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Revision 1.68 by root, Sun Jul 1 21:47:07 2012 UTC

26to be as simple as possible. 26to be as simple as possible.
27 27
28For example, to load an image and scale it to the window size, you would 28For example, to load an image and scale it to the window size, you would
29use: 29use:
30 30
31 urxvt --background-expr 'scale load "/path/to/mybg.png"' 31 urxvt --background-expr 'scale keep { load "/path/to/mybg.png" }'
32 32
33Or specified as a X resource: 33Or specified as a X resource:
34 34
35 URxvt.background-expr: scale load "/path/to/mybg.png" 35 URxvt.background-expr: scale keep { load "/path/to/mybg.png" }
36 36
37=head1 THEORY OF OPERATION 37=head1 THEORY OF OPERATION
38 38
39At startup, just before the window is mapped for the first time, the 39At startup, just before the window is mapped for the first time, the
40expression is evaluated and must yield an image. The image is then 40expression is evaluated and must yield an image. The image is then
53If any of the parameters that the expression relies on changes (when the 53If any of the parameters that the expression relies on changes (when the
54window is moved or resized, its position or size changes; when the root 54window is moved or resized, its position or size changes; when the root
55pixmap is replaced by another one the root background changes; or when the 55pixmap is replaced by another one the root background changes; or when the
56timer elapses), then the expression will be evaluated again. 56timer elapses), then the expression will be evaluated again.
57 57
58For example, an expression such as C<scale load "$HOME/mybg.png"> scales the 58For example, an expression such as C<scale keep { load "$HOME/mybg.png"
59image to the window size, so it relies on the window size and will 59}> scales the image to the window size, so it relies on the window size
60be reevaluated each time it is changed, but not when it moves for 60and will be reevaluated each time it is changed, but not when it moves for
61example. That ensures that the picture always fills the terminal, even 61example. That ensures that the picture always fills the terminal, even
62after its size changes. 62after its size changes.
63 63
64=head2 EXPRESSIONS 64=head2 EXPRESSIONS
65 65
66Expressions are normal Perl expressions, in fact, they are Perl blocks - 66Expressions are normal Perl expressions, in fact, they are Perl blocks -
67which means you could use multiple lines and statements: 67which means you could use multiple lines and statements:
68 68
69 scale keep {
69 again 3600; 70 again 3600;
70 if (localtime now)[6]) { 71 if (localtime now)[6]) {
71 return scale load "$HOME/weekday.png"; 72 return load "$HOME/weekday.png";
72 } else { 73 } else {
73 return scale load "$HOME/sunday.png"; 74 return load "$HOME/sunday.png";
75 }
74 } 76 }
75 77
76This expression is evaluated once per hour. It will set F<sunday.png> as 78This inner expression is evaluated once per hour (and whenever the
79temrinal window is resized). It sets F<sunday.png> as background on
77background on Sundays, and F<weekday.png> on all other days. 80Sundays, and F<weekday.png> on all other days.
78 81
79Fortunately, we expect that most expressions will be much simpler, with 82Fortunately, we expect that most expressions will be much simpler, with
80little Perl knowledge needed. 83little Perl knowledge needed.
81 84
82Basically, you always start with a function that "generates" an image 85Basically, you always start with a function that "generates" an image
115horizontal and vertical dimensions. For example, this halves the image 118horizontal and vertical dimensions. For example, this halves the image
116width and doubles the image height: 119width and doubles the image height:
117 120
118 scale 0.5, 2, load "$HOME/mypic.png" 121 scale 0.5, 2, load "$HOME/mypic.png"
119 122
120Other effects than scaling are also readily available, for example, you can 123IF you try out these expressions, you might suffer from some sluggishness,
121tile the image to fill the whole window, instead of resizing it: 124because each time the terminal is resized, it loads the PNG image agin
125and scales it. Scaling is usually fast (and unavoidable), but loading the
126image can be quite time consuming. This is where C<keep> comes in handy:
122 127
128 scale 0.5, 2, keep { load "$HOME/mypic.png" }
129
130The C<keep> operator executes all the statements inside the braces only
131once, or when it thinks the outcome might change. In other cases it
132returns the last value computed by the brace block.
133
134This means that the C<load> is only executed once, which makes it much
135faster, but also means that more memory is being used, because the loaded
136image must be kept in memory at all times. In this expression, the
137trade-off is likely worth it.
138
139But back to effects: Other effects than scaling are also readily
140available, for example, you can tile the image to fill the whole window,
141instead of resizing it:
142
123 tile load "$HOME/mypic.png" 143 tile keep { load "$HOME/mypic.png" }
124 144
125In fact, images returned by C<load> are in C<tile> mode by default, so the C<tile> operator 145In fact, images returned by C<load> are in C<tile> mode by default, so the
126is kind of superfluous. 146C<tile> operator is kind of superfluous.
127 147
128Another common effect is to mirror the image, so that the same edges touch: 148Another common effect is to mirror the image, so that the same edges
149touch:
129 150
130 mirror load "$HOME/mypic.png" 151 mirror keep { load "$HOME/mypic.png" }
131 152
132This is also a typical background expression: 153Another common background expression is:
133 154
134 rootalign root 155 rootalign root
135 156
136It first takes a snapshot of the screen background image, and then 157This one first takes a snapshot of the screen background image, and then
137moves it to the upper left corner of the screen - the result is 158moves it to the upper left corner of the screen (as opposed to the upper
138pseudo-transparency, as the image seems to be static while the window is 159left corner of the terminal window)- the result is pseudo-transparency:
139moved around. 160the image seems to be static while the window is moved around.
140 161
141=head2 CYCLES AND CACHING 162=head2 CACHING AND SENSITIVITY
142 163
143As has been mentioned before, the expression might be evaluated multiple 164Since some operations (such as C<load> and C<blur>) can take a long time,
144times. Each time the expression is reevaluated, a new cycle is said to 165caching results can be very important for a smooth operation. Caching can
145have begun. Many operators cache their results till the next cycle. 166also be useful to reduce memory usage, though, for example, when an image
167is cached by C<load>, it could be shared by multiple terminal windows
168running inside urxvtd.
146 169
147For example, the C<load> operator keeps a copy of the image. If it is 170=head3 C<keep { ... }> caching
148asked to load the same image on the next cycle it will not load it again,
149but return the cached copy.
150 171
151This only works for one cycle though, so as long as you load the same 172The most important way to cache expensive operations is to use C<keep {
152image every time, it will always be cached, but when you load a different 173... }>. The C<keep> operator takes a block of multiple statements enclosed
153image, it will forget about the first one. 174by C<{}> and keeps the return value in memory.
154 175
155This allows you to either speed things up by keeping multiple images in 176An expression can be "sensitive" to various external events, such as
156memory, or conserve memory by loading images more often. 177scaling or moving the window, root background changes and timers. Simply
178using an expression (such as C<scale> without parameters) that depends on
179certain changing values (called "variables"), or using those variables
180directly, will make an expression sensitive to these events - for example,
181using C<scale> or C<TW> will make the expression sensitive to the terminal
182size, and thus to resizing events.
157 183
158For example, you can keep two images in memory and use a random one like 184When such an event happens, C<keep> will automatically trigger a
159this: 185reevaluation of the whole expression with the new value of the expression.
160 186
161 my $img1 = load "img1.png"; 187C<keep> is most useful for expensive operations, such as C<blur>:
162 my $img2 = load "img2.png";
163 (0.5 > rand) ? $img1 : $img2
164 188
165Since both images are "loaded" every time the expression is evaluated, 189 rootalign keep { blur 20, root }
166they are always kept in memory. Contrast this version:
167 190
168 my $path1 = "img1.png"; 191This makes a blurred copy of the root background once, and on subsequent
169 my $path2 = "img2.png"; 192calls, just root-aligns it. Since C<blur> is usually quite slow and
170 load ((0.5 > rand) ? $path1 : $path2) 193C<rootalign> is quite fast, this trades extra memory (for the cached
194blurred pixmap) with speed (blur only needs to be redone when root
195changes).
171 196
172Here, a path is selected randomly, and load is only called for one image, 197=head3 C<load> caching
173so keeps only one image in memory. If, on the next evaluation, luck 198
174decides to use the other path, then it will have to load that image again. 199The C<load> operator itself does not keep images in memory, but as long as
200the image is still in memory, C<load> will use the in-memory image instead
201of loading it freshly from disk.
202
203That means that this expression:
204
205 keep { load "$HOME/path..." }
206
207Not only caches the image in memory, other terminal instances that try to
208C<load> it can reuse that in-memory copy.
175 209
176=head1 REFERENCE 210=head1 REFERENCE
177 211
178=head2 COMMAND LINE SWITCHES 212=head2 COMMAND LINE SWITCHES
179 213
204 238
205=cut 239=cut
206 240
207our %_IMG_CACHE; 241our %_IMG_CACHE;
208our $HOME; 242our $HOME;
209our ($self, $old, $new); 243our ($self, $frame);
210our ($x, $y, $w, $h); 244our ($x, $y, $w, $h);
211 245
212# enforce at least this interval between updates 246# enforce at least this interval between updates
213our $MIN_INTERVAL = 6/59.951; 247our $MIN_INTERVAL = 6/59.951;
214 248
215{ 249{
216 package urxvt::bgdsl; # background language 250 package urxvt::bgdsl; # background language
251
252 sub FR_PARENT() { 0 } # parent frame, if any - must be #0
253 sub FR_CACHE () { 1 } # cached values
254 sub FR_AGAIN () { 2 } # what this expr is sensitive to
255 sub FR_STATE () { 3 } # watchers etc.
217 256
218 use List::Util qw(min max sum shuffle); 257 use List::Util qw(min max sum shuffle);
219 258
220=head2 PROVIDERS/GENERATORS 259=head2 PROVIDERS/GENERATORS
221 260
228=item load $path 267=item load $path
229 268
230Loads the image at the given C<$path>. The image is set to plane tiling 269Loads the image at the given C<$path>. The image is set to plane tiling
231mode. 270mode.
232 271
233Loaded images will be cached for one cycle, and shared between temrinals 272If the image is already in memory (e.g. because another terminal instance
234running in the same process (e.g. in C<urxvtd>). 273uses it), then the in-memory copy us returned instead.
235 274
236=item load_uc $path 275=item load_uc $path
237 276
238Load uncached - same as load, but does not cache the image. This function 277Load uncached - same as load, but does not cache the image, which means it
239is most useufl if you want to optimise a background expression in some 278is I<always> loaded from the filesystem again.
240way.
241 279
242=cut 280=cut
243 281
244 sub load_uc($) { 282 sub load_uc($) {
283 $self->new_img_from_file ($path)
284 }
285
286 sub load($) {
245 my ($path) = @_; 287 my ($path) = @_;
246 288
247 $_IMG_CACHE{$path} || do { 289 $_IMG_CACHE{$path} || do {
248 my $img = $self->new_img_from_file ($path); 290 my $img = load_uc $path;
249 Scalar::Util::weaken ($_IMG_CACHE{$path} = $img); 291 Scalar::Util::weaken ($_IMG_CACHE{$path} = $img);
250 $img 292 $img
251 } 293 }
252 } 294 }
253 295
254 sub load($) {
255 my ($path) = @_;
256
257 $new->{load}{$path} = $old->{load}{$path} || load_uc $path;
258 }
259
260=item root 296=item root
261 297
262Returns the root window pixmap, that is, hopefully, the background image 298Returns the root window pixmap, that is, hopefully, the background image
263of your screen. The image is set to extend mode. 299of your screen.
264 300
265This function makes your expression root sensitive, that means it will be 301This function makes your expression root sensitive, that means it will be
266reevaluated when the bg image changes. 302reevaluated when the bg image changes.
267 303
268=cut 304=cut
269 305
270 sub root() { 306 sub root() {
271 $new->{again}{rootpmap} = 1; 307 $frame->[FR_AGAIN]{rootpmap} = 1;
272 $self->new_img_from_root 308 $self->new_img_from_root
273 } 309 }
274 310
275=item solid $colour 311=item solid $colour
276 312
285=cut 321=cut
286 322
287 sub solid($;$$) { 323 sub solid($;$$) {
288 my $colour = pop; 324 my $colour = pop;
289 325
290 my $img = $self->new_img (urxvt::PictStandardARGB32, $_[0] || 1, $_[1] || 1); 326 my $img = $self->new_img (urxvt::PictStandardARGB32, 0, 0, $_[0] || 1, $_[1] || 1);
291 $img->fill ($colour); 327 $img->fill ($colour);
292 $img 328 $img
293 } 329 }
294 330
295=item clone $img 331=item clone $img
303 $_[0]->clone 339 $_[0]->clone
304 } 340 }
305 341
306=item merge $img ... 342=item merge $img ...
307 343
308Takes any number of images and merges them together, creating a single image containing them all. 344Takes any number of images and merges them together, creating a single
345image containing them all. The tiling mode of the first image is used as
346the tiling mode of the resulting image.
347
348This function is called automatically when an expression returns multiple
349images.
309 350
310=cut 351=cut
311 352
312 sub merge(@) { 353 sub merge(@) {
313 #TODO 354 return $_[0] unless $#_;
355
356 # rather annoyingly clumsy, but optimisation is for another time
357
358 my $x0 = +1e9;
359 my $y0 = +1e9;
360 my $x1 = -1e9;
361 my $y1 = -1e9;
362
363 for (@_) {
364 my ($x, $y, $w, $h) = $_->geometry;
365
366 $x0 = $x if $x0 > $x;
367 $y0 = $y if $y0 > $y;
368
369 $x += $w;
370 $y += $h;
371
372 $x1 = $x if $x1 < $x;
373 $y1 = $y if $y1 < $y;
374 }
375
376 my $base = $self->new_img (urxvt::PictStandardARGB32, $x0, $y0, $x1 - $x0, $y1 - $y0);
377 $base->repeat_mode ($_[0]->repeat_mode);
378 $base->fill ([0, 0, 0, 0]);
379
380 $base->draw ($_)
381 for @_;
382
383 $base
314 } 384 }
315 385
316=head2 TILING MODES 386=head2 TILING MODES
317 387
318The following operators modify the tiling mode of an image, that is, the 388The following operators modify the tiling mode of an image, that is, the
416Using these functions make your expression sensitive to window moves. 486Using these functions make your expression sensitive to window moves.
417 487
418These functions are mainly useful to align images to the root window. 488These functions are mainly useful to align images to the root window.
419 489
420Example: load an image and align it so it looks as if anchored to the 490Example: load an image and align it so it looks as if anchored to the
421background. 491background (that's exactly what C<rootalign> does btw.):
422 492
423 move -TX, -TY, load "mybg.png" 493 move -TX, -TY, keep { load "mybg.png" }
424 494
425=item TW 495=item TW
426 496
427Return the width (C<TW>) and height (C<TH>) of the terminal window (the 497Return the width (C<TW>) and height (C<TH>) of the terminal window (the
428terminal window is the full window by default, and the character area only 498terminal window is the full window by default, and the character area only
434the window size to conserve memory. 504the window size to conserve memory.
435 505
436Example: take the screen background, clip it to the window size, blur it a 506Example: take the screen background, clip it to the window size, blur it a
437bit, align it to the window position and use it as background. 507bit, align it to the window position and use it as background.
438 508
439 clip move -TX, -TY, once { blur 5, root } 509 clip move -TX, -TY, keep { blur 5, root }
440 510
441=cut 511=cut
442 512
443 sub TX() { $new->{again}{position} = 1; $x } 513 sub TX() { $frame->[FR_AGAIN]{position} = 1; $x }
444 sub TY() { $new->{again}{position} = 1; $y } 514 sub TY() { $frame->[FR_AGAIN]{position} = 1; $y }
445 sub TW() { $new->{again}{size} = 1; $w } 515 sub TW() { $frame->[FR_AGAIN]{size} = 1; $w }
446 sub TH() { $new->{again}{size} = 1; $h } 516 sub TH() { $frame->[FR_AGAIN]{size} = 1; $h }
447 517
448=item now 518=item now
449 519
450Returns the current time as (fractional) seconds since the epoch. 520Returns the current time as (fractional) seconds since the epoch.
451 521
458C<$seconds> seconds. 528C<$seconds> seconds.
459 529
460Example: load some image and rotate it according to the time of day (as if it were 530Example: load some image and rotate it according to the time of day (as if it were
461the hour pointer of a clock). Update this image every minute. 531the hour pointer of a clock). Update this image every minute.
462 532
533 again 60;
463 again 60; rotate 50, 50, (now % 86400) * -720 / 86400, scale load "myclock.png" 534 rotate 50, 50, (now % 86400) * -72 / 8640, scale keep { load "myclock.png" }
464 535
465=item counter $seconds 536=item counter $seconds
466 537
467Like C<again>, but also returns an increasing counter value, starting at 538Like C<again>, but also returns an increasing counter value, starting at
4680, which might be useful for some simple animation effects. 5390, which might be useful for some simple animation effects.
470=cut 541=cut
471 542
472 sub now() { urxvt::NOW } 543 sub now() { urxvt::NOW }
473 544
474 sub again($) { 545 sub again($) {
475 $new->{again}{time} = $_[0]; 546 $frame->[FR_AGAIN]{time} = $_[0];
476 } 547 }
477 548
478 sub counter($) { 549 sub counter($) {
479 $new->{again}{time} = $_[0]; 550 $frame->[FR_AGAIN]{time} = $_[0];
480 $self->{counter} + 0 551 $frame->[FR_STATE]{counter} + 0
481 } 552 }
482 553
483=back 554=back
484 555
485=head2 SHAPE CHANGING OPERATORS 556=head2 SHAPE CHANGING OPERATORS
505assumed. 576assumed.
506 577
507Example: load an image, blur it, and clip it to the window size to save 578Example: load an image, blur it, and clip it to the window size to save
508memory. 579memory.
509 580
510 clip blur 10, load "mybg.png" 581 clip keep { blur 10, load "mybg.png" }
511 582
512=cut 583=cut
513 584
514 sub clip($;$$;$$) { 585 sub clip($;$$;$$) {
515 my $img = pop; 586 my $img = pop;
609the terminal window (or the box specified by C<$width> and C<$height> if 680the terminal window (or the box specified by C<$width> and C<$height> if
610given). 681given).
611 682
612Example: load an image and center it. 683Example: load an image and center it.
613 684
614 center pad load "mybg.png" 685 center keep { pad load "mybg.png" }
615 686
616=item rootalign $img 687=item rootalign $img
617 688
618Moves the image so that it appears glued to the screen as opposed to the 689Moves the image so that it appears glued to the screen as opposed to the
619window. This gives the illusion of a larger area behind the window. It is 690window. This gives the illusion of a larger area behind the window. It is
620exactly equivalent to C<move -TX, -TY>, that is, it moves the image to the 691exactly equivalent to C<move -TX, -TY>, that is, it moves the image to the
621top left of the screen. 692top left of the screen.
622 693
623Example: load a background image, put it in mirror mode and root align it. 694Example: load a background image, put it in mirror mode and root align it.
624 695
625 rootalign mirror load "mybg.png" 696 rootalign keep { mirror load "mybg.png" }
626 697
627Example: take the screen background and align it, giving the illusion of 698Example: take the screen background and align it, giving the illusion of
628transparency as long as the window isn't in front of other windows. 699transparency as long as the window isn't in front of other windows.
629 700
630 rootalign root 701 rootalign root
655 726
656 sub rootalign($) { 727 sub rootalign($) {
657 move -TX, -TY, $_[0] 728 move -TX, -TY, $_[0]
658 } 729 }
659 730
660=item rotate $center_x, $center_y, $degrees 731=item rotate $center_x, $center_y, $degrees, $img
661 732
662Rotates the image by C<$degrees> degrees, counter-clockwise, around the 733Rotates the image clockwise by C<$degrees> degrees, around the point at
663pointer at C<$center_x> and C<$center_y> (specified as factor of image 734C<$center_x> and C<$center_y> (specified as factor of image width/height).
664width/height).
665 735
666#TODO# new width, height, maybe more operators?
667
668Example: rotate the image by 90 degrees 736Example: rotate the image by 90 degrees around it's center.
737
738 rotate 0.5, 0.5, 90, keep { load "$HOME/mybg.png" }
669 739
670=cut 740=cut
671 741
672 sub rotate($$$$) { 742 sub rotate($$$$) {
673 my $img = pop; 743 my $img = pop;
674 $img->rotate ( 744 $img->rotate (
675 $_[0] * $img->w, 745 $_[0] * ($img->w + $img->x),
676 $_[1] * $img->h, 746 $_[1] * ($img->h + $img->y),
677 $_[2] * (3.14159265 / 180), 747 $_[2] * (3.14159265 / 180),
678 ) 748 )
679 } 749 }
680 750
681=back 751=back
776Anything that didn't fit any of the other categories, even after applying 846Anything that didn't fit any of the other categories, even after applying
777force and closing our eyes. 847force and closing our eyes.
778 848
779=over 4 849=over 4
780 850
781=item once { ... } 851=item keep { ... }
782 852
783This function takes a code block as argument, that is, one or more 853This operator takes a code block as argument, that is, one or more
784statements enclosed by braces. 854statements enclosed by braces.
785 855
786The trick is that this code block is only evaluated once - future calls 856The trick is that this code block is only evaluated when the outcome
787will simply return the original image (yes, it should only be used with 857changes - on other calls the C<keep> simply returns the image it computed
788images). 858previously (yes, it should only be used with images). Or in other words,
859C<keep> I<caches> the result of the code block so it doesn't need to be
860computed again.
789 861
790This can be extremely useful to avoid redoign the same slow operations 862This can be extremely useful to avoid redoing slow operations - for
791again and again- for example, if your background expression takes the root 863example, if your background expression takes the root background, blurs it
792background, blurs it and then root-aligns it it would have to blur the 864and then root-aligns it it would have to blur the root background on every
793root background on every window move or resize. 865window move or resize.
794 866
867Another example is C<load>, which can be quite slow.
868
869In fact, urxvt itself encloses the whole expression in some kind of
870C<keep> block so it only is reevaluated as required.
871
795Putting the blur into a C<once> block will make sure the blur is only done 872Putting the blur into a C<keep> block will make sure the blur is only done
796once: 873once, while the C<rootalign> is still done each time the window moves.
797 874
798 rootlign once { blur 10, root } 875 rootlign keep { blur 10, root }
799 876
800This leaves the question of how to force reevaluation of the block, in 877This leaves the question of how to force reevaluation of the block,
801case the root background changes: Right now, all once blocks forget that 878in case the root background changes: If expression inside the block
802they ahve been executed before each time the root background changes (if 879is sensitive to some event (root background changes, window geometry
803the expression is sensitive to that) or when C<once_again> is called. 880changes), then it will be reevaluated automatically as needed.
804 881
805=item once_again
806
807Resets all C<once> block as if they had never been called, i.e. on the
808next call they will be reevaluated again.
809
810=cut 882=cut
811 883
812 sub once(&) { 884 sub keep(&) {
813 my $once = $self->{once_cache}{$_[0]+0} ||= do { 885 my $id = $_[0]+0;
814 local $new->{again}; 886
815 my @res = $_[0](); 887 local $frame = $self->{frame_cache}{$id} ||= [$frame];
816 [$new->{again}, \@res] 888
889 unless ($frame->[FR_CACHE]) {
890 $frame->[FR_CACHE] = [ $_[0]() ];
891
892 my $self = $self;
893 my $frame = $frame;
894 Scalar::Util::weaken $frame;
895 $self->compile_frame ($frame, sub {
896 # clear this frame cache, also for all parents
897 for (my $frame = $frame; $frame; $frame = $frame->[0]) {
898 undef $frame->[FR_CACHE];
899 }
900
901 $self->recalculate;
817 }; 902 });
818
819 $new->{again} = {
820 %{ $new->{again} },
821 %{ $once->[0] }
822 }; 903 };
823 904
824 # in scalar context we always return the first original result, which 905 # in scalar context we always return the first original result, which
825 # is not quite how perl works. 906 # is not quite how perl works.
826 wantarray 907 wantarray
827 ? @{ $once->[1] } 908 ? @{ $frame->[FR_CACHE] }
828 : $once->[1][0] 909 : $frame->[FR_CACHE][0]
910 }
911
912# sub keep_clear() {
913# delete $self->{frame_cache};
829 } 914# }
830
831 sub once_again() {
832 delete $self->{once_cache};
833 }
834 915
835=back 916=back
836 917
837=cut 918=cut
838 919
839} 920}
840 921
841sub parse_expr { 922sub parse_expr {
842 my $expr = eval "sub {\npackage urxvt::bgdsl;\n#line 0 'background expression'\n$_[0]\n}"; 923 my $expr = eval
924 "sub {\n"
925 . "package urxvt::bgdsl;\n"
926 . "#line 0 'background expression'\n"
927 . "$_[0]\n"
928 . "}";
843 die if $@; 929 die if $@;
844 $expr 930 $expr
845} 931}
846 932
847# compiles a parsed expression 933# compiles a parsed expression
848sub set_expr { 934sub set_expr {
849 my ($self, $expr) = @_; 935 my ($self, $expr) = @_;
850 936
937 $self->{root} = [];
851 $self->{expr} = $expr; 938 $self->{expr} = $expr;
852 $self->recalculate; 939 $self->recalculate;
940}
941
942# takes a hash of sensitivity indicators and installs watchers
943sub compile_frame {
944 my ($self, $frame, $cb) = @_;
945
946 my $state = $frame->[urxvt::bgdsl::FR_STATE] ||= {};
947 my $again = $frame->[urxvt::bgdsl::FR_AGAIN];
948
949 # don't keep stuff alive
950 Scalar::Util::weaken $state;
951
952 if ($again->{nested}) {
953 $state->{nested} = 1;
954 } else {
955 delete $state->{nested};
956 }
957
958 if (my $interval = $again->{time}) {
959 $state->{time} = [$interval, urxvt::timer->new->after ($interval)->interval ($interval)]
960 if $state->{time}[0] != $interval;
961
962 # callback *might* have changed, although we could just rule that out
963 $state->{time}[1]->cb (sub {
964 ++$state->{counter};
965 $cb->();
966 });
967 } else {
968 delete $state->{time};
969 }
970
971 if ($again->{position}) {
972 $state->{position} = $self->on (position_change => $cb);
973 } else {
974 delete $state->{position};
975 }
976
977 if ($again->{size}) {
978 $state->{size} = $self->on (size_change => $cb);
979 } else {
980 delete $state->{size};
981 }
982
983 if ($again->{rootpmap}) {
984 $state->{rootpmap} = $self->on (rootpmap_change => $cb);
985 } else {
986 delete $state->{rootpmap};
987 }
853} 988}
854 989
855# evaluate the current bg expression 990# evaluate the current bg expression
856sub recalculate { 991sub recalculate {
857 my ($arg_self) = @_; 992 my ($arg_self) = @_;
867 1002
868 $arg_self->{next_refresh} = urxvt::NOW + $MIN_INTERVAL; 1003 $arg_self->{next_refresh} = urxvt::NOW + $MIN_INTERVAL;
869 1004
870 # set environment to evaluate user expression 1005 # set environment to evaluate user expression
871 1006
872 local $self = $arg_self; 1007 local $self = $arg_self;
873
874 local $HOME = $ENV{HOME}; 1008 local $HOME = $ENV{HOME};
875 local $old = $self->{state}; 1009 local $frame = [];
876 local $new = my $state = $self->{state} = {};
877 1010
878 ($x, $y, $w, $h) =
879 $self->background_geometry ($self->{border}); 1011 ($x, $y, $w, $h) = $self->background_geometry ($self->{border});
880 1012
881 # evaluate user expression 1013 # evaluate user expression
882 1014
883 my $img = eval { $self->{expr}->() }; 1015 my @img = eval { $self->{expr}->() };
884 warn $@ if $@;#d# 1016 die $@ if $@;
885 die "background-expr did not return an image.\n" if !UNIVERSAL::isa $img, "urxvt::img"; 1017 die "background-expr did not return anything.\n" unless @img;
1018 die "background-expr: expected image(s), got something else.\n"
1019 if grep { !UNIVERSAL::isa $_, "urxvt::img" } @img;
1020
1021 my $img = urxvt::bgdsl::merge @img;
1022
1023 $frame->[FR_AGAIN]{size} = 1
1024 if $img->repeat_mode != urxvt::RepeatNormal;
886 1025
887 # if the expression is sensitive to external events, prepare reevaluation then 1026 # if the expression is sensitive to external events, prepare reevaluation then
888 1027 $self->compile_frame ($frame, sub { $arg_self->recalculate });
889 my $again = delete $state->{again};
890
891 $again->{size} = 1
892 if $img->repeat_mode != urxvt::RepeatNormal;
893
894 if (my $again = $again->{time}) {
895 my $self = $self;
896 $state->{timer} = $again == $old->{again}
897 ? $old->{timer}
898 : urxvt::timer->new->after ($again)->interval ($again)->cb (sub {
899 ++$self->{counter};
900 $self->recalculate
901 });
902 }
903
904 if ($again->{position}) {
905 $self->enable (position_change => sub { $_[0]->recalculate });
906 } else {
907 $self->disable ("position_change");
908 }
909
910 if ($again->{size}) {
911 $self->enable (size_change => sub { $_[0]->recalculate });
912 } else {
913 $self->disable ("size_change");
914 }
915
916 if ($again->{rootpmap}) {
917 $self->enable (rootpmap_change => sub {
918 delete $_[0]{once_cache}; # this will override once-block values from
919 $_[0]->recalculate;
920 });
921 } else {
922 $self->disable ("rootpmap_change");
923 }
924 1028
925 # clear stuff we no longer need 1029 # clear stuff we no longer need
926 1030
927 %$old = (); 1031# unless (%{ $frame->[FR_STATE] }) {
928
929 unless (%$again) {
930 delete $self->{state}; 1032# delete $self->{state};
931 delete $self->{expr}; 1033# delete $self->{expr};
932 } 1034# }
933 1035
934 # set background pixmap 1036 # set background pixmap
935 1037
936 $self->set_background ($img, $self->{border}); 1038 $self->set_background ($img, $self->{border});
937 $self->scr_recolour (0); 1039 $self->scr_recolour (0);

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