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Revision 1.48 by root, Sun Jun 10 15:01:14 2012 UTC vs.
Revision 1.61 by root, Fri Jun 15 19:50:56 2012 UTC

1#! perl 1#! perl
2 2
3#:META:X_RESOURCE:%.expr:string:background expression 3#:META:X_RESOURCE:%.expr:string:background expression
4#:META:X_RESOURCE:%.border:boolean:respect the terminal border 4#:META:X_RESOURCE:%.border:boolean:respect the terminal border
5#:META:X_RESOURCE:%.interval:seconds:minimum time between updates 5#:META:X_RESOURCE:%.interval:seconds:minimum time between updates
6
7#TODO: once, rootalign
8 6
9=head1 NAME 7=head1 NAME
10 8
11 background - manage terminal background 9 background - manage terminal background
12 10
59 57
60For example, an expression such as C<scale load "$HOME/mybg.png"> scales the 58For example, an expression such as C<scale load "$HOME/mybg.png"> scales the
61image to the window size, so it relies on the window size and will 59image to the window size, so it relies on the window size and will
62be reevaluated each time it is changed, but not when it moves for 60be reevaluated each time it is changed, but not when it moves for
63example. That ensures that the picture always fills the terminal, even 61example. That ensures that the picture always fills the terminal, even
64after it's size changes. 62after its size changes.
65 63
66=head2 EXPRESSIONS 64=head2 EXPRESSIONS
67 65
68Expressions are normal Perl expressions, in fact, they are Perl blocks - 66Expressions are normal Perl expressions, in fact, they are Perl blocks -
69which means you could use multiple lines and statements: 67which means you could use multiple lines and statements:
73 return scale load "$HOME/weekday.png"; 71 return scale load "$HOME/weekday.png";
74 } else { 72 } else {
75 return scale load "$HOME/sunday.png"; 73 return scale load "$HOME/sunday.png";
76 } 74 }
77 75
78This expression gets evaluated once per hour. It will set F<sunday.png> as 76This expression is evaluated once per hour. It will set F<sunday.png> as
79background on Sundays, and F<weekday.png> on all other days. 77background on Sundays, and F<weekday.png> on all other days.
80 78
81Fortunately, we expect that most expressions will be much simpler, with 79Fortunately, we expect that most expressions will be much simpler, with
82little Perl knowledge needed. 80little Perl knowledge needed.
83 81
117horizontal and vertical dimensions. For example, this halves the image 115horizontal and vertical dimensions. For example, this halves the image
118width and doubles the image height: 116width and doubles the image height:
119 117
120 scale 0.5, 2, load "$HOME/mypic.png" 118 scale 0.5, 2, load "$HOME/mypic.png"
121 119
122Other effects than scalign are also readily available, for exmaple, you can 120Other effects than scaling are also readily available, for example, you can
123tile the image to fill the whole window, instead of resizing it: 121tile the image to fill the whole window, instead of resizing it:
124 122
125 tile load "$HOME/mypic.png" 123 tile load "$HOME/mypic.png"
126 124
127In fact, images returned by C<load> are in C<tile> mode by default, so the C<tile> operator 125In fact, images returned by C<load> are in C<tile> mode by default, so the C<tile> operator
153This only works for one cycle though, so as long as you load the same 151This only works for one cycle though, so as long as you load the same
154image every time, it will always be cached, but when you load a different 152image every time, it will always be cached, but when you load a different
155image, it will forget about the first one. 153image, it will forget about the first one.
156 154
157This allows you to either speed things up by keeping multiple images in 155This allows you to either speed things up by keeping multiple images in
158memory, or comserve memory by loading images more often. 156memory, or conserve memory by loading images more often.
159 157
160For example, you can keep two images in memory and use a random one like 158For example, you can keep two images in memory and use a random one like
161this: 159this:
162 160
163 my $img1 = load "img1.png"; 161 my $img1 = load "img1.png";
193Specifying this flag changes the behaviour, so that the image only 191Specifying this flag changes the behaviour, so that the image only
194replaces the background of the character area. 192replaces the background of the character area.
195 193
196=item --background-interval seconds 194=item --background-interval seconds
197 195
198Since some operations in the underlying XRender extension can effetively 196Since some operations in the underlying XRender extension can effectively
199freeze your X-server for prolonged time, this extension enforces a minimum 197freeze your X-server for prolonged time, this extension enforces a minimum
200time between updates, which is normally about 0.1 seconds. 198time between updates, which is normally about 0.1 seconds.
201 199
202If you want to do updates more often, you can decrease this safety 200If you want to do updates more often, you can decrease this safety
203interval with this switch. 201interval with this switch.
204 202
205=back 203=back
206 204
207=cut 205=cut
208 206
207our %_IMG_CACHE;
209our $HOME; 208our $HOME;
210our ($self, $old, $new); 209our ($self, $old, $new);
211our ($x, $y, $w, $h); 210our ($x, $y, $w, $h);
212 211
213# enforce at least this interval between updates 212# enforce at least this interval between updates
229=item load $path 228=item load $path
230 229
231Loads the image at the given C<$path>. The image is set to plane tiling 230Loads the image at the given C<$path>. The image is set to plane tiling
232mode. 231mode.
233 232
234Loaded images will be cached for one cycle. 233Loaded images will be cached for one cycle, and shared between temrinals
234running in the same process (e.g. in C<urxvtd>).
235 235
236=item load_uc $path
237
238Load uncached - same as load, but does not cache the image. This function
239is most useufl if you want to optimise a background expression in some
240way.
241
236=cut 242=cut
243
244 sub load_uc($) {
245 my ($path) = @_;
246
247 $_IMG_CACHE{$path} || do {
248 my $img = $self->new_img_from_file ($path);
249 Scalar::Util::weaken ($_IMG_CACHE{$path} = $img);
250 $img
251 }
252 }
237 253
238 sub load($) { 254 sub load($) {
239 my ($path) = @_; 255 my ($path) = @_;
240 256
241 $new->{load}{$path} = $old->{load}{$path} || $self->new_img_from_file ($path); 257 $new->{load}{$path} = $old->{load}{$path} || load_uc $path;
242 } 258 }
243 259
244=item root 260=item root
245 261
246Returns the root window pixmap, that is, hopefully, the background image 262Returns the root window pixmap, that is, hopefully, the background image
250reevaluated when the bg image changes. 266reevaluated when the bg image changes.
251 267
252=cut 268=cut
253 269
254 sub root() { 270 sub root() {
255 $new->{rootpmap_sensitive} = 1; 271 $new->{again}{rootpmap} = 1;
256 die "root op not supported, exg, we need you"; 272 $self->new_img_from_root
257 } 273 }
258 274
259=item solid $colour 275=item solid $colour
260 276
261=item solid $width, $height, $colour 277=item solid $width, $height, $colour
269=cut 285=cut
270 286
271 sub solid($;$$) { 287 sub solid($;$$) {
272 my $colour = pop; 288 my $colour = pop;
273 289
274 my $img = $self->new_img (urxvt::PictStandardARGB32, $_[0] || 1, $_[1] || 1); 290 my $img = $self->new_img (urxvt::PictStandardARGB32, 0, 0, $_[0] || 1, $_[1] || 1);
275 $img->fill ($colour); 291 $img->fill ($colour);
276 $img 292 $img
277 } 293 }
278 294
279=item clone $img 295=item clone $img
285 301
286 sub clone($) { 302 sub clone($) {
287 $_[0]->clone 303 $_[0]->clone
288 } 304 }
289 305
290=back 306=item merge $img ...
307
308Takes any number of images and merges them together, creating a single
309image containing them all.
310
311This function is called automatically when an expression returns multiple
312images.
313
314=cut
315
316 sub merge(@) {
317 return $_[0] unless $#_;
318
319 # rather annoyingly clumsy, but optimisation is for another time
320
321 my $x0 = +1e9;
322 my $y0 = +1e9;
323 my $x1 = -1e9;
324 my $y1 = -1e9;
325
326 for (@_) {
327 my ($x, $y, $w, $h) = $_->geometry;
328
329 $x0 = $x if $x0 > $x;
330 $y0 = $y if $y0 > $y;
331
332 $x += $w;
333 $y += $h;
334
335 $x1 = $x if $x1 < $x;
336 $y1 = $y if $y1 < $y;
337 }
338
339 my $base = $self->new_img (urxvt::PictStandardARGB32, $x0, $y0, $x1 - $x0, $y1 - $y0);
340 $base->fill ([0, 0, 0, 0]);
341
342 $base->draw ($_)
343 for @_;
344
345 $base
346 }
291 347
292=head2 TILING MODES 348=head2 TILING MODES
293 349
294The following operators modify the tiling mode of an image, that is, the 350The following operators modify the tiling mode of an image, that is, the
295way that pixels outside the image area are painted when the image is used. 351way that pixels outside the image area are painted when the image is used.
325become transparent. This mode is most useful when you want to place an 381become transparent. This mode is most useful when you want to place an
326image over another image or the background colour while leaving all 382image over another image or the background colour while leaving all
327background pixels outside the image unchanged. 383background pixels outside the image unchanged.
328 384
329Example: load an image and display it in the upper left corner. The rest 385Example: load an image and display it in the upper left corner. The rest
330of the space is left "empty" (transparent or wahtever your compisotr does 386of the space is left "empty" (transparent or whatever your compositor does
331in alpha mode, else background colour). 387in alpha mode, else background colour).
332 388
333 pad load "mybg.png" 389 pad load "mybg.png"
334 390
335=item extend $img 391=item extend $img
336 392
337Extends the image over the whole plane, using the closest pixel in the 393Extends the image over the whole plane, using the closest pixel in the
338area outside the image. This mode is mostly useful when you more complex 394area outside the image. This mode is mostly useful when you use more complex
339filtering operations and want the pixels outside the image to have the 395filtering operations and want the pixels outside the image to have the
340same values as the pixels near the edge. 396same values as the pixels near the edge.
341 397
342Example: just for curiosity, how does this pixel extension stuff work? 398Example: just for curiosity, how does this pixel extension stuff work?
343 399
410the window size to conserve memory. 466the window size to conserve memory.
411 467
412Example: take the screen background, clip it to the window size, blur it a 468Example: take the screen background, clip it to the window size, blur it a
413bit, align it to the window position and use it as background. 469bit, align it to the window position and use it as background.
414 470
415 clip move -TX, -TY, blur 5, root 471 clip move -TX, -TY, once { blur 5, root }
416 472
417=cut 473=cut
418 474
419 sub TX() { $new->{position_sensitive} = 1; $x } 475 sub TX() { $new->{again}{position} = 1; $x }
420 sub TY() { $new->{position_sensitive} = 1; $y } 476 sub TY() { $new->{again}{position} = 1; $y }
421 sub TW() { $new->{size_sensitive} = 1; $w } 477 sub TW() { $new->{again}{size} = 1; $w }
422 sub TH() { $new->{size_sensitive} = 1; $h } 478 sub TH() { $new->{again}{size} = 1; $h }
423 479
424=item now 480=item now
425 481
426Returns the current time as (fractional) seconds since the epoch. 482Returns the current time as (fractional) seconds since the epoch.
427 483
434C<$seconds> seconds. 490C<$seconds> seconds.
435 491
436Example: load some image and rotate it according to the time of day (as if it were 492Example: load some image and rotate it according to the time of day (as if it were
437the hour pointer of a clock). Update this image every minute. 493the hour pointer of a clock). Update this image every minute.
438 494
439 again 60; rotate TW, TH, 50, 50, (now % 86400) * -720 / 86400, scale load "myclock.png" 495 again 60; rotate 50, 50, (now % 86400) * -720 / 86400, scale load "myclock.png"
440 496
441=item counter $seconds 497=item counter $seconds
442 498
443Like C<again>, but also returns an increasing counter value, starting at 499Like C<again>, but also returns an increasing counter value, starting at
4440, which might be useful for some simple animation effects. 5000, which might be useful for some simple animation effects.
446=cut 502=cut
447 503
448 sub now() { urxvt::NOW } 504 sub now() { urxvt::NOW }
449 505
450 sub again($) { 506 sub again($) {
451 $new->{again} = $_[0]; 507 $new->{again}{time} = $_[0];
452 } 508 }
453 509
454 sub counter($) { 510 sub counter($) {
455 $new->{again} = $_[0]; 511 $new->{again}{time} = $_[0];
456 $self->{counter} + 0 512 $self->{counter} + 0
457 } 513 }
458 514
459=back 515=back
460 516
631 687
632 sub rootalign($) { 688 sub rootalign($) {
633 move -TX, -TY, $_[0] 689 move -TX, -TY, $_[0]
634 } 690 }
635 691
692=item rotate $center_x, $center_y, $degrees
693
694Rotates the image by C<$degrees> degrees, counter-clockwise, around the
695pointer at C<$center_x> and C<$center_y> (specified as factor of image
696width/height).
697
698#TODO# new width, height, maybe more operators?
699
700Example: rotate the image by 90 degrees
701
702=cut
703
704 sub rotate($$$$) {
705 my $img = pop;
706 $img->rotate (
707 $_[0] * ($img->w + $img->x),
708 $_[1] * ($img->h + $img->y),
709 $_[2] * (3.14159265 / 180),
710 )
711 }
712
636=back 713=back
637 714
638=head2 COLOUR MODIFICATIONS 715=head2 COLOUR MODIFICATIONS
639 716
640The following operators change the pixels of the image. 717The following operators change the pixels of the image.
674 751
675Values less than 0 reduce brightness, while values larger than 0 increase 752Values less than 0 reduce brightness, while values larger than 0 increase
676it. Useful range is from -1 to 1 - the former results in a black, the 753it. Useful range is from -1 to 1 - the former results in a black, the
677latter in a white picture. 754latter in a white picture.
678 755
679Due to idiosynchrasies in the underlying XRender extension, biases less 756Due to idiosyncrasies in the underlying XRender extension, biases less
680than zero can be I<very> slow. 757than zero can be I<very> slow.
681 758
682=cut 759=cut
683 760
684 sub contrast($$;$$;$) { 761 sub contrast($$;$$;$) {
685 my $img = pop; 762 my $img = pop;
686 my ($r, $g, $b, $a) = @_; 763 my ($r, $g, $b, $a) = @_;
687 764
688 ($g, $b) = ($r, $r) if @_ < 4; 765 ($g, $b) = ($r, $r) if @_ < 3;
689 $a = 1 if @_ < 5; 766 $a = 1 if @_ < 4;
690 767
691 $img = $img->clone; 768 $img = $img->clone;
692 $img->contrast ($r, $g, $b, $a); 769 $img->contrast ($r, $g, $b, $a);
693 $img 770 $img
694 } 771 }
695 772
696 sub brightness($$;$$;$) { 773 sub brightness($$;$$;$) {
697 my $img = pop; 774 my $img = pop;
698 my ($r, $g, $b, $a) = @_; 775 my ($r, $g, $b, $a) = @_;
699 776
700 ($g, $b) = ($r, $r) if @_ < 4; 777 ($g, $b) = ($r, $r) if @_ < 3;
701 $a = 1 if @_ < 5; 778 $a = 1 if @_ < 4;
702 779
703 $img = $img->clone; 780 $img = $img->clone;
704 $img->brightness ($r, $g, $b, $a); 781 $img->brightness ($r, $g, $b, $a);
705 $img 782 $img
706 } 783 }
722 sub blur($$;$) { 799 sub blur($$;$) {
723 my $img = pop; 800 my $img = pop;
724 $img->blur ($_[0], @_ >= 2 ? $_[1] : $_[0]) 801 $img->blur ($_[0], @_ >= 2 ? $_[1] : $_[0])
725 } 802 }
726 803
727=item rotate $new_width, $new_height, $center_x, $center_y, $degrees 804=back
728 805
729Rotates the image by C<$degrees> degrees, counter-clockwise, around the 806=head2 OTHER STUFF
730pointer at C<$center_x> and C<$center_y> (specified as factor of image
731width/height), generating a new image with width C<$new_width> and height
732C<$new_height>.
733 807
734#TODO# new width, height, maybe more operators? 808Anything that didn't fit any of the other categories, even after applying
809force and closing our eyes.
735 810
736Example: rotate the image by 90 degrees 811=over 4
737 812
738=cut 813=item once { ... }
739 814
740 sub rotate($$$$$$) { 815This function takes a code block as argument, that is, one or more
741 my $img = pop; 816statements enclosed by braces.
742 $img->rotate ( 817
743 $_[0], 818The trick is that this code block is only evaluated once - future calls
744 $_[1], 819will simply return the original image (yes, it should only be used with
745 $_[2] * $img->w, 820images).
746 $_[3] * $img->h, 821
747 $_[4] * (3.14159265 / 180), 822This can be extremely useful to avoid redoign the same slow operations
823again and again- for example, if your background expression takes the root
824background, blurs it and then root-aligns it it would have to blur the
825root background on every window move or resize.
826
827Putting the blur into a C<once> block will make sure the blur is only done
828once:
829
830 rootlign once { blur 10, root }
831
832This leaves the question of how to force reevaluation of the block, in
833case the root background changes: Right now, all once blocks forget that
834they ahve been executed before each time the root background changes (if
835the expression is sensitive to that) or when C<once_again> is called.
836
837=item once_again
838
839Resets all C<once> block as if they had never been called, i.e. on the
840next call they will be reevaluated again.
841
842=cut
843
844 sub once(&) {
845 my $once = $self->{once_cache}{$_[0]+0} ||= do {
846 local $new->{again};
847 my @res = $_[0]();
848 [$new->{again}, \@res]
748 ) 849 };
850
851 $new->{again} = {
852 %{ $new->{again} },
853 %{ $once->[0] }
854 };
855
856 # in scalar context we always return the first original result, which
857 # is not quite how perl works.
858 wantarray
859 ? @{ $once->[1] }
860 : $once->[1][0]
861 }
862
863 sub once_again() {
864 delete $self->{once_cache};
749 } 865 }
750 866
751=back 867=back
752 868
753=cut 869=cut
794 ($x, $y, $w, $h) = 910 ($x, $y, $w, $h) =
795 $self->background_geometry ($self->{border}); 911 $self->background_geometry ($self->{border});
796 912
797 # evaluate user expression 913 # evaluate user expression
798 914
799 my $img = eval { $self->{expr}->() }; 915 my $img = eval { urxvt::bgdsl::merge $self->{expr}->() };
800 warn $@ if $@;#d# 916 die $@ if $@;
801 die "background-expr did not return an image.\n" if !UNIVERSAL::isa $img, "urxvt::img"; 917 die "background-expr did not return an image.\n" if !UNIVERSAL::isa $img, "urxvt::img";
802 918
803 $state->{size_sensitive} = 1 919 # if the expression is sensitive to external events, prepare reevaluation then
920
921 my $again = delete $state->{again};
922
923 $again->{size} = 1
804 if $img->repeat_mode != urxvt::RepeatNormal; 924 if $img->repeat_mode != urxvt::RepeatNormal;
805 925
806 # if the expression is sensitive to external events, prepare reevaluation then
807
808 my $repeat;
809
810 if (my $again = $state->{again}) { 926 if (my $again = $again->{time}) {
811 $repeat = 1;
812 my $self = $self; 927 my $self = $self;
813 $state->{timer} = $again == $old->{again} 928 $state->{timer} = $again == $old->{again}
814 ? $old->{timer} 929 ? $old->{timer}
815 : urxvt::timer->new->after ($again)->interval ($again)->cb (sub { 930 : urxvt::timer->new->after ($again)->interval ($again)->cb (sub {
816 ++$self->{counter}; 931 ++$self->{counter};
817 $self->recalculate 932 $self->recalculate
818 }); 933 });
819 } 934 }
820 935
821 if (delete $state->{position_sensitive}) { 936 if ($again->{position}) {
822 $repeat = 1;
823 $self->enable (position_change => sub { $_[0]->recalculate }); 937 $self->enable (position_change => sub { $_[0]->recalculate });
824 } else { 938 } else {
825 $self->disable ("position_change"); 939 $self->disable ("position_change");
826 } 940 }
827 941
828 if (delete $state->{size_sensitive}) { 942 if ($again->{size}) {
829 $repeat = 1;
830 $self->enable (size_change => sub { $_[0]->recalculate }); 943 $self->enable (size_change => sub { $_[0]->recalculate });
831 } else { 944 } else {
832 $self->disable ("size_change"); 945 $self->disable ("size_change");
833 } 946 }
834 947
835 if (delete $state->{rootpmap_sensitive}) { 948 if ($again->{rootpmap}) {
836 $repeat = 1;
837 $self->enable (rootpmap_change => sub { $_[0]->recalculate }); 949 $self->enable (rootpmap_change => sub {
950 delete $_[0]{once_cache}; # this will override once-block values from
951 $_[0]->recalculate;
952 });
838 } else { 953 } else {
839 $self->disable ("rootpmap_change"); 954 $self->disable ("rootpmap_change");
840 } 955 }
841 956
842 # clear stuff we no longer need 957 # clear stuff we no longer need
843 958
844 %$old = (); 959 %$old = ();
845 960
846 unless ($repeat) { 961 unless (%$again) {
847 delete $self->{state}; 962 delete $self->{state};
848 delete $self->{expr}; 963 delete $self->{expr};
849 } 964 }
850 965
851 # set background pixmap 966 # set background pixmap

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