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Revision: 1.55
Committed: Thu Jun 14 16:48:57 2012 UTC (11 years, 11 months ago) by root
Branch: MAIN
Changes since 1.54: +38 -25 lines
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# Content
1 #! perl
2
3 #:META:X_RESOURCE:%.expr:string:background expression
4 #:META:X_RESOURCE:%.border:boolean:respect the terminal border
5 #:META:X_RESOURCE:%.interval:seconds:minimum time between updates
6
7 =head1 NAME
8
9 background - manage terminal background
10
11 =head1 SYNOPSIS
12
13 urxvt --background-expr 'background expression'
14 --background-border
15 --background-interval seconds
16
17 =head1 DESCRIPTION
18
19 This extension manages the terminal background by creating a picture that
20 is behind the text, replacing the normal background colour.
21
22 It does so by evaluating a Perl expression that I<calculates> the image on
23 the fly, for example, by grabbing the root background or loading a file.
24
25 While the full power of Perl is available, the operators have been design
26 to be as simple as possible.
27
28 For example, to load an image and scale it to the window size, you would
29 use:
30
31 urxvt --background-expr 'scale load "/path/to/mybg.png"'
32
33 Or specified as a X resource:
34
35 URxvt.background-expr: scale load "/path/to/mybg.png"
36
37 =head1 THEORY OF OPERATION
38
39 At startup, just before the window is mapped for the first time, the
40 expression is evaluated and must yield an image. The image is then
41 extended as necessary to cover the whole terminal window, and is set as a
42 background pixmap.
43
44 If the image contains an alpha channel, then it will be used as-is in
45 visuals that support alpha channels (for example, for a compositing
46 manager). In other visuals, the terminal background colour will be used to
47 replace any transparency.
48
49 When the expression relies, directly or indirectly, on the window size,
50 position, the root pixmap, or a timer, then it will be remembered. If not,
51 then it will be removed.
52
53 If any of the parameters that the expression relies on changes (when the
54 window is moved or resized, its position or size changes; when the root
55 pixmap is replaced by another one the root background changes; or when the
56 timer elapses), then the expression will be evaluated again.
57
58 For example, an expression such as C<scale load "$HOME/mybg.png"> scales the
59 image to the window size, so it relies on the window size and will
60 be reevaluated each time it is changed, but not when it moves for
61 example. That ensures that the picture always fills the terminal, even
62 after its size changes.
63
64 =head2 EXPRESSIONS
65
66 Expressions are normal Perl expressions, in fact, they are Perl blocks -
67 which means you could use multiple lines and statements:
68
69 again 3600;
70 if (localtime now)[6]) {
71 return scale load "$HOME/weekday.png";
72 } else {
73 return scale load "$HOME/sunday.png";
74 }
75
76 This expression is evaluated once per hour. It will set F<sunday.png> as
77 background on Sundays, and F<weekday.png> on all other days.
78
79 Fortunately, we expect that most expressions will be much simpler, with
80 little Perl knowledge needed.
81
82 Basically, you always start with a function that "generates" an image
83 object, such as C<load>, which loads an image from disk, or C<root>, which
84 returns the root window background image:
85
86 load "$HOME/mypic.png"
87
88 The path is usually specified as a quoted string (the exact rules can be
89 found in the L<perlop> manpage). The F<$HOME> at the beginning of the
90 string is expanded to the home directory.
91
92 Then you prepend one or more modifiers or filtering expressions, such as
93 C<scale>:
94
95 scale load "$HOME/mypic.png"
96
97 Just like a mathematical expression with functions, you should read these
98 expressions from right to left, as the C<load> is evaluated first, and
99 its result becomes the argument to the C<scale> function.
100
101 Many operators also allow some parameters preceding the input image
102 that modify its behaviour. For example, C<scale> without any additional
103 arguments scales the image to size of the terminal window. If you specify
104 an additional argument, it uses it as a scale factor (multiply by 100 to
105 get a percentage):
106
107 scale 2, load "$HOME/mypic.png"
108
109 This enlarges the image by a factor of 2 (200%). As you can see, C<scale>
110 has now two arguments, the C<200> and the C<load> expression, while
111 C<load> only has one argument. Arguments are separated from each other by
112 commas.
113
114 Scale also accepts two arguments, which are then separate factors for both
115 horizontal and vertical dimensions. For example, this halves the image
116 width and doubles the image height:
117
118 scale 0.5, 2, load "$HOME/mypic.png"
119
120 Other effects than scaling are also readily available, for example, you can
121 tile the image to fill the whole window, instead of resizing it:
122
123 tile load "$HOME/mypic.png"
124
125 In fact, images returned by C<load> are in C<tile> mode by default, so the C<tile> operator
126 is kind of superfluous.
127
128 Another common effect is to mirror the image, so that the same edges touch:
129
130 mirror load "$HOME/mypic.png"
131
132 This is also a typical background expression:
133
134 rootalign root
135
136 It first takes a snapshot of the screen background image, and then
137 moves it to the upper left corner of the screen - the result is
138 pseudo-transparency, as the image seems to be static while the window is
139 moved around.
140
141 =head2 CYCLES AND CACHING
142
143 As has been mentioned before, the expression might be evaluated multiple
144 times. Each time the expression is reevaluated, a new cycle is said to
145 have begun. Many operators cache their results till the next cycle.
146
147 For example, the C<load> operator keeps a copy of the image. If it is
148 asked to load the same image on the next cycle it will not load it again,
149 but return the cached copy.
150
151 This only works for one cycle though, so as long as you load the same
152 image every time, it will always be cached, but when you load a different
153 image, it will forget about the first one.
154
155 This allows you to either speed things up by keeping multiple images in
156 memory, or conserve memory by loading images more often.
157
158 For example, you can keep two images in memory and use a random one like
159 this:
160
161 my $img1 = load "img1.png";
162 my $img2 = load "img2.png";
163 (0.5 > rand) ? $img1 : $img2
164
165 Since both images are "loaded" every time the expression is evaluated,
166 they are always kept in memory. Contrast this version:
167
168 my $path1 = "img1.png";
169 my $path2 = "img2.png";
170 load ((0.5 > rand) ? $path1 : $path2)
171
172 Here, a path is selected randomly, and load is only called for one image,
173 so keeps only one image in memory. If, on the next evaluation, luck
174 decides to use the other path, then it will have to load that image again.
175
176 =head1 REFERENCE
177
178 =head2 COMMAND LINE SWITCHES
179
180 =over 4
181
182 =item --background-expr perl-expression
183
184 Specifies the Perl expression to evaluate.
185
186 =item --background-border
187
188 By default, the expression creates an image that fills the full window,
189 overwriting borders and any other areas, such as the scrollbar.
190
191 Specifying this flag changes the behaviour, so that the image only
192 replaces the background of the character area.
193
194 =item --background-interval seconds
195
196 Since some operations in the underlying XRender extension can effectively
197 freeze your X-server for prolonged time, this extension enforces a minimum
198 time between updates, which is normally about 0.1 seconds.
199
200 If you want to do updates more often, you can decrease this safety
201 interval with this switch.
202
203 =back
204
205 =cut
206
207 our %_IMG_CACHE;
208 our $HOME;
209 our ($self, $old, $new);
210 our ($x, $y, $w, $h);
211
212 # enforce at least this interval between updates
213 our $MIN_INTERVAL = 6/59.951;
214
215 {
216 package urxvt::bgdsl; # background language
217
218 use List::Util qw(min max sum shuffle);
219
220 =head2 PROVIDERS/GENERATORS
221
222 These functions provide an image, by loading it from disk, grabbing it
223 from the root screen or by simply generating it. They are used as starting
224 points to get an image you can play with.
225
226 =over 4
227
228 =item load $path
229
230 Loads the image at the given C<$path>. The image is set to plane tiling
231 mode.
232
233 Loaded images will be cached for one cycle, and shared between temrinals
234 running in the same process (e.g. in C<urxvtd>).
235
236 =item load_uc $path
237
238 Load uncached - same as load, but does not cache the image. This function
239 is most useufl if you want to optimise a background expression in some
240 way.
241
242 =cut
243
244 sub load_uc($) {
245 my ($path) = @_;
246
247 $_IMG_CACHE{$path} || do {
248 my $img = $self->new_img_from_file ($path);
249 Scalar::Util::weaken ($_IMG_CACHE{$path} = $img);
250 $img
251 }
252 }
253
254 sub load($) {
255 my ($path) = @_;
256
257 $new->{load}{$path} = $old->{load}{$path} || load_uc $path;
258 }
259
260 =item root
261
262 Returns the root window pixmap, that is, hopefully, the background image
263 of your screen. The image is set to extend mode.
264
265 This function makes your expression root sensitive, that means it will be
266 reevaluated when the bg image changes.
267
268 =cut
269
270 sub root() {
271 $new->{again}{rootpmap} = 1;
272 $self->new_img_from_root
273 }
274
275 =item solid $colour
276
277 =item solid $width, $height, $colour
278
279 Creates a new image and completely fills it with the given colour. The
280 image is set to tiling mode.
281
282 If C<$width> and C<$height> are omitted, it creates a 1x1 image, which is
283 useful for solid backgrounds or for use in filtering effects.
284
285 =cut
286
287 sub solid($;$$) {
288 my $colour = pop;
289
290 my $img = $self->new_img (urxvt::PictStandardARGB32, $_[0] || 1, $_[1] || 1);
291 $img->fill ($colour);
292 $img
293 }
294
295 =item clone $img
296
297 Returns an exact copy of the image. This is useful if you want to have
298 multiple copies of the same image to apply different effects to.
299
300 =cut
301
302 sub clone($) {
303 $_[0]->clone
304 }
305
306 =head2 TILING MODES
307
308 The following operators modify the tiling mode of an image, that is, the
309 way that pixels outside the image area are painted when the image is used.
310
311 =over 4
312
313 =item tile $img
314
315 Tiles the whole plane with the image and returns this new image - or in
316 other words, it returns a copy of the image in plane tiling mode.
317
318 Example: load an image and tile it over the background, without
319 resizing. The C<tile> call is superfluous because C<load> already defaults
320 to tiling mode.
321
322 tile load "mybg.png"
323
324 =item mirror $img
325
326 Similar to tile, but reflects the image each time it uses a new copy, so
327 that top edges always touch top edges, right edges always touch right
328 edges and so on (with normal tiling, left edges always touch right edges
329 and top always touch bottom edges).
330
331 Example: load an image and mirror it over the background, avoiding sharp
332 edges at the image borders at the expense of mirroring the image itself
333
334 mirror load "mybg.png"
335
336 =item pad $img
337
338 Takes an image and modifies it so that all pixels outside the image area
339 become transparent. This mode is most useful when you want to place an
340 image over another image or the background colour while leaving all
341 background pixels outside the image unchanged.
342
343 Example: load an image and display it in the upper left corner. The rest
344 of the space is left "empty" (transparent or whatever your compositor does
345 in alpha mode, else background colour).
346
347 pad load "mybg.png"
348
349 =item extend $img
350
351 Extends the image over the whole plane, using the closest pixel in the
352 area outside the image. This mode is mostly useful when you use more complex
353 filtering operations and want the pixels outside the image to have the
354 same values as the pixels near the edge.
355
356 Example: just for curiosity, how does this pixel extension stuff work?
357
358 extend move 50, 50, load "mybg.png"
359
360 =cut
361
362 sub pad($) {
363 my $img = $_[0]->clone;
364 $img->repeat_mode (urxvt::RepeatNone);
365 $img
366 }
367
368 sub tile($) {
369 my $img = $_[0]->clone;
370 $img->repeat_mode (urxvt::RepeatNormal);
371 $img
372 }
373
374 sub mirror($) {
375 my $img = $_[0]->clone;
376 $img->repeat_mode (urxvt::RepeatReflect);
377 $img
378 }
379
380 sub extend($) {
381 my $img = $_[0]->clone;
382 $img->repeat_mode (urxvt::RepeatPad);
383 $img
384 }
385
386 =back
387
388 =head2 VARIABLE VALUES
389
390 The following functions provide variable data such as the terminal window
391 dimensions. They are not (Perl-) variables, they just return stuff that
392 varies. Most of them make your expression sensitive to some events, for
393 example using C<TW> (terminal width) means your expression is evaluated
394 again when the terminal is resized.
395
396 =over 4
397
398 =item TX
399
400 =item TY
401
402 Return the X and Y coordinates of the terminal window (the terminal
403 window is the full window by default, and the character area only when in
404 border-respect mode).
405
406 Using these functions make your expression sensitive to window moves.
407
408 These functions are mainly useful to align images to the root window.
409
410 Example: load an image and align it so it looks as if anchored to the
411 background.
412
413 move -TX, -TY, load "mybg.png"
414
415 =item TW
416
417 Return the width (C<TW>) and height (C<TH>) of the terminal window (the
418 terminal window is the full window by default, and the character area only
419 when in border-respect mode).
420
421 Using these functions make your expression sensitive to window resizes.
422
423 These functions are mainly useful to scale images, or to clip images to
424 the window size to conserve memory.
425
426 Example: take the screen background, clip it to the window size, blur it a
427 bit, align it to the window position and use it as background.
428
429 clip move -TX, -TY, once { blur 5, root }
430
431 =cut
432
433 sub TX() { $new->{again}{position} = 1; $x }
434 sub TY() { $new->{again}{position} = 1; $y }
435 sub TW() { $new->{again}{size} = 1; $w }
436 sub TH() { $new->{again}{size} = 1; $h }
437
438 =item now
439
440 Returns the current time as (fractional) seconds since the epoch.
441
442 Using this expression does I<not> make your expression sensitive to time,
443 but the next two functions do.
444
445 =item again $seconds
446
447 When this function is used the expression will be reevaluated again in
448 C<$seconds> seconds.
449
450 Example: load some image and rotate it according to the time of day (as if it were
451 the hour pointer of a clock). Update this image every minute.
452
453 again 60; rotate 50, 50, (now % 86400) * -720 / 86400, scale load "myclock.png"
454
455 =item counter $seconds
456
457 Like C<again>, but also returns an increasing counter value, starting at
458 0, which might be useful for some simple animation effects.
459
460 =cut
461
462 sub now() { urxvt::NOW }
463
464 sub again($) {
465 $new->{again}{time} = $_[0];
466 }
467
468 sub counter($) {
469 $new->{again}{time} = $_[0];
470 $self->{counter} + 0
471 }
472
473 =back
474
475 =head2 SHAPE CHANGING OPERATORS
476
477 The following operators modify the shape, size or position of the image.
478
479 =over 4
480
481 =item clip $img
482
483 =item clip $width, $height, $img
484
485 =item clip $x, $y, $width, $height, $img
486
487 Clips an image to the given rectangle. If the rectangle is outside the
488 image area (e.g. when C<$x> or C<$y> are negative) or the rectangle is
489 larger than the image, then the tiling mode defines how the extra pixels
490 will be filled.
491
492 If C<$x> an C<$y> are missing, then C<0> is assumed for both.
493
494 If C<$width> and C<$height> are missing, then the window size will be
495 assumed.
496
497 Example: load an image, blur it, and clip it to the window size to save
498 memory.
499
500 clip blur 10, load "mybg.png"
501
502 =cut
503
504 sub clip($;$$;$$) {
505 my $img = pop;
506 my $h = pop || TH;
507 my $w = pop || TW;
508 $img->sub_rect ($_[0], $_[1], $w, $h)
509 }
510
511 =item scale $img
512
513 =item scale $size_factor, $img
514
515 =item scale $width_factor, $height_factor, $img
516
517 Scales the image by the given factors in horizontal
518 (C<$width>) and vertical (C<$height>) direction.
519
520 If only one factor is give, it is used for both directions.
521
522 If no factors are given, scales the image to the window size without
523 keeping aspect.
524
525 =item resize $width, $height, $img
526
527 Resizes the image to exactly C<$width> times C<$height> pixels.
528
529 =item fit $img
530
531 =item fit $width, $height, $img
532
533 Fits the image into the given C<$width> and C<$height> without changing
534 aspect, or the terminal size. That means it will be shrunk or grown until
535 the whole image fits into the given area, possibly leaving borders.
536
537 =item cover $img
538
539 =item cover $width, $height, $img
540
541 Similar to C<fit>, but shrinks or grows until all of the area is covered
542 by the image, so instead of potentially leaving borders, it will cut off
543 image data that doesn't fit.
544
545 =cut
546
547 sub scale($;$;$) {
548 my $img = pop;
549
550 @_ == 2 ? $img->scale ($_[0] * $img->w, $_[1] * $img->h)
551 : @_ ? $img->scale ($_[0] * $img->w, $_[0] * $img->h)
552 : $img->scale (TW, TH)
553 }
554
555 sub resize($$$) {
556 my $img = pop;
557 $img->scale ($_[0], $_[1])
558 }
559
560 sub fit($;$$) {
561 my $img = pop;
562 my $w = ($_[0] || TW) / $img->w;
563 my $h = ($_[1] || TH) / $img->h;
564 scale +(min $w, $h), $img
565 }
566
567 sub cover($;$$) {
568 my $img = pop;
569 my $w = ($_[0] || TW) / $img->w;
570 my $h = ($_[1] || TH) / $img->h;
571 scale +(max $w, $h), $img
572 }
573
574 =item move $dx, $dy, $img
575
576 Moves the image by C<$dx> pixels in the horizontal, and C<$dy> pixels in
577 the vertical.
578
579 Example: move the image right by 20 pixels and down by 30.
580
581 move 20, 30, ...
582
583 =item align $xalign, $yalign, $img
584
585 Aligns the image according to a factor - C<0> means the image is moved to
586 the left or top edge (for C<$xalign> or C<$yalign>), C<0.5> means it is
587 exactly centered and C<1> means it touches the right or bottom edge.
588
589 Example: remove any visible border around an image, center it vertically but move
590 it to the right hand side.
591
592 align 1, 0.5, pad $img
593
594 =item center $img
595
596 =item center $width, $height, $img
597
598 Centers the image, i.e. the center of the image is moved to the center of
599 the terminal window (or the box specified by C<$width> and C<$height> if
600 given).
601
602 Example: load an image and center it.
603
604 center pad load "mybg.png"
605
606 =item rootalign $img
607
608 Moves the image so that it appears glued to the screen as opposed to the
609 window. This gives the illusion of a larger area behind the window. It is
610 exactly equivalent to C<move -TX, -TY>, that is, it moves the image to the
611 top left of the screen.
612
613 Example: load a background image, put it in mirror mode and root align it.
614
615 rootalign mirror load "mybg.png"
616
617 Example: take the screen background and align it, giving the illusion of
618 transparency as long as the window isn't in front of other windows.
619
620 rootalign root
621
622 =cut
623
624 sub move($$;$) {
625 my $img = pop->clone;
626 $img->move ($_[0], $_[1]);
627 $img
628 }
629
630 sub align($;$$) {
631 my $img = pop;
632
633 move $_[0] * (TW - $img->w),
634 $_[1] * (TH - $img->h),
635 $img
636 }
637
638 sub center($;$$) {
639 my $img = pop;
640 my $w = $_[0] || TW;
641 my $h = $_[1] || TH;
642
643 move 0.5 * ($w - $img->w), 0.5 * ($h - $img->h), $img
644 }
645
646 sub rootalign($) {
647 move -TX, -TY, $_[0]
648 }
649
650 =item rotate $center_x, $center_y, $degrees
651
652 Rotates the image by C<$degrees> degrees, counter-clockwise, around the
653 pointer at C<$center_x> and C<$center_y> (specified as factor of image
654 width/height).
655
656 #TODO# new width, height, maybe more operators?
657
658 Example: rotate the image by 90 degrees
659
660 =cut
661
662 sub rotate($$$$) {
663 my $img = pop;
664 $img->rotate (
665 $_[0] * $img->w,
666 $_[1] * $img->h,
667 $_[2] * (3.14159265 / 180),
668 )
669 }
670
671 =back
672
673 =head2 COLOUR MODIFICATIONS
674
675 The following operators change the pixels of the image.
676
677 =over 4
678
679 =item contrast $factor, $img
680
681 =item contrast $r, $g, $b, $img
682
683 =item contrast $r, $g, $b, $a, $img
684
685 Adjusts the I<contrast> of an image.
686
687 The first form applies a single C<$factor> to red, green and blue, the
688 second form applies separate factors to each colour channel, and the last
689 form includes the alpha channel.
690
691 Values from 0 to 1 lower the contrast, values higher than 1 increase the
692 contrast.
693
694 Due to limitations in the underlying XRender extension, lowering contrast
695 also reduces brightness, while increasing contrast currently also
696 increases brightness.
697
698 =item brightness $bias, $img
699
700 =item brightness $r, $g, $b, $img
701
702 =item brightness $r, $g, $b, $a, $img
703
704 Adjusts the brightness of an image.
705
706 The first form applies a single C<$bias> to red, green and blue, the
707 second form applies separate biases to each colour channel, and the last
708 form includes the alpha channel.
709
710 Values less than 0 reduce brightness, while values larger than 0 increase
711 it. Useful range is from -1 to 1 - the former results in a black, the
712 latter in a white picture.
713
714 Due to idiosyncrasies in the underlying XRender extension, biases less
715 than zero can be I<very> slow.
716
717 =cut
718
719 sub contrast($$;$$;$) {
720 my $img = pop;
721 my ($r, $g, $b, $a) = @_;
722
723 ($g, $b) = ($r, $r) if @_ < 3;
724 $a = 1 if @_ < 4;
725
726 $img = $img->clone;
727 $img->contrast ($r, $g, $b, $a);
728 $img
729 }
730
731 sub brightness($$;$$;$) {
732 my $img = pop;
733 my ($r, $g, $b, $a) = @_;
734
735 ($g, $b) = ($r, $r) if @_ < 3;
736 $a = 1 if @_ < 4;
737
738 $img = $img->clone;
739 $img->brightness ($r, $g, $b, $a);
740 $img
741 }
742
743 =item blur $radius, $img
744
745 =item blur $radius_horz, $radius_vert, $img
746
747 Gaussian-blurs the image with (roughly) C<$radius> pixel radius. The radii
748 can also be specified separately.
749
750 Blurring is often I<very> slow, at least compared or other
751 operators. Larger blur radii are slower than smaller ones, too, so if you
752 don't want to freeze your screen for long times, start experimenting with
753 low values for radius (<5).
754
755 =cut
756
757 sub blur($$;$) {
758 my $img = pop;
759 $img->blur ($_[0], @_ >= 2 ? $_[1] : $_[0])
760 }
761
762 =back
763
764 =head2 OTHER STUFF
765
766 Anything that didn't fit any of the other categories, even after appliyng
767 force and closing our eyes.
768
769 =over 4
770
771 =item once { ... }
772
773 This function takes a code block as argument, that is, one or more
774 statements enclosed by braces.
775
776 The trick is that this code block is only evaluated once - future calls
777 will simply return the original image (yes, it should only be used with
778 images).
779
780 This can be extremely useful to avoid redoign the same slow operations
781 again and again- for example, if your background expression takes the root
782 background, blurs it and then root-aligns it it would have to blur the
783 root background on every window move or resize.
784
785 Putting the blur into a C<once> block will make sure the blur is only done
786 once:
787
788 rootlign once { blur 10, root }
789
790 This leaves the question of how to force reevaluation of the block, in
791 case the root background changes: Right now, all once blocks forget that
792 they ahve been executed before each time the root background changes (if
793 the expression is sensitive to that) or when C<once_again> is called.
794
795 =item once_again
796
797 Resets all C<once> block as if they had never been called, i.e. on the
798 next call they will be reevaluated again.
799
800 =cut
801
802 sub once(&) {
803 my $once = $self->{once_cache}{$_[0]+0} ||= do {
804 local $new->{again};
805 my @res = $_[0]();
806 [$new->{again}, \@res]
807 };
808
809 $new->{again} = {
810 %{ $new->{again} },
811 %{ $once->[0] }
812 };
813
814 # in scalar context we always return the first original result, which
815 # is not quite how perl works.
816 wantarray
817 ? @{ $once->[1] }
818 : $once->[1][0]
819 }
820
821 sub once_again() {
822 delete $self->{once_cache};
823 }
824
825 =back
826
827 =cut
828
829 }
830
831 sub parse_expr {
832 my $expr = eval "sub {\npackage urxvt::bgdsl;\n#line 0 'background expression'\n$_[0]\n}";
833 die if $@;
834 $expr
835 }
836
837 # compiles a parsed expression
838 sub set_expr {
839 my ($self, $expr) = @_;
840
841 $self->{expr} = $expr;
842 $self->recalculate;
843 }
844
845 # evaluate the current bg expression
846 sub recalculate {
847 my ($arg_self) = @_;
848
849 # rate limit evaluation
850
851 if ($arg_self->{next_refresh} > urxvt::NOW) {
852 $arg_self->{next_refresh_timer} = urxvt::timer->new->after ($arg_self->{next_refresh} - urxvt::NOW)->cb (sub {
853 $arg_self->recalculate;
854 });
855 return;
856 }
857
858 $arg_self->{next_refresh} = urxvt::NOW + $MIN_INTERVAL;
859
860 # set environment to evaluate user expression
861
862 local $self = $arg_self;
863
864 local $HOME = $ENV{HOME};
865 local $old = $self->{state};
866 local $new = my $state = $self->{state} = {};
867
868 ($x, $y, $w, $h) =
869 $self->background_geometry ($self->{border});
870
871 # evaluate user expression
872
873 my $img = eval { $self->{expr}->() };
874 warn $@ if $@;#d#
875 die "background-expr did not return an image.\n" if !UNIVERSAL::isa $img, "urxvt::img";
876
877 # if the expression is sensitive to external events, prepare reevaluation then
878
879 my $again = delete $state->{again};
880
881 $again->{size} = 1
882 if $img->repeat_mode != urxvt::RepeatNormal;
883
884 if (my $again = $again->{time}) {
885 my $self = $self;
886 $state->{timer} = $again == $old->{again}
887 ? $old->{timer}
888 : urxvt::timer->new->after ($again)->interval ($again)->cb (sub {
889 ++$self->{counter};
890 $self->recalculate
891 });
892 }
893
894 if ($again->{position}) {
895 $self->enable (position_change => sub { $_[0]->recalculate });
896 } else {
897 $self->disable ("position_change");
898 }
899
900 if ($again->{size}) {
901 $self->enable (size_change => sub { $_[0]->recalculate });
902 } else {
903 $self->disable ("size_change");
904 }
905
906 if ($again->{rootpmap}) {
907 $self->enable (rootpmap_change => sub {
908 delete $_[0]{once_cache}; # this will override once-block values from
909 $_[0]->recalculate;
910 });
911 } else {
912 $self->disable ("rootpmap_change");
913 }
914
915 # clear stuff we no longer need
916
917 %$old = ();
918
919 unless (%$again) {
920 delete $self->{state};
921 delete $self->{expr};
922 }
923
924 # set background pixmap
925
926 $self->set_background ($img, $self->{border});
927 $self->scr_recolour (0);
928 $self->want_refresh;
929 }
930
931 sub on_start {
932 my ($self) = @_;
933
934 my $expr = $self->x_resource ("%.expr")
935 or return;
936
937 $self->has_render
938 or die "background extension needs RENDER extension 0.10 or higher, ignoring background-expr.\n";
939
940 $self->set_expr (parse_expr $expr);
941 $self->{border} = $self->x_resource_boolean ("%.border");
942
943 $MIN_INTERVAL = $self->x_resource ("%.interval");
944
945 ()
946 }
947