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Revision 1.29 by root, Thu Jun 7 13:12:08 2012 UTC vs.
Revision 1.82 by sf-exg, Sat Jan 19 10:04:34 2013 UTC

1#! perl 1#! perl
2 2
3#:META:X_RESOURCE:%.expr:string:background expression 3#:META:X_RESOURCE:%.expr:string:background expression
4#:META:X_RESOURCE:%.enable:boolean:some boolean 4#:META:X_RESOURCE:%.border:boolean:respect the terminal border
5#:META:X_RESOURCE:%.extra.:value:extra config 5#:META:X_RESOURCE:%.interval:seconds:minimum time between updates
6 6
7our $EXPR; 7=head1 NAME
8#$EXPR = 'move W * 0.1, -H * 0.1, resize W * 0.5, H * 0.5, repeat_none load "opensource.png"';
9$EXPR = 'move -X, -Y, load "argb.png"';
10#$EXPR = '
11# rotate W, H, 50, 50, counter 1/59.95, repeat_mirror,
12# clip X, Y, W, H, repeat_mirror,
13# load "/root/pix/das_fette_schwein.jpg"
14#';
15#$EXPR = 'solid "red"';
16#$EXPR = 'blur root, 10, 10'
17#$EXPR = 'blur move (root, -x, -y), 5, 5'
18#resize load "/root/pix/das_fette_schwein.jpg", w, h
19 8
20use Safe; 9background - manage terminal background
21 10
22our ($bgdsl_self, $old, $new); 11=head1 SYNOPSIS
12
13 urxvt --background-expr 'background expression'
14 --background-border
15 --background-interval seconds
16
17=head1 QUICK AND DIRTY CHEAT SHEET
18
19Just load a random jpeg image and tile the background with it without
20scaling or anything else:
21
22 load "/path/to/img.jpg"
23
24The same, but use mirroring/reflection instead of tiling:
25
26 mirror load "/path/to/img.jpg"
27
28Load an image and scale it to exactly fill the terminal window:
29
30 scale keep { load "/path/to/img.jpg" }
31
32Implement pseudo-transparency by using a suitably-aligned root pixmap
33as window background:
34
35 rootalign root
36
37Likewise, but keep a blurred copy:
38
39 rootalign keep { blur 10, root }
40
41=head1 DESCRIPTION
42
43This extension manages the terminal background by creating a picture that
44is behind the text, replacing the normal background colour.
45
46It does so by evaluating a Perl expression that I<calculates> the image on
47the fly, for example, by grabbing the root background or loading a file.
48
49While the full power of Perl is available, the operators have been design
50to be as simple as possible.
51
52For example, to load an image and scale it to the window size, you would
53use:
54
55 urxvt --background-expr 'scale keep { load "/path/to/mybg.png" }'
56
57Or specified as a X resource:
58
59 URxvt.background-expr: scale keep { load "/path/to/mybg.png" }
60
61=head1 THEORY OF OPERATION
62
63At startup, just before the window is mapped for the first time, the
64expression is evaluated and must yield an image. The image is then
65extended as necessary to cover the whole terminal window, and is set as a
66background pixmap.
67
68If the image contains an alpha channel, then it will be used as-is in
69visuals that support alpha channels (for example, for a compositing
70manager). In other visuals, the terminal background colour will be used to
71replace any transparency.
72
73When the expression relies, directly or indirectly, on the window size,
74position, the root pixmap, or a timer, then it will be remembered. If not,
75then it will be removed.
76
77If any of the parameters that the expression relies on changes (when the
78window is moved or resized, its position or size changes; when the root
79pixmap is replaced by another one the root background changes; or when the
80timer elapses), then the expression will be evaluated again.
81
82For example, an expression such as C<scale keep { load "$HOME/mybg.png"
83}> scales the image to the window size, so it relies on the window size
84and will be reevaluated each time it is changed, but not when it moves for
85example. That ensures that the picture always fills the terminal, even
86after its size changes.
87
88=head2 EXPRESSIONS
89
90Expressions are normal Perl expressions, in fact, they are Perl blocks -
91which means you could use multiple lines and statements:
92
93 scale keep {
94 again 3600;
95 if (localtime now)[6]) {
96 return load "$HOME/weekday.png";
97 } else {
98 return load "$HOME/sunday.png";
99 }
100 }
101
102This inner expression is evaluated once per hour (and whenever the
103terminal window is resized). It sets F<sunday.png> as background on
104Sundays, and F<weekday.png> on all other days.
105
106Fortunately, we expect that most expressions will be much simpler, with
107little Perl knowledge needed.
108
109Basically, you always start with a function that "generates" an image
110object, such as C<load>, which loads an image from disk, or C<root>, which
111returns the root window background image:
112
113 load "$HOME/mypic.png"
114
115The path is usually specified as a quoted string (the exact rules can be
116found in the L<perlop> manpage). The F<$HOME> at the beginning of the
117string is expanded to the home directory.
118
119Then you prepend one or more modifiers or filtering expressions, such as
120C<scale>:
121
122 scale load "$HOME/mypic.png"
123
124Just like a mathematical expression with functions, you should read these
125expressions from right to left, as the C<load> is evaluated first, and
126its result becomes the argument to the C<scale> function.
127
128Many operators also allow some parameters preceding the input image
129that modify its behaviour. For example, C<scale> without any additional
130arguments scales the image to size of the terminal window. If you specify
131an additional argument, it uses it as a scale factor (multiply by 100 to
132get a percentage):
133
134 scale 2, load "$HOME/mypic.png"
135
136This enlarges the image by a factor of 2 (200%). As you can see, C<scale>
137has now two arguments, the C<200> and the C<load> expression, while
138C<load> only has one argument. Arguments are separated from each other by
139commas.
140
141Scale also accepts two arguments, which are then separate factors for both
142horizontal and vertical dimensions. For example, this halves the image
143width and doubles the image height:
144
145 scale 0.5, 2, load "$HOME/mypic.png"
146
147IF you try out these expressions, you might suffer from some sluggishness,
148because each time the terminal is resized, it loads the PNG image again
149and scales it. Scaling is usually fast (and unavoidable), but loading the
150image can be quite time consuming. This is where C<keep> comes in handy:
151
152 scale 0.5, 2, keep { load "$HOME/mypic.png" }
153
154The C<keep> operator executes all the statements inside the braces only
155once, or when it thinks the outcome might change. In other cases it
156returns the last value computed by the brace block.
157
158This means that the C<load> is only executed once, which makes it much
159faster, but also means that more memory is being used, because the loaded
160image must be kept in memory at all times. In this expression, the
161trade-off is likely worth it.
162
163But back to effects: Other effects than scaling are also readily
164available, for example, you can tile the image to fill the whole window,
165instead of resizing it:
166
167 tile keep { load "$HOME/mypic.png" }
168
169In fact, images returned by C<load> are in C<tile> mode by default, so the
170C<tile> operator is kind of superfluous.
171
172Another common effect is to mirror the image, so that the same edges
173touch:
174
175 mirror keep { load "$HOME/mypic.png" }
176
177Another common background expression is:
178
179 rootalign root
180
181This one first takes a snapshot of the screen background image, and then
182moves it to the upper left corner of the screen (as opposed to the upper
183left corner of the terminal window)- the result is pseudo-transparency:
184the image seems to be static while the window is moved around.
185
186=head2 COLOUR SPECIFICATIONS
187
188Whenever an operator expects a "colour", then this can be specified in one
189of two ways: Either as string with an X11 colour specification, such as:
190
191 "red" # named colour
192 "#f00" # simple rgb
193 "[50]red" # red with 50% alpha
194 "TekHVC:300/50/50" # anything goes
195
196OR as an array reference with one, three or four components:
197
198 [0.5] # 50% gray, 100% alpha
199 [0.5, 0, 0] # dark red, no green or blur, 100% alpha
200 [0.5, 0, 0, 0.7] # same with explicit 70% alpha
201
202=head2 CACHING AND SENSITIVITY
203
204Since some operations (such as C<load> and C<blur>) can take a long time,
205caching results can be very important for a smooth operation. Caching can
206also be useful to reduce memory usage, though, for example, when an image
207is cached by C<load>, it could be shared by multiple terminal windows
208running inside urxvtd.
209
210=head3 C<keep { ... }> caching
211
212The most important way to cache expensive operations is to use C<keep {
213... }>. The C<keep> operator takes a block of multiple statements enclosed
214by C<{}> and keeps the return value in memory.
215
216An expression can be "sensitive" to various external events, such as
217scaling or moving the window, root background changes and timers. Simply
218using an expression (such as C<scale> without parameters) that depends on
219certain changing values (called "variables"), or using those variables
220directly, will make an expression sensitive to these events - for example,
221using C<scale> or C<TW> will make the expression sensitive to the terminal
222size, and thus to resizing events.
223
224When such an event happens, C<keep> will automatically trigger a
225reevaluation of the whole expression with the new value of the expression.
226
227C<keep> is most useful for expensive operations, such as C<blur>:
228
229 rootalign keep { blur 20, root }
230
231This makes a blurred copy of the root background once, and on subsequent
232calls, just root-aligns it. Since C<blur> is usually quite slow and
233C<rootalign> is quite fast, this trades extra memory (for the cached
234blurred pixmap) with speed (blur only needs to be redone when root
235changes).
236
237=head3 C<load> caching
238
239The C<load> operator itself does not keep images in memory, but as long as
240the image is still in memory, C<load> will use the in-memory image instead
241of loading it freshly from disk.
242
243That means that this expression:
244
245 keep { load "$HOME/path..." }
246
247Not only caches the image in memory, other terminal instances that try to
248C<load> it can reuse that in-memory copy.
249
250=head1 REFERENCE
251
252=head2 COMMAND LINE SWITCHES
253
254=over 4
255
256=item --background-expr perl-expression
257
258Specifies the Perl expression to evaluate.
259
260=item --background-border
261
262By default, the expression creates an image that fills the full window,
263overwriting borders and any other areas, such as the scrollbar.
264
265Specifying this flag changes the behaviour, so that the image only
266replaces the background of the character area.
267
268=item --background-interval seconds
269
270Since some operations in the underlying XRender extension can effectively
271freeze your X-server for prolonged time, this extension enforces a minimum
272time between updates, which is normally about 0.1 seconds.
273
274If you want to do updates more often, you can decrease this safety
275interval with this switch.
276
277=back
278
279=cut
280
281our %_IMG_CACHE;
282our $HOME;
283our ($self, $frame);
23our ($x, $y, $w, $h); 284our ($x, $y, $w, $h);
24 285
25# enforce at least this interval between updates 286# enforce at least this interval between updates
26our $MIN_INTERVAL = 1/100; 287our $MIN_INTERVAL = 6/59.951;
27 288
28{ 289{
29 package urxvt::bgdsl; # background language 290 package urxvt::bgdsl; # background language
30 291
292 sub FR_PARENT() { 0 } # parent frame, if any - must be #0
293 sub FR_CACHE () { 1 } # cached values
294 sub FR_AGAIN () { 2 } # what this expr is sensitive to
295 sub FR_STATE () { 3 } # watchers etc.
296
297 use List::Util qw(min max sum shuffle);
298
31=head2 PROVIDERS/GENERATORS 299=head2 PROVIDERS/GENERATORS
300
301These functions provide an image, by loading it from disk, grabbing it
302from the root screen or by simply generating it. They are used as starting
303points to get an image you can play with.
32 304
33=over 4 305=over 4
34 306
35=item load $path 307=item load $path
36 308
37Loads the image at the given C<$path>. The image is set to plane tiling 309Loads the image at the given C<$path>. The image is set to plane tiling
38mode. 310mode.
39 311
312If the image is already in memory (e.g. because another terminal instance
313uses it), then the in-memory copy us returned instead.
40 314
315=item load_uc $path
41 316
317Load uncached - same as load, but does not cache the image, which means it
318is I<always> loaded from the filesystem again, even if another copy of it
319is in memory at the time.
320
42=cut 321=cut
322
323 sub load_uc($) {
324 $self->new_img_from_file ($_[0])
325 }
43 326
44 sub load($) { 327 sub load($) {
45 my ($path) = @_; 328 my ($path) = @_;
46 329
47 $new->{load}{$path} = $old->{load}{$path} || $bgdsl_self->new_img_from_file ($path); 330 $_IMG_CACHE{$path} || do {
331 my $img = load_uc $path;
332 Scalar::Util::weaken ($_IMG_CACHE{$path} = $img);
333 $img
334 }
48 } 335 }
336
337=item root
338
339Returns the root window pixmap, that is, hopefully, the background image
340of your screen.
341
342This function makes your expression root sensitive, that means it will be
343reevaluated when the bg image changes.
344
345=cut
49 346
50 sub root() { 347 sub root() {
51 $new->{rootpmap_sensitive} = 1; 348 $frame->[FR_AGAIN]{rootpmap} = 1;
52 die "root op not supported, exg, we need you"; 349 $self->new_img_from_root
53 } 350 }
351
352=item solid $colour
353
354=item solid $width, $height, $colour
355
356Creates a new image and completely fills it with the given colour. The
357image is set to tiling mode.
358
359If C<$width> and C<$height> are omitted, it creates a 1x1 image, which is
360useful for solid backgrounds or for use in filtering effects.
361
362=cut
54 363
55 sub solid($;$$) { 364 sub solid($;$$) {
365 my $colour = pop;
366
56 my $img = $bgdsl_self->new_img (urxvt::PictStandardARGB32, $_[1] || 1, $_[2] || 1); 367 my $img = $self->new_img (urxvt::PictStandardARGB32, 0, 0, $_[0] || 1, $_[1] || 1);
57 $img->fill ($_[0]); 368 $img->fill ($colour);
58 $img 369 $img
59 } 370 }
60 371
61=back 372=item clone $img
62 373
63=head2 VARIABLES 374Returns an exact copy of the image. This is useful if you want to have
375multiple copies of the same image to apply different effects to.
64 376
65=over 4
66
67=cut 377=cut
68 378
69 sub X() { $new->{position_sensitive} = 1; $x }
70 sub Y() { $new->{position_sensitive} = 1; $y }
71 sub W() { $new->{size_sensitive} = 1; $w }
72 sub H() { $new->{size_sensitive} = 1; $h }
73
74 sub now() { urxvt::NOW }
75
76 sub again($) {
77 $new->{again} = $_[0];
78 }
79
80 sub counter($) { 379 sub clone($) {
81 $new->{again} = $_[0]; 380 $_[0]->clone
82 $bgdsl_self->{counter} + 0 381 }
382
383=item merge $img ...
384
385Takes any number of images and merges them together, creating a single
386image containing them all. The tiling mode of the first image is used as
387the tiling mode of the resulting image.
388
389This function is called automatically when an expression returns multiple
390images.
391
392=cut
393
394 sub merge(@) {
395 return $_[0] unless $#_;
396
397 # rather annoyingly clumsy, but optimisation is for another time
398
399 my $x0 = +1e9;
400 my $y0 = +1e9;
401 my $x1 = -1e9;
402 my $y1 = -1e9;
403
404 for (@_) {
405 my ($x, $y, $w, $h) = $_->geometry;
406
407 $x0 = $x if $x0 > $x;
408 $y0 = $y if $y0 > $y;
409
410 $x += $w;
411 $y += $h;
412
413 $x1 = $x if $x1 < $x;
414 $y1 = $y if $y1 < $y;
415 }
416
417 my $base = $self->new_img (urxvt::PictStandardARGB32, $x0, $y0, $x1 - $x0, $y1 - $y0);
418 $base->repeat_mode ($_[0]->repeat_mode);
419 $base->fill ([0, 0, 0, 0]);
420
421 $base->draw ($_)
422 for @_;
423
424 $base
83 } 425 }
84 426
85=back 427=back
86 428
87=head2 TILING MODES 429=head2 TILING MODES
93 435
94=item tile $img 436=item tile $img
95 437
96Tiles the whole plane with the image and returns this new image - or in 438Tiles the whole plane with the image and returns this new image - or in
97other words, it returns a copy of the image in plane tiling mode. 439other words, it returns a copy of the image in plane tiling mode.
440
441Example: load an image and tile it over the background, without
442resizing. The C<tile> call is superfluous because C<load> already defaults
443to tiling mode.
444
445 tile load "mybg.png"
98 446
99=item mirror $img 447=item mirror $img
100 448
101Similar to tile, but reflects the image each time it uses a new copy, so 449Similar to tile, but reflects the image each time it uses a new copy, so
102that top edges always touch top edges, right edges always touch right 450that top edges always touch top edges, right edges always touch right
103edges and so on (with normal tiling, left edges always touch right edges 451edges and so on (with normal tiling, left edges always touch right edges
104and top always touch bottom edges). 452and top always touch bottom edges).
105 453
454Example: load an image and mirror it over the background, avoiding sharp
455edges at the image borders at the expense of mirroring the image itself
456
457 mirror load "mybg.png"
458
106=item pad $img 459=item pad $img
107 460
108Takes an image and modifies it so that all pixels outside the image area 461Takes an image and modifies it so that all pixels outside the image area
109become transparent. This mode is most useful when you want to place an 462become transparent. This mode is most useful when you want to place an
110image over another image or the background colour while leaving all 463image over another image or the background colour while leaving all
111background pixels outside the image unchanged. 464background pixels outside the image unchanged.
112 465
466Example: load an image and display it in the upper left corner. The rest
467of the space is left "empty" (transparent or whatever your compositor does
468in alpha mode, else background colour).
469
470 pad load "mybg.png"
471
113=item extend $img 472=item extend $img
114 473
115Extends the image over the whole plane, using the closest pixel in the 474Extends the image over the whole plane, using the closest pixel in the
116area outside the image. This mode is mostly useful when you more complex 475area outside the image. This mode is mostly useful when you use more complex
117filtering operations and want the pixels outside the image to have the 476filtering operations and want the pixels outside the image to have the
118same values as the pixels near the edge. 477same values as the pixels near the edge.
478
479Example: just for curiosity, how does this pixel extension stuff work?
480
481 extend move 50, 50, load "mybg.png"
119 482
120=cut 483=cut
121 484
122 sub pad($) { 485 sub pad($) {
123 my $img = $_[0]->clone; 486 my $img = $_[0]->clone;
143 $img 506 $img
144 } 507 }
145 508
146=back 509=back
147 510
148=head2 PIXEL OPERATORS 511=head2 VARIABLE VALUES
149 512
150The following operators modify the image pixels in various ways. 513The following functions provide variable data such as the terminal window
514dimensions. They are not (Perl-) variables, they just return stuff that
515varies. Most of them make your expression sensitive to some events, for
516example using C<TW> (terminal width) means your expression is evaluated
517again when the terminal is resized.
151 518
152=over 4 519=over 4
153 520
154=item clone $img 521=item TX
155 522
156Returns an exact copy of the image. 523=item TY
157 524
158=cut 525Return the X and Y coordinates of the terminal window (the terminal
526window is the full window by default, and the character area only when in
527border-respect mode).
159 528
529Using these functions make your expression sensitive to window moves.
530
531These functions are mainly useful to align images to the root window.
532
533Example: load an image and align it so it looks as if anchored to the
534background (that's exactly what C<rootalign> does btw.):
535
536 move -TX, -TY, keep { load "mybg.png" }
537
538=item TW
539
540=item TH
541
542Return the width (C<TW>) and height (C<TH>) of the terminal window (the
543terminal window is the full window by default, and the character area only
544when in border-respect mode).
545
546Using these functions make your expression sensitive to window resizes.
547
548These functions are mainly useful to scale images, or to clip images to
549the window size to conserve memory.
550
551Example: take the screen background, clip it to the window size, blur it a
552bit, align it to the window position and use it as background.
553
554 clip move -TX, -TY, keep { blur 5, root }
555
556=cut
557
558 sub TX() { $frame->[FR_AGAIN]{position} = 1; $x }
559 sub TY() { $frame->[FR_AGAIN]{position} = 1; $y }
560 sub TW() { $frame->[FR_AGAIN]{size} = 1; $w }
561 sub TH() { $frame->[FR_AGAIN]{size} = 1; $h }
562
563=item now
564
565Returns the current time as (fractional) seconds since the epoch.
566
567Using this expression does I<not> make your expression sensitive to time,
568but the next two functions do.
569
570=item again $seconds
571
572When this function is used the expression will be reevaluated again in
573C<$seconds> seconds.
574
575Example: load some image and rotate it according to the time of day (as if it were
576the hour pointer of a clock). Update this image every minute.
577
578 again 60;
579 rotate 50, 50, (now % 86400) * -72 / 8640, scale keep { load "myclock.png" }
580
581=item counter $seconds
582
583Like C<again>, but also returns an increasing counter value, starting at
5840, which might be useful for some simple animation effects.
585
586=cut
587
588 sub now() { urxvt::NOW }
589
590 sub again($) {
591 $frame->[FR_AGAIN]{time} = $_[0];
592 }
593
160 sub clone($) { 594 sub counter($) {
161 $_[0]->clone 595 $frame->[FR_AGAIN]{time} = $_[0];
596 $frame->[FR_STATE]{counter} + 0
162 } 597 }
598
599=back
600
601=head2 SHAPE CHANGING OPERATORS
602
603The following operators modify the shape, size or position of the image.
604
605=over 4
163 606
164=item clip $img 607=item clip $img
165 608
166=item clip $width, $height, $img 609=item clip $width, $height, $img
167 610
170Clips an image to the given rectangle. If the rectangle is outside the 613Clips an image to the given rectangle. If the rectangle is outside the
171image area (e.g. when C<$x> or C<$y> are negative) or the rectangle is 614image area (e.g. when C<$x> or C<$y> are negative) or the rectangle is
172larger than the image, then the tiling mode defines how the extra pixels 615larger than the image, then the tiling mode defines how the extra pixels
173will be filled. 616will be filled.
174 617
175If C<$x> an C<$y> are missing, then C<0> is assumed for both. 618If C<$x> and C<$y> are missing, then C<0> is assumed for both.
176 619
177If C<$width> and C<$height> are missing, then the window size will be 620If C<$width> and C<$height> are missing, then the window size will be
178assumed. 621assumed.
179 622
180Example: load an image, blur it, and clip it to the window size to save 623Example: load an image, blur it, and clip it to the window size to save
181memory. 624memory.
182 625
183 clip blur 10, load "mybg.png" 626 clip keep { blur 10, load "mybg.png" }
184 627
185=cut 628=cut
186 629
187 sub clip($;$$;$$) { 630 sub clip($;$$;$$) {
188 my $img = pop; 631 my $img = pop;
189 my $h = pop || H; 632 my $h = pop || TH;
190 my $w = pop || W; 633 my $w = pop || TW;
191 $img->sub_rect ($_[0], $_[1], $w, $h) 634 $img->sub_rect ($_[0], $_[1], $w, $h)
192 } 635 }
193 636
194=item scale $img 637=item scale $img
195 638
196=item scale $size_percent, $img 639=item scale $size_factor, $img
197 640
198=item scale $width_percent, $height_percent, $img 641=item scale $width_factor, $height_factor, $img
199 642
200Scales the image by the given percentages in horizontal 643Scales the image by the given factors in horizontal
201(C<$width_percent>) and vertical (C<$height_percent>) direction. 644(C<$width>) and vertical (C<$height>) direction.
202 645
203If only one percentage is give, it is used for both directions. 646If only one factor is given, it is used for both directions.
204 647
205If no percentages are given, scales the image to the window size without 648If no factors are given, scales the image to the window size without
206keeping aspect. 649keeping aspect.
207 650
208=item resize $width, $height, $img 651=item resize $width, $height, $img
209 652
210Resizes the image to exactly C<$width> times C<$height> pixels. 653Resizes the image to exactly C<$width> times C<$height> pixels.
211 654
212=cut 655=item fit $img
213 656
214#TODO: maximise, maximise_fill? 657=item fit $width, $height, $img
215 658
659Fits the image into the given C<$width> and C<$height> without changing
660aspect, or the terminal size. That means it will be shrunk or grown until
661the whole image fits into the given area, possibly leaving borders.
662
663=item cover $img
664
665=item cover $width, $height, $img
666
667Similar to C<fit>, but shrinks or grows until all of the area is covered
668by the image, so instead of potentially leaving borders, it will cut off
669image data that doesn't fit.
670
671=cut
672
216 sub scale($$$) { 673 sub scale($;$;$) {
217 my $img = pop; 674 my $img = pop;
218 675
219 @_ == 2 ? $img->scale ($_[0] * $img->w * 0.01, $_[1] * $img->h * 0.01) 676 @_ == 2 ? $img->scale ($_[0] * $img->w, $_[1] * $img->h)
220 : @_ ? $img->scale ($_[0] * $img->w * 0.01, $_[0] * $img->h * 0.01) 677 : @_ ? $img->scale ($_[0] * $img->w, $_[0] * $img->h)
221 : $img->scale (W, H) 678 : $img->scale (TW, TH)
222 } 679 }
223 680
224 sub resize($$$) { 681 sub resize($$$) {
225 my $img = pop; 682 my $img = pop;
226 $img->scale ($_[0], $_[1]) 683 $img->scale ($_[0], $_[1])
227 } 684 }
228 685
229 # TODO: ugly 686 sub fit($;$$) {
687 my $img = pop;
688 my $w = ($_[0] || TW) / $img->w;
689 my $h = ($_[1] || TH) / $img->h;
690 scale +(min $w, $h), $img
691 }
692
693 sub cover($;$$) {
694 my $img = pop;
695 my $w = ($_[0] || TW) / $img->w;
696 my $h = ($_[1] || TH) / $img->h;
697 scale +(max $w, $h), $img
698 }
699
700=item move $dx, $dy, $img
701
702Moves the image by C<$dx> pixels in the horizontal, and C<$dy> pixels in
703the vertical.
704
705Example: move the image right by 20 pixels and down by 30.
706
707 move 20, 30, ...
708
709=item align $xalign, $yalign, $img
710
711Aligns the image according to a factor - C<0> means the image is moved to
712the left or top edge (for C<$xalign> or C<$yalign>), C<0.5> means it is
713exactly centered and C<1> means it touches the right or bottom edge.
714
715Example: remove any visible border around an image, center it vertically but move
716it to the right hand side.
717
718 align 1, 0.5, pad $img
719
720=item center $img
721
722=item center $width, $height, $img
723
724Centers the image, i.e. the center of the image is moved to the center of
725the terminal window (or the box specified by C<$width> and C<$height> if
726given).
727
728Example: load an image and center it.
729
730 center keep { pad load "mybg.png" }
731
732=item rootalign $img
733
734Moves the image so that it appears glued to the screen as opposed to the
735window. This gives the illusion of a larger area behind the window. It is
736exactly equivalent to C<move -TX, -TY>, that is, it moves the image to the
737top left of the screen.
738
739Example: load a background image, put it in mirror mode and root align it.
740
741 rootalign keep { mirror load "mybg.png" }
742
743Example: take the screen background and align it, giving the illusion of
744transparency as long as the window isn't in front of other windows.
745
746 rootalign root
747
748=cut
749
230 sub move($$;$) { 750 sub move($$;$) {
231 my $img = pop->clone; 751 my $img = pop->clone;
232 $img->move ($_[0], $_[1]); 752 $img->move ($_[0], $_[1]);
233 $img 753 $img
754 }
755
756 sub align($;$$) {
234# my $img = pop; 757 my $img = pop;
235# $img->sub_rect (
236# $_[0], $_[1],
237# $img->w, $img->h,
238# $_[2],
239# )
240 }
241 758
759 move $_[0] * (TW - $img->w),
760 $_[1] * (TH - $img->h),
761 $img
762 }
763
764 sub center($;$$) {
765 my $img = pop;
766 my $w = $_[0] || TW;
767 my $h = $_[1] || TH;
768
769 move 0.5 * ($w - $img->w), 0.5 * ($h - $img->h), $img
770 }
771
772 sub rootalign($) {
773 move -TX, -TY, $_[0]
774 }
775
776=item rotate $center_x, $center_y, $degrees, $img
777
778Rotates the image clockwise by C<$degrees> degrees, around the point at
779C<$center_x> and C<$center_y> (specified as factor of image width/height).
780
781Example: rotate the image by 90 degrees around its center.
782
783 rotate 0.5, 0.5, 90, keep { load "$HOME/mybg.png" }
784
785=cut
786
242 sub rotate($$$$$$) { 787 sub rotate($$$$) {
243 my $img = pop; 788 my $img = pop;
244 $img->rotate ( 789 $img->rotate (
245 $_[0], 790 $_[0] * ($img->w + $img->x),
246 $_[1], 791 $_[1] * ($img->h + $img->y),
247 $_[2] * $img->w * .01,
248 $_[3] * $img->h * .01,
249 $_[4] * (3.14159265 / 180), 792 $_[2] * (3.14159265 / 180),
250 ) 793 )
251 } 794 }
252 795
253 sub blur($$;$) { 796=back
254 my $img = pop;
255 797
256 $img->blur ($_[0], @_ >= 2 ? $_[1] : $_[0]); 798=head2 COLOUR MODIFICATIONS
799
800The following operators change the pixels of the image.
801
802=over 4
803
804=item tint $color, $img
805
806Tints the image in the given colour.
807
808Example: tint the image red.
809
810 tint "red", load "rgb.png"
811
812Example: the same, but specify the colour by component.
813
814 tint [1, 0, 0], load "rgb.png"
815
816=cut
817
818 sub tint($$) {
819 $_[1]->tint ($_[0])
257 } 820 }
821
822=item shade $factor, $img
823
824Shade the image by the given factor.
825
826=cut
827
828 sub shade($$) {
829 $_[1]->shade ($_[0])
830 }
831
832=item contrast $factor, $img
833
834=item contrast $r, $g, $b, $img
835
836=item contrast $r, $g, $b, $a, $img
837
838Adjusts the I<contrast> of an image.
839
840The first form applies a single C<$factor> to red, green and blue, the
841second form applies separate factors to each colour channel, and the last
842form includes the alpha channel.
843
844Values from 0 to 1 lower the contrast, values higher than 1 increase the
845contrast.
846
847Due to limitations in the underlying XRender extension, lowering contrast
848also reduces brightness, while increasing contrast currently also
849increases brightness.
850
851=item brightness $bias, $img
852
853=item brightness $r, $g, $b, $img
854
855=item brightness $r, $g, $b, $a, $img
856
857Adjusts the brightness of an image.
858
859The first form applies a single C<$bias> to red, green and blue, the
860second form applies separate biases to each colour channel, and the last
861form includes the alpha channel.
862
863Values less than 0 reduce brightness, while values larger than 0 increase
864it. Useful range is from -1 to 1 - the former results in a black, the
865latter in a white picture.
866
867Due to idiosyncrasies in the underlying XRender extension, biases less
868than zero can be I<very> slow.
869
870You can also try the experimental(!) C<muladd> operator.
871
872=cut
258 873
259 sub contrast($$;$$;$) { 874 sub contrast($$;$$;$) {
260 my $img = pop; 875 my $img = pop;
261 my ($r, $g, $b, $a) = @_; 876 my ($r, $g, $b, $a) = @_;
262 877
263 ($g, $b) = ($r, $r) if @_ < 4; 878 ($g, $b) = ($r, $r) if @_ < 3;
264 $a = 1 if @_ < 5; 879 $a = 1 if @_ < 4;
265 880
266 $img = $img->clone; 881 $img = $img->clone;
267 $img->contrast ($r, $g, $b, $a); 882 $img->contrast ($r, $g, $b, $a);
268 $img 883 $img
269 } 884 }
270 885
271 sub brightness($$;$$;$) { 886 sub brightness($$;$$;$) {
272 my $img = pop; 887 my $img = pop;
273 my ($r, $g, $b, $a) = @_; 888 my ($r, $g, $b, $a) = @_;
274 889
275 ($g, $b) = ($r, $r) if @_ < 4; 890 ($g, $b) = ($r, $r) if @_ < 3;
276 $a = 1 if @_ < 5; 891 $a = 1 if @_ < 4;
277 892
278 $img = $img->clone; 893 $img = $img->clone;
279 $img->brightness ($r, $g, $b, $a); 894 $img->brightness ($r, $g, $b, $a);
280 $img 895 $img
281 } 896 }
282 897
898=item muladd $mul, $add, $img # EXPERIMENTAL
899
900First multiplies the pixels by C<$mul>, then adds C<$add>. This can be used
901to implement brightness and contrast at the same time, with a wider value
902range than contrast and brightness operators.
903
904Due to numerous bugs in XRender implementations, it can also introduce a
905number of visual artifacts.
906
907Example: increase contrast by a factor of C<$c> without changing image
908brightness too much.
909
910 muladd $c, (1 - $c) * 0.5, $img
911
912=cut
913
914 sub muladd($$$) {
915 $_[2]->muladd ($_[0], $_[1])
916 }
917
918=item blur $radius, $img
919
920=item blur $radius_horz, $radius_vert, $img
921
922Gaussian-blurs the image with (roughly) C<$radius> pixel radius. The radii
923can also be specified separately.
924
925Blurring is often I<very> slow, at least compared or other
926operators. Larger blur radii are slower than smaller ones, too, so if you
927don't want to freeze your screen for long times, start experimenting with
928low values for radius (<5).
929
930=cut
931
932 sub blur($$;$) {
933 my $img = pop;
934 $img->blur ($_[0], @_ >= 2 ? $_[1] : $_[0])
935 }
936
283=back 937=back
284 938
939=head2 OTHER STUFF
940
941Anything that didn't fit any of the other categories, even after applying
942force and closing our eyes.
943
944=over 4
945
946=item keep { ... }
947
948This operator takes a code block as argument, that is, one or more
949statements enclosed by braces.
950
951The trick is that this code block is only evaluated when the outcome
952changes - on other calls the C<keep> simply returns the image it computed
953previously (yes, it should only be used with images). Or in other words,
954C<keep> I<caches> the result of the code block so it doesn't need to be
955computed again.
956
957This can be extremely useful to avoid redoing slow operations - for
958example, if your background expression takes the root background, blurs it
959and then root-aligns it it would have to blur the root background on every
960window move or resize.
961
962Another example is C<load>, which can be quite slow.
963
964In fact, urxvt itself encloses the whole expression in some kind of
965C<keep> block so it only is reevaluated as required.
966
967Putting the blur into a C<keep> block will make sure the blur is only done
968once, while the C<rootalign> is still done each time the window moves.
969
970 rootalign keep { blur 10, root }
971
972This leaves the question of how to force reevaluation of the block,
973in case the root background changes: If expression inside the block
974is sensitive to some event (root background changes, window geometry
975changes), then it will be reevaluated automatically as needed.
976
977=cut
978
979 sub keep(&) {
980 my $id = $_[0]+0;
981
982 local $frame = $self->{frame_cache}{$id} ||= [$frame];
983
984 unless ($frame->[FR_CACHE]) {
985 $frame->[FR_CACHE] = [ $_[0]() ];
986
987 my $self = $self;
988 my $frame = $frame;
989 Scalar::Util::weaken $frame;
990 $self->compile_frame ($frame, sub {
991 # clear this frame cache, also for all parents
992 for (my $frame = $frame; $frame; $frame = $frame->[0]) {
993 undef $frame->[FR_CACHE];
994 }
995
996 $self->recalculate;
997 });
998 };
999
1000 # in scalar context we always return the first original result, which
1001 # is not quite how perl works.
1002 wantarray
1003 ? @{ $frame->[FR_CACHE] }
1004 : $frame->[FR_CACHE][0]
1005 }
1006
1007# sub keep_clear() {
1008# delete $self->{frame_cache};
1009# }
1010
1011=back
1012
285=cut 1013=cut
286 1014
287} 1015}
288 1016
289sub parse_expr { 1017sub parse_expr {
290 my $expr = eval "sub {\npackage urxvt::bgdsl;\n#line 0 'background expression'\n$_[0]\n}"; 1018 my $expr = eval
1019 "sub {\n"
1020 . "package urxvt::bgdsl;\n"
1021 . "#line 0 'background expression'\n"
1022 . "$_[0]\n"
1023 . "}";
291 die if $@; 1024 die if $@;
292 $expr 1025 $expr
293} 1026}
294 1027
295# compiles a parsed expression 1028# compiles a parsed expression
296sub set_expr { 1029sub set_expr {
297 my ($self, $expr) = @_; 1030 my ($self, $expr) = @_;
298 1031
1032 $self->{root} = []; # the outermost frame
299 $self->{expr} = $expr; 1033 $self->{expr} = $expr;
300 $self->recalculate; 1034 $self->recalculate;
301} 1035}
302 1036
1037# takes a hash of sensitivity indicators and installs watchers
1038sub compile_frame {
1039 my ($self, $frame, $cb) = @_;
1040
1041 my $state = $frame->[urxvt::bgdsl::FR_STATE] ||= {};
1042 my $again = $frame->[urxvt::bgdsl::FR_AGAIN];
1043
1044 # don't keep stuff alive
1045 Scalar::Util::weaken $state;
1046
1047 if ($again->{nested}) {
1048 $state->{nested} = 1;
1049 } else {
1050 delete $state->{nested};
1051 }
1052
1053 if (my $interval = $again->{time}) {
1054 $state->{time} = [$interval, urxvt::timer->new->after ($interval)->interval ($interval)]
1055 if $state->{time}[0] != $interval;
1056
1057 # callback *might* have changed, although we could just rule that out
1058 $state->{time}[1]->cb (sub {
1059 ++$state->{counter};
1060 $cb->();
1061 });
1062 } else {
1063 delete $state->{time};
1064 }
1065
1066 if ($again->{position}) {
1067 $state->{position} = $self->on (position_change => $cb);
1068 } else {
1069 delete $state->{position};
1070 }
1071
1072 if ($again->{size}) {
1073 $state->{size} = $self->on (size_change => $cb);
1074 } else {
1075 delete $state->{size};
1076 }
1077
1078 if ($again->{rootpmap}) {
1079 $state->{rootpmap} = $self->on (rootpmap_change => $cb);
1080 } else {
1081 delete $state->{rootpmap};
1082 }
1083}
1084
303# evaluate the current bg expression 1085# evaluate the current bg expression
304sub recalculate { 1086sub recalculate {
305 my ($self) = @_; 1087 my ($arg_self) = @_;
306 1088
307 # rate limit evaluation 1089 # rate limit evaluation
308 1090
309 if ($self->{next_refresh} > urxvt::NOW) { 1091 if ($arg_self->{next_refresh} > urxvt::NOW) {
310 $self->{next_refresh_timer} = urxvt::timer->new->after ($self->{next_refresh} - urxvt::NOW)->cb (sub { 1092 $arg_self->{next_refresh_timer} = urxvt::timer->new->after ($arg_self->{next_refresh} - urxvt::NOW)->cb (sub {
311 $self->recalculate; 1093 $arg_self->recalculate;
312 }); 1094 });
313 return; 1095 return;
314 } 1096 }
315 1097
316 $self->{next_refresh} = urxvt::NOW + $MIN_INTERVAL; 1098 $arg_self->{next_refresh} = urxvt::NOW + $MIN_INTERVAL;
317 1099
318 # set environment to evaluate user expression 1100 # set environment to evaluate user expression
319 1101
320 local $bgdsl_self = $self; 1102 local $self = $arg_self;
321 1103 local $HOME = $ENV{HOME};
322 local $old = $self->{state}; 1104 local $frame = $self->{root};
323 local $new = my $state = $self->{state} = {};
324 1105
325 my $border = 0; #d# 1106 ($x, $y, $w, $h) = $self->background_geometry ($self->{border});
326
327 ($x, $y, $w, $h) =
328 $self->background_geometry ($border);
329 1107
330 # evaluate user expression 1108 # evaluate user expression
331 1109
332 my $img = eval { $self->{expr}->() }; 1110 my @img = eval { $self->{expr}->() };
333 warn $@ if $@;#d# 1111 die $@ if $@;
1112 die "background-expr did not return anything.\n" unless @img;
1113 die "background-expr: expected image(s), got something else.\n"
334 die if !UNIVERSAL::isa $img, "urxvt::img"; 1114 if grep { !UNIVERSAL::isa $_, "urxvt::img" } @img;
1115
1116 my $img = urxvt::bgdsl::merge @img;
1117
1118 $frame->[FR_AGAIN]{size} = 1
1119 if $img->repeat_mode != urxvt::RepeatNormal;
335 1120
336 # if the expression is sensitive to external events, prepare reevaluation then 1121 # if the expression is sensitive to external events, prepare reevaluation then
337 1122 $self->compile_frame ($frame, sub { $arg_self->recalculate });
338 my $repeat;
339
340 if (my $again = $state->{again}) {
341 $repeat = 1;
342 $state->{timer} = $again == $old->{again}
343 ? $old->{timer}
344 : urxvt::timer->new->after ($again)->interval ($again)->cb (sub {
345 ++$self->{counter};
346 $self->recalculate
347 });
348 }
349
350 if (delete $state->{position_sensitive}) {
351 $repeat = 1;
352 $self->enable (position_change => sub { $_[0]->recalculate });
353 } else {
354 $self->disable ("position_change");
355 }
356
357 if (delete $state->{size_sensitive}) {
358 $repeat = 1;
359 $self->enable (size_change => sub { $_[0]->recalculate });
360 } else {
361 $self->disable ("size_change");
362 }
363
364 if (delete $state->{rootpmap_sensitive}) {
365 $repeat = 1;
366 $self->enable (rootpmap_change => sub { $_[0]->recalculate });
367 } else {
368 $self->disable ("rootpmap_change");
369 }
370 1123
371 # clear stuff we no longer need 1124 # clear stuff we no longer need
372 1125
373 %$old = (); 1126# unless (%{ $frame->[FR_STATE] }) {
374
375 unless ($repeat) {
376 delete $self->{state}; 1127# delete $self->{state};
377 delete $self->{expr}; 1128# delete $self->{expr};
378 } 1129# }
379 1130
380 # prepare and set background pixmap 1131 # set background pixmap
381 1132
382 $img = $img->sub_rect (0, 0, $w, $h)
383 if $img->w != $w || $img->h != $h;
384
385 $self->set_background ($img, $border); 1133 $self->set_background ($img, $self->{border});
386 $self->scr_recolour (0); 1134 $self->scr_recolour (0);
387 $self->want_refresh; 1135 $self->want_refresh;
388} 1136}
389 1137
390sub on_start { 1138sub on_start {
391 my ($self) = @_; 1139 my ($self) = @_;
392 1140
1141 my $expr = $self->x_resource ("%.expr")
1142 or return;
1143
1144 $self->has_render
1145 or die "background extension needs RENDER extension 0.10 or higher, ignoring background-expr.\n";
1146
393 $self->set_expr (parse_expr $EXPR); 1147 $self->set_expr (parse_expr $expr);
1148 $self->{border} = $self->x_resource_boolean ("%.border");
1149
1150 $MIN_INTERVAL = $self->x_resource ("%.interval");
394 1151
395 () 1152 ()
396} 1153}
397 1154

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