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Revision 1.48 by root, Sun Jun 10 15:01:14 2012 UTC vs.
Revision 1.82 by sf-exg, Sat Jan 19 10:04:34 2013 UTC

2 2
3#:META:X_RESOURCE:%.expr:string:background expression 3#:META:X_RESOURCE:%.expr:string:background expression
4#:META:X_RESOURCE:%.border:boolean:respect the terminal border 4#:META:X_RESOURCE:%.border:boolean:respect the terminal border
5#:META:X_RESOURCE:%.interval:seconds:minimum time between updates 5#:META:X_RESOURCE:%.interval:seconds:minimum time between updates
6 6
7#TODO: once, rootalign
8
9=head1 NAME 7=head1 NAME
10 8
11 background - manage terminal background 9background - manage terminal background
12 10
13=head1 SYNOPSIS 11=head1 SYNOPSIS
14 12
15 urxvt --background-expr 'background expression' 13 urxvt --background-expr 'background expression'
16 --background-border 14 --background-border
17 --background-interval seconds 15 --background-interval seconds
18 16
17=head1 QUICK AND DIRTY CHEAT SHEET
18
19Just load a random jpeg image and tile the background with it without
20scaling or anything else:
21
22 load "/path/to/img.jpg"
23
24The same, but use mirroring/reflection instead of tiling:
25
26 mirror load "/path/to/img.jpg"
27
28Load an image and scale it to exactly fill the terminal window:
29
30 scale keep { load "/path/to/img.jpg" }
31
32Implement pseudo-transparency by using a suitably-aligned root pixmap
33as window background:
34
35 rootalign root
36
37Likewise, but keep a blurred copy:
38
39 rootalign keep { blur 10, root }
40
19=head1 DESCRIPTION 41=head1 DESCRIPTION
20 42
21This extension manages the terminal background by creating a picture that 43This extension manages the terminal background by creating a picture that
22is behind the text, replacing the normal background colour. 44is behind the text, replacing the normal background colour.
23 45
28to be as simple as possible. 50to be as simple as possible.
29 51
30For example, to load an image and scale it to the window size, you would 52For example, to load an image and scale it to the window size, you would
31use: 53use:
32 54
33 urxvt --background-expr 'scale load "/path/to/mybg.png"' 55 urxvt --background-expr 'scale keep { load "/path/to/mybg.png" }'
34 56
35Or specified as a X resource: 57Or specified as a X resource:
36 58
37 URxvt.background-expr: scale load "/path/to/mybg.png" 59 URxvt.background-expr: scale keep { load "/path/to/mybg.png" }
38 60
39=head1 THEORY OF OPERATION 61=head1 THEORY OF OPERATION
40 62
41At startup, just before the window is mapped for the first time, the 63At startup, just before the window is mapped for the first time, the
42expression is evaluated and must yield an image. The image is then 64expression is evaluated and must yield an image. The image is then
55If any of the parameters that the expression relies on changes (when the 77If any of the parameters that the expression relies on changes (when the
56window is moved or resized, its position or size changes; when the root 78window is moved or resized, its position or size changes; when the root
57pixmap is replaced by another one the root background changes; or when the 79pixmap is replaced by another one the root background changes; or when the
58timer elapses), then the expression will be evaluated again. 80timer elapses), then the expression will be evaluated again.
59 81
60For example, an expression such as C<scale load "$HOME/mybg.png"> scales the 82For example, an expression such as C<scale keep { load "$HOME/mybg.png"
61image to the window size, so it relies on the window size and will 83}> scales the image to the window size, so it relies on the window size
62be reevaluated each time it is changed, but not when it moves for 84and will be reevaluated each time it is changed, but not when it moves for
63example. That ensures that the picture always fills the terminal, even 85example. That ensures that the picture always fills the terminal, even
64after it's size changes. 86after its size changes.
65 87
66=head2 EXPRESSIONS 88=head2 EXPRESSIONS
67 89
68Expressions are normal Perl expressions, in fact, they are Perl blocks - 90Expressions are normal Perl expressions, in fact, they are Perl blocks -
69which means you could use multiple lines and statements: 91which means you could use multiple lines and statements:
70 92
93 scale keep {
71 again 3600; 94 again 3600;
72 if (localtime now)[6]) { 95 if (localtime now)[6]) {
73 return scale load "$HOME/weekday.png"; 96 return load "$HOME/weekday.png";
74 } else { 97 } else {
75 return scale load "$HOME/sunday.png"; 98 return load "$HOME/sunday.png";
99 }
76 } 100 }
77 101
78This expression gets evaluated once per hour. It will set F<sunday.png> as 102This inner expression is evaluated once per hour (and whenever the
103terminal window is resized). It sets F<sunday.png> as background on
79background on Sundays, and F<weekday.png> on all other days. 104Sundays, and F<weekday.png> on all other days.
80 105
81Fortunately, we expect that most expressions will be much simpler, with 106Fortunately, we expect that most expressions will be much simpler, with
82little Perl knowledge needed. 107little Perl knowledge needed.
83 108
84Basically, you always start with a function that "generates" an image 109Basically, you always start with a function that "generates" an image
117horizontal and vertical dimensions. For example, this halves the image 142horizontal and vertical dimensions. For example, this halves the image
118width and doubles the image height: 143width and doubles the image height:
119 144
120 scale 0.5, 2, load "$HOME/mypic.png" 145 scale 0.5, 2, load "$HOME/mypic.png"
121 146
122Other effects than scalign are also readily available, for exmaple, you can 147IF you try out these expressions, you might suffer from some sluggishness,
123tile the image to fill the whole window, instead of resizing it: 148because each time the terminal is resized, it loads the PNG image again
149and scales it. Scaling is usually fast (and unavoidable), but loading the
150image can be quite time consuming. This is where C<keep> comes in handy:
124 151
152 scale 0.5, 2, keep { load "$HOME/mypic.png" }
153
154The C<keep> operator executes all the statements inside the braces only
155once, or when it thinks the outcome might change. In other cases it
156returns the last value computed by the brace block.
157
158This means that the C<load> is only executed once, which makes it much
159faster, but also means that more memory is being used, because the loaded
160image must be kept in memory at all times. In this expression, the
161trade-off is likely worth it.
162
163But back to effects: Other effects than scaling are also readily
164available, for example, you can tile the image to fill the whole window,
165instead of resizing it:
166
125 tile load "$HOME/mypic.png" 167 tile keep { load "$HOME/mypic.png" }
126 168
127In fact, images returned by C<load> are in C<tile> mode by default, so the C<tile> operator 169In fact, images returned by C<load> are in C<tile> mode by default, so the
128is kind of superfluous. 170C<tile> operator is kind of superfluous.
129 171
130Another common effect is to mirror the image, so that the same edges touch: 172Another common effect is to mirror the image, so that the same edges
173touch:
131 174
132 mirror load "$HOME/mypic.png" 175 mirror keep { load "$HOME/mypic.png" }
133 176
134This is also a typical background expression: 177Another common background expression is:
135 178
136 rootalign root 179 rootalign root
137 180
138It first takes a snapshot of the screen background image, and then 181This one first takes a snapshot of the screen background image, and then
139moves it to the upper left corner of the screen - the result is 182moves it to the upper left corner of the screen (as opposed to the upper
140pseudo-transparency, as the image seems to be static while the window is 183left corner of the terminal window)- the result is pseudo-transparency:
141moved around. 184the image seems to be static while the window is moved around.
142 185
143=head2 CYCLES AND CACHING 186=head2 COLOUR SPECIFICATIONS
144 187
145As has been mentioned before, the expression might be evaluated multiple 188Whenever an operator expects a "colour", then this can be specified in one
146times. Each time the expression is reevaluated, a new cycle is said to 189of two ways: Either as string with an X11 colour specification, such as:
147have begun. Many operators cache their results till the next cycle.
148 190
149For example, the C<load> operator keeps a copy of the image. If it is 191 "red" # named colour
150asked to load the same image on the next cycle it will not load it again, 192 "#f00" # simple rgb
151but return the cached copy. 193 "[50]red" # red with 50% alpha
194 "TekHVC:300/50/50" # anything goes
152 195
153This only works for one cycle though, so as long as you load the same 196OR as an array reference with one, three or four components:
154image every time, it will always be cached, but when you load a different
155image, it will forget about the first one.
156 197
157This allows you to either speed things up by keeping multiple images in 198 [0.5] # 50% gray, 100% alpha
158memory, or comserve memory by loading images more often. 199 [0.5, 0, 0] # dark red, no green or blur, 100% alpha
200 [0.5, 0, 0, 0.7] # same with explicit 70% alpha
159 201
160For example, you can keep two images in memory and use a random one like 202=head2 CACHING AND SENSITIVITY
161this:
162 203
163 my $img1 = load "img1.png"; 204Since some operations (such as C<load> and C<blur>) can take a long time,
164 my $img2 = load "img2.png"; 205caching results can be very important for a smooth operation. Caching can
165 (0.5 > rand) ? $img1 : $img2 206also be useful to reduce memory usage, though, for example, when an image
207is cached by C<load>, it could be shared by multiple terminal windows
208running inside urxvtd.
166 209
167Since both images are "loaded" every time the expression is evaluated, 210=head3 C<keep { ... }> caching
168they are always kept in memory. Contrast this version:
169 211
170 my $path1 = "img1.png"; 212The most important way to cache expensive operations is to use C<keep {
171 my $path2 = "img2.png"; 213... }>. The C<keep> operator takes a block of multiple statements enclosed
172 load ((0.5 > rand) ? $path1 : $path2) 214by C<{}> and keeps the return value in memory.
173 215
174Here, a path is selected randomly, and load is only called for one image, 216An expression can be "sensitive" to various external events, such as
175so keeps only one image in memory. If, on the next evaluation, luck 217scaling or moving the window, root background changes and timers. Simply
176decides to use the other path, then it will have to load that image again. 218using an expression (such as C<scale> without parameters) that depends on
219certain changing values (called "variables"), or using those variables
220directly, will make an expression sensitive to these events - for example,
221using C<scale> or C<TW> will make the expression sensitive to the terminal
222size, and thus to resizing events.
223
224When such an event happens, C<keep> will automatically trigger a
225reevaluation of the whole expression with the new value of the expression.
226
227C<keep> is most useful for expensive operations, such as C<blur>:
228
229 rootalign keep { blur 20, root }
230
231This makes a blurred copy of the root background once, and on subsequent
232calls, just root-aligns it. Since C<blur> is usually quite slow and
233C<rootalign> is quite fast, this trades extra memory (for the cached
234blurred pixmap) with speed (blur only needs to be redone when root
235changes).
236
237=head3 C<load> caching
238
239The C<load> operator itself does not keep images in memory, but as long as
240the image is still in memory, C<load> will use the in-memory image instead
241of loading it freshly from disk.
242
243That means that this expression:
244
245 keep { load "$HOME/path..." }
246
247Not only caches the image in memory, other terminal instances that try to
248C<load> it can reuse that in-memory copy.
177 249
178=head1 REFERENCE 250=head1 REFERENCE
179 251
180=head2 COMMAND LINE SWITCHES 252=head2 COMMAND LINE SWITCHES
181 253
193Specifying this flag changes the behaviour, so that the image only 265Specifying this flag changes the behaviour, so that the image only
194replaces the background of the character area. 266replaces the background of the character area.
195 267
196=item --background-interval seconds 268=item --background-interval seconds
197 269
198Since some operations in the underlying XRender extension can effetively 270Since some operations in the underlying XRender extension can effectively
199freeze your X-server for prolonged time, this extension enforces a minimum 271freeze your X-server for prolonged time, this extension enforces a minimum
200time between updates, which is normally about 0.1 seconds. 272time between updates, which is normally about 0.1 seconds.
201 273
202If you want to do updates more often, you can decrease this safety 274If you want to do updates more often, you can decrease this safety
203interval with this switch. 275interval with this switch.
204 276
205=back 277=back
206 278
207=cut 279=cut
208 280
281our %_IMG_CACHE;
209our $HOME; 282our $HOME;
210our ($self, $old, $new); 283our ($self, $frame);
211our ($x, $y, $w, $h); 284our ($x, $y, $w, $h);
212 285
213# enforce at least this interval between updates 286# enforce at least this interval between updates
214our $MIN_INTERVAL = 6/59.951; 287our $MIN_INTERVAL = 6/59.951;
215 288
216{ 289{
217 package urxvt::bgdsl; # background language 290 package urxvt::bgdsl; # background language
291
292 sub FR_PARENT() { 0 } # parent frame, if any - must be #0
293 sub FR_CACHE () { 1 } # cached values
294 sub FR_AGAIN () { 2 } # what this expr is sensitive to
295 sub FR_STATE () { 3 } # watchers etc.
218 296
219 use List::Util qw(min max sum shuffle); 297 use List::Util qw(min max sum shuffle);
220 298
221=head2 PROVIDERS/GENERATORS 299=head2 PROVIDERS/GENERATORS
222 300
229=item load $path 307=item load $path
230 308
231Loads the image at the given C<$path>. The image is set to plane tiling 309Loads the image at the given C<$path>. The image is set to plane tiling
232mode. 310mode.
233 311
234Loaded images will be cached for one cycle. 312If the image is already in memory (e.g. because another terminal instance
313uses it), then the in-memory copy us returned instead.
235 314
315=item load_uc $path
316
317Load uncached - same as load, but does not cache the image, which means it
318is I<always> loaded from the filesystem again, even if another copy of it
319is in memory at the time.
320
236=cut 321=cut
322
323 sub load_uc($) {
324 $self->new_img_from_file ($_[0])
325 }
237 326
238 sub load($) { 327 sub load($) {
239 my ($path) = @_; 328 my ($path) = @_;
240 329
241 $new->{load}{$path} = $old->{load}{$path} || $self->new_img_from_file ($path); 330 $_IMG_CACHE{$path} || do {
331 my $img = load_uc $path;
332 Scalar::Util::weaken ($_IMG_CACHE{$path} = $img);
333 $img
334 }
242 } 335 }
243 336
244=item root 337=item root
245 338
246Returns the root window pixmap, that is, hopefully, the background image 339Returns the root window pixmap, that is, hopefully, the background image
247of your screen. The image is set to extend mode. 340of your screen.
248 341
249This function makes your expression root sensitive, that means it will be 342This function makes your expression root sensitive, that means it will be
250reevaluated when the bg image changes. 343reevaluated when the bg image changes.
251 344
252=cut 345=cut
253 346
254 sub root() { 347 sub root() {
255 $new->{rootpmap_sensitive} = 1; 348 $frame->[FR_AGAIN]{rootpmap} = 1;
256 die "root op not supported, exg, we need you"; 349 $self->new_img_from_root
257 } 350 }
258 351
259=item solid $colour 352=item solid $colour
260 353
261=item solid $width, $height, $colour 354=item solid $width, $height, $colour
269=cut 362=cut
270 363
271 sub solid($;$$) { 364 sub solid($;$$) {
272 my $colour = pop; 365 my $colour = pop;
273 366
274 my $img = $self->new_img (urxvt::PictStandardARGB32, $_[0] || 1, $_[1] || 1); 367 my $img = $self->new_img (urxvt::PictStandardARGB32, 0, 0, $_[0] || 1, $_[1] || 1);
275 $img->fill ($colour); 368 $img->fill ($colour);
276 $img 369 $img
277 } 370 }
278 371
279=item clone $img 372=item clone $img
283 376
284=cut 377=cut
285 378
286 sub clone($) { 379 sub clone($) {
287 $_[0]->clone 380 $_[0]->clone
381 }
382
383=item merge $img ...
384
385Takes any number of images and merges them together, creating a single
386image containing them all. The tiling mode of the first image is used as
387the tiling mode of the resulting image.
388
389This function is called automatically when an expression returns multiple
390images.
391
392=cut
393
394 sub merge(@) {
395 return $_[0] unless $#_;
396
397 # rather annoyingly clumsy, but optimisation is for another time
398
399 my $x0 = +1e9;
400 my $y0 = +1e9;
401 my $x1 = -1e9;
402 my $y1 = -1e9;
403
404 for (@_) {
405 my ($x, $y, $w, $h) = $_->geometry;
406
407 $x0 = $x if $x0 > $x;
408 $y0 = $y if $y0 > $y;
409
410 $x += $w;
411 $y += $h;
412
413 $x1 = $x if $x1 < $x;
414 $y1 = $y if $y1 < $y;
415 }
416
417 my $base = $self->new_img (urxvt::PictStandardARGB32, $x0, $y0, $x1 - $x0, $y1 - $y0);
418 $base->repeat_mode ($_[0]->repeat_mode);
419 $base->fill ([0, 0, 0, 0]);
420
421 $base->draw ($_)
422 for @_;
423
424 $base
288 } 425 }
289 426
290=back 427=back
291 428
292=head2 TILING MODES 429=head2 TILING MODES
325become transparent. This mode is most useful when you want to place an 462become transparent. This mode is most useful when you want to place an
326image over another image or the background colour while leaving all 463image over another image or the background colour while leaving all
327background pixels outside the image unchanged. 464background pixels outside the image unchanged.
328 465
329Example: load an image and display it in the upper left corner. The rest 466Example: load an image and display it in the upper left corner. The rest
330of the space is left "empty" (transparent or wahtever your compisotr does 467of the space is left "empty" (transparent or whatever your compositor does
331in alpha mode, else background colour). 468in alpha mode, else background colour).
332 469
333 pad load "mybg.png" 470 pad load "mybg.png"
334 471
335=item extend $img 472=item extend $img
336 473
337Extends the image over the whole plane, using the closest pixel in the 474Extends the image over the whole plane, using the closest pixel in the
338area outside the image. This mode is mostly useful when you more complex 475area outside the image. This mode is mostly useful when you use more complex
339filtering operations and want the pixels outside the image to have the 476filtering operations and want the pixels outside the image to have the
340same values as the pixels near the edge. 477same values as the pixels near the edge.
341 478
342Example: just for curiosity, how does this pixel extension stuff work? 479Example: just for curiosity, how does this pixel extension stuff work?
343 480
392Using these functions make your expression sensitive to window moves. 529Using these functions make your expression sensitive to window moves.
393 530
394These functions are mainly useful to align images to the root window. 531These functions are mainly useful to align images to the root window.
395 532
396Example: load an image and align it so it looks as if anchored to the 533Example: load an image and align it so it looks as if anchored to the
397background. 534background (that's exactly what C<rootalign> does btw.):
398 535
399 move -TX, -TY, load "mybg.png" 536 move -TX, -TY, keep { load "mybg.png" }
400 537
401=item TW 538=item TW
539
540=item TH
402 541
403Return the width (C<TW>) and height (C<TH>) of the terminal window (the 542Return the width (C<TW>) and height (C<TH>) of the terminal window (the
404terminal window is the full window by default, and the character area only 543terminal window is the full window by default, and the character area only
405when in border-respect mode). 544when in border-respect mode).
406 545
410the window size to conserve memory. 549the window size to conserve memory.
411 550
412Example: take the screen background, clip it to the window size, blur it a 551Example: take the screen background, clip it to the window size, blur it a
413bit, align it to the window position and use it as background. 552bit, align it to the window position and use it as background.
414 553
415 clip move -TX, -TY, blur 5, root 554 clip move -TX, -TY, keep { blur 5, root }
416 555
417=cut 556=cut
418 557
419 sub TX() { $new->{position_sensitive} = 1; $x } 558 sub TX() { $frame->[FR_AGAIN]{position} = 1; $x }
420 sub TY() { $new->{position_sensitive} = 1; $y } 559 sub TY() { $frame->[FR_AGAIN]{position} = 1; $y }
421 sub TW() { $new->{size_sensitive} = 1; $w } 560 sub TW() { $frame->[FR_AGAIN]{size} = 1; $w }
422 sub TH() { $new->{size_sensitive} = 1; $h } 561 sub TH() { $frame->[FR_AGAIN]{size} = 1; $h }
423 562
424=item now 563=item now
425 564
426Returns the current time as (fractional) seconds since the epoch. 565Returns the current time as (fractional) seconds since the epoch.
427 566
434C<$seconds> seconds. 573C<$seconds> seconds.
435 574
436Example: load some image and rotate it according to the time of day (as if it were 575Example: load some image and rotate it according to the time of day (as if it were
437the hour pointer of a clock). Update this image every minute. 576the hour pointer of a clock). Update this image every minute.
438 577
578 again 60;
439 again 60; rotate TW, TH, 50, 50, (now % 86400) * -720 / 86400, scale load "myclock.png" 579 rotate 50, 50, (now % 86400) * -72 / 8640, scale keep { load "myclock.png" }
440 580
441=item counter $seconds 581=item counter $seconds
442 582
443Like C<again>, but also returns an increasing counter value, starting at 583Like C<again>, but also returns an increasing counter value, starting at
4440, which might be useful for some simple animation effects. 5840, which might be useful for some simple animation effects.
446=cut 586=cut
447 587
448 sub now() { urxvt::NOW } 588 sub now() { urxvt::NOW }
449 589
450 sub again($) { 590 sub again($) {
451 $new->{again} = $_[0]; 591 $frame->[FR_AGAIN]{time} = $_[0];
452 } 592 }
453 593
454 sub counter($) { 594 sub counter($) {
455 $new->{again} = $_[0]; 595 $frame->[FR_AGAIN]{time} = $_[0];
456 $self->{counter} + 0 596 $frame->[FR_STATE]{counter} + 0
457 } 597 }
458 598
459=back 599=back
460 600
461=head2 SHAPE CHANGING OPERATORS 601=head2 SHAPE CHANGING OPERATORS
473Clips an image to the given rectangle. If the rectangle is outside the 613Clips an image to the given rectangle. If the rectangle is outside the
474image area (e.g. when C<$x> or C<$y> are negative) or the rectangle is 614image area (e.g. when C<$x> or C<$y> are negative) or the rectangle is
475larger than the image, then the tiling mode defines how the extra pixels 615larger than the image, then the tiling mode defines how the extra pixels
476will be filled. 616will be filled.
477 617
478If C<$x> an C<$y> are missing, then C<0> is assumed for both. 618If C<$x> and C<$y> are missing, then C<0> is assumed for both.
479 619
480If C<$width> and C<$height> are missing, then the window size will be 620If C<$width> and C<$height> are missing, then the window size will be
481assumed. 621assumed.
482 622
483Example: load an image, blur it, and clip it to the window size to save 623Example: load an image, blur it, and clip it to the window size to save
484memory. 624memory.
485 625
486 clip blur 10, load "mybg.png" 626 clip keep { blur 10, load "mybg.png" }
487 627
488=cut 628=cut
489 629
490 sub clip($;$$;$$) { 630 sub clip($;$$;$$) {
491 my $img = pop; 631 my $img = pop;
501=item scale $width_factor, $height_factor, $img 641=item scale $width_factor, $height_factor, $img
502 642
503Scales the image by the given factors in horizontal 643Scales the image by the given factors in horizontal
504(C<$width>) and vertical (C<$height>) direction. 644(C<$width>) and vertical (C<$height>) direction.
505 645
506If only one factor is give, it is used for both directions. 646If only one factor is given, it is used for both directions.
507 647
508If no factors are given, scales the image to the window size without 648If no factors are given, scales the image to the window size without
509keeping aspect. 649keeping aspect.
510 650
511=item resize $width, $height, $img 651=item resize $width, $height, $img
585the terminal window (or the box specified by C<$width> and C<$height> if 725the terminal window (or the box specified by C<$width> and C<$height> if
586given). 726given).
587 727
588Example: load an image and center it. 728Example: load an image and center it.
589 729
590 center pad load "mybg.png" 730 center keep { pad load "mybg.png" }
591 731
592=item rootalign $img 732=item rootalign $img
593 733
594Moves the image so that it appears glued to the screen as opposed to the 734Moves the image so that it appears glued to the screen as opposed to the
595window. This gives the illusion of a larger area behind the window. It is 735window. This gives the illusion of a larger area behind the window. It is
596exactly equivalent to C<move -TX, -TY>, that is, it moves the image to the 736exactly equivalent to C<move -TX, -TY>, that is, it moves the image to the
597top left of the screen. 737top left of the screen.
598 738
599Example: load a background image, put it in mirror mode and root align it. 739Example: load a background image, put it in mirror mode and root align it.
600 740
601 rootalign mirror load "mybg.png" 741 rootalign keep { mirror load "mybg.png" }
602 742
603Example: take the screen background and align it, giving the illusion of 743Example: take the screen background and align it, giving the illusion of
604transparency as long as the window isn't in front of other windows. 744transparency as long as the window isn't in front of other windows.
605 745
606 rootalign root 746 rootalign root
631 771
632 sub rootalign($) { 772 sub rootalign($) {
633 move -TX, -TY, $_[0] 773 move -TX, -TY, $_[0]
634 } 774 }
635 775
776=item rotate $center_x, $center_y, $degrees, $img
777
778Rotates the image clockwise by C<$degrees> degrees, around the point at
779C<$center_x> and C<$center_y> (specified as factor of image width/height).
780
781Example: rotate the image by 90 degrees around its center.
782
783 rotate 0.5, 0.5, 90, keep { load "$HOME/mybg.png" }
784
785=cut
786
787 sub rotate($$$$) {
788 my $img = pop;
789 $img->rotate (
790 $_[0] * ($img->w + $img->x),
791 $_[1] * ($img->h + $img->y),
792 $_[2] * (3.14159265 / 180),
793 )
794 }
795
636=back 796=back
637 797
638=head2 COLOUR MODIFICATIONS 798=head2 COLOUR MODIFICATIONS
639 799
640The following operators change the pixels of the image. 800The following operators change the pixels of the image.
641 801
642=over 4 802=over 4
803
804=item tint $color, $img
805
806Tints the image in the given colour.
807
808Example: tint the image red.
809
810 tint "red", load "rgb.png"
811
812Example: the same, but specify the colour by component.
813
814 tint [1, 0, 0], load "rgb.png"
815
816=cut
817
818 sub tint($$) {
819 $_[1]->tint ($_[0])
820 }
821
822=item shade $factor, $img
823
824Shade the image by the given factor.
825
826=cut
827
828 sub shade($$) {
829 $_[1]->shade ($_[0])
830 }
643 831
644=item contrast $factor, $img 832=item contrast $factor, $img
645 833
646=item contrast $r, $g, $b, $img 834=item contrast $r, $g, $b, $img
647 835
674 862
675Values less than 0 reduce brightness, while values larger than 0 increase 863Values less than 0 reduce brightness, while values larger than 0 increase
676it. Useful range is from -1 to 1 - the former results in a black, the 864it. Useful range is from -1 to 1 - the former results in a black, the
677latter in a white picture. 865latter in a white picture.
678 866
679Due to idiosynchrasies in the underlying XRender extension, biases less 867Due to idiosyncrasies in the underlying XRender extension, biases less
680than zero can be I<very> slow. 868than zero can be I<very> slow.
869
870You can also try the experimental(!) C<muladd> operator.
681 871
682=cut 872=cut
683 873
684 sub contrast($$;$$;$) { 874 sub contrast($$;$$;$) {
685 my $img = pop; 875 my $img = pop;
686 my ($r, $g, $b, $a) = @_; 876 my ($r, $g, $b, $a) = @_;
687 877
688 ($g, $b) = ($r, $r) if @_ < 4; 878 ($g, $b) = ($r, $r) if @_ < 3;
689 $a = 1 if @_ < 5; 879 $a = 1 if @_ < 4;
690 880
691 $img = $img->clone; 881 $img = $img->clone;
692 $img->contrast ($r, $g, $b, $a); 882 $img->contrast ($r, $g, $b, $a);
693 $img 883 $img
694 } 884 }
695 885
696 sub brightness($$;$$;$) { 886 sub brightness($$;$$;$) {
697 my $img = pop; 887 my $img = pop;
698 my ($r, $g, $b, $a) = @_; 888 my ($r, $g, $b, $a) = @_;
699 889
700 ($g, $b) = ($r, $r) if @_ < 4; 890 ($g, $b) = ($r, $r) if @_ < 3;
701 $a = 1 if @_ < 5; 891 $a = 1 if @_ < 4;
702 892
703 $img = $img->clone; 893 $img = $img->clone;
704 $img->brightness ($r, $g, $b, $a); 894 $img->brightness ($r, $g, $b, $a);
705 $img 895 $img
896 }
897
898=item muladd $mul, $add, $img # EXPERIMENTAL
899
900First multiplies the pixels by C<$mul>, then adds C<$add>. This can be used
901to implement brightness and contrast at the same time, with a wider value
902range than contrast and brightness operators.
903
904Due to numerous bugs in XRender implementations, it can also introduce a
905number of visual artifacts.
906
907Example: increase contrast by a factor of C<$c> without changing image
908brightness too much.
909
910 muladd $c, (1 - $c) * 0.5, $img
911
912=cut
913
914 sub muladd($$$) {
915 $_[2]->muladd ($_[0], $_[1])
706 } 916 }
707 917
708=item blur $radius, $img 918=item blur $radius, $img
709 919
710=item blur $radius_horz, $radius_vert, $img 920=item blur $radius_horz, $radius_vert, $img
722 sub blur($$;$) { 932 sub blur($$;$) {
723 my $img = pop; 933 my $img = pop;
724 $img->blur ($_[0], @_ >= 2 ? $_[1] : $_[0]) 934 $img->blur ($_[0], @_ >= 2 ? $_[1] : $_[0])
725 } 935 }
726 936
727=item rotate $new_width, $new_height, $center_x, $center_y, $degrees
728
729Rotates the image by C<$degrees> degrees, counter-clockwise, around the
730pointer at C<$center_x> and C<$center_y> (specified as factor of image
731width/height), generating a new image with width C<$new_width> and height
732C<$new_height>.
733
734#TODO# new width, height, maybe more operators?
735
736Example: rotate the image by 90 degrees
737
738=cut
739
740 sub rotate($$$$$$) {
741 my $img = pop;
742 $img->rotate (
743 $_[0],
744 $_[1],
745 $_[2] * $img->w,
746 $_[3] * $img->h,
747 $_[4] * (3.14159265 / 180),
748 )
749 }
750
751=back 937=back
752 938
939=head2 OTHER STUFF
940
941Anything that didn't fit any of the other categories, even after applying
942force and closing our eyes.
943
944=over 4
945
946=item keep { ... }
947
948This operator takes a code block as argument, that is, one or more
949statements enclosed by braces.
950
951The trick is that this code block is only evaluated when the outcome
952changes - on other calls the C<keep> simply returns the image it computed
953previously (yes, it should only be used with images). Or in other words,
954C<keep> I<caches> the result of the code block so it doesn't need to be
955computed again.
956
957This can be extremely useful to avoid redoing slow operations - for
958example, if your background expression takes the root background, blurs it
959and then root-aligns it it would have to blur the root background on every
960window move or resize.
961
962Another example is C<load>, which can be quite slow.
963
964In fact, urxvt itself encloses the whole expression in some kind of
965C<keep> block so it only is reevaluated as required.
966
967Putting the blur into a C<keep> block will make sure the blur is only done
968once, while the C<rootalign> is still done each time the window moves.
969
970 rootalign keep { blur 10, root }
971
972This leaves the question of how to force reevaluation of the block,
973in case the root background changes: If expression inside the block
974is sensitive to some event (root background changes, window geometry
975changes), then it will be reevaluated automatically as needed.
976
977=cut
978
979 sub keep(&) {
980 my $id = $_[0]+0;
981
982 local $frame = $self->{frame_cache}{$id} ||= [$frame];
983
984 unless ($frame->[FR_CACHE]) {
985 $frame->[FR_CACHE] = [ $_[0]() ];
986
987 my $self = $self;
988 my $frame = $frame;
989 Scalar::Util::weaken $frame;
990 $self->compile_frame ($frame, sub {
991 # clear this frame cache, also for all parents
992 for (my $frame = $frame; $frame; $frame = $frame->[0]) {
993 undef $frame->[FR_CACHE];
994 }
995
996 $self->recalculate;
997 });
998 };
999
1000 # in scalar context we always return the first original result, which
1001 # is not quite how perl works.
1002 wantarray
1003 ? @{ $frame->[FR_CACHE] }
1004 : $frame->[FR_CACHE][0]
1005 }
1006
1007# sub keep_clear() {
1008# delete $self->{frame_cache};
1009# }
1010
1011=back
1012
753=cut 1013=cut
754 1014
755} 1015}
756 1016
757sub parse_expr { 1017sub parse_expr {
758 my $expr = eval "sub {\npackage urxvt::bgdsl;\n#line 0 'background expression'\n$_[0]\n}"; 1018 my $expr = eval
1019 "sub {\n"
1020 . "package urxvt::bgdsl;\n"
1021 . "#line 0 'background expression'\n"
1022 . "$_[0]\n"
1023 . "}";
759 die if $@; 1024 die if $@;
760 $expr 1025 $expr
761} 1026}
762 1027
763# compiles a parsed expression 1028# compiles a parsed expression
764sub set_expr { 1029sub set_expr {
765 my ($self, $expr) = @_; 1030 my ($self, $expr) = @_;
766 1031
1032 $self->{root} = []; # the outermost frame
767 $self->{expr} = $expr; 1033 $self->{expr} = $expr;
768 $self->recalculate; 1034 $self->recalculate;
1035}
1036
1037# takes a hash of sensitivity indicators and installs watchers
1038sub compile_frame {
1039 my ($self, $frame, $cb) = @_;
1040
1041 my $state = $frame->[urxvt::bgdsl::FR_STATE] ||= {};
1042 my $again = $frame->[urxvt::bgdsl::FR_AGAIN];
1043
1044 # don't keep stuff alive
1045 Scalar::Util::weaken $state;
1046
1047 if ($again->{nested}) {
1048 $state->{nested} = 1;
1049 } else {
1050 delete $state->{nested};
1051 }
1052
1053 if (my $interval = $again->{time}) {
1054 $state->{time} = [$interval, urxvt::timer->new->after ($interval)->interval ($interval)]
1055 if $state->{time}[0] != $interval;
1056
1057 # callback *might* have changed, although we could just rule that out
1058 $state->{time}[1]->cb (sub {
1059 ++$state->{counter};
1060 $cb->();
1061 });
1062 } else {
1063 delete $state->{time};
1064 }
1065
1066 if ($again->{position}) {
1067 $state->{position} = $self->on (position_change => $cb);
1068 } else {
1069 delete $state->{position};
1070 }
1071
1072 if ($again->{size}) {
1073 $state->{size} = $self->on (size_change => $cb);
1074 } else {
1075 delete $state->{size};
1076 }
1077
1078 if ($again->{rootpmap}) {
1079 $state->{rootpmap} = $self->on (rootpmap_change => $cb);
1080 } else {
1081 delete $state->{rootpmap};
1082 }
769} 1083}
770 1084
771# evaluate the current bg expression 1085# evaluate the current bg expression
772sub recalculate { 1086sub recalculate {
773 my ($arg_self) = @_; 1087 my ($arg_self) = @_;
783 1097
784 $arg_self->{next_refresh} = urxvt::NOW + $MIN_INTERVAL; 1098 $arg_self->{next_refresh} = urxvt::NOW + $MIN_INTERVAL;
785 1099
786 # set environment to evaluate user expression 1100 # set environment to evaluate user expression
787 1101
788 local $self = $arg_self; 1102 local $self = $arg_self;
789
790 local $HOME = $ENV{HOME}; 1103 local $HOME = $ENV{HOME};
791 local $old = $self->{state}; 1104 local $frame = $self->{root};
792 local $new = my $state = $self->{state} = {};
793 1105
794 ($x, $y, $w, $h) =
795 $self->background_geometry ($self->{border}); 1106 ($x, $y, $w, $h) = $self->background_geometry ($self->{border});
796 1107
797 # evaluate user expression 1108 # evaluate user expression
798 1109
799 my $img = eval { $self->{expr}->() }; 1110 my @img = eval { $self->{expr}->() };
800 warn $@ if $@;#d# 1111 die $@ if $@;
801 die "background-expr did not return an image.\n" if !UNIVERSAL::isa $img, "urxvt::img"; 1112 die "background-expr did not return anything.\n" unless @img;
1113 die "background-expr: expected image(s), got something else.\n"
1114 if grep { !UNIVERSAL::isa $_, "urxvt::img" } @img;
802 1115
803 $state->{size_sensitive} = 1 1116 my $img = urxvt::bgdsl::merge @img;
1117
1118 $frame->[FR_AGAIN]{size} = 1
804 if $img->repeat_mode != urxvt::RepeatNormal; 1119 if $img->repeat_mode != urxvt::RepeatNormal;
805 1120
806 # if the expression is sensitive to external events, prepare reevaluation then 1121 # if the expression is sensitive to external events, prepare reevaluation then
807 1122 $self->compile_frame ($frame, sub { $arg_self->recalculate });
808 my $repeat;
809
810 if (my $again = $state->{again}) {
811 $repeat = 1;
812 my $self = $self;
813 $state->{timer} = $again == $old->{again}
814 ? $old->{timer}
815 : urxvt::timer->new->after ($again)->interval ($again)->cb (sub {
816 ++$self->{counter};
817 $self->recalculate
818 });
819 }
820
821 if (delete $state->{position_sensitive}) {
822 $repeat = 1;
823 $self->enable (position_change => sub { $_[0]->recalculate });
824 } else {
825 $self->disable ("position_change");
826 }
827
828 if (delete $state->{size_sensitive}) {
829 $repeat = 1;
830 $self->enable (size_change => sub { $_[0]->recalculate });
831 } else {
832 $self->disable ("size_change");
833 }
834
835 if (delete $state->{rootpmap_sensitive}) {
836 $repeat = 1;
837 $self->enable (rootpmap_change => sub { $_[0]->recalculate });
838 } else {
839 $self->disable ("rootpmap_change");
840 }
841 1123
842 # clear stuff we no longer need 1124 # clear stuff we no longer need
843 1125
844 %$old = (); 1126# unless (%{ $frame->[FR_STATE] }) {
845
846 unless ($repeat) {
847 delete $self->{state}; 1127# delete $self->{state};
848 delete $self->{expr}; 1128# delete $self->{expr};
849 } 1129# }
850 1130
851 # set background pixmap 1131 # set background pixmap
852 1132
853 $self->set_background ($img, $self->{border}); 1133 $self->set_background ($img, $self->{border});
854 $self->scr_recolour (0); 1134 $self->scr_recolour (0);

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