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Revision 1.73 by sf-exg, Thu Jul 5 20:05:19 2012 UTC

26to be as simple as possible. 26to be as simple as possible.
27 27
28For example, to load an image and scale it to the window size, you would 28For example, to load an image and scale it to the window size, you would
29use: 29use:
30 30
31 urxvt --background-expr 'scale load "/path/to/mybg.png"' 31 urxvt --background-expr 'scale keep { load "/path/to/mybg.png" }'
32 32
33Or specified as a X resource: 33Or specified as a X resource:
34 34
35 URxvt.background-expr: scale load "/path/to/mybg.png" 35 URxvt.background-expr: scale keep { load "/path/to/mybg.png" }
36 36
37=head1 THEORY OF OPERATION 37=head1 THEORY OF OPERATION
38 38
39At startup, just before the window is mapped for the first time, the 39At startup, just before the window is mapped for the first time, the
40expression is evaluated and must yield an image. The image is then 40expression is evaluated and must yield an image. The image is then
53If any of the parameters that the expression relies on changes (when the 53If any of the parameters that the expression relies on changes (when the
54window is moved or resized, its position or size changes; when the root 54window is moved or resized, its position or size changes; when the root
55pixmap is replaced by another one the root background changes; or when the 55pixmap is replaced by another one the root background changes; or when the
56timer elapses), then the expression will be evaluated again. 56timer elapses), then the expression will be evaluated again.
57 57
58For example, an expression such as C<scale load "$HOME/mybg.png"> scales the 58For example, an expression such as C<scale keep { load "$HOME/mybg.png"
59image to the window size, so it relies on the window size and will 59}> scales the image to the window size, so it relies on the window size
60be reevaluated each time it is changed, but not when it moves for 60and will be reevaluated each time it is changed, but not when it moves for
61example. That ensures that the picture always fills the terminal, even 61example. That ensures that the picture always fills the terminal, even
62after its size changes. 62after its size changes.
63 63
64=head2 EXPRESSIONS 64=head2 EXPRESSIONS
65 65
66Expressions are normal Perl expressions, in fact, they are Perl blocks - 66Expressions are normal Perl expressions, in fact, they are Perl blocks -
67which means you could use multiple lines and statements: 67which means you could use multiple lines and statements:
68 68
69 scale keep {
69 again 3600; 70 again 3600;
70 if (localtime now)[6]) { 71 if (localtime now)[6]) {
71 return scale load "$HOME/weekday.png"; 72 return load "$HOME/weekday.png";
72 } else { 73 } else {
73 return scale load "$HOME/sunday.png"; 74 return load "$HOME/sunday.png";
75 }
74 } 76 }
75 77
76This expression is evaluated once per hour. It will set F<sunday.png> as 78This inner expression is evaluated once per hour (and whenever the
79terminal window is resized). It sets F<sunday.png> as background on
77background on Sundays, and F<weekday.png> on all other days. 80Sundays, and F<weekday.png> on all other days.
78 81
79Fortunately, we expect that most expressions will be much simpler, with 82Fortunately, we expect that most expressions will be much simpler, with
80little Perl knowledge needed. 83little Perl knowledge needed.
81 84
82Basically, you always start with a function that "generates" an image 85Basically, you always start with a function that "generates" an image
115horizontal and vertical dimensions. For example, this halves the image 118horizontal and vertical dimensions. For example, this halves the image
116width and doubles the image height: 119width and doubles the image height:
117 120
118 scale 0.5, 2, load "$HOME/mypic.png" 121 scale 0.5, 2, load "$HOME/mypic.png"
119 122
120Other effects than scaling are also readily available, for example, you can 123IF you try out these expressions, you might suffer from some sluggishness,
121tile the image to fill the whole window, instead of resizing it: 124because each time the terminal is resized, it loads the PNG image again
125and scales it. Scaling is usually fast (and unavoidable), but loading the
126image can be quite time consuming. This is where C<keep> comes in handy:
122 127
128 scale 0.5, 2, keep { load "$HOME/mypic.png" }
129
130The C<keep> operator executes all the statements inside the braces only
131once, or when it thinks the outcome might change. In other cases it
132returns the last value computed by the brace block.
133
134This means that the C<load> is only executed once, which makes it much
135faster, but also means that more memory is being used, because the loaded
136image must be kept in memory at all times. In this expression, the
137trade-off is likely worth it.
138
139But back to effects: Other effects than scaling are also readily
140available, for example, you can tile the image to fill the whole window,
141instead of resizing it:
142
123 tile load "$HOME/mypic.png" 143 tile keep { load "$HOME/mypic.png" }
124 144
125In fact, images returned by C<load> are in C<tile> mode by default, so the C<tile> operator 145In fact, images returned by C<load> are in C<tile> mode by default, so the
126is kind of superfluous. 146C<tile> operator is kind of superfluous.
127 147
128Another common effect is to mirror the image, so that the same edges touch: 148Another common effect is to mirror the image, so that the same edges
149touch:
129 150
130 mirror load "$HOME/mypic.png" 151 mirror keep { load "$HOME/mypic.png" }
131 152
132This is also a typical background expression: 153Another common background expression is:
133 154
134 rootalign root 155 rootalign root
135 156
136It first takes a snapshot of the screen background image, and then 157This one first takes a snapshot of the screen background image, and then
137moves it to the upper left corner of the screen - the result is 158moves it to the upper left corner of the screen (as opposed to the upper
138pseudo-transparency, as the image seems to be static while the window is 159left corner of the terminal window)- the result is pseudo-transparency:
139moved around. 160the image seems to be static while the window is moved around.
140 161
141=head2 CYCLES AND CACHING 162=head2 COLOUR SPECIFICATIONS
142 163
143=head3 C<load> et al. 164Whenever an operator expects a "colour", then this can be specified in one
165of two ways: Either as string with an X11 colour specification, such as:
144 166
145As has been mentioned before, the expression might be evaluated multiple 167 "red" # named colour
146times. Each time the expression is reevaluated, a new cycle is said to 168 "#f00" # simple rgb
147have begun. Many operators cache their results till the next cycle. 169 "[50]red" # red with 50% alpha
170 "TekHVC:300/50/50" # anything goes
148 171
149For example, the C<load> operator keeps a copy of the image. If it is 172OR as an array reference with one, three or four components:
150asked to load the same image on the next cycle it will not load it again,
151but return the cached copy.
152 173
153This only works for one cycle though, so as long as you load the same 174 [0.5] # 50% gray, 100% alpha
154image every time, it will always be cached, but when you load a different 175 [0.5, 0, 0] # dark red, no green or blur, 100% alpha
155image, it will forget about the first one. 176 [0.5, 0, 0, 0.7] # same with explicit 70% alpha
156 177
157This allows you to either speed things up by keeping multiple images in 178=head2 CACHING AND SENSITIVITY
158memory, or conserve memory by loading images more often.
159 179
160For example, you can keep two images in memory and use a random one like 180Since some operations (such as C<load> and C<blur>) can take a long time,
161this: 181caching results can be very important for a smooth operation. Caching can
182also be useful to reduce memory usage, though, for example, when an image
183is cached by C<load>, it could be shared by multiple terminal windows
184running inside urxvtd.
162 185
163 my $img1 = load "img1.png"; 186=head3 C<keep { ... }> caching
164 my $img2 = load "img2.png";
165 (0.5 > rand) ? $img1 : $img2
166 187
167Since both images are "loaded" every time the expression is evaluated, 188The most important way to cache expensive operations is to use C<keep {
168they are always kept in memory. Contrast this version:
169
170 my $path1 = "img1.png";
171 my $path2 = "img2.png";
172 load ((0.5 > rand) ? $path1 : $path2)
173
174Here, a path is selected randomly, and load is only called for one image,
175so keeps only one image in memory. If, on the next evaluation, luck
176decides to use the other path, then it will have to load that image again.
177
178=head3 C<once { ... }>
179
180Another way to cache expensive operations is to use C<once { ... }>. The
181C<once> operator takes a block of multiple statements enclosed by C<{}> 189... }>. The C<keep> operator takes a block of multiple statements enclosed
182and evaluates it only.. once, returning any images the last statement 190by C<{}> and keeps the return value in memory.
183returned. Further calls simply produce the values from the cache.
184 191
192An expression can be "sensitive" to various external events, such as
193scaling or moving the window, root background changes and timers. Simply
194using an expression (such as C<scale> without parameters) that depends on
195certain changing values (called "variables"), or using those variables
196directly, will make an expression sensitive to these events - for example,
197using C<scale> or C<TW> will make the expression sensitive to the terminal
198size, and thus to resizing events.
199
200When such an event happens, C<keep> will automatically trigger a
201reevaluation of the whole expression with the new value of the expression.
202
185This is most useful for expensive operations, such as C<blur>: 203C<keep> is most useful for expensive operations, such as C<blur>:
186 204
187 rootalign once { blur 20, root } 205 rootalign keep { blur 20, root }
188 206
189This makes a blurred copy of the root background once, and on subsequent 207This makes a blurred copy of the root background once, and on subsequent
190calls, just root-aligns it. Since C<blur> is usually quite slow and 208calls, just root-aligns it. Since C<blur> is usually quite slow and
191C<rootalign> is quite fast, this trades extra memory (For the cached 209C<rootalign> is quite fast, this trades extra memory (for the cached
192blurred pixmap) with speed (blur only needs to be redone when root 210blurred pixmap) with speed (blur only needs to be redone when root
193changes). 211changes).
212
213=head3 C<load> caching
214
215The C<load> operator itself does not keep images in memory, but as long as
216the image is still in memory, C<load> will use the in-memory image instead
217of loading it freshly from disk.
218
219That means that this expression:
220
221 keep { load "$HOME/path..." }
222
223Not only caches the image in memory, other terminal instances that try to
224C<load> it can reuse that in-memory copy.
194 225
195=head1 REFERENCE 226=head1 REFERENCE
196 227
197=head2 COMMAND LINE SWITCHES 228=head2 COMMAND LINE SWITCHES
198 229
252=item load $path 283=item load $path
253 284
254Loads the image at the given C<$path>. The image is set to plane tiling 285Loads the image at the given C<$path>. The image is set to plane tiling
255mode. 286mode.
256 287
257Loaded images will be cached for one cycle, and shared between temrinals 288If the image is already in memory (e.g. because another terminal instance
258running in the same process (e.g. in C<urxvtd>). 289uses it), then the in-memory copy us returned instead.
259 290
260#=item load_uc $path 291=item load_uc $path
261# 292
262#Load uncached - same as load, but does not cache the image. This function 293Load uncached - same as load, but does not cache the image, which means it
263#is most useufl if you want to optimise a background expression in some 294is I<always> loaded from the filesystem again, even if another copy of it
264#way. 295is in memory at the time.
265 296
266=cut 297=cut
298
299 sub load_uc($) {
300 $self->new_img_from_file ($_[0])
301 }
267 302
268 sub load($) { 303 sub load($) {
269 my ($path) = @_; 304 my ($path) = @_;
270 305
271 $_IMG_CACHE{$path} || do { 306 $_IMG_CACHE{$path} || do {
272 my $img = $self->new_img_from_file ($path); 307 my $img = load_uc $path;
273 Scalar::Util::weaken ($_IMG_CACHE{$path} = $img); 308 Scalar::Util::weaken ($_IMG_CACHE{$path} = $img);
274 $img 309 $img
275 } 310 }
276 } 311 }
277 312
323 358
324=item merge $img ... 359=item merge $img ...
325 360
326Takes any number of images and merges them together, creating a single 361Takes any number of images and merges them together, creating a single
327image containing them all. The tiling mode of the first image is used as 362image containing them all. The tiling mode of the first image is used as
328the tiling mdoe of the resulting image. 363the tiling mode of the resulting image.
329 364
330This function is called automatically when an expression returns multiple 365This function is called automatically when an expression returns multiple
331images. 366images.
332 367
333=cut 368=cut
468Using these functions make your expression sensitive to window moves. 503Using these functions make your expression sensitive to window moves.
469 504
470These functions are mainly useful to align images to the root window. 505These functions are mainly useful to align images to the root window.
471 506
472Example: load an image and align it so it looks as if anchored to the 507Example: load an image and align it so it looks as if anchored to the
473background. 508background (that's exactly what C<rootalign> does btw.):
474 509
475 move -TX, -TY, load "mybg.png" 510 move -TX, -TY, keep { load "mybg.png" }
476 511
477=item TW 512=item TW
478 513
479Return the width (C<TW>) and height (C<TH>) of the terminal window (the 514Return the width (C<TW>) and height (C<TH>) of the terminal window (the
480terminal window is the full window by default, and the character area only 515terminal window is the full window by default, and the character area only
486the window size to conserve memory. 521the window size to conserve memory.
487 522
488Example: take the screen background, clip it to the window size, blur it a 523Example: take the screen background, clip it to the window size, blur it a
489bit, align it to the window position and use it as background. 524bit, align it to the window position and use it as background.
490 525
491 clip move -TX, -TY, once { blur 5, root } 526 clip move -TX, -TY, keep { blur 5, root }
492 527
493=cut 528=cut
494 529
495 sub TX() { $frame->[FR_AGAIN]{position} = 1; $x } 530 sub TX() { $frame->[FR_AGAIN]{position} = 1; $x }
496 sub TY() { $frame->[FR_AGAIN]{position} = 1; $y } 531 sub TY() { $frame->[FR_AGAIN]{position} = 1; $y }
510C<$seconds> seconds. 545C<$seconds> seconds.
511 546
512Example: load some image and rotate it according to the time of day (as if it were 547Example: load some image and rotate it according to the time of day (as if it were
513the hour pointer of a clock). Update this image every minute. 548the hour pointer of a clock). Update this image every minute.
514 549
550 again 60;
515 again 60; rotate 50, 50, (now % 86400) * -720 / 86400, scale load "myclock.png" 551 rotate 50, 50, (now % 86400) * -72 / 8640, scale keep { load "myclock.png" }
516 552
517=item counter $seconds 553=item counter $seconds
518 554
519Like C<again>, but also returns an increasing counter value, starting at 555Like C<again>, but also returns an increasing counter value, starting at
5200, which might be useful for some simple animation effects. 5560, which might be useful for some simple animation effects.
557assumed. 593assumed.
558 594
559Example: load an image, blur it, and clip it to the window size to save 595Example: load an image, blur it, and clip it to the window size to save
560memory. 596memory.
561 597
562 clip blur 10, load "mybg.png" 598 clip keep { blur 10, load "mybg.png" }
563 599
564=cut 600=cut
565 601
566 sub clip($;$$;$$) { 602 sub clip($;$$;$$) {
567 my $img = pop; 603 my $img = pop;
661the terminal window (or the box specified by C<$width> and C<$height> if 697the terminal window (or the box specified by C<$width> and C<$height> if
662given). 698given).
663 699
664Example: load an image and center it. 700Example: load an image and center it.
665 701
666 center pad load "mybg.png" 702 center keep { pad load "mybg.png" }
667 703
668=item rootalign $img 704=item rootalign $img
669 705
670Moves the image so that it appears glued to the screen as opposed to the 706Moves the image so that it appears glued to the screen as opposed to the
671window. This gives the illusion of a larger area behind the window. It is 707window. This gives the illusion of a larger area behind the window. It is
672exactly equivalent to C<move -TX, -TY>, that is, it moves the image to the 708exactly equivalent to C<move -TX, -TY>, that is, it moves the image to the
673top left of the screen. 709top left of the screen.
674 710
675Example: load a background image, put it in mirror mode and root align it. 711Example: load a background image, put it in mirror mode and root align it.
676 712
677 rootalign mirror load "mybg.png" 713 rootalign keep { mirror load "mybg.png" }
678 714
679Example: take the screen background and align it, giving the illusion of 715Example: take the screen background and align it, giving the illusion of
680transparency as long as the window isn't in front of other windows. 716transparency as long as the window isn't in front of other windows.
681 717
682 rootalign root 718 rootalign root
707 743
708 sub rootalign($) { 744 sub rootalign($) {
709 move -TX, -TY, $_[0] 745 move -TX, -TY, $_[0]
710 } 746 }
711 747
712=item rotate $center_x, $center_y, $degrees 748=item rotate $center_x, $center_y, $degrees, $img
713 749
714Rotates the image by C<$degrees> degrees, counter-clockwise, around the 750Rotates the image clockwise by C<$degrees> degrees, around the point at
715pointer at C<$center_x> and C<$center_y> (specified as factor of image 751C<$center_x> and C<$center_y> (specified as factor of image width/height).
716width/height).
717 752
718#TODO# new width, height, maybe more operators?
719
720Example: rotate the image by 90 degrees 753Example: rotate the image by 90 degrees around it's center.
754
755 rotate 0.5, 0.5, 90, keep { load "$HOME/mybg.png" }
721 756
722=cut 757=cut
723 758
724 sub rotate($$$$) { 759 sub rotate($$$$) {
725 my $img = pop; 760 my $img = pop;
736 771
737The following operators change the pixels of the image. 772The following operators change the pixels of the image.
738 773
739=over 4 774=over 4
740 775
776=item tint $color, $img
777
778Tints the image in the given colour.
779
780Example: tint the image red.
781
782 tint "red", load "rgb.png"
783
784Example: the same, but specify the colour by component.
785
786 tint [1, 0, 0], load "rgb.png"
787
788=cut
789
790 sub tint($$) {
791 $_[1]->tint ($_[0])
792 }
793
741=item contrast $factor, $img 794=item contrast $factor, $img
742 795
743=item contrast $r, $g, $b, $img 796=item contrast $r, $g, $b, $img
744 797
745=item contrast $r, $g, $b, $a, $img 798=item contrast $r, $g, $b, $a, $img
828Anything that didn't fit any of the other categories, even after applying 881Anything that didn't fit any of the other categories, even after applying
829force and closing our eyes. 882force and closing our eyes.
830 883
831=over 4 884=over 4
832 885
833=item once { ... } 886=item keep { ... }
834 887
835This function takes a code block as argument, that is, one or more 888This operator takes a code block as argument, that is, one or more
836statements enclosed by braces. 889statements enclosed by braces.
837 890
838The trick is that this code block is only evaluated once - future calls 891The trick is that this code block is only evaluated when the outcome
839will simply return the original image (yes, it should only be used with 892changes - on other calls the C<keep> simply returns the image it computed
840images). 893previously (yes, it should only be used with images). Or in other words,
894C<keep> I<caches> the result of the code block so it doesn't need to be
895computed again.
841 896
842This can be extremely useful to avoid redoing the same slow operations 897This can be extremely useful to avoid redoing slow operations - for
843again and again- for example, if your background expression takes the root 898example, if your background expression takes the root background, blurs it
844background, blurs it and then root-aligns it it would have to blur the 899and then root-aligns it it would have to blur the root background on every
845root background on every window move or resize. 900window move or resize.
901
902Another example is C<load>, which can be quite slow.
846 903
847In fact, urxvt itself encloses the whole expression in some kind of 904In fact, urxvt itself encloses the whole expression in some kind of
848C<once> block so it only is reevaluated as required. 905C<keep> block so it only is reevaluated as required.
849 906
850Putting the blur into a C<once> block will make sure the blur is only done 907Putting the blur into a C<keep> block will make sure the blur is only done
851once: 908once, while the C<rootalign> is still done each time the window moves.
852 909
853 rootlign once { blur 10, root } 910 rootalign keep { blur 10, root }
854 911
855This leaves the question of how to force reevaluation of the block, 912This leaves the question of how to force reevaluation of the block,
856in case the root background changes: If expression inside the block 913in case the root background changes: If expression inside the block
857is sensitive to some event (root background changes, window geometry 914is sensitive to some event (root background changes, window geometry
858changes), then it will be reevaluated automatically as needed. 915changes), then it will be reevaluated automatically as needed.
859 916
860=item once_again
861
862Resets all C<once> block as if they had never been called, i.e. on the
863next call they will be reevaluated again.
864
865=cut 917=cut
866 918
867 sub once(&) { 919 sub keep(&) {
868 my $id = $_[0]+0; 920 my $id = $_[0]+0;
869 921
870 local $frame = $self->{frame_cache}{$id} ||= [$frame]; 922 local $frame = $self->{frame_cache}{$id} ||= [$frame];
871 923
872 unless ($frame->[FR_CACHE]) { 924 unless ($frame->[FR_CACHE]) {
879 # clear this frame cache, also for all parents 931 # clear this frame cache, also for all parents
880 for (my $frame = $frame; $frame; $frame = $frame->[0]) { 932 for (my $frame = $frame; $frame; $frame = $frame->[0]) {
881 undef $frame->[FR_CACHE]; 933 undef $frame->[FR_CACHE];
882 } 934 }
883 935
884 unless ($self->{term}) {
885 use Data::Dump;
886 ddx $frame;
887 exit;
888 }
889
890 $self->recalculate; 936 $self->recalculate;
891 }); 937 });
892 }; 938 };
893 939
894 # in scalar context we always return the first original result, which 940 # in scalar context we always return the first original result, which
896 wantarray 942 wantarray
897 ? @{ $frame->[FR_CACHE] } 943 ? @{ $frame->[FR_CACHE] }
898 : $frame->[FR_CACHE][0] 944 : $frame->[FR_CACHE][0]
899 } 945 }
900 946
901 sub once_again() { 947# sub keep_clear() {
902 delete $self->{frame_cache}; 948# delete $self->{frame_cache};
903 } 949# }
904 950
905=back 951=back
906 952
907=cut 953=cut
908 954

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