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Revision 1.59 by root, Thu Jun 14 19:31:17 2012 UTC vs.
Revision 1.82 by sf-exg, Sat Jan 19 10:04:34 2013 UTC

4#:META:X_RESOURCE:%.border:boolean:respect the terminal border 4#:META:X_RESOURCE:%.border:boolean:respect the terminal border
5#:META:X_RESOURCE:%.interval:seconds:minimum time between updates 5#:META:X_RESOURCE:%.interval:seconds:minimum time between updates
6 6
7=head1 NAME 7=head1 NAME
8 8
9 background - manage terminal background 9background - manage terminal background
10 10
11=head1 SYNOPSIS 11=head1 SYNOPSIS
12 12
13 urxvt --background-expr 'background expression' 13 urxvt --background-expr 'background expression'
14 --background-border 14 --background-border
15 --background-interval seconds 15 --background-interval seconds
16 16
17=head1 QUICK AND DIRTY CHEAT SHEET
18
19Just load a random jpeg image and tile the background with it without
20scaling or anything else:
21
22 load "/path/to/img.jpg"
23
24The same, but use mirroring/reflection instead of tiling:
25
26 mirror load "/path/to/img.jpg"
27
28Load an image and scale it to exactly fill the terminal window:
29
30 scale keep { load "/path/to/img.jpg" }
31
32Implement pseudo-transparency by using a suitably-aligned root pixmap
33as window background:
34
35 rootalign root
36
37Likewise, but keep a blurred copy:
38
39 rootalign keep { blur 10, root }
40
17=head1 DESCRIPTION 41=head1 DESCRIPTION
18 42
19This extension manages the terminal background by creating a picture that 43This extension manages the terminal background by creating a picture that
20is behind the text, replacing the normal background colour. 44is behind the text, replacing the normal background colour.
21 45
26to be as simple as possible. 50to be as simple as possible.
27 51
28For example, to load an image and scale it to the window size, you would 52For example, to load an image and scale it to the window size, you would
29use: 53use:
30 54
31 urxvt --background-expr 'scale load "/path/to/mybg.png"' 55 urxvt --background-expr 'scale keep { load "/path/to/mybg.png" }'
32 56
33Or specified as a X resource: 57Or specified as a X resource:
34 58
35 URxvt.background-expr: scale load "/path/to/mybg.png" 59 URxvt.background-expr: scale keep { load "/path/to/mybg.png" }
36 60
37=head1 THEORY OF OPERATION 61=head1 THEORY OF OPERATION
38 62
39At startup, just before the window is mapped for the first time, the 63At startup, just before the window is mapped for the first time, the
40expression is evaluated and must yield an image. The image is then 64expression is evaluated and must yield an image. The image is then
53If any of the parameters that the expression relies on changes (when the 77If any of the parameters that the expression relies on changes (when the
54window is moved or resized, its position or size changes; when the root 78window is moved or resized, its position or size changes; when the root
55pixmap is replaced by another one the root background changes; or when the 79pixmap is replaced by another one the root background changes; or when the
56timer elapses), then the expression will be evaluated again. 80timer elapses), then the expression will be evaluated again.
57 81
58For example, an expression such as C<scale load "$HOME/mybg.png"> scales the 82For example, an expression such as C<scale keep { load "$HOME/mybg.png"
59image to the window size, so it relies on the window size and will 83}> scales the image to the window size, so it relies on the window size
60be reevaluated each time it is changed, but not when it moves for 84and will be reevaluated each time it is changed, but not when it moves for
61example. That ensures that the picture always fills the terminal, even 85example. That ensures that the picture always fills the terminal, even
62after its size changes. 86after its size changes.
63 87
64=head2 EXPRESSIONS 88=head2 EXPRESSIONS
65 89
66Expressions are normal Perl expressions, in fact, they are Perl blocks - 90Expressions are normal Perl expressions, in fact, they are Perl blocks -
67which means you could use multiple lines and statements: 91which means you could use multiple lines and statements:
68 92
93 scale keep {
69 again 3600; 94 again 3600;
70 if (localtime now)[6]) { 95 if (localtime now)[6]) {
71 return scale load "$HOME/weekday.png"; 96 return load "$HOME/weekday.png";
72 } else { 97 } else {
73 return scale load "$HOME/sunday.png"; 98 return load "$HOME/sunday.png";
99 }
74 } 100 }
75 101
76This expression is evaluated once per hour. It will set F<sunday.png> as 102This inner expression is evaluated once per hour (and whenever the
103terminal window is resized). It sets F<sunday.png> as background on
77background on Sundays, and F<weekday.png> on all other days. 104Sundays, and F<weekday.png> on all other days.
78 105
79Fortunately, we expect that most expressions will be much simpler, with 106Fortunately, we expect that most expressions will be much simpler, with
80little Perl knowledge needed. 107little Perl knowledge needed.
81 108
82Basically, you always start with a function that "generates" an image 109Basically, you always start with a function that "generates" an image
115horizontal and vertical dimensions. For example, this halves the image 142horizontal and vertical dimensions. For example, this halves the image
116width and doubles the image height: 143width and doubles the image height:
117 144
118 scale 0.5, 2, load "$HOME/mypic.png" 145 scale 0.5, 2, load "$HOME/mypic.png"
119 146
120Other effects than scaling are also readily available, for example, you can 147IF you try out these expressions, you might suffer from some sluggishness,
121tile the image to fill the whole window, instead of resizing it: 148because each time the terminal is resized, it loads the PNG image again
149and scales it. Scaling is usually fast (and unavoidable), but loading the
150image can be quite time consuming. This is where C<keep> comes in handy:
122 151
152 scale 0.5, 2, keep { load "$HOME/mypic.png" }
153
154The C<keep> operator executes all the statements inside the braces only
155once, or when it thinks the outcome might change. In other cases it
156returns the last value computed by the brace block.
157
158This means that the C<load> is only executed once, which makes it much
159faster, but also means that more memory is being used, because the loaded
160image must be kept in memory at all times. In this expression, the
161trade-off is likely worth it.
162
163But back to effects: Other effects than scaling are also readily
164available, for example, you can tile the image to fill the whole window,
165instead of resizing it:
166
123 tile load "$HOME/mypic.png" 167 tile keep { load "$HOME/mypic.png" }
124 168
125In fact, images returned by C<load> are in C<tile> mode by default, so the C<tile> operator 169In fact, images returned by C<load> are in C<tile> mode by default, so the
126is kind of superfluous. 170C<tile> operator is kind of superfluous.
127 171
128Another common effect is to mirror the image, so that the same edges touch: 172Another common effect is to mirror the image, so that the same edges
173touch:
129 174
130 mirror load "$HOME/mypic.png" 175 mirror keep { load "$HOME/mypic.png" }
131 176
132This is also a typical background expression: 177Another common background expression is:
133 178
134 rootalign root 179 rootalign root
135 180
136It first takes a snapshot of the screen background image, and then 181This one first takes a snapshot of the screen background image, and then
137moves it to the upper left corner of the screen - the result is 182moves it to the upper left corner of the screen (as opposed to the upper
138pseudo-transparency, as the image seems to be static while the window is 183left corner of the terminal window)- the result is pseudo-transparency:
139moved around. 184the image seems to be static while the window is moved around.
140 185
141=head2 CYCLES AND CACHING 186=head2 COLOUR SPECIFICATIONS
142 187
143As has been mentioned before, the expression might be evaluated multiple 188Whenever an operator expects a "colour", then this can be specified in one
144times. Each time the expression is reevaluated, a new cycle is said to 189of two ways: Either as string with an X11 colour specification, such as:
145have begun. Many operators cache their results till the next cycle.
146 190
147For example, the C<load> operator keeps a copy of the image. If it is 191 "red" # named colour
148asked to load the same image on the next cycle it will not load it again, 192 "#f00" # simple rgb
149but return the cached copy. 193 "[50]red" # red with 50% alpha
194 "TekHVC:300/50/50" # anything goes
150 195
151This only works for one cycle though, so as long as you load the same 196OR as an array reference with one, three or four components:
152image every time, it will always be cached, but when you load a different
153image, it will forget about the first one.
154 197
155This allows you to either speed things up by keeping multiple images in 198 [0.5] # 50% gray, 100% alpha
156memory, or conserve memory by loading images more often. 199 [0.5, 0, 0] # dark red, no green or blur, 100% alpha
200 [0.5, 0, 0, 0.7] # same with explicit 70% alpha
157 201
158For example, you can keep two images in memory and use a random one like 202=head2 CACHING AND SENSITIVITY
159this:
160 203
161 my $img1 = load "img1.png"; 204Since some operations (such as C<load> and C<blur>) can take a long time,
162 my $img2 = load "img2.png"; 205caching results can be very important for a smooth operation. Caching can
163 (0.5 > rand) ? $img1 : $img2 206also be useful to reduce memory usage, though, for example, when an image
207is cached by C<load>, it could be shared by multiple terminal windows
208running inside urxvtd.
164 209
165Since both images are "loaded" every time the expression is evaluated, 210=head3 C<keep { ... }> caching
166they are always kept in memory. Contrast this version:
167 211
168 my $path1 = "img1.png"; 212The most important way to cache expensive operations is to use C<keep {
169 my $path2 = "img2.png"; 213... }>. The C<keep> operator takes a block of multiple statements enclosed
170 load ((0.5 > rand) ? $path1 : $path2) 214by C<{}> and keeps the return value in memory.
171 215
172Here, a path is selected randomly, and load is only called for one image, 216An expression can be "sensitive" to various external events, such as
173so keeps only one image in memory. If, on the next evaluation, luck 217scaling or moving the window, root background changes and timers. Simply
174decides to use the other path, then it will have to load that image again. 218using an expression (such as C<scale> without parameters) that depends on
219certain changing values (called "variables"), or using those variables
220directly, will make an expression sensitive to these events - for example,
221using C<scale> or C<TW> will make the expression sensitive to the terminal
222size, and thus to resizing events.
223
224When such an event happens, C<keep> will automatically trigger a
225reevaluation of the whole expression with the new value of the expression.
226
227C<keep> is most useful for expensive operations, such as C<blur>:
228
229 rootalign keep { blur 20, root }
230
231This makes a blurred copy of the root background once, and on subsequent
232calls, just root-aligns it. Since C<blur> is usually quite slow and
233C<rootalign> is quite fast, this trades extra memory (for the cached
234blurred pixmap) with speed (blur only needs to be redone when root
235changes).
236
237=head3 C<load> caching
238
239The C<load> operator itself does not keep images in memory, but as long as
240the image is still in memory, C<load> will use the in-memory image instead
241of loading it freshly from disk.
242
243That means that this expression:
244
245 keep { load "$HOME/path..." }
246
247Not only caches the image in memory, other terminal instances that try to
248C<load> it can reuse that in-memory copy.
175 249
176=head1 REFERENCE 250=head1 REFERENCE
177 251
178=head2 COMMAND LINE SWITCHES 252=head2 COMMAND LINE SWITCHES
179 253
204 278
205=cut 279=cut
206 280
207our %_IMG_CACHE; 281our %_IMG_CACHE;
208our $HOME; 282our $HOME;
209our ($self, $old, $new); 283our ($self, $frame);
210our ($x, $y, $w, $h); 284our ($x, $y, $w, $h);
211 285
212# enforce at least this interval between updates 286# enforce at least this interval between updates
213our $MIN_INTERVAL = 6/59.951; 287our $MIN_INTERVAL = 6/59.951;
214 288
215{ 289{
216 package urxvt::bgdsl; # background language 290 package urxvt::bgdsl; # background language
291
292 sub FR_PARENT() { 0 } # parent frame, if any - must be #0
293 sub FR_CACHE () { 1 } # cached values
294 sub FR_AGAIN () { 2 } # what this expr is sensitive to
295 sub FR_STATE () { 3 } # watchers etc.
217 296
218 use List::Util qw(min max sum shuffle); 297 use List::Util qw(min max sum shuffle);
219 298
220=head2 PROVIDERS/GENERATORS 299=head2 PROVIDERS/GENERATORS
221 300
228=item load $path 307=item load $path
229 308
230Loads the image at the given C<$path>. The image is set to plane tiling 309Loads the image at the given C<$path>. The image is set to plane tiling
231mode. 310mode.
232 311
233Loaded images will be cached for one cycle, and shared between temrinals 312If the image is already in memory (e.g. because another terminal instance
234running in the same process (e.g. in C<urxvtd>). 313uses it), then the in-memory copy us returned instead.
235 314
236=item load_uc $path 315=item load_uc $path
237 316
238Load uncached - same as load, but does not cache the image. This function 317Load uncached - same as load, but does not cache the image, which means it
239is most useufl if you want to optimise a background expression in some 318is I<always> loaded from the filesystem again, even if another copy of it
240way. 319is in memory at the time.
241 320
242=cut 321=cut
243 322
244 sub load_uc($) { 323 sub load_uc($) {
324 $self->new_img_from_file ($_[0])
325 }
326
327 sub load($) {
245 my ($path) = @_; 328 my ($path) = @_;
246 329
247 $_IMG_CACHE{$path} || do { 330 $_IMG_CACHE{$path} || do {
248 my $img = $self->new_img_from_file ($path); 331 my $img = load_uc $path;
249 Scalar::Util::weaken ($_IMG_CACHE{$path} = $img); 332 Scalar::Util::weaken ($_IMG_CACHE{$path} = $img);
250 $img 333 $img
251 } 334 }
252 } 335 }
253 336
254 sub load($) {
255 my ($path) = @_;
256
257 $new->{load}{$path} = $old->{load}{$path} || load_uc $path;
258 }
259
260=item root 337=item root
261 338
262Returns the root window pixmap, that is, hopefully, the background image 339Returns the root window pixmap, that is, hopefully, the background image
263of your screen. The image is set to extend mode. 340of your screen.
264 341
265This function makes your expression root sensitive, that means it will be 342This function makes your expression root sensitive, that means it will be
266reevaluated when the bg image changes. 343reevaluated when the bg image changes.
267 344
268=cut 345=cut
269 346
270 sub root() { 347 sub root() {
271 $new->{again}{rootpmap} = 1; 348 $frame->[FR_AGAIN]{rootpmap} = 1;
272 $self->new_img_from_root 349 $self->new_img_from_root
273 } 350 }
274 351
275=item solid $colour 352=item solid $colour
276 353
304 } 381 }
305 382
306=item merge $img ... 383=item merge $img ...
307 384
308Takes any number of images and merges them together, creating a single 385Takes any number of images and merges them together, creating a single
309image containing them all. 386image containing them all. The tiling mode of the first image is used as
387the tiling mode of the resulting image.
388
389This function is called automatically when an expression returns multiple
390images.
310 391
311=cut 392=cut
312 393
313 sub merge(@) { 394 sub merge(@) {
395 return $_[0] unless $#_;
396
314 # rather annoyingly clumsy, but optimisation is for another time 397 # rather annoyingly clumsy, but optimisation is for another time
315 398
316 my $x0 = +1e9; 399 my $x0 = +1e9;
317 my $y0 = +1e9; 400 my $y0 = +1e9;
318 my $x1 = -1e9; 401 my $x1 = -1e9;
330 $x1 = $x if $x1 < $x; 413 $x1 = $x if $x1 < $x;
331 $y1 = $y if $y1 < $y; 414 $y1 = $y if $y1 < $y;
332 } 415 }
333 416
334 my $base = $self->new_img (urxvt::PictStandardARGB32, $x0, $y0, $x1 - $x0, $y1 - $y0); 417 my $base = $self->new_img (urxvt::PictStandardARGB32, $x0, $y0, $x1 - $x0, $y1 - $y0);
418 $base->repeat_mode ($_[0]->repeat_mode);
335 $base->fill ([0, 0, 0, 0]); 419 $base->fill ([0, 0, 0, 0]);
336 420
337 $base->draw ($_) 421 $base->draw ($_)
338 for @_; 422 for @_;
339 423
340 $base 424 $base
341 } 425 }
426
427=back
342 428
343=head2 TILING MODES 429=head2 TILING MODES
344 430
345The following operators modify the tiling mode of an image, that is, the 431The following operators modify the tiling mode of an image, that is, the
346way that pixels outside the image area are painted when the image is used. 432way that pixels outside the image area are painted when the image is used.
443Using these functions make your expression sensitive to window moves. 529Using these functions make your expression sensitive to window moves.
444 530
445These functions are mainly useful to align images to the root window. 531These functions are mainly useful to align images to the root window.
446 532
447Example: load an image and align it so it looks as if anchored to the 533Example: load an image and align it so it looks as if anchored to the
448background. 534background (that's exactly what C<rootalign> does btw.):
449 535
450 move -TX, -TY, load "mybg.png" 536 move -TX, -TY, keep { load "mybg.png" }
451 537
452=item TW 538=item TW
539
540=item TH
453 541
454Return the width (C<TW>) and height (C<TH>) of the terminal window (the 542Return the width (C<TW>) and height (C<TH>) of the terminal window (the
455terminal window is the full window by default, and the character area only 543terminal window is the full window by default, and the character area only
456when in border-respect mode). 544when in border-respect mode).
457 545
461the window size to conserve memory. 549the window size to conserve memory.
462 550
463Example: take the screen background, clip it to the window size, blur it a 551Example: take the screen background, clip it to the window size, blur it a
464bit, align it to the window position and use it as background. 552bit, align it to the window position and use it as background.
465 553
466 clip move -TX, -TY, once { blur 5, root } 554 clip move -TX, -TY, keep { blur 5, root }
467 555
468=cut 556=cut
469 557
470 sub TX() { $new->{again}{position} = 1; $x } 558 sub TX() { $frame->[FR_AGAIN]{position} = 1; $x }
471 sub TY() { $new->{again}{position} = 1; $y } 559 sub TY() { $frame->[FR_AGAIN]{position} = 1; $y }
472 sub TW() { $new->{again}{size} = 1; $w } 560 sub TW() { $frame->[FR_AGAIN]{size} = 1; $w }
473 sub TH() { $new->{again}{size} = 1; $h } 561 sub TH() { $frame->[FR_AGAIN]{size} = 1; $h }
474 562
475=item now 563=item now
476 564
477Returns the current time as (fractional) seconds since the epoch. 565Returns the current time as (fractional) seconds since the epoch.
478 566
485C<$seconds> seconds. 573C<$seconds> seconds.
486 574
487Example: load some image and rotate it according to the time of day (as if it were 575Example: load some image and rotate it according to the time of day (as if it were
488the hour pointer of a clock). Update this image every minute. 576the hour pointer of a clock). Update this image every minute.
489 577
578 again 60;
490 again 60; rotate 50, 50, (now % 86400) * -720 / 86400, scale load "myclock.png" 579 rotate 50, 50, (now % 86400) * -72 / 8640, scale keep { load "myclock.png" }
491 580
492=item counter $seconds 581=item counter $seconds
493 582
494Like C<again>, but also returns an increasing counter value, starting at 583Like C<again>, but also returns an increasing counter value, starting at
4950, which might be useful for some simple animation effects. 5840, which might be useful for some simple animation effects.
497=cut 586=cut
498 587
499 sub now() { urxvt::NOW } 588 sub now() { urxvt::NOW }
500 589
501 sub again($) { 590 sub again($) {
502 $new->{again}{time} = $_[0]; 591 $frame->[FR_AGAIN]{time} = $_[0];
503 } 592 }
504 593
505 sub counter($) { 594 sub counter($) {
506 $new->{again}{time} = $_[0]; 595 $frame->[FR_AGAIN]{time} = $_[0];
507 $self->{counter} + 0 596 $frame->[FR_STATE]{counter} + 0
508 } 597 }
509 598
510=back 599=back
511 600
512=head2 SHAPE CHANGING OPERATORS 601=head2 SHAPE CHANGING OPERATORS
524Clips an image to the given rectangle. If the rectangle is outside the 613Clips an image to the given rectangle. If the rectangle is outside the
525image area (e.g. when C<$x> or C<$y> are negative) or the rectangle is 614image area (e.g. when C<$x> or C<$y> are negative) or the rectangle is
526larger than the image, then the tiling mode defines how the extra pixels 615larger than the image, then the tiling mode defines how the extra pixels
527will be filled. 616will be filled.
528 617
529If C<$x> an C<$y> are missing, then C<0> is assumed for both. 618If C<$x> and C<$y> are missing, then C<0> is assumed for both.
530 619
531If C<$width> and C<$height> are missing, then the window size will be 620If C<$width> and C<$height> are missing, then the window size will be
532assumed. 621assumed.
533 622
534Example: load an image, blur it, and clip it to the window size to save 623Example: load an image, blur it, and clip it to the window size to save
535memory. 624memory.
536 625
537 clip blur 10, load "mybg.png" 626 clip keep { blur 10, load "mybg.png" }
538 627
539=cut 628=cut
540 629
541 sub clip($;$$;$$) { 630 sub clip($;$$;$$) {
542 my $img = pop; 631 my $img = pop;
552=item scale $width_factor, $height_factor, $img 641=item scale $width_factor, $height_factor, $img
553 642
554Scales the image by the given factors in horizontal 643Scales the image by the given factors in horizontal
555(C<$width>) and vertical (C<$height>) direction. 644(C<$width>) and vertical (C<$height>) direction.
556 645
557If only one factor is give, it is used for both directions. 646If only one factor is given, it is used for both directions.
558 647
559If no factors are given, scales the image to the window size without 648If no factors are given, scales the image to the window size without
560keeping aspect. 649keeping aspect.
561 650
562=item resize $width, $height, $img 651=item resize $width, $height, $img
636the terminal window (or the box specified by C<$width> and C<$height> if 725the terminal window (or the box specified by C<$width> and C<$height> if
637given). 726given).
638 727
639Example: load an image and center it. 728Example: load an image and center it.
640 729
641 center pad load "mybg.png" 730 center keep { pad load "mybg.png" }
642 731
643=item rootalign $img 732=item rootalign $img
644 733
645Moves the image so that it appears glued to the screen as opposed to the 734Moves the image so that it appears glued to the screen as opposed to the
646window. This gives the illusion of a larger area behind the window. It is 735window. This gives the illusion of a larger area behind the window. It is
647exactly equivalent to C<move -TX, -TY>, that is, it moves the image to the 736exactly equivalent to C<move -TX, -TY>, that is, it moves the image to the
648top left of the screen. 737top left of the screen.
649 738
650Example: load a background image, put it in mirror mode and root align it. 739Example: load a background image, put it in mirror mode and root align it.
651 740
652 rootalign mirror load "mybg.png" 741 rootalign keep { mirror load "mybg.png" }
653 742
654Example: take the screen background and align it, giving the illusion of 743Example: take the screen background and align it, giving the illusion of
655transparency as long as the window isn't in front of other windows. 744transparency as long as the window isn't in front of other windows.
656 745
657 rootalign root 746 rootalign root
682 771
683 sub rootalign($) { 772 sub rootalign($) {
684 move -TX, -TY, $_[0] 773 move -TX, -TY, $_[0]
685 } 774 }
686 775
687=item rotate $center_x, $center_y, $degrees 776=item rotate $center_x, $center_y, $degrees, $img
688 777
689Rotates the image by C<$degrees> degrees, counter-clockwise, around the 778Rotates the image clockwise by C<$degrees> degrees, around the point at
690pointer at C<$center_x> and C<$center_y> (specified as factor of image 779C<$center_x> and C<$center_y> (specified as factor of image width/height).
691width/height).
692 780
693#TODO# new width, height, maybe more operators?
694
695Example: rotate the image by 90 degrees 781Example: rotate the image by 90 degrees around its center.
782
783 rotate 0.5, 0.5, 90, keep { load "$HOME/mybg.png" }
696 784
697=cut 785=cut
698 786
699 sub rotate($$$$) { 787 sub rotate($$$$) {
700 my $img = pop; 788 my $img = pop;
701 $img->rotate ( 789 $img->rotate (
702 $_[0] * $img->w, 790 $_[0] * ($img->w + $img->x),
703 $_[1] * $img->h, 791 $_[1] * ($img->h + $img->y),
704 $_[2] * (3.14159265 / 180), 792 $_[2] * (3.14159265 / 180),
705 ) 793 )
706 } 794 }
707 795
708=back 796=back
710=head2 COLOUR MODIFICATIONS 798=head2 COLOUR MODIFICATIONS
711 799
712The following operators change the pixels of the image. 800The following operators change the pixels of the image.
713 801
714=over 4 802=over 4
803
804=item tint $color, $img
805
806Tints the image in the given colour.
807
808Example: tint the image red.
809
810 tint "red", load "rgb.png"
811
812Example: the same, but specify the colour by component.
813
814 tint [1, 0, 0], load "rgb.png"
815
816=cut
817
818 sub tint($$) {
819 $_[1]->tint ($_[0])
820 }
821
822=item shade $factor, $img
823
824Shade the image by the given factor.
825
826=cut
827
828 sub shade($$) {
829 $_[1]->shade ($_[0])
830 }
715 831
716=item contrast $factor, $img 832=item contrast $factor, $img
717 833
718=item contrast $r, $g, $b, $img 834=item contrast $r, $g, $b, $img
719 835
749latter in a white picture. 865latter in a white picture.
750 866
751Due to idiosyncrasies in the underlying XRender extension, biases less 867Due to idiosyncrasies in the underlying XRender extension, biases less
752than zero can be I<very> slow. 868than zero can be I<very> slow.
753 869
870You can also try the experimental(!) C<muladd> operator.
871
754=cut 872=cut
755 873
756 sub contrast($$;$$;$) { 874 sub contrast($$;$$;$) {
757 my $img = pop; 875 my $img = pop;
758 my ($r, $g, $b, $a) = @_; 876 my ($r, $g, $b, $a) = @_;
773 $a = 1 if @_ < 4; 891 $a = 1 if @_ < 4;
774 892
775 $img = $img->clone; 893 $img = $img->clone;
776 $img->brightness ($r, $g, $b, $a); 894 $img->brightness ($r, $g, $b, $a);
777 $img 895 $img
896 }
897
898=item muladd $mul, $add, $img # EXPERIMENTAL
899
900First multiplies the pixels by C<$mul>, then adds C<$add>. This can be used
901to implement brightness and contrast at the same time, with a wider value
902range than contrast and brightness operators.
903
904Due to numerous bugs in XRender implementations, it can also introduce a
905number of visual artifacts.
906
907Example: increase contrast by a factor of C<$c> without changing image
908brightness too much.
909
910 muladd $c, (1 - $c) * 0.5, $img
911
912=cut
913
914 sub muladd($$$) {
915 $_[2]->muladd ($_[0], $_[1])
778 } 916 }
779 917
780=item blur $radius, $img 918=item blur $radius, $img
781 919
782=item blur $radius_horz, $radius_vert, $img 920=item blur $radius_horz, $radius_vert, $img
803Anything that didn't fit any of the other categories, even after applying 941Anything that didn't fit any of the other categories, even after applying
804force and closing our eyes. 942force and closing our eyes.
805 943
806=over 4 944=over 4
807 945
808=item once { ... } 946=item keep { ... }
809 947
810This function takes a code block as argument, that is, one or more 948This operator takes a code block as argument, that is, one or more
811statements enclosed by braces. 949statements enclosed by braces.
812 950
813The trick is that this code block is only evaluated once - future calls 951The trick is that this code block is only evaluated when the outcome
814will simply return the original image (yes, it should only be used with 952changes - on other calls the C<keep> simply returns the image it computed
815images). 953previously (yes, it should only be used with images). Or in other words,
954C<keep> I<caches> the result of the code block so it doesn't need to be
955computed again.
816 956
817This can be extremely useful to avoid redoign the same slow operations 957This can be extremely useful to avoid redoing slow operations - for
818again and again- for example, if your background expression takes the root 958example, if your background expression takes the root background, blurs it
819background, blurs it and then root-aligns it it would have to blur the 959and then root-aligns it it would have to blur the root background on every
820root background on every window move or resize. 960window move or resize.
821 961
962Another example is C<load>, which can be quite slow.
963
964In fact, urxvt itself encloses the whole expression in some kind of
965C<keep> block so it only is reevaluated as required.
966
822Putting the blur into a C<once> block will make sure the blur is only done 967Putting the blur into a C<keep> block will make sure the blur is only done
823once: 968once, while the C<rootalign> is still done each time the window moves.
824 969
825 rootlign once { blur 10, root } 970 rootalign keep { blur 10, root }
826 971
827This leaves the question of how to force reevaluation of the block, in 972This leaves the question of how to force reevaluation of the block,
828case the root background changes: Right now, all once blocks forget that 973in case the root background changes: If expression inside the block
829they ahve been executed before each time the root background changes (if 974is sensitive to some event (root background changes, window geometry
830the expression is sensitive to that) or when C<once_again> is called. 975changes), then it will be reevaluated automatically as needed.
831 976
832=item once_again
833
834Resets all C<once> block as if they had never been called, i.e. on the
835next call they will be reevaluated again.
836
837=cut 977=cut
838 978
839 sub once(&) { 979 sub keep(&) {
840 my $once = $self->{once_cache}{$_[0]+0} ||= do { 980 my $id = $_[0]+0;
841 local $new->{again}; 981
842 my @res = $_[0](); 982 local $frame = $self->{frame_cache}{$id} ||= [$frame];
843 [$new->{again}, \@res] 983
984 unless ($frame->[FR_CACHE]) {
985 $frame->[FR_CACHE] = [ $_[0]() ];
986
987 my $self = $self;
988 my $frame = $frame;
989 Scalar::Util::weaken $frame;
990 $self->compile_frame ($frame, sub {
991 # clear this frame cache, also for all parents
992 for (my $frame = $frame; $frame; $frame = $frame->[0]) {
993 undef $frame->[FR_CACHE];
994 }
995
996 $self->recalculate;
844 }; 997 });
845
846 $new->{again} = {
847 %{ $new->{again} },
848 %{ $once->[0] }
849 }; 998 };
850 999
851 # in scalar context we always return the first original result, which 1000 # in scalar context we always return the first original result, which
852 # is not quite how perl works. 1001 # is not quite how perl works.
853 wantarray 1002 wantarray
854 ? @{ $once->[1] } 1003 ? @{ $frame->[FR_CACHE] }
855 : $once->[1][0] 1004 : $frame->[FR_CACHE][0]
1005 }
1006
1007# sub keep_clear() {
1008# delete $self->{frame_cache};
856 } 1009# }
857
858 sub once_again() {
859 delete $self->{once_cache};
860 }
861 1010
862=back 1011=back
863 1012
864=cut 1013=cut
865 1014
866} 1015}
867 1016
868sub parse_expr { 1017sub parse_expr {
869 my $expr = eval "sub {\npackage urxvt::bgdsl;\n#line 0 'background expression'\n$_[0]\n}"; 1018 my $expr = eval
1019 "sub {\n"
1020 . "package urxvt::bgdsl;\n"
1021 . "#line 0 'background expression'\n"
1022 . "$_[0]\n"
1023 . "}";
870 die if $@; 1024 die if $@;
871 $expr 1025 $expr
872} 1026}
873 1027
874# compiles a parsed expression 1028# compiles a parsed expression
875sub set_expr { 1029sub set_expr {
876 my ($self, $expr) = @_; 1030 my ($self, $expr) = @_;
877 1031
1032 $self->{root} = []; # the outermost frame
878 $self->{expr} = $expr; 1033 $self->{expr} = $expr;
879 $self->recalculate; 1034 $self->recalculate;
1035}
1036
1037# takes a hash of sensitivity indicators and installs watchers
1038sub compile_frame {
1039 my ($self, $frame, $cb) = @_;
1040
1041 my $state = $frame->[urxvt::bgdsl::FR_STATE] ||= {};
1042 my $again = $frame->[urxvt::bgdsl::FR_AGAIN];
1043
1044 # don't keep stuff alive
1045 Scalar::Util::weaken $state;
1046
1047 if ($again->{nested}) {
1048 $state->{nested} = 1;
1049 } else {
1050 delete $state->{nested};
1051 }
1052
1053 if (my $interval = $again->{time}) {
1054 $state->{time} = [$interval, urxvt::timer->new->after ($interval)->interval ($interval)]
1055 if $state->{time}[0] != $interval;
1056
1057 # callback *might* have changed, although we could just rule that out
1058 $state->{time}[1]->cb (sub {
1059 ++$state->{counter};
1060 $cb->();
1061 });
1062 } else {
1063 delete $state->{time};
1064 }
1065
1066 if ($again->{position}) {
1067 $state->{position} = $self->on (position_change => $cb);
1068 } else {
1069 delete $state->{position};
1070 }
1071
1072 if ($again->{size}) {
1073 $state->{size} = $self->on (size_change => $cb);
1074 } else {
1075 delete $state->{size};
1076 }
1077
1078 if ($again->{rootpmap}) {
1079 $state->{rootpmap} = $self->on (rootpmap_change => $cb);
1080 } else {
1081 delete $state->{rootpmap};
1082 }
880} 1083}
881 1084
882# evaluate the current bg expression 1085# evaluate the current bg expression
883sub recalculate { 1086sub recalculate {
884 my ($arg_self) = @_; 1087 my ($arg_self) = @_;
894 1097
895 $arg_self->{next_refresh} = urxvt::NOW + $MIN_INTERVAL; 1098 $arg_self->{next_refresh} = urxvt::NOW + $MIN_INTERVAL;
896 1099
897 # set environment to evaluate user expression 1100 # set environment to evaluate user expression
898 1101
899 local $self = $arg_self; 1102 local $self = $arg_self;
900
901 local $HOME = $ENV{HOME}; 1103 local $HOME = $ENV{HOME};
902 local $old = $self->{state}; 1104 local $frame = $self->{root};
903 local $new = my $state = $self->{state} = {};
904 1105
905 ($x, $y, $w, $h) =
906 $self->background_geometry ($self->{border}); 1106 ($x, $y, $w, $h) = $self->background_geometry ($self->{border});
907 1107
908 # evaluate user expression 1108 # evaluate user expression
909 1109
910 my $img = eval { $self->{expr}->() }; 1110 my @img = eval { $self->{expr}->() };
911 warn $@ if $@;#d# 1111 die $@ if $@;
912 die "background-expr did not return an image.\n" if !UNIVERSAL::isa $img, "urxvt::img"; 1112 die "background-expr did not return anything.\n" unless @img;
1113 die "background-expr: expected image(s), got something else.\n"
1114 if grep { !UNIVERSAL::isa $_, "urxvt::img" } @img;
1115
1116 my $img = urxvt::bgdsl::merge @img;
1117
1118 $frame->[FR_AGAIN]{size} = 1
1119 if $img->repeat_mode != urxvt::RepeatNormal;
913 1120
914 # if the expression is sensitive to external events, prepare reevaluation then 1121 # if the expression is sensitive to external events, prepare reevaluation then
915 1122 $self->compile_frame ($frame, sub { $arg_self->recalculate });
916 my $again = delete $state->{again};
917
918 $again->{size} = 1
919 if $img->repeat_mode != urxvt::RepeatNormal;
920
921 if (my $again = $again->{time}) {
922 my $self = $self;
923 $state->{timer} = $again == $old->{again}
924 ? $old->{timer}
925 : urxvt::timer->new->after ($again)->interval ($again)->cb (sub {
926 ++$self->{counter};
927 $self->recalculate
928 });
929 }
930
931 if ($again->{position}) {
932 $self->enable (position_change => sub { $_[0]->recalculate });
933 } else {
934 $self->disable ("position_change");
935 }
936
937 if ($again->{size}) {
938 $self->enable (size_change => sub { $_[0]->recalculate });
939 } else {
940 $self->disable ("size_change");
941 }
942
943 if ($again->{rootpmap}) {
944 $self->enable (rootpmap_change => sub {
945 delete $_[0]{once_cache}; # this will override once-block values from
946 $_[0]->recalculate;
947 });
948 } else {
949 $self->disable ("rootpmap_change");
950 }
951 1123
952 # clear stuff we no longer need 1124 # clear stuff we no longer need
953 1125
954 %$old = (); 1126# unless (%{ $frame->[FR_STATE] }) {
955
956 unless (%$again) {
957 delete $self->{state}; 1127# delete $self->{state};
958 delete $self->{expr}; 1128# delete $self->{expr};
959 } 1129# }
960 1130
961 # set background pixmap 1131 # set background pixmap
962 1132
963 $self->set_background ($img, $self->{border}); 1133 $self->set_background ($img, $self->{border});
964 $self->scr_recolour (0); 1134 $self->scr_recolour (0);

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