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26to be as simple as possible. 26to be as simple as possible.
27 27
28For example, to load an image and scale it to the window size, you would 28For example, to load an image and scale it to the window size, you would
29use: 29use:
30 30
31 urxvt --background-expr 'scale load "/path/to/mybg.png"' 31 urxvt --background-expr 'scale keep { load "/path/to/mybg.png" }'
32 32
33Or specified as a X resource: 33Or specified as a X resource:
34 34
35 URxvt.background-expr: scale load "/path/to/mybg.png" 35 URxvt.background-expr: scale keep { load "/path/to/mybg.png" }
36 36
37=head1 THEORY OF OPERATION 37=head1 THEORY OF OPERATION
38 38
39At startup, just before the window is mapped for the first time, the 39At startup, just before the window is mapped for the first time, the
40expression is evaluated and must yield an image. The image is then 40expression is evaluated and must yield an image. The image is then
53If any of the parameters that the expression relies on changes (when the 53If any of the parameters that the expression relies on changes (when the
54window is moved or resized, its position or size changes; when the root 54window is moved or resized, its position or size changes; when the root
55pixmap is replaced by another one the root background changes; or when the 55pixmap is replaced by another one the root background changes; or when the
56timer elapses), then the expression will be evaluated again. 56timer elapses), then the expression will be evaluated again.
57 57
58For example, an expression such as C<scale load "$HOME/mybg.png"> scales the 58For example, an expression such as C<scale keep { load "$HOME/mybg.png"
59image to the window size, so it relies on the window size and will 59}> scales the image to the window size, so it relies on the window size
60be reevaluated each time it is changed, but not when it moves for 60and will be reevaluated each time it is changed, but not when it moves for
61example. That ensures that the picture always fills the terminal, even 61example. That ensures that the picture always fills the terminal, even
62after its size changes. 62after its size changes.
63 63
64=head2 EXPRESSIONS 64=head2 EXPRESSIONS
65 65
66Expressions are normal Perl expressions, in fact, they are Perl blocks - 66Expressions are normal Perl expressions, in fact, they are Perl blocks -
67which means you could use multiple lines and statements: 67which means you could use multiple lines and statements:
68 68
69 scale keep {
69 again 3600; 70 again 3600;
70 if (localtime now)[6]) { 71 if (localtime now)[6]) {
71 return scale load "$HOME/weekday.png"; 72 return load "$HOME/weekday.png";
72 } else { 73 } else {
73 return scale load "$HOME/sunday.png"; 74 return load "$HOME/sunday.png";
75 }
74 } 76 }
75 77
76This expression is evaluated once per hour. It will set F<sunday.png> as 78This inner expression is evaluated once per hour (and whenever the
79temrinal window is resized). It sets F<sunday.png> as background on
77background on Sundays, and F<weekday.png> on all other days. 80Sundays, and F<weekday.png> on all other days.
78 81
79Fortunately, we expect that most expressions will be much simpler, with 82Fortunately, we expect that most expressions will be much simpler, with
80little Perl knowledge needed. 83little Perl knowledge needed.
81 84
82Basically, you always start with a function that "generates" an image 85Basically, you always start with a function that "generates" an image
115horizontal and vertical dimensions. For example, this halves the image 118horizontal and vertical dimensions. For example, this halves the image
116width and doubles the image height: 119width and doubles the image height:
117 120
118 scale 0.5, 2, load "$HOME/mypic.png" 121 scale 0.5, 2, load "$HOME/mypic.png"
119 122
120Other effects than scaling are also readily available, for example, you can 123IF you try out these expressions, you might suffer from some sluggishness,
121tile the image to fill the whole window, instead of resizing it: 124because each time the terminal is resized, it loads the PNG image agin
125and scales it. Scaling is usually fast (and unavoidable), but loading the
126image can be quite time consuming. This is where C<keep> comes in handy:
122 127
128 scale 0.5, 2, keep { load "$HOME/mypic.png" }
129
130The C<keep> operator executes all the statements inside the braces only
131once, or when it thinks the outcome might change. In other cases it
132returns the last value computed by the brace block.
133
134This means that the C<load> is only executed once, which makes it much
135faster, but also means that more memory is being used, because the loaded
136image must be kept in memory at all times. In this expression, the
137trade-off is likely worth it.
138
139But back to effects: Other effects than scaling are also readily
140available, for example, you can tile the image to fill the whole window,
141instead of resizing it:
142
123 tile load "$HOME/mypic.png" 143 tile keep { load "$HOME/mypic.png" }
124 144
125In fact, images returned by C<load> are in C<tile> mode by default, so the C<tile> operator 145In fact, images returned by C<load> are in C<tile> mode by default, so the
126is kind of superfluous. 146C<tile> operator is kind of superfluous.
127 147
128Another common effect is to mirror the image, so that the same edges touch: 148Another common effect is to mirror the image, so that the same edges
149touch:
129 150
130 mirror load "$HOME/mypic.png" 151 mirror keep { load "$HOME/mypic.png" }
131 152
132This is also a typical background expression: 153Another common background expression is:
133 154
134 rootalign root 155 rootalign root
135 156
136It first takes a snapshot of the screen background image, and then 157This one first takes a snapshot of the screen background image, and then
137moves it to the upper left corner of the screen - the result is 158moves it to the upper left corner of the screen (as opposed to the upper
138pseudo-transparency, as the image seems to be static while the window is 159left corner of the terminal window)- the result is pseudo-transparency:
139moved around. 160the image seems to be static while the window is moved around.
140 161
141=head2 CYCLES AND CACHING 162=head2 CACHING AND SENSITIVITY
142 163
143As has been mentioned before, the expression might be evaluated multiple 164Since some operations (such as C<load> and C<blur>) can take a long time,
144times. Each time the expression is reevaluated, a new cycle is said to 165caching results can be very important for a smooth operation. Caching can
145have begun. Many operators cache their results till the next cycle. 166also be useful to reduce memory usage, though, for example, when an image
167is cached by C<load>, it could be shared by multiple terminal windows
168running inside urxvtd.
146 169
147For example, the C<load> operator keeps a copy of the image. If it is 170=head3 C<keep { ... }> caching
148asked to load the same image on the next cycle it will not load it again,
149but return the cached copy.
150 171
151This only works for one cycle though, so as long as you load the same 172The most important way to cache expensive operations is to use C<keep {
152image every time, it will always be cached, but when you load a different 173... }>. The C<keep> operator takes a block of multiple statements enclosed
153image, it will forget about the first one. 174by C<{}> and keeps the return value in memory.
154 175
155This allows you to either speed things up by keeping multiple images in 176An expression can be "sensitive" to various external events, such as
156memory, or conserve memory by loading images more often. 177scaling or moving the window, root background changes and timers. Simply
178using an expression (such as C<scale> without parameters) that depends on
179certain changing values (called "variables"), or using those variables
180directly, will make an expression sensitive to these events - for example,
181using C<scale> or C<TW> will make the expression sensitive to the terminal
182size, and thus to resizing events.
157 183
158For example, you can keep two images in memory and use a random one like 184When such an event happens, C<keep> will automatically trigger a
159this: 185reevaluation of the whole expression with the new value of the expression.
160 186
161 my $img1 = load "img1.png"; 187C<keep> is most useful for expensive operations, such as C<blur>:
162 my $img2 = load "img2.png";
163 (0.5 > rand) ? $img1 : $img2
164 188
165Since both images are "loaded" every time the expression is evaluated, 189 rootalign keep { blur 20, root }
166they are always kept in memory. Contrast this version:
167 190
168 my $path1 = "img1.png"; 191This makes a blurred copy of the root background once, and on subsequent
169 my $path2 = "img2.png"; 192calls, just root-aligns it. Since C<blur> is usually quite slow and
170 load ((0.5 > rand) ? $path1 : $path2) 193C<rootalign> is quite fast, this trades extra memory (for the cached
194blurred pixmap) with speed (blur only needs to be redone when root
195changes).
171 196
172Here, a path is selected randomly, and load is only called for one image, 197=head3 C<load> caching
173so keeps only one image in memory. If, on the next evaluation, luck 198
174decides to use the other path, then it will have to load that image again. 199The C<load> operator itself does not keep images in memory, but as long as
200the image is still in memory, C<load> will use the in-memory image instead
201of loading it freshly from disk.
202
203That means that this expression:
204
205 keep { load "$HOME/path..." }
206
207Not only caches the image in memory, other terminal instances that try to
208C<load> it can reuse that in-memory copy.
175 209
176=head1 REFERENCE 210=head1 REFERENCE
177 211
178=head2 COMMAND LINE SWITCHES 212=head2 COMMAND LINE SWITCHES
179 213
204 238
205=cut 239=cut
206 240
207our %_IMG_CACHE; 241our %_IMG_CACHE;
208our $HOME; 242our $HOME;
209our ($self, $old, $new); 243our ($self, $frame);
210our ($x, $y, $w, $h); 244our ($x, $y, $w, $h);
211 245
212# enforce at least this interval between updates 246# enforce at least this interval between updates
213our $MIN_INTERVAL = 6/59.951; 247our $MIN_INTERVAL = 6/59.951;
214 248
215{ 249{
216 package urxvt::bgdsl; # background language 250 package urxvt::bgdsl; # background language
251
252 sub FR_PARENT() { 0 } # parent frame, if any - must be #0
253 sub FR_CACHE () { 1 } # cached values
254 sub FR_AGAIN () { 2 } # what this expr is sensitive to
255 sub FR_STATE () { 3 } # watchers etc.
217 256
218 use List::Util qw(min max sum shuffle); 257 use List::Util qw(min max sum shuffle);
219 258
220=head2 PROVIDERS/GENERATORS 259=head2 PROVIDERS/GENERATORS
221 260
228=item load $path 267=item load $path
229 268
230Loads the image at the given C<$path>. The image is set to plane tiling 269Loads the image at the given C<$path>. The image is set to plane tiling
231mode. 270mode.
232 271
233Loaded images will be cached for one cycle, and shared between temrinals 272If the image is already in memory (e.g. because another terminal instance
234running in the same process (e.g. in C<urxvtd>). 273uses it), then the in-memory copy us returned instead.
235 274
236=item load_uc $path 275=item load_uc $path
237 276
238Load uncached - same as load, but does not cache the image. This function 277Load uncached - same as load, but does not cache the image, which means it
239is most useufl if you want to optimise a background expression in some 278is I<always> loaded from the filesystem again.
240way.
241 279
242=cut 280=cut
243 281
244 sub load_uc($) { 282 sub load($) {
245 my ($path) = @_; 283 my ($path) = @_;
246 284
247 $_IMG_CACHE{$path} || do { 285 $_IMG_CACHE{$path} || do {
248 my $img = $self->new_img_from_file ($path); 286 my $img = $self->new_img_from_file ($path);
249 Scalar::Util::weaken ($_IMG_CACHE{$path} = $img); 287 Scalar::Util::weaken ($_IMG_CACHE{$path} = $img);
250 $img 288 $img
251 } 289 }
252 } 290 }
253 291
254 sub load($) {
255 my ($path) = @_;
256
257 $new->{load}{$path} = $old->{load}{$path} || load_uc $path;
258 }
259
260=item root 292=item root
261 293
262Returns the root window pixmap, that is, hopefully, the background image 294Returns the root window pixmap, that is, hopefully, the background image
263of your screen. The image is set to extend mode. 295of your screen.
264 296
265This function makes your expression root sensitive, that means it will be 297This function makes your expression root sensitive, that means it will be
266reevaluated when the bg image changes. 298reevaluated when the bg image changes.
267 299
268=cut 300=cut
269 301
270 sub root() { 302 sub root() {
271 $new->{again}{rootpmap} = 1; 303 $frame->[FR_AGAIN]{rootpmap} = 1;
272 $self->new_img_from_root 304 $self->new_img_from_root
273 } 305 }
274 306
275=item solid $colour 307=item solid $colour
276 308
285=cut 317=cut
286 318
287 sub solid($;$$) { 319 sub solid($;$$) {
288 my $colour = pop; 320 my $colour = pop;
289 321
290 my $img = $self->new_img (urxvt::PictStandardARGB32, $_[0] || 1, $_[1] || 1); 322 my $img = $self->new_img (urxvt::PictStandardARGB32, 0, 0, $_[0] || 1, $_[1] || 1);
291 $img->fill ($colour); 323 $img->fill ($colour);
292 $img 324 $img
293 } 325 }
294 326
295=item clone $img 327=item clone $img
299 331
300=cut 332=cut
301 333
302 sub clone($) { 334 sub clone($) {
303 $_[0]->clone 335 $_[0]->clone
336 }
337
338=item merge $img ...
339
340Takes any number of images and merges them together, creating a single
341image containing them all. The tiling mode of the first image is used as
342the tiling mode of the resulting image.
343
344This function is called automatically when an expression returns multiple
345images.
346
347=cut
348
349 sub merge(@) {
350 return $_[0] unless $#_;
351
352 # rather annoyingly clumsy, but optimisation is for another time
353
354 my $x0 = +1e9;
355 my $y0 = +1e9;
356 my $x1 = -1e9;
357 my $y1 = -1e9;
358
359 for (@_) {
360 my ($x, $y, $w, $h) = $_->geometry;
361
362 $x0 = $x if $x0 > $x;
363 $y0 = $y if $y0 > $y;
364
365 $x += $w;
366 $y += $h;
367
368 $x1 = $x if $x1 < $x;
369 $y1 = $y if $y1 < $y;
370 }
371
372 my $base = $self->new_img (urxvt::PictStandardARGB32, $x0, $y0, $x1 - $x0, $y1 - $y0);
373 $base->repeat_mode ($_[0]->repeat_mode);
374 $base->fill ([0, 0, 0, 0]);
375
376 $base->draw ($_)
377 for @_;
378
379 $base
304 } 380 }
305 381
306=head2 TILING MODES 382=head2 TILING MODES
307 383
308The following operators modify the tiling mode of an image, that is, the 384The following operators modify the tiling mode of an image, that is, the
406Using these functions make your expression sensitive to window moves. 482Using these functions make your expression sensitive to window moves.
407 483
408These functions are mainly useful to align images to the root window. 484These functions are mainly useful to align images to the root window.
409 485
410Example: load an image and align it so it looks as if anchored to the 486Example: load an image and align it so it looks as if anchored to the
411background. 487background (that's exactly what C<rootalign> does btw.):
412 488
413 move -TX, -TY, load "mybg.png" 489 move -TX, -TY, keep { load "mybg.png" }
414 490
415=item TW 491=item TW
416 492
417Return the width (C<TW>) and height (C<TH>) of the terminal window (the 493Return the width (C<TW>) and height (C<TH>) of the terminal window (the
418terminal window is the full window by default, and the character area only 494terminal window is the full window by default, and the character area only
424the window size to conserve memory. 500the window size to conserve memory.
425 501
426Example: take the screen background, clip it to the window size, blur it a 502Example: take the screen background, clip it to the window size, blur it a
427bit, align it to the window position and use it as background. 503bit, align it to the window position and use it as background.
428 504
429 clip move -TX, -TY, once { blur 5, root } 505 clip move -TX, -TY, keep { blur 5, root }
430 506
431=cut 507=cut
432 508
433 sub TX() { $new->{again}{position} = 1; $x } 509 sub TX() { $frame->[FR_AGAIN]{position} = 1; $x }
434 sub TY() { $new->{again}{position} = 1; $y } 510 sub TY() { $frame->[FR_AGAIN]{position} = 1; $y }
435 sub TW() { $new->{again}{size} = 1; $w } 511 sub TW() { $frame->[FR_AGAIN]{size} = 1; $w }
436 sub TH() { $new->{again}{size} = 1; $h } 512 sub TH() { $frame->[FR_AGAIN]{size} = 1; $h }
437 513
438=item now 514=item now
439 515
440Returns the current time as (fractional) seconds since the epoch. 516Returns the current time as (fractional) seconds since the epoch.
441 517
448C<$seconds> seconds. 524C<$seconds> seconds.
449 525
450Example: load some image and rotate it according to the time of day (as if it were 526Example: load some image and rotate it according to the time of day (as if it were
451the hour pointer of a clock). Update this image every minute. 527the hour pointer of a clock). Update this image every minute.
452 528
529 again 60;
453 again 60; rotate 50, 50, (now % 86400) * -720 / 86400, scale load "myclock.png" 530 rotate 50, 50, (now % 86400) * -72 / 8640, scale keep { load "myclock.png" }
454 531
455=item counter $seconds 532=item counter $seconds
456 533
457Like C<again>, but also returns an increasing counter value, starting at 534Like C<again>, but also returns an increasing counter value, starting at
4580, which might be useful for some simple animation effects. 5350, which might be useful for some simple animation effects.
460=cut 537=cut
461 538
462 sub now() { urxvt::NOW } 539 sub now() { urxvt::NOW }
463 540
464 sub again($) { 541 sub again($) {
465 $new->{again}{time} = $_[0]; 542 $frame->[FR_AGAIN]{time} = $_[0];
466 } 543 }
467 544
468 sub counter($) { 545 sub counter($) {
469 $new->{again}{time} = $_[0]; 546 $frame->[FR_AGAIN]{time} = $_[0];
470 $self->{counter} + 0 547 $frame->[FR_STATE]{counter} + 0
471 } 548 }
472 549
473=back 550=back
474 551
475=head2 SHAPE CHANGING OPERATORS 552=head2 SHAPE CHANGING OPERATORS
495assumed. 572assumed.
496 573
497Example: load an image, blur it, and clip it to the window size to save 574Example: load an image, blur it, and clip it to the window size to save
498memory. 575memory.
499 576
500 clip blur 10, load "mybg.png" 577 clip keep { blur 10, load "mybg.png" }
501 578
502=cut 579=cut
503 580
504 sub clip($;$$;$$) { 581 sub clip($;$$;$$) {
505 my $img = pop; 582 my $img = pop;
599the terminal window (or the box specified by C<$width> and C<$height> if 676the terminal window (or the box specified by C<$width> and C<$height> if
600given). 677given).
601 678
602Example: load an image and center it. 679Example: load an image and center it.
603 680
604 center pad load "mybg.png" 681 center keep { pad load "mybg.png" }
605 682
606=item rootalign $img 683=item rootalign $img
607 684
608Moves the image so that it appears glued to the screen as opposed to the 685Moves the image so that it appears glued to the screen as opposed to the
609window. This gives the illusion of a larger area behind the window. It is 686window. This gives the illusion of a larger area behind the window. It is
610exactly equivalent to C<move -TX, -TY>, that is, it moves the image to the 687exactly equivalent to C<move -TX, -TY>, that is, it moves the image to the
611top left of the screen. 688top left of the screen.
612 689
613Example: load a background image, put it in mirror mode and root align it. 690Example: load a background image, put it in mirror mode and root align it.
614 691
615 rootalign mirror load "mybg.png" 692 rootalign keep { mirror load "mybg.png" }
616 693
617Example: take the screen background and align it, giving the illusion of 694Example: take the screen background and align it, giving the illusion of
618transparency as long as the window isn't in front of other windows. 695transparency as long as the window isn't in front of other windows.
619 696
620 rootalign root 697 rootalign root
645 722
646 sub rootalign($) { 723 sub rootalign($) {
647 move -TX, -TY, $_[0] 724 move -TX, -TY, $_[0]
648 } 725 }
649 726
650=item rotate $center_x, $center_y, $degrees 727=item rotate $center_x, $center_y, $degrees, $img
651 728
652Rotates the image by C<$degrees> degrees, counter-clockwise, around the 729Rotates the image clockwise by C<$degrees> degrees, around the point at
653pointer at C<$center_x> and C<$center_y> (specified as factor of image 730C<$center_x> and C<$center_y> (specified as factor of image width/height).
654width/height).
655 731
656#TODO# new width, height, maybe more operators?
657
658Example: rotate the image by 90 degrees 732Example: rotate the image by 90 degrees around it's center.
733
734 rotate 0.5, 0.5, 90, keep { load "$HOME/mybg.png" }
659 735
660=cut 736=cut
661 737
662 sub rotate($$$$) { 738 sub rotate($$$$) {
663 my $img = pop; 739 my $img = pop;
664 $img->rotate ( 740 $img->rotate (
665 $_[0] * $img->w, 741 $_[0] * ($img->w + $img->x),
666 $_[1] * $img->h, 742 $_[1] * ($img->h + $img->y),
667 $_[2] * (3.14159265 / 180), 743 $_[2] * (3.14159265 / 180),
668 ) 744 )
669 } 745 }
670 746
671=back 747=back
673=head2 COLOUR MODIFICATIONS 749=head2 COLOUR MODIFICATIONS
674 750
675The following operators change the pixels of the image. 751The following operators change the pixels of the image.
676 752
677=over 4 753=over 4
754
755=item tint $color, $img
756
757Tints the image in the given colour.
758
759Example: tint the image red.
760
761 tint "red", load "rgb.png"
762
763Example: the same, but specify the colour by component.
764
765 tint [1, 0, 0], load "rgb.png"
766
767=cut
768
769 sub tint($$) {
770 $_[1]->tint ($_[0])
771 }
678 772
679=item contrast $factor, $img 773=item contrast $factor, $img
680 774
681=item contrast $r, $g, $b, $img 775=item contrast $r, $g, $b, $img
682 776
761 855
762=back 856=back
763 857
764=head2 OTHER STUFF 858=head2 OTHER STUFF
765 859
766Anything that didn't fit any of the other categories, even after appliyng 860Anything that didn't fit any of the other categories, even after applying
767force and closing our eyes. 861force and closing our eyes.
768 862
769=over 4 863=over 4
770 864
771=item once { ... } 865=item keep { ... }
772 866
773This function takes a code block as argument, that is, one or more 867This operator takes a code block as argument, that is, one or more
774statements enclosed by braces. 868statements enclosed by braces.
775 869
776The trick is that this code block is only evaluated once - future calls 870The trick is that this code block is only evaluated when the outcome
777will simply return the original image (yes, it should only be used with 871changes - on other calls the C<keep> simply returns the image it computed
778images). 872previously (yes, it should only be used with images). Or in other words,
873C<keep> I<caches> the result of the code block so it doesn't need to be
874computed again.
779 875
780This can be extremely useful to avoid redoign the same slow operations 876This can be extremely useful to avoid redoing slow operations - for
781again and again- for example, if your background expression takes the root 877example, if your background expression takes the root background, blurs it
782background, blurs it and then root-aligns it it would have to blur the 878and then root-aligns it it would have to blur the root background on every
783root background on every window move or resize. 879window move or resize.
784 880
881Another example is C<load>, which can be quite slow.
882
883In fact, urxvt itself encloses the whole expression in some kind of
884C<keep> block so it only is reevaluated as required.
885
785Putting the blur into a C<once> block will make sure the blur is only done 886Putting the blur into a C<keep> block will make sure the blur is only done
786once: 887once, while the C<rootalign> is still done each time the window moves.
787 888
788 rootlign once { blur 10, root } 889 rootlign keep { blur 10, root }
789 890
790This leaves the question of how to force reevaluation of the block, in 891This leaves the question of how to force reevaluation of the block,
791case the root background changes: Right now, all once blocks forget that 892in case the root background changes: If expression inside the block
792they ahve been executed before each time the root background changes (if 893is sensitive to some event (root background changes, window geometry
793the expression is sensitive to that) or when C<once_again> is called. 894changes), then it will be reevaluated automatically as needed.
794 895
795=item once_again
796
797Resets all C<once> block as if they had never been called, i.e. on the
798next call they will be reevaluated again.
799
800=cut 896=cut
801 897
802 sub once(&) { 898 sub keep(&) {
803 my $once = $self->{once_cache}{$_[0]+0} ||= do { 899 my $id = $_[0]+0;
804 local $new->{again}; 900
805 my @res = $_[0](); 901 local $frame = $self->{frame_cache}{$id} ||= [$frame];
806 [$new->{again}, \@res] 902
903 unless ($frame->[FR_CACHE]) {
904 $frame->[FR_CACHE] = [ $_[0]() ];
905
906 my $self = $self;
907 my $frame = $frame;
908 Scalar::Util::weaken $frame;
909 $self->compile_frame ($frame, sub {
910 # clear this frame cache, also for all parents
911 for (my $frame = $frame; $frame; $frame = $frame->[0]) {
912 undef $frame->[FR_CACHE];
913 }
914
915 $self->recalculate;
807 }; 916 });
808
809 $new->{again} = {
810 %{ $new->{again} },
811 %{ $once->[0] }
812 }; 917 };
813 918
814 # in scalar context we always return the first original result, which 919 # in scalar context we always return the first original result, which
815 # is not quite how perl works. 920 # is not quite how perl works.
816 wantarray 921 wantarray
817 ? @{ $once->[1] } 922 ? @{ $frame->[FR_CACHE] }
818 : $once->[1][0] 923 : $frame->[FR_CACHE][0]
924 }
925
926# sub keep_clear() {
927# delete $self->{frame_cache};
819 } 928# }
820
821 sub once_again() {
822 delete $self->{once_cache};
823 }
824 929
825=back 930=back
826 931
827=cut 932=cut
828 933
829} 934}
830 935
831sub parse_expr { 936sub parse_expr {
832 my $expr = eval "sub {\npackage urxvt::bgdsl;\n#line 0 'background expression'\n$_[0]\n}"; 937 my $expr = eval
938 "sub {\n"
939 . "package urxvt::bgdsl;\n"
940 . "#line 0 'background expression'\n"
941 . "$_[0]\n"
942 . "}";
833 die if $@; 943 die if $@;
834 $expr 944 $expr
835} 945}
836 946
837# compiles a parsed expression 947# compiles a parsed expression
838sub set_expr { 948sub set_expr {
839 my ($self, $expr) = @_; 949 my ($self, $expr) = @_;
840 950
951 $self->{root} = [];
841 $self->{expr} = $expr; 952 $self->{expr} = $expr;
842 $self->recalculate; 953 $self->recalculate;
954}
955
956# takes a hash of sensitivity indicators and installs watchers
957sub compile_frame {
958 my ($self, $frame, $cb) = @_;
959
960 my $state = $frame->[urxvt::bgdsl::FR_STATE] ||= {};
961 my $again = $frame->[urxvt::bgdsl::FR_AGAIN];
962
963 # don't keep stuff alive
964 Scalar::Util::weaken $state;
965
966 if ($again->{nested}) {
967 $state->{nested} = 1;
968 } else {
969 delete $state->{nested};
970 }
971
972 if (my $interval = $again->{time}) {
973 $state->{time} = [$interval, urxvt::timer->new->after ($interval)->interval ($interval)]
974 if $state->{time}[0] != $interval;
975
976 # callback *might* have changed, although we could just rule that out
977 $state->{time}[1]->cb (sub {
978 ++$state->{counter};
979 $cb->();
980 });
981 } else {
982 delete $state->{time};
983 }
984
985 if ($again->{position}) {
986 $state->{position} = $self->on (position_change => $cb);
987 } else {
988 delete $state->{position};
989 }
990
991 if ($again->{size}) {
992 $state->{size} = $self->on (size_change => $cb);
993 } else {
994 delete $state->{size};
995 }
996
997 if ($again->{rootpmap}) {
998 $state->{rootpmap} = $self->on (rootpmap_change => $cb);
999 } else {
1000 delete $state->{rootpmap};
1001 }
843} 1002}
844 1003
845# evaluate the current bg expression 1004# evaluate the current bg expression
846sub recalculate { 1005sub recalculate {
847 my ($arg_self) = @_; 1006 my ($arg_self) = @_;
857 1016
858 $arg_self->{next_refresh} = urxvt::NOW + $MIN_INTERVAL; 1017 $arg_self->{next_refresh} = urxvt::NOW + $MIN_INTERVAL;
859 1018
860 # set environment to evaluate user expression 1019 # set environment to evaluate user expression
861 1020
862 local $self = $arg_self; 1021 local $self = $arg_self;
863
864 local $HOME = $ENV{HOME}; 1022 local $HOME = $ENV{HOME};
865 local $old = $self->{state}; 1023 local $frame = [];
866 local $new = my $state = $self->{state} = {};
867 1024
868 ($x, $y, $w, $h) =
869 $self->background_geometry ($self->{border}); 1025 ($x, $y, $w, $h) = $self->background_geometry ($self->{border});
870 1026
871 # evaluate user expression 1027 # evaluate user expression
872 1028
873 my $img = eval { $self->{expr}->() }; 1029 my @img = eval { $self->{expr}->() };
874 warn $@ if $@;#d# 1030 die $@ if $@;
875 die "background-expr did not return an image.\n" if !UNIVERSAL::isa $img, "urxvt::img"; 1031 die "background-expr did not return anything.\n" unless @img;
1032 die "background-expr: expected image(s), got something else.\n"
1033 if grep { !UNIVERSAL::isa $_, "urxvt::img" } @img;
1034
1035 my $img = urxvt::bgdsl::merge @img;
1036
1037 $frame->[FR_AGAIN]{size} = 1
1038 if $img->repeat_mode != urxvt::RepeatNormal;
876 1039
877 # if the expression is sensitive to external events, prepare reevaluation then 1040 # if the expression is sensitive to external events, prepare reevaluation then
878 1041 $self->compile_frame ($frame, sub { $arg_self->recalculate });
879 my $again = delete $state->{again};
880
881 $again->{size} = 1
882 if $img->repeat_mode != urxvt::RepeatNormal;
883
884 if (my $again = $again->{time}) {
885 my $self = $self;
886 $state->{timer} = $again == $old->{again}
887 ? $old->{timer}
888 : urxvt::timer->new->after ($again)->interval ($again)->cb (sub {
889 ++$self->{counter};
890 $self->recalculate
891 });
892 }
893
894 if ($again->{position}) {
895 $self->enable (position_change => sub { $_[0]->recalculate });
896 } else {
897 $self->disable ("position_change");
898 }
899
900 if ($again->{size}) {
901 $self->enable (size_change => sub { $_[0]->recalculate });
902 } else {
903 $self->disable ("size_change");
904 }
905
906 if ($again->{rootpmap}) {
907 $self->enable (rootpmap_change => sub {
908 delete $_[0]{once_cache}; # this will override once-block values from
909 $_[0]->recalculate;
910 });
911 } else {
912 $self->disable ("rootpmap_change");
913 }
914 1042
915 # clear stuff we no longer need 1043 # clear stuff we no longer need
916 1044
917 %$old = (); 1045# unless (%{ $frame->[FR_STATE] }) {
918
919 unless (%$again) {
920 delete $self->{state}; 1046# delete $self->{state};
921 delete $self->{expr}; 1047# delete $self->{expr};
922 } 1048# }
923 1049
924 # set background pixmap 1050 # set background pixmap
925 1051
926 $self->set_background ($img, $self->{border}); 1052 $self->set_background ($img, $self->{border});
927 $self->scr_recolour (0); 1053 $self->scr_recolour (0);

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