]
910 }
911
912# sub keep_clear() {
913# delete $self->{frame_cache};
819 } 914# }
820
821 sub once_again() {
822 delete $self->{once_cache};
823 }
824 915
825=back 916=back
826 917
827=cut 918=cut
828 919
829} 920}
830 921
831sub parse_expr { 922sub parse_expr {
832 my $expr = eval "sub {\npackage urxvt::bgdsl;\n#line 0 'background expression'\n$_[0]\n}"; 923 my $expr = eval
924 "sub {\n"
925 . "package urxvt::bgdsl;\n"
926 . "#line 0 'background expression'\n"
927 . "$_[0]\n"
928 . "}";
833 die if $@; 929 die if $@;
834 $expr 930 $expr
835} 931}
836 932
837# compiles a parsed expression 933# compiles a parsed expression
838sub set_expr { 934sub set_expr {
839 my ($self, $expr) = @_; 935 my ($self, $expr) = @_;
840 936
937 $self->{root} = [];
841 $self->{expr} = $expr; 938 $self->{expr} = $expr;
842 $self->recalculate; 939 $self->recalculate;
940}
941
942# takes a hash of sensitivity indicators and installs watchers
943sub compile_frame {
944 my ($self, $frame, $cb) = @_;
945
946 my $state = $frame->[urxvt::bgdsl::FR_STATE] ||= {};
947 my $again = $frame->[urxvt::bgdsl::FR_AGAIN];
948
949 # don't keep stuff alive
950 Scalar::Util::weaken $state;
951
952 if ($again->{nested}) {
953 $state->{nested} = 1;
954 } else {
955 delete $state->{nested};
956 }
957
958 if (my $interval = $again->{time}) {
959 $state->{time} = [$interval, urxvt::timer->new->after ($interval)->interval ($interval)]
960 if $state->{time}[0] != $interval;
961
962 # callback *might* have changed, although we could just rule that out
963 $state->{time}[1]->cb (sub {
964 ++$state->{counter};
965 $cb->();
966 });
967 } else {
968 delete $state->{time};
969 }
970
971 if ($again->{position}) {
972 $state->{position} = $self->on (position_change => $cb);
973 } else {
974 delete $state->{position};
975 }
976
977 if ($again->{size}) {
978 $state->{size} = $self->on (size_change => $cb);
979 } else {
980 delete $state->{size};
981 }
982
983 if ($again->{rootpmap}) {
984 $state->{rootpmap} = $self->on (rootpmap_change => $cb);
985 } else {
986 delete $state->{rootpmap};
987 }
843} 988}
844 989
845# evaluate the current bg expression 990# evaluate the current bg expression
846sub recalculate { 991sub recalculate {
847 my ($arg_self) = @_; 992 my ($arg_self) = @_;
857 1002
858 $arg_self->{next_refresh} = urxvt::NOW + $MIN_INTERVAL; 1003 $arg_self->{next_refresh} = urxvt::NOW + $MIN_INTERVAL;
859 1004
860 # set environment to evaluate user expression 1005 # set environment to evaluate user expression
861 1006
862 local $self = $arg_self; 1007 local $self = $arg_self;
863
864 local $HOME = $ENV{HOME}; 1008 local $HOME = $ENV{HOME};
865 local $old = $self->{state}; 1009 local $frame = [];
866 local $new = my $state = $self->{state} = {};
867 1010
868 ($x, $y, $w, $h) =
869 $self->background_geometry ($self->{border}); 1011 ($x, $y, $w, $h) = $self->background_geometry ($self->{border});
870 1012
871 # evaluate user expression 1013 # evaluate user expression
872 1014
873 my $img = eval { $self->{expr}->() }; 1015 my @img = eval { $self->{expr}->() };
874 warn $@ if $@;#d# 1016 die $@ if $@;
875 die "background-expr did not return an image.\n" if !UNIVERSAL::isa $img, "urxvt::img"; 1017 die "background-expr did not return anything.\n" unless @img;
1018 die "background-expr: expected image(s), got something else.\n"
1019 if grep { !UNIVERSAL::isa $_, "urxvt::img" } @img;
1020
1021 my $img = urxvt::bgdsl::merge @img;
1022
1023 $frame->[FR_AGAIN]{size} = 1
1024 if $img->repeat_mode != urxvt::RepeatNormal;
876 1025
877 # if the expression is sensitive to external events, prepare reevaluation then 1026 # if the expression is sensitive to external events, prepare reevaluation then
878 1027 $self->compile_frame ($frame, sub { $arg_self->recalculate });
879 my $again = delete $state->{again};
880
881 $again->{size} = 1
882 if $img->repeat_mode != urxvt::RepeatNormal;
883
884 if (my $again = $again->{time}) {
885 my $self = $self;
886 $state->{timer} = $again == $old->{again}
887 ? $old->{timer}
888 : urxvt::timer->new->after ($again)->interval ($again)->cb (sub {
889 ++$self->{counter};
890 $self->recalculate
891 });
892 }
893
894 if ($again->{position}) {
895 $self->enable (position_change => sub { $_[0]->recalculate });
896 } else {
897 $self->disable ("position_change");
898 }
899
900 if ($again->{size}) {
901 $self->enable (size_change => sub { $_[0]->recalculate });
902 } else {
903 $self->disable ("size_change");
904 }
905
906 if ($again->{rootpmap}) {
907 $self->enable (rootpmap_change => sub {
908 delete $_[0]{once_cache}; # this will override once-block values from
909 $_[0]->recalculate;
910 });
911 } else {
912 $self->disable ("rootpmap_change");
913 }
914 1028
915 # clear stuff we no longer need 1029 # clear stuff we no longer need
916 1030
917 %$old = (); 1031# unless (%{ $frame->[FR_STATE] }) {
918
919 unless (%$again) {
920 delete $self->{state}; 1032# delete $self->{state};
921 delete $self->{expr}; 1033# delete $self->{expr};
922 } 1034# }
923 1035
924 # set background pixmap 1036 # set background pixmap
925 1037
926 $self->set_background ($img, $self->{border}); 1038 $self->set_background ($img, $self->{border});
927 $self->scr_recolour (0); 1039 $self->scr_recolour (0);

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines