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Revision 1.57 by root, Thu Jun 14 18:06:15 2012 UTC vs.
Revision 1.81 by sf-exg, Wed Oct 24 11:20:28 2012 UTC

4#:META:X_RESOURCE:%.border:boolean:respect the terminal border 4#:META:X_RESOURCE:%.border:boolean:respect the terminal border
5#:META:X_RESOURCE:%.interval:seconds:minimum time between updates 5#:META:X_RESOURCE:%.interval:seconds:minimum time between updates
6 6
7=head1 NAME 7=head1 NAME
8 8
9 background - manage terminal background 9background - manage terminal background
10 10
11=head1 SYNOPSIS 11=head1 SYNOPSIS
12 12
13 urxvt --background-expr 'background expression' 13 urxvt --background-expr 'background expression'
14 --background-border 14 --background-border
15 --background-interval seconds 15 --background-interval seconds
16 16
17=head1 QUICK AND DIRTY CHEAT SHEET
18
19Just load a random jpeg image and tile the background with it without
20scaling or anything else:
21
22 load "/path/to/img.jpg"
23
24The same, but use mirroring/reflection instead of tiling:
25
26 mirror load "/path/to/img.jpg"
27
28Load an image and scale it to exactly fill the terminal window:
29
30 scale keep { load "/path/to/img.jpg" }
31
32Implement pseudo-transparency by using a suitably-aligned root pixmap
33as window background:
34
35 rootalign root
36
37Likewise, but keep a blurred copy:
38
39 rootalign keep { blur 10, root }
40
17=head1 DESCRIPTION 41=head1 DESCRIPTION
18 42
19This extension manages the terminal background by creating a picture that 43This extension manages the terminal background by creating a picture that
20is behind the text, replacing the normal background colour. 44is behind the text, replacing the normal background colour.
21 45
26to be as simple as possible. 50to be as simple as possible.
27 51
28For example, to load an image and scale it to the window size, you would 52For example, to load an image and scale it to the window size, you would
29use: 53use:
30 54
31 urxvt --background-expr 'scale load "/path/to/mybg.png"' 55 urxvt --background-expr 'scale keep { load "/path/to/mybg.png" }'
32 56
33Or specified as a X resource: 57Or specified as a X resource:
34 58
35 URxvt.background-expr: scale load "/path/to/mybg.png" 59 URxvt.background-expr: scale keep { load "/path/to/mybg.png" }
36 60
37=head1 THEORY OF OPERATION 61=head1 THEORY OF OPERATION
38 62
39At startup, just before the window is mapped for the first time, the 63At startup, just before the window is mapped for the first time, the
40expression is evaluated and must yield an image. The image is then 64expression is evaluated and must yield an image. The image is then
53If any of the parameters that the expression relies on changes (when the 77If any of the parameters that the expression relies on changes (when the
54window is moved or resized, its position or size changes; when the root 78window is moved or resized, its position or size changes; when the root
55pixmap is replaced by another one the root background changes; or when the 79pixmap is replaced by another one the root background changes; or when the
56timer elapses), then the expression will be evaluated again. 80timer elapses), then the expression will be evaluated again.
57 81
58For example, an expression such as C<scale load "$HOME/mybg.png"> scales the 82For example, an expression such as C<scale keep { load "$HOME/mybg.png"
59image to the window size, so it relies on the window size and will 83}> scales the image to the window size, so it relies on the window size
60be reevaluated each time it is changed, but not when it moves for 84and will be reevaluated each time it is changed, but not when it moves for
61example. That ensures that the picture always fills the terminal, even 85example. That ensures that the picture always fills the terminal, even
62after its size changes. 86after its size changes.
63 87
64=head2 EXPRESSIONS 88=head2 EXPRESSIONS
65 89
66Expressions are normal Perl expressions, in fact, they are Perl blocks - 90Expressions are normal Perl expressions, in fact, they are Perl blocks -
67which means you could use multiple lines and statements: 91which means you could use multiple lines and statements:
68 92
93 scale keep {
69 again 3600; 94 again 3600;
70 if (localtime now)[6]) { 95 if (localtime now)[6]) {
71 return scale load "$HOME/weekday.png"; 96 return load "$HOME/weekday.png";
72 } else { 97 } else {
73 return scale load "$HOME/sunday.png"; 98 return load "$HOME/sunday.png";
99 }
74 } 100 }
75 101
76This expression is evaluated once per hour. It will set F<sunday.png> as 102This inner expression is evaluated once per hour (and whenever the
103terminal window is resized). It sets F<sunday.png> as background on
77background on Sundays, and F<weekday.png> on all other days. 104Sundays, and F<weekday.png> on all other days.
78 105
79Fortunately, we expect that most expressions will be much simpler, with 106Fortunately, we expect that most expressions will be much simpler, with
80little Perl knowledge needed. 107little Perl knowledge needed.
81 108
82Basically, you always start with a function that "generates" an image 109Basically, you always start with a function that "generates" an image
115horizontal and vertical dimensions. For example, this halves the image 142horizontal and vertical dimensions. For example, this halves the image
116width and doubles the image height: 143width and doubles the image height:
117 144
118 scale 0.5, 2, load "$HOME/mypic.png" 145 scale 0.5, 2, load "$HOME/mypic.png"
119 146
120Other effects than scaling are also readily available, for example, you can 147IF you try out these expressions, you might suffer from some sluggishness,
121tile the image to fill the whole window, instead of resizing it: 148because each time the terminal is resized, it loads the PNG image again
149and scales it. Scaling is usually fast (and unavoidable), but loading the
150image can be quite time consuming. This is where C<keep> comes in handy:
122 151
152 scale 0.5, 2, keep { load "$HOME/mypic.png" }
153
154The C<keep> operator executes all the statements inside the braces only
155once, or when it thinks the outcome might change. In other cases it
156returns the last value computed by the brace block.
157
158This means that the C<load> is only executed once, which makes it much
159faster, but also means that more memory is being used, because the loaded
160image must be kept in memory at all times. In this expression, the
161trade-off is likely worth it.
162
163But back to effects: Other effects than scaling are also readily
164available, for example, you can tile the image to fill the whole window,
165instead of resizing it:
166
123 tile load "$HOME/mypic.png" 167 tile keep { load "$HOME/mypic.png" }
124 168
125In fact, images returned by C<load> are in C<tile> mode by default, so the C<tile> operator 169In fact, images returned by C<load> are in C<tile> mode by default, so the
126is kind of superfluous. 170C<tile> operator is kind of superfluous.
127 171
128Another common effect is to mirror the image, so that the same edges touch: 172Another common effect is to mirror the image, so that the same edges
173touch:
129 174
130 mirror load "$HOME/mypic.png" 175 mirror keep { load "$HOME/mypic.png" }
131 176
132This is also a typical background expression: 177Another common background expression is:
133 178
134 rootalign root 179 rootalign root
135 180
136It first takes a snapshot of the screen background image, and then 181This one first takes a snapshot of the screen background image, and then
137moves it to the upper left corner of the screen - the result is 182moves it to the upper left corner of the screen (as opposed to the upper
138pseudo-transparency, as the image seems to be static while the window is 183left corner of the terminal window)- the result is pseudo-transparency:
139moved around. 184the image seems to be static while the window is moved around.
140 185
141=head2 CYCLES AND CACHING 186=head2 COLOUR SPECIFICATIONS
142 187
143As has been mentioned before, the expression might be evaluated multiple 188Whenever an operator expects a "colour", then this can be specified in one
144times. Each time the expression is reevaluated, a new cycle is said to 189of two ways: Either as string with an X11 colour specification, such as:
145have begun. Many operators cache their results till the next cycle.
146 190
147For example, the C<load> operator keeps a copy of the image. If it is 191 "red" # named colour
148asked to load the same image on the next cycle it will not load it again, 192 "#f00" # simple rgb
149but return the cached copy. 193 "[50]red" # red with 50% alpha
194 "TekHVC:300/50/50" # anything goes
150 195
151This only works for one cycle though, so as long as you load the same 196OR as an array reference with one, three or four components:
152image every time, it will always be cached, but when you load a different
153image, it will forget about the first one.
154 197
155This allows you to either speed things up by keeping multiple images in 198 [0.5] # 50% gray, 100% alpha
156memory, or conserve memory by loading images more often. 199 [0.5, 0, 0] # dark red, no green or blur, 100% alpha
200 [0.5, 0, 0, 0.7] # same with explicit 70% alpha
157 201
158For example, you can keep two images in memory and use a random one like 202=head2 CACHING AND SENSITIVITY
159this:
160 203
161 my $img1 = load "img1.png"; 204Since some operations (such as C<load> and C<blur>) can take a long time,
162 my $img2 = load "img2.png"; 205caching results can be very important for a smooth operation. Caching can
163 (0.5 > rand) ? $img1 : $img2 206also be useful to reduce memory usage, though, for example, when an image
207is cached by C<load>, it could be shared by multiple terminal windows
208running inside urxvtd.
164 209
165Since both images are "loaded" every time the expression is evaluated, 210=head3 C<keep { ... }> caching
166they are always kept in memory. Contrast this version:
167 211
168 my $path1 = "img1.png"; 212The most important way to cache expensive operations is to use C<keep {
169 my $path2 = "img2.png"; 213... }>. The C<keep> operator takes a block of multiple statements enclosed
170 load ((0.5 > rand) ? $path1 : $path2) 214by C<{}> and keeps the return value in memory.
171 215
172Here, a path is selected randomly, and load is only called for one image, 216An expression can be "sensitive" to various external events, such as
173so keeps only one image in memory. If, on the next evaluation, luck 217scaling or moving the window, root background changes and timers. Simply
174decides to use the other path, then it will have to load that image again. 218using an expression (such as C<scale> without parameters) that depends on
219certain changing values (called "variables"), or using those variables
220directly, will make an expression sensitive to these events - for example,
221using C<scale> or C<TW> will make the expression sensitive to the terminal
222size, and thus to resizing events.
223
224When such an event happens, C<keep> will automatically trigger a
225reevaluation of the whole expression with the new value of the expression.
226
227C<keep> is most useful for expensive operations, such as C<blur>:
228
229 rootalign keep { blur 20, root }
230
231This makes a blurred copy of the root background once, and on subsequent
232calls, just root-aligns it. Since C<blur> is usually quite slow and
233C<rootalign> is quite fast, this trades extra memory (for the cached
234blurred pixmap) with speed (blur only needs to be redone when root
235changes).
236
237=head3 C<load> caching
238
239The C<load> operator itself does not keep images in memory, but as long as
240the image is still in memory, C<load> will use the in-memory image instead
241of loading it freshly from disk.
242
243That means that this expression:
244
245 keep { load "$HOME/path..." }
246
247Not only caches the image in memory, other terminal instances that try to
248C<load> it can reuse that in-memory copy.
175 249
176=head1 REFERENCE 250=head1 REFERENCE
177 251
178=head2 COMMAND LINE SWITCHES 252=head2 COMMAND LINE SWITCHES
179 253
204 278
205=cut 279=cut
206 280
207our %_IMG_CACHE; 281our %_IMG_CACHE;
208our $HOME; 282our $HOME;
209our ($self, $old, $new); 283our ($self, $frame);
210our ($x, $y, $w, $h); 284our ($x, $y, $w, $h);
211 285
212# enforce at least this interval between updates 286# enforce at least this interval between updates
213our $MIN_INTERVAL = 6/59.951; 287our $MIN_INTERVAL = 6/59.951;
214 288
215{ 289{
216 package urxvt::bgdsl; # background language 290 package urxvt::bgdsl; # background language
291
292 sub FR_PARENT() { 0 } # parent frame, if any - must be #0
293 sub FR_CACHE () { 1 } # cached values
294 sub FR_AGAIN () { 2 } # what this expr is sensitive to
295 sub FR_STATE () { 3 } # watchers etc.
217 296
218 use List::Util qw(min max sum shuffle); 297 use List::Util qw(min max sum shuffle);
219 298
220=head2 PROVIDERS/GENERATORS 299=head2 PROVIDERS/GENERATORS
221 300
228=item load $path 307=item load $path
229 308
230Loads the image at the given C<$path>. The image is set to plane tiling 309Loads the image at the given C<$path>. The image is set to plane tiling
231mode. 310mode.
232 311
233Loaded images will be cached for one cycle, and shared between temrinals 312If the image is already in memory (e.g. because another terminal instance
234running in the same process (e.g. in C<urxvtd>). 313uses it), then the in-memory copy us returned instead.
235 314
236=item load_uc $path 315=item load_uc $path
237 316
238Load uncached - same as load, but does not cache the image. This function 317Load uncached - same as load, but does not cache the image, which means it
239is most useufl if you want to optimise a background expression in some 318is I<always> loaded from the filesystem again, even if another copy of it
240way. 319is in memory at the time.
241 320
242=cut 321=cut
243 322
244 sub load_uc($) { 323 sub load_uc($) {
324 $self->new_img_from_file ($_[0])
325 }
326
327 sub load($) {
245 my ($path) = @_; 328 my ($path) = @_;
246 329
247 $_IMG_CACHE{$path} || do { 330 $_IMG_CACHE{$path} || do {
248 my $img = $self->new_img_from_file ($path); 331 my $img = load_uc $path;
249 Scalar::Util::weaken ($_IMG_CACHE{$path} = $img); 332 Scalar::Util::weaken ($_IMG_CACHE{$path} = $img);
250 $img 333 $img
251 } 334 }
252 } 335 }
253 336
254 sub load($) {
255 my ($path) = @_;
256
257 $new->{load}{$path} = $old->{load}{$path} || load_uc $path;
258 }
259
260=item root 337=item root
261 338
262Returns the root window pixmap, that is, hopefully, the background image 339Returns the root window pixmap, that is, hopefully, the background image
263of your screen. The image is set to extend mode. 340of your screen.
264 341
265This function makes your expression root sensitive, that means it will be 342This function makes your expression root sensitive, that means it will be
266reevaluated when the bg image changes. 343reevaluated when the bg image changes.
267 344
268=cut 345=cut
269 346
270 sub root() { 347 sub root() {
271 $new->{again}{rootpmap} = 1; 348 $frame->[FR_AGAIN]{rootpmap} = 1;
272 $self->new_img_from_root 349 $self->new_img_from_root
273 } 350 }
274 351
275=item solid $colour 352=item solid $colour
276 353
285=cut 362=cut
286 363
287 sub solid($;$$) { 364 sub solid($;$$) {
288 my $colour = pop; 365 my $colour = pop;
289 366
290 my $img = $self->new_img (urxvt::PictStandardARGB32, $_[0] || 1, $_[1] || 1); 367 my $img = $self->new_img (urxvt::PictStandardARGB32, 0, 0, $_[0] || 1, $_[1] || 1);
291 $img->fill ($colour); 368 $img->fill ($colour);
292 $img 369 $img
293 } 370 }
294 371
295=item clone $img 372=item clone $img
304 } 381 }
305 382
306=item merge $img ... 383=item merge $img ...
307 384
308Takes any number of images and merges them together, creating a single 385Takes any number of images and merges them together, creating a single
309image containing them all. 386image containing them all. The tiling mode of the first image is used as
387the tiling mode of the resulting image.
388
389This function is called automatically when an expression returns multiple
390images.
310 391
311=cut 392=cut
312 393
313 sub merge(@) { 394 sub merge(@) {
314 #TODO 395 return $_[0] unless $#_;
396
397 # rather annoyingly clumsy, but optimisation is for another time
398
399 my $x0 = +1e9;
400 my $y0 = +1e9;
401 my $x1 = -1e9;
402 my $y1 = -1e9;
403
404 for (@_) {
405 my ($x, $y, $w, $h) = $_->geometry;
406
407 $x0 = $x if $x0 > $x;
408 $y0 = $y if $y0 > $y;
409
410 $x += $w;
411 $y += $h;
412
413 $x1 = $x if $x1 < $x;
414 $y1 = $y if $y1 < $y;
415 }
416
417 my $base = $self->new_img (urxvt::PictStandardARGB32, $x0, $y0, $x1 - $x0, $y1 - $y0);
418 $base->repeat_mode ($_[0]->repeat_mode);
419 $base->fill ([0, 0, 0, 0]);
420
421 $base->draw ($_)
422 for @_;
423
424 $base
315 } 425 }
426
427=back
316 428
317=head2 TILING MODES 429=head2 TILING MODES
318 430
319The following operators modify the tiling mode of an image, that is, the 431The following operators modify the tiling mode of an image, that is, the
320way that pixels outside the image area are painted when the image is used. 432way that pixels outside the image area are painted when the image is used.
417Using these functions make your expression sensitive to window moves. 529Using these functions make your expression sensitive to window moves.
418 530
419These functions are mainly useful to align images to the root window. 531These functions are mainly useful to align images to the root window.
420 532
421Example: load an image and align it so it looks as if anchored to the 533Example: load an image and align it so it looks as if anchored to the
422background. 534background (that's exactly what C<rootalign> does btw.):
423 535
424 move -TX, -TY, load "mybg.png" 536 move -TX, -TY, keep { load "mybg.png" }
425 537
426=item TW 538=item TW
539
540=item TH
427 541
428Return the width (C<TW>) and height (C<TH>) of the terminal window (the 542Return the width (C<TW>) and height (C<TH>) of the terminal window (the
429terminal window is the full window by default, and the character area only 543terminal window is the full window by default, and the character area only
430when in border-respect mode). 544when in border-respect mode).
431 545
435the window size to conserve memory. 549the window size to conserve memory.
436 550
437Example: take the screen background, clip it to the window size, blur it a 551Example: take the screen background, clip it to the window size, blur it a
438bit, align it to the window position and use it as background. 552bit, align it to the window position and use it as background.
439 553
440 clip move -TX, -TY, once { blur 5, root } 554 clip move -TX, -TY, keep { blur 5, root }
441 555
442=cut 556=cut
443 557
444 sub TX() { $new->{again}{position} = 1; $x } 558 sub TX() { $frame->[FR_AGAIN]{position} = 1; $x }
445 sub TY() { $new->{again}{position} = 1; $y } 559 sub TY() { $frame->[FR_AGAIN]{position} = 1; $y }
446 sub TW() { $new->{again}{size} = 1; $w } 560 sub TW() { $frame->[FR_AGAIN]{size} = 1; $w }
447 sub TH() { $new->{again}{size} = 1; $h } 561 sub TH() { $frame->[FR_AGAIN]{size} = 1; $h }
448 562
449=item now 563=item now
450 564
451Returns the current time as (fractional) seconds since the epoch. 565Returns the current time as (fractional) seconds since the epoch.
452 566
459C<$seconds> seconds. 573C<$seconds> seconds.
460 574
461Example: load some image and rotate it according to the time of day (as if it were 575Example: load some image and rotate it according to the time of day (as if it were
462the hour pointer of a clock). Update this image every minute. 576the hour pointer of a clock). Update this image every minute.
463 577
578 again 60;
464 again 60; rotate 50, 50, (now % 86400) * -720 / 86400, scale load "myclock.png" 579 rotate 50, 50, (now % 86400) * -72 / 8640, scale keep { load "myclock.png" }
465 580
466=item counter $seconds 581=item counter $seconds
467 582
468Like C<again>, but also returns an increasing counter value, starting at 583Like C<again>, but also returns an increasing counter value, starting at
4690, which might be useful for some simple animation effects. 5840, which might be useful for some simple animation effects.
471=cut 586=cut
472 587
473 sub now() { urxvt::NOW } 588 sub now() { urxvt::NOW }
474 589
475 sub again($) { 590 sub again($) {
476 $new->{again}{time} = $_[0]; 591 $frame->[FR_AGAIN]{time} = $_[0];
477 } 592 }
478 593
479 sub counter($) { 594 sub counter($) {
480 $new->{again}{time} = $_[0]; 595 $frame->[FR_AGAIN]{time} = $_[0];
481 $self->{counter} + 0 596 $frame->[FR_STATE]{counter} + 0
482 } 597 }
483 598
484=back 599=back
485 600
486=head2 SHAPE CHANGING OPERATORS 601=head2 SHAPE CHANGING OPERATORS
498Clips an image to the given rectangle. If the rectangle is outside the 613Clips an image to the given rectangle. If the rectangle is outside the
499image area (e.g. when C<$x> or C<$y> are negative) or the rectangle is 614image area (e.g. when C<$x> or C<$y> are negative) or the rectangle is
500larger than the image, then the tiling mode defines how the extra pixels 615larger than the image, then the tiling mode defines how the extra pixels
501will be filled. 616will be filled.
502 617
503If C<$x> an C<$y> are missing, then C<0> is assumed for both. 618If C<$x> and C<$y> are missing, then C<0> is assumed for both.
504 619
505If C<$width> and C<$height> are missing, then the window size will be 620If C<$width> and C<$height> are missing, then the window size will be
506assumed. 621assumed.
507 622
508Example: load an image, blur it, and clip it to the window size to save 623Example: load an image, blur it, and clip it to the window size to save
509memory. 624memory.
510 625
511 clip blur 10, load "mybg.png" 626 clip keep { blur 10, load "mybg.png" }
512 627
513=cut 628=cut
514 629
515 sub clip($;$$;$$) { 630 sub clip($;$$;$$) {
516 my $img = pop; 631 my $img = pop;
526=item scale $width_factor, $height_factor, $img 641=item scale $width_factor, $height_factor, $img
527 642
528Scales the image by the given factors in horizontal 643Scales the image by the given factors in horizontal
529(C<$width>) and vertical (C<$height>) direction. 644(C<$width>) and vertical (C<$height>) direction.
530 645
531If only one factor is give, it is used for both directions. 646If only one factor is given, it is used for both directions.
532 647
533If no factors are given, scales the image to the window size without 648If no factors are given, scales the image to the window size without
534keeping aspect. 649keeping aspect.
535 650
536=item resize $width, $height, $img 651=item resize $width, $height, $img
610the terminal window (or the box specified by C<$width> and C<$height> if 725the terminal window (or the box specified by C<$width> and C<$height> if
611given). 726given).
612 727
613Example: load an image and center it. 728Example: load an image and center it.
614 729
615 center pad load "mybg.png" 730 center keep { pad load "mybg.png" }
616 731
617=item rootalign $img 732=item rootalign $img
618 733
619Moves the image so that it appears glued to the screen as opposed to the 734Moves the image so that it appears glued to the screen as opposed to the
620window. This gives the illusion of a larger area behind the window. It is 735window. This gives the illusion of a larger area behind the window. It is
621exactly equivalent to C<move -TX, -TY>, that is, it moves the image to the 736exactly equivalent to C<move -TX, -TY>, that is, it moves the image to the
622top left of the screen. 737top left of the screen.
623 738
624Example: load a background image, put it in mirror mode and root align it. 739Example: load a background image, put it in mirror mode and root align it.
625 740
626 rootalign mirror load "mybg.png" 741 rootalign keep { mirror load "mybg.png" }
627 742
628Example: take the screen background and align it, giving the illusion of 743Example: take the screen background and align it, giving the illusion of
629transparency as long as the window isn't in front of other windows. 744transparency as long as the window isn't in front of other windows.
630 745
631 rootalign root 746 rootalign root
656 771
657 sub rootalign($) { 772 sub rootalign($) {
658 move -TX, -TY, $_[0] 773 move -TX, -TY, $_[0]
659 } 774 }
660 775
661=item rotate $center_x, $center_y, $degrees 776=item rotate $center_x, $center_y, $degrees, $img
662 777
663Rotates the image by C<$degrees> degrees, counter-clockwise, around the 778Rotates the image clockwise by C<$degrees> degrees, around the point at
664pointer at C<$center_x> and C<$center_y> (specified as factor of image 779C<$center_x> and C<$center_y> (specified as factor of image width/height).
665width/height).
666 780
667#TODO# new width, height, maybe more operators?
668
669Example: rotate the image by 90 degrees 781Example: rotate the image by 90 degrees around its center.
782
783 rotate 0.5, 0.5, 90, keep { load "$HOME/mybg.png" }
670 784
671=cut 785=cut
672 786
673 sub rotate($$$$) { 787 sub rotate($$$$) {
674 my $img = pop; 788 my $img = pop;
675 $img->rotate ( 789 $img->rotate (
676 $_[0] * $img->w, 790 $_[0] * ($img->w + $img->x),
677 $_[1] * $img->h, 791 $_[1] * ($img->h + $img->y),
678 $_[2] * (3.14159265 / 180), 792 $_[2] * (3.14159265 / 180),
679 ) 793 )
680 } 794 }
681 795
682=back 796=back
684=head2 COLOUR MODIFICATIONS 798=head2 COLOUR MODIFICATIONS
685 799
686The following operators change the pixels of the image. 800The following operators change the pixels of the image.
687 801
688=over 4 802=over 4
803
804=item tint $color, $img
805
806Tints the image in the given colour.
807
808Example: tint the image red.
809
810 tint "red", load "rgb.png"
811
812Example: the same, but specify the colour by component.
813
814 tint [1, 0, 0], load "rgb.png"
815
816=cut
817
818 sub tint($$) {
819 $_[1]->tint ($_[0])
820 }
689 821
690=item contrast $factor, $img 822=item contrast $factor, $img
691 823
692=item contrast $r, $g, $b, $img 824=item contrast $r, $g, $b, $img
693 825
723latter in a white picture. 855latter in a white picture.
724 856
725Due to idiosyncrasies in the underlying XRender extension, biases less 857Due to idiosyncrasies in the underlying XRender extension, biases less
726than zero can be I<very> slow. 858than zero can be I<very> slow.
727 859
860You can also try the experimental(!) C<muladd> operator.
861
728=cut 862=cut
729 863
730 sub contrast($$;$$;$) { 864 sub contrast($$;$$;$) {
731 my $img = pop; 865 my $img = pop;
732 my ($r, $g, $b, $a) = @_; 866 my ($r, $g, $b, $a) = @_;
747 $a = 1 if @_ < 4; 881 $a = 1 if @_ < 4;
748 882
749 $img = $img->clone; 883 $img = $img->clone;
750 $img->brightness ($r, $g, $b, $a); 884 $img->brightness ($r, $g, $b, $a);
751 $img 885 $img
886 }
887
888=item muladd $mul, $add, $img # EXPERIMENTAL
889
890First multiplies the pixels by C<$mul>, then adds C<$add>. This can be used
891to implement brightness and contrast at the same time, with a wider value
892range than contrast and brightness operators.
893
894Due to numerous bugs in XRender implementations, it can also introduce a
895number of visual artifacts.
896
897Example: increase contrast by a factor of C<$c> without changing image
898brightness too much.
899
900 muladd $c, (1 - $c) * 0.5, $img
901
902=cut
903
904 sub muladd($$$) {
905 $_[2]->muladd ($_[0], $_[1])
752 } 906 }
753 907
754=item blur $radius, $img 908=item blur $radius, $img
755 909
756=item blur $radius_horz, $radius_vert, $img 910=item blur $radius_horz, $radius_vert, $img
777Anything that didn't fit any of the other categories, even after applying 931Anything that didn't fit any of the other categories, even after applying
778force and closing our eyes. 932force and closing our eyes.
779 933
780=over 4 934=over 4
781 935
782=item once { ... } 936=item keep { ... }
783 937
784This function takes a code block as argument, that is, one or more 938This operator takes a code block as argument, that is, one or more
785statements enclosed by braces. 939statements enclosed by braces.
786 940
787The trick is that this code block is only evaluated once - future calls 941The trick is that this code block is only evaluated when the outcome
788will simply return the original image (yes, it should only be used with 942changes - on other calls the C<keep> simply returns the image it computed
789images). 943previously (yes, it should only be used with images). Or in other words,
944C<keep> I<caches> the result of the code block so it doesn't need to be
945computed again.
790 946
791This can be extremely useful to avoid redoign the same slow operations 947This can be extremely useful to avoid redoing slow operations - for
792again and again- for example, if your background expression takes the root 948example, if your background expression takes the root background, blurs it
793background, blurs it and then root-aligns it it would have to blur the 949and then root-aligns it it would have to blur the root background on every
794root background on every window move or resize. 950window move or resize.
795 951
952Another example is C<load>, which can be quite slow.
953
954In fact, urxvt itself encloses the whole expression in some kind of
955C<keep> block so it only is reevaluated as required.
956
796Putting the blur into a C<once> block will make sure the blur is only done 957Putting the blur into a C<keep> block will make sure the blur is only done
797once: 958once, while the C<rootalign> is still done each time the window moves.
798 959
799 rootlign once { blur 10, root } 960 rootalign keep { blur 10, root }
800 961
801This leaves the question of how to force reevaluation of the block, in 962This leaves the question of how to force reevaluation of the block,
802case the root background changes: Right now, all once blocks forget that 963in case the root background changes: If expression inside the block
803they ahve been executed before each time the root background changes (if 964is sensitive to some event (root background changes, window geometry
804the expression is sensitive to that) or when C<once_again> is called. 965changes), then it will be reevaluated automatically as needed.
805 966
806=item once_again
807
808Resets all C<once> block as if they had never been called, i.e. on the
809next call they will be reevaluated again.
810
811=cut 967=cut
812 968
813 sub once(&) { 969 sub keep(&) {
814 my $once = $self->{once_cache}{$_[0]+0} ||= do { 970 my $id = $_[0]+0;
815 local $new->{again}; 971
816 my @res = $_[0](); 972 local $frame = $self->{frame_cache}{$id} ||= [$frame];
817 [$new->{again}, \@res] 973
974 unless ($frame->[FR_CACHE]) {
975 $frame->[FR_CACHE] = [ $_[0]() ];
976
977 my $self = $self;
978 my $frame = $frame;
979 Scalar::Util::weaken $frame;
980 $self->compile_frame ($frame, sub {
981 # clear this frame cache, also for all parents
982 for (my $frame = $frame; $frame; $frame = $frame->[0]) {
983 undef $frame->[FR_CACHE];
984 }
985
986 $self->recalculate;
818 }; 987 });
819
820 $new->{again} = {
821 %{ $new->{again} },
822 %{ $once->[0] }
823 }; 988 };
824 989
825 # in scalar context we always return the first original result, which 990 # in scalar context we always return the first original result, which
826 # is not quite how perl works. 991 # is not quite how perl works.
827 wantarray 992 wantarray
828 ? @{ $once->[1] } 993 ? @{ $frame->[FR_CACHE] }
829 : $once->[1][0] 994 : $frame->[FR_CACHE][0]
995 }
996
997# sub keep_clear() {
998# delete $self->{frame_cache};
830 } 999# }
831
832 sub once_again() {
833 delete $self->{once_cache};
834 }
835 1000
836=back 1001=back
837 1002
838=cut 1003=cut
839 1004
840} 1005}
841 1006
842sub parse_expr { 1007sub parse_expr {
843 my $expr = eval "sub {\npackage urxvt::bgdsl;\n#line 0 'background expression'\n$_[0]\n}"; 1008 my $expr = eval
1009 "sub {\n"
1010 . "package urxvt::bgdsl;\n"
1011 . "#line 0 'background expression'\n"
1012 . "$_[0]\n"
1013 . "}";
844 die if $@; 1014 die if $@;
845 $expr 1015 $expr
846} 1016}
847 1017
848# compiles a parsed expression 1018# compiles a parsed expression
849sub set_expr { 1019sub set_expr {
850 my ($self, $expr) = @_; 1020 my ($self, $expr) = @_;
851 1021
1022 $self->{root} = []; # the outermost frame
852 $self->{expr} = $expr; 1023 $self->{expr} = $expr;
853 $self->recalculate; 1024 $self->recalculate;
1025}
1026
1027# takes a hash of sensitivity indicators and installs watchers
1028sub compile_frame {
1029 my ($self, $frame, $cb) = @_;
1030
1031 my $state = $frame->[urxvt::bgdsl::FR_STATE] ||= {};
1032 my $again = $frame->[urxvt::bgdsl::FR_AGAIN];
1033
1034 # don't keep stuff alive
1035 Scalar::Util::weaken $state;
1036
1037 if ($again->{nested}) {
1038 $state->{nested} = 1;
1039 } else {
1040 delete $state->{nested};
1041 }
1042
1043 if (my $interval = $again->{time}) {
1044 $state->{time} = [$interval, urxvt::timer->new->after ($interval)->interval ($interval)]
1045 if $state->{time}[0] != $interval;
1046
1047 # callback *might* have changed, although we could just rule that out
1048 $state->{time}[1]->cb (sub {
1049 ++$state->{counter};
1050 $cb->();
1051 });
1052 } else {
1053 delete $state->{time};
1054 }
1055
1056 if ($again->{position}) {
1057 $state->{position} = $self->on (position_change => $cb);
1058 } else {
1059 delete $state->{position};
1060 }
1061
1062 if ($again->{size}) {
1063 $state->{size} = $self->on (size_change => $cb);
1064 } else {
1065 delete $state->{size};
1066 }
1067
1068 if ($again->{rootpmap}) {
1069 $state->{rootpmap} = $self->on (rootpmap_change => $cb);
1070 } else {
1071 delete $state->{rootpmap};
1072 }
854} 1073}
855 1074
856# evaluate the current bg expression 1075# evaluate the current bg expression
857sub recalculate { 1076sub recalculate {
858 my ($arg_self) = @_; 1077 my ($arg_self) = @_;
868 1087
869 $arg_self->{next_refresh} = urxvt::NOW + $MIN_INTERVAL; 1088 $arg_self->{next_refresh} = urxvt::NOW + $MIN_INTERVAL;
870 1089
871 # set environment to evaluate user expression 1090 # set environment to evaluate user expression
872 1091
873 local $self = $arg_self; 1092 local $self = $arg_self;
874
875 local $HOME = $ENV{HOME}; 1093 local $HOME = $ENV{HOME};
876 local $old = $self->{state}; 1094 local $frame = $self->{root};
877 local $new = my $state = $self->{state} = {};
878 1095
879 ($x, $y, $w, $h) =
880 $self->background_geometry ($self->{border}); 1096 ($x, $y, $w, $h) = $self->background_geometry ($self->{border});
881 1097
882 # evaluate user expression 1098 # evaluate user expression
883 1099
884 my $img = eval { $self->{expr}->() }; 1100 my @img = eval { $self->{expr}->() };
885 warn $@ if $@;#d# 1101 die $@ if $@;
886 die "background-expr did not return an image.\n" if !UNIVERSAL::isa $img, "urxvt::img"; 1102 die "background-expr did not return anything.\n" unless @img;
1103 die "background-expr: expected image(s), got something else.\n"
1104 if grep { !UNIVERSAL::isa $_, "urxvt::img" } @img;
1105
1106 my $img = urxvt::bgdsl::merge @img;
1107
1108 $frame->[FR_AGAIN]{size} = 1
1109 if $img->repeat_mode != urxvt::RepeatNormal;
887 1110
888 # if the expression is sensitive to external events, prepare reevaluation then 1111 # if the expression is sensitive to external events, prepare reevaluation then
889 1112 $self->compile_frame ($frame, sub { $arg_self->recalculate });
890 my $again = delete $state->{again};
891
892 $again->{size} = 1
893 if $img->repeat_mode != urxvt::RepeatNormal;
894
895 if (my $again = $again->{time}) {
896 my $self = $self;
897 $state->{timer} = $again == $old->{again}
898 ? $old->{timer}
899 : urxvt::timer->new->after ($again)->interval ($again)->cb (sub {
900 ++$self->{counter};
901 $self->recalculate
902 });
903 }
904
905 if ($again->{position}) {
906 $self->enable (position_change => sub { $_[0]->recalculate });
907 } else {
908 $self->disable ("position_change");
909 }
910
911 if ($again->{size}) {
912 $self->enable (size_change => sub { $_[0]->recalculate });
913 } else {
914 $self->disable ("size_change");
915 }
916
917 if ($again->{rootpmap}) {
918 $self->enable (rootpmap_change => sub {
919 delete $_[0]{once_cache}; # this will override once-block values from
920 $_[0]->recalculate;
921 });
922 } else {
923 $self->disable ("rootpmap_change");
924 }
925 1113
926 # clear stuff we no longer need 1114 # clear stuff we no longer need
927 1115
928 %$old = (); 1116# unless (%{ $frame->[FR_STATE] }) {
929
930 unless (%$again) {
931 delete $self->{state}; 1117# delete $self->{state};
932 delete $self->{expr}; 1118# delete $self->{expr};
933 } 1119# }
934 1120
935 # set background pixmap 1121 # set background pixmap
936 1122
937 $self->set_background ($img, $self->{border}); 1123 $self->set_background ($img, $self->{border});
938 $self->scr_recolour (0); 1124 $self->scr_recolour (0);

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