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Revision: 1.56
Committed: Thu Jun 14 17:06:57 2012 UTC (11 years, 11 months ago) by root
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# Content
1 #! perl
2
3 #:META:X_RESOURCE:%.expr:string:background expression
4 #:META:X_RESOURCE:%.border:boolean:respect the terminal border
5 #:META:X_RESOURCE:%.interval:seconds:minimum time between updates
6
7 =head1 NAME
8
9 background - manage terminal background
10
11 =head1 SYNOPSIS
12
13 urxvt --background-expr 'background expression'
14 --background-border
15 --background-interval seconds
16
17 =head1 DESCRIPTION
18
19 This extension manages the terminal background by creating a picture that
20 is behind the text, replacing the normal background colour.
21
22 It does so by evaluating a Perl expression that I<calculates> the image on
23 the fly, for example, by grabbing the root background or loading a file.
24
25 While the full power of Perl is available, the operators have been design
26 to be as simple as possible.
27
28 For example, to load an image and scale it to the window size, you would
29 use:
30
31 urxvt --background-expr 'scale load "/path/to/mybg.png"'
32
33 Or specified as a X resource:
34
35 URxvt.background-expr: scale load "/path/to/mybg.png"
36
37 =head1 THEORY OF OPERATION
38
39 At startup, just before the window is mapped for the first time, the
40 expression is evaluated and must yield an image. The image is then
41 extended as necessary to cover the whole terminal window, and is set as a
42 background pixmap.
43
44 If the image contains an alpha channel, then it will be used as-is in
45 visuals that support alpha channels (for example, for a compositing
46 manager). In other visuals, the terminal background colour will be used to
47 replace any transparency.
48
49 When the expression relies, directly or indirectly, on the window size,
50 position, the root pixmap, or a timer, then it will be remembered. If not,
51 then it will be removed.
52
53 If any of the parameters that the expression relies on changes (when the
54 window is moved or resized, its position or size changes; when the root
55 pixmap is replaced by another one the root background changes; or when the
56 timer elapses), then the expression will be evaluated again.
57
58 For example, an expression such as C<scale load "$HOME/mybg.png"> scales the
59 image to the window size, so it relies on the window size and will
60 be reevaluated each time it is changed, but not when it moves for
61 example. That ensures that the picture always fills the terminal, even
62 after its size changes.
63
64 =head2 EXPRESSIONS
65
66 Expressions are normal Perl expressions, in fact, they are Perl blocks -
67 which means you could use multiple lines and statements:
68
69 again 3600;
70 if (localtime now)[6]) {
71 return scale load "$HOME/weekday.png";
72 } else {
73 return scale load "$HOME/sunday.png";
74 }
75
76 This expression is evaluated once per hour. It will set F<sunday.png> as
77 background on Sundays, and F<weekday.png> on all other days.
78
79 Fortunately, we expect that most expressions will be much simpler, with
80 little Perl knowledge needed.
81
82 Basically, you always start with a function that "generates" an image
83 object, such as C<load>, which loads an image from disk, or C<root>, which
84 returns the root window background image:
85
86 load "$HOME/mypic.png"
87
88 The path is usually specified as a quoted string (the exact rules can be
89 found in the L<perlop> manpage). The F<$HOME> at the beginning of the
90 string is expanded to the home directory.
91
92 Then you prepend one or more modifiers or filtering expressions, such as
93 C<scale>:
94
95 scale load "$HOME/mypic.png"
96
97 Just like a mathematical expression with functions, you should read these
98 expressions from right to left, as the C<load> is evaluated first, and
99 its result becomes the argument to the C<scale> function.
100
101 Many operators also allow some parameters preceding the input image
102 that modify its behaviour. For example, C<scale> without any additional
103 arguments scales the image to size of the terminal window. If you specify
104 an additional argument, it uses it as a scale factor (multiply by 100 to
105 get a percentage):
106
107 scale 2, load "$HOME/mypic.png"
108
109 This enlarges the image by a factor of 2 (200%). As you can see, C<scale>
110 has now two arguments, the C<200> and the C<load> expression, while
111 C<load> only has one argument. Arguments are separated from each other by
112 commas.
113
114 Scale also accepts two arguments, which are then separate factors for both
115 horizontal and vertical dimensions. For example, this halves the image
116 width and doubles the image height:
117
118 scale 0.5, 2, load "$HOME/mypic.png"
119
120 Other effects than scaling are also readily available, for example, you can
121 tile the image to fill the whole window, instead of resizing it:
122
123 tile load "$HOME/mypic.png"
124
125 In fact, images returned by C<load> are in C<tile> mode by default, so the C<tile> operator
126 is kind of superfluous.
127
128 Another common effect is to mirror the image, so that the same edges touch:
129
130 mirror load "$HOME/mypic.png"
131
132 This is also a typical background expression:
133
134 rootalign root
135
136 It first takes a snapshot of the screen background image, and then
137 moves it to the upper left corner of the screen - the result is
138 pseudo-transparency, as the image seems to be static while the window is
139 moved around.
140
141 =head2 CYCLES AND CACHING
142
143 As has been mentioned before, the expression might be evaluated multiple
144 times. Each time the expression is reevaluated, a new cycle is said to
145 have begun. Many operators cache their results till the next cycle.
146
147 For example, the C<load> operator keeps a copy of the image. If it is
148 asked to load the same image on the next cycle it will not load it again,
149 but return the cached copy.
150
151 This only works for one cycle though, so as long as you load the same
152 image every time, it will always be cached, but when you load a different
153 image, it will forget about the first one.
154
155 This allows you to either speed things up by keeping multiple images in
156 memory, or conserve memory by loading images more often.
157
158 For example, you can keep two images in memory and use a random one like
159 this:
160
161 my $img1 = load "img1.png";
162 my $img2 = load "img2.png";
163 (0.5 > rand) ? $img1 : $img2
164
165 Since both images are "loaded" every time the expression is evaluated,
166 they are always kept in memory. Contrast this version:
167
168 my $path1 = "img1.png";
169 my $path2 = "img2.png";
170 load ((0.5 > rand) ? $path1 : $path2)
171
172 Here, a path is selected randomly, and load is only called for one image,
173 so keeps only one image in memory. If, on the next evaluation, luck
174 decides to use the other path, then it will have to load that image again.
175
176 =head1 REFERENCE
177
178 =head2 COMMAND LINE SWITCHES
179
180 =over 4
181
182 =item --background-expr perl-expression
183
184 Specifies the Perl expression to evaluate.
185
186 =item --background-border
187
188 By default, the expression creates an image that fills the full window,
189 overwriting borders and any other areas, such as the scrollbar.
190
191 Specifying this flag changes the behaviour, so that the image only
192 replaces the background of the character area.
193
194 =item --background-interval seconds
195
196 Since some operations in the underlying XRender extension can effectively
197 freeze your X-server for prolonged time, this extension enforces a minimum
198 time between updates, which is normally about 0.1 seconds.
199
200 If you want to do updates more often, you can decrease this safety
201 interval with this switch.
202
203 =back
204
205 =cut
206
207 our %_IMG_CACHE;
208 our $HOME;
209 our ($self, $old, $new);
210 our ($x, $y, $w, $h);
211
212 # enforce at least this interval between updates
213 our $MIN_INTERVAL = 6/59.951;
214
215 {
216 package urxvt::bgdsl; # background language
217
218 use List::Util qw(min max sum shuffle);
219
220 =head2 PROVIDERS/GENERATORS
221
222 These functions provide an image, by loading it from disk, grabbing it
223 from the root screen or by simply generating it. They are used as starting
224 points to get an image you can play with.
225
226 =over 4
227
228 =item load $path
229
230 Loads the image at the given C<$path>. The image is set to plane tiling
231 mode.
232
233 Loaded images will be cached for one cycle, and shared between temrinals
234 running in the same process (e.g. in C<urxvtd>).
235
236 =item load_uc $path
237
238 Load uncached - same as load, but does not cache the image. This function
239 is most useufl if you want to optimise a background expression in some
240 way.
241
242 =cut
243
244 sub load_uc($) {
245 my ($path) = @_;
246
247 $_IMG_CACHE{$path} || do {
248 my $img = $self->new_img_from_file ($path);
249 Scalar::Util::weaken ($_IMG_CACHE{$path} = $img);
250 $img
251 }
252 }
253
254 sub load($) {
255 my ($path) = @_;
256
257 $new->{load}{$path} = $old->{load}{$path} || load_uc $path;
258 }
259
260 =item root
261
262 Returns the root window pixmap, that is, hopefully, the background image
263 of your screen. The image is set to extend mode.
264
265 This function makes your expression root sensitive, that means it will be
266 reevaluated when the bg image changes.
267
268 =cut
269
270 sub root() {
271 $new->{again}{rootpmap} = 1;
272 $self->new_img_from_root
273 }
274
275 =item solid $colour
276
277 =item solid $width, $height, $colour
278
279 Creates a new image and completely fills it with the given colour. The
280 image is set to tiling mode.
281
282 If C<$width> and C<$height> are omitted, it creates a 1x1 image, which is
283 useful for solid backgrounds or for use in filtering effects.
284
285 =cut
286
287 sub solid($;$$) {
288 my $colour = pop;
289
290 my $img = $self->new_img (urxvt::PictStandardARGB32, $_[0] || 1, $_[1] || 1);
291 $img->fill ($colour);
292 $img
293 }
294
295 =item clone $img
296
297 Returns an exact copy of the image. This is useful if you want to have
298 multiple copies of the same image to apply different effects to.
299
300 =cut
301
302 sub clone($) {
303 $_[0]->clone
304 }
305
306 =item merge $img ...
307
308 Takes any number of images and merges them together, creating a single image containing them all.
309
310 =cut
311
312 sub merge(@) {
313 #TODO
314 }
315
316 =head2 TILING MODES
317
318 The following operators modify the tiling mode of an image, that is, the
319 way that pixels outside the image area are painted when the image is used.
320
321 =over 4
322
323 =item tile $img
324
325 Tiles the whole plane with the image and returns this new image - or in
326 other words, it returns a copy of the image in plane tiling mode.
327
328 Example: load an image and tile it over the background, without
329 resizing. The C<tile> call is superfluous because C<load> already defaults
330 to tiling mode.
331
332 tile load "mybg.png"
333
334 =item mirror $img
335
336 Similar to tile, but reflects the image each time it uses a new copy, so
337 that top edges always touch top edges, right edges always touch right
338 edges and so on (with normal tiling, left edges always touch right edges
339 and top always touch bottom edges).
340
341 Example: load an image and mirror it over the background, avoiding sharp
342 edges at the image borders at the expense of mirroring the image itself
343
344 mirror load "mybg.png"
345
346 =item pad $img
347
348 Takes an image and modifies it so that all pixels outside the image area
349 become transparent. This mode is most useful when you want to place an
350 image over another image or the background colour while leaving all
351 background pixels outside the image unchanged.
352
353 Example: load an image and display it in the upper left corner. The rest
354 of the space is left "empty" (transparent or whatever your compositor does
355 in alpha mode, else background colour).
356
357 pad load "mybg.png"
358
359 =item extend $img
360
361 Extends the image over the whole plane, using the closest pixel in the
362 area outside the image. This mode is mostly useful when you use more complex
363 filtering operations and want the pixels outside the image to have the
364 same values as the pixels near the edge.
365
366 Example: just for curiosity, how does this pixel extension stuff work?
367
368 extend move 50, 50, load "mybg.png"
369
370 =cut
371
372 sub pad($) {
373 my $img = $_[0]->clone;
374 $img->repeat_mode (urxvt::RepeatNone);
375 $img
376 }
377
378 sub tile($) {
379 my $img = $_[0]->clone;
380 $img->repeat_mode (urxvt::RepeatNormal);
381 $img
382 }
383
384 sub mirror($) {
385 my $img = $_[0]->clone;
386 $img->repeat_mode (urxvt::RepeatReflect);
387 $img
388 }
389
390 sub extend($) {
391 my $img = $_[0]->clone;
392 $img->repeat_mode (urxvt::RepeatPad);
393 $img
394 }
395
396 =back
397
398 =head2 VARIABLE VALUES
399
400 The following functions provide variable data such as the terminal window
401 dimensions. They are not (Perl-) variables, they just return stuff that
402 varies. Most of them make your expression sensitive to some events, for
403 example using C<TW> (terminal width) means your expression is evaluated
404 again when the terminal is resized.
405
406 =over 4
407
408 =item TX
409
410 =item TY
411
412 Return the X and Y coordinates of the terminal window (the terminal
413 window is the full window by default, and the character area only when in
414 border-respect mode).
415
416 Using these functions make your expression sensitive to window moves.
417
418 These functions are mainly useful to align images to the root window.
419
420 Example: load an image and align it so it looks as if anchored to the
421 background.
422
423 move -TX, -TY, load "mybg.png"
424
425 =item TW
426
427 Return the width (C<TW>) and height (C<TH>) of the terminal window (the
428 terminal window is the full window by default, and the character area only
429 when in border-respect mode).
430
431 Using these functions make your expression sensitive to window resizes.
432
433 These functions are mainly useful to scale images, or to clip images to
434 the window size to conserve memory.
435
436 Example: take the screen background, clip it to the window size, blur it a
437 bit, align it to the window position and use it as background.
438
439 clip move -TX, -TY, once { blur 5, root }
440
441 =cut
442
443 sub TX() { $new->{again}{position} = 1; $x }
444 sub TY() { $new->{again}{position} = 1; $y }
445 sub TW() { $new->{again}{size} = 1; $w }
446 sub TH() { $new->{again}{size} = 1; $h }
447
448 =item now
449
450 Returns the current time as (fractional) seconds since the epoch.
451
452 Using this expression does I<not> make your expression sensitive to time,
453 but the next two functions do.
454
455 =item again $seconds
456
457 When this function is used the expression will be reevaluated again in
458 C<$seconds> seconds.
459
460 Example: load some image and rotate it according to the time of day (as if it were
461 the hour pointer of a clock). Update this image every minute.
462
463 again 60; rotate 50, 50, (now % 86400) * -720 / 86400, scale load "myclock.png"
464
465 =item counter $seconds
466
467 Like C<again>, but also returns an increasing counter value, starting at
468 0, which might be useful for some simple animation effects.
469
470 =cut
471
472 sub now() { urxvt::NOW }
473
474 sub again($) {
475 $new->{again}{time} = $_[0];
476 }
477
478 sub counter($) {
479 $new->{again}{time} = $_[0];
480 $self->{counter} + 0
481 }
482
483 =back
484
485 =head2 SHAPE CHANGING OPERATORS
486
487 The following operators modify the shape, size or position of the image.
488
489 =over 4
490
491 =item clip $img
492
493 =item clip $width, $height, $img
494
495 =item clip $x, $y, $width, $height, $img
496
497 Clips an image to the given rectangle. If the rectangle is outside the
498 image area (e.g. when C<$x> or C<$y> are negative) or the rectangle is
499 larger than the image, then the tiling mode defines how the extra pixels
500 will be filled.
501
502 If C<$x> an C<$y> are missing, then C<0> is assumed for both.
503
504 If C<$width> and C<$height> are missing, then the window size will be
505 assumed.
506
507 Example: load an image, blur it, and clip it to the window size to save
508 memory.
509
510 clip blur 10, load "mybg.png"
511
512 =cut
513
514 sub clip($;$$;$$) {
515 my $img = pop;
516 my $h = pop || TH;
517 my $w = pop || TW;
518 $img->sub_rect ($_[0], $_[1], $w, $h)
519 }
520
521 =item scale $img
522
523 =item scale $size_factor, $img
524
525 =item scale $width_factor, $height_factor, $img
526
527 Scales the image by the given factors in horizontal
528 (C<$width>) and vertical (C<$height>) direction.
529
530 If only one factor is give, it is used for both directions.
531
532 If no factors are given, scales the image to the window size without
533 keeping aspect.
534
535 =item resize $width, $height, $img
536
537 Resizes the image to exactly C<$width> times C<$height> pixels.
538
539 =item fit $img
540
541 =item fit $width, $height, $img
542
543 Fits the image into the given C<$width> and C<$height> without changing
544 aspect, or the terminal size. That means it will be shrunk or grown until
545 the whole image fits into the given area, possibly leaving borders.
546
547 =item cover $img
548
549 =item cover $width, $height, $img
550
551 Similar to C<fit>, but shrinks or grows until all of the area is covered
552 by the image, so instead of potentially leaving borders, it will cut off
553 image data that doesn't fit.
554
555 =cut
556
557 sub scale($;$;$) {
558 my $img = pop;
559
560 @_ == 2 ? $img->scale ($_[0] * $img->w, $_[1] * $img->h)
561 : @_ ? $img->scale ($_[0] * $img->w, $_[0] * $img->h)
562 : $img->scale (TW, TH)
563 }
564
565 sub resize($$$) {
566 my $img = pop;
567 $img->scale ($_[0], $_[1])
568 }
569
570 sub fit($;$$) {
571 my $img = pop;
572 my $w = ($_[0] || TW) / $img->w;
573 my $h = ($_[1] || TH) / $img->h;
574 scale +(min $w, $h), $img
575 }
576
577 sub cover($;$$) {
578 my $img = pop;
579 my $w = ($_[0] || TW) / $img->w;
580 my $h = ($_[1] || TH) / $img->h;
581 scale +(max $w, $h), $img
582 }
583
584 =item move $dx, $dy, $img
585
586 Moves the image by C<$dx> pixels in the horizontal, and C<$dy> pixels in
587 the vertical.
588
589 Example: move the image right by 20 pixels and down by 30.
590
591 move 20, 30, ...
592
593 =item align $xalign, $yalign, $img
594
595 Aligns the image according to a factor - C<0> means the image is moved to
596 the left or top edge (for C<$xalign> or C<$yalign>), C<0.5> means it is
597 exactly centered and C<1> means it touches the right or bottom edge.
598
599 Example: remove any visible border around an image, center it vertically but move
600 it to the right hand side.
601
602 align 1, 0.5, pad $img
603
604 =item center $img
605
606 =item center $width, $height, $img
607
608 Centers the image, i.e. the center of the image is moved to the center of
609 the terminal window (or the box specified by C<$width> and C<$height> if
610 given).
611
612 Example: load an image and center it.
613
614 center pad load "mybg.png"
615
616 =item rootalign $img
617
618 Moves the image so that it appears glued to the screen as opposed to the
619 window. This gives the illusion of a larger area behind the window. It is
620 exactly equivalent to C<move -TX, -TY>, that is, it moves the image to the
621 top left of the screen.
622
623 Example: load a background image, put it in mirror mode and root align it.
624
625 rootalign mirror load "mybg.png"
626
627 Example: take the screen background and align it, giving the illusion of
628 transparency as long as the window isn't in front of other windows.
629
630 rootalign root
631
632 =cut
633
634 sub move($$;$) {
635 my $img = pop->clone;
636 $img->move ($_[0], $_[1]);
637 $img
638 }
639
640 sub align($;$$) {
641 my $img = pop;
642
643 move $_[0] * (TW - $img->w),
644 $_[1] * (TH - $img->h),
645 $img
646 }
647
648 sub center($;$$) {
649 my $img = pop;
650 my $w = $_[0] || TW;
651 my $h = $_[1] || TH;
652
653 move 0.5 * ($w - $img->w), 0.5 * ($h - $img->h), $img
654 }
655
656 sub rootalign($) {
657 move -TX, -TY, $_[0]
658 }
659
660 =item rotate $center_x, $center_y, $degrees
661
662 Rotates the image by C<$degrees> degrees, counter-clockwise, around the
663 pointer at C<$center_x> and C<$center_y> (specified as factor of image
664 width/height).
665
666 #TODO# new width, height, maybe more operators?
667
668 Example: rotate the image by 90 degrees
669
670 =cut
671
672 sub rotate($$$$) {
673 my $img = pop;
674 $img->rotate (
675 $_[0] * $img->w,
676 $_[1] * $img->h,
677 $_[2] * (3.14159265 / 180),
678 )
679 }
680
681 =back
682
683 =head2 COLOUR MODIFICATIONS
684
685 The following operators change the pixels of the image.
686
687 =over 4
688
689 =item contrast $factor, $img
690
691 =item contrast $r, $g, $b, $img
692
693 =item contrast $r, $g, $b, $a, $img
694
695 Adjusts the I<contrast> of an image.
696
697 The first form applies a single C<$factor> to red, green and blue, the
698 second form applies separate factors to each colour channel, and the last
699 form includes the alpha channel.
700
701 Values from 0 to 1 lower the contrast, values higher than 1 increase the
702 contrast.
703
704 Due to limitations in the underlying XRender extension, lowering contrast
705 also reduces brightness, while increasing contrast currently also
706 increases brightness.
707
708 =item brightness $bias, $img
709
710 =item brightness $r, $g, $b, $img
711
712 =item brightness $r, $g, $b, $a, $img
713
714 Adjusts the brightness of an image.
715
716 The first form applies a single C<$bias> to red, green and blue, the
717 second form applies separate biases to each colour channel, and the last
718 form includes the alpha channel.
719
720 Values less than 0 reduce brightness, while values larger than 0 increase
721 it. Useful range is from -1 to 1 - the former results in a black, the
722 latter in a white picture.
723
724 Due to idiosyncrasies in the underlying XRender extension, biases less
725 than zero can be I<very> slow.
726
727 =cut
728
729 sub contrast($$;$$;$) {
730 my $img = pop;
731 my ($r, $g, $b, $a) = @_;
732
733 ($g, $b) = ($r, $r) if @_ < 3;
734 $a = 1 if @_ < 4;
735
736 $img = $img->clone;
737 $img->contrast ($r, $g, $b, $a);
738 $img
739 }
740
741 sub brightness($$;$$;$) {
742 my $img = pop;
743 my ($r, $g, $b, $a) = @_;
744
745 ($g, $b) = ($r, $r) if @_ < 3;
746 $a = 1 if @_ < 4;
747
748 $img = $img->clone;
749 $img->brightness ($r, $g, $b, $a);
750 $img
751 }
752
753 =item blur $radius, $img
754
755 =item blur $radius_horz, $radius_vert, $img
756
757 Gaussian-blurs the image with (roughly) C<$radius> pixel radius. The radii
758 can also be specified separately.
759
760 Blurring is often I<very> slow, at least compared or other
761 operators. Larger blur radii are slower than smaller ones, too, so if you
762 don't want to freeze your screen for long times, start experimenting with
763 low values for radius (<5).
764
765 =cut
766
767 sub blur($$;$) {
768 my $img = pop;
769 $img->blur ($_[0], @_ >= 2 ? $_[1] : $_[0])
770 }
771
772 =back
773
774 =head2 OTHER STUFF
775
776 Anything that didn't fit any of the other categories, even after applying
777 force and closing our eyes.
778
779 =over 4
780
781 =item once { ... }
782
783 This function takes a code block as argument, that is, one or more
784 statements enclosed by braces.
785
786 The trick is that this code block is only evaluated once - future calls
787 will simply return the original image (yes, it should only be used with
788 images).
789
790 This can be extremely useful to avoid redoign the same slow operations
791 again and again- for example, if your background expression takes the root
792 background, blurs it and then root-aligns it it would have to blur the
793 root background on every window move or resize.
794
795 Putting the blur into a C<once> block will make sure the blur is only done
796 once:
797
798 rootlign once { blur 10, root }
799
800 This leaves the question of how to force reevaluation of the block, in
801 case the root background changes: Right now, all once blocks forget that
802 they ahve been executed before each time the root background changes (if
803 the expression is sensitive to that) or when C<once_again> is called.
804
805 =item once_again
806
807 Resets all C<once> block as if they had never been called, i.e. on the
808 next call they will be reevaluated again.
809
810 =cut
811
812 sub once(&) {
813 my $once = $self->{once_cache}{$_[0]+0} ||= do {
814 local $new->{again};
815 my @res = $_[0]();
816 [$new->{again}, \@res]
817 };
818
819 $new->{again} = {
820 %{ $new->{again} },
821 %{ $once->[0] }
822 };
823
824 # in scalar context we always return the first original result, which
825 # is not quite how perl works.
826 wantarray
827 ? @{ $once->[1] }
828 : $once->[1][0]
829 }
830
831 sub once_again() {
832 delete $self->{once_cache};
833 }
834
835 =back
836
837 =cut
838
839 }
840
841 sub parse_expr {
842 my $expr = eval "sub {\npackage urxvt::bgdsl;\n#line 0 'background expression'\n$_[0]\n}";
843 die if $@;
844 $expr
845 }
846
847 # compiles a parsed expression
848 sub set_expr {
849 my ($self, $expr) = @_;
850
851 $self->{expr} = $expr;
852 $self->recalculate;
853 }
854
855 # evaluate the current bg expression
856 sub recalculate {
857 my ($arg_self) = @_;
858
859 # rate limit evaluation
860
861 if ($arg_self->{next_refresh} > urxvt::NOW) {
862 $arg_self->{next_refresh_timer} = urxvt::timer->new->after ($arg_self->{next_refresh} - urxvt::NOW)->cb (sub {
863 $arg_self->recalculate;
864 });
865 return;
866 }
867
868 $arg_self->{next_refresh} = urxvt::NOW + $MIN_INTERVAL;
869
870 # set environment to evaluate user expression
871
872 local $self = $arg_self;
873
874 local $HOME = $ENV{HOME};
875 local $old = $self->{state};
876 local $new = my $state = $self->{state} = {};
877
878 ($x, $y, $w, $h) =
879 $self->background_geometry ($self->{border});
880
881 # evaluate user expression
882
883 my $img = eval { $self->{expr}->() };
884 warn $@ if $@;#d#
885 die "background-expr did not return an image.\n" if !UNIVERSAL::isa $img, "urxvt::img";
886
887 # if the expression is sensitive to external events, prepare reevaluation then
888
889 my $again = delete $state->{again};
890
891 $again->{size} = 1
892 if $img->repeat_mode != urxvt::RepeatNormal;
893
894 if (my $again = $again->{time}) {
895 my $self = $self;
896 $state->{timer} = $again == $old->{again}
897 ? $old->{timer}
898 : urxvt::timer->new->after ($again)->interval ($again)->cb (sub {
899 ++$self->{counter};
900 $self->recalculate
901 });
902 }
903
904 if ($again->{position}) {
905 $self->enable (position_change => sub { $_[0]->recalculate });
906 } else {
907 $self->disable ("position_change");
908 }
909
910 if ($again->{size}) {
911 $self->enable (size_change => sub { $_[0]->recalculate });
912 } else {
913 $self->disable ("size_change");
914 }
915
916 if ($again->{rootpmap}) {
917 $self->enable (rootpmap_change => sub {
918 delete $_[0]{once_cache}; # this will override once-block values from
919 $_[0]->recalculate;
920 });
921 } else {
922 $self->disable ("rootpmap_change");
923 }
924
925 # clear stuff we no longer need
926
927 %$old = ();
928
929 unless (%$again) {
930 delete $self->{state};
931 delete $self->{expr};
932 }
933
934 # set background pixmap
935
936 $self->set_background ($img, $self->{border});
937 $self->scr_recolour (0);
938 $self->want_refresh;
939 }
940
941 sub on_start {
942 my ($self) = @_;
943
944 my $expr = $self->x_resource ("%.expr")
945 or return;
946
947 $self->has_render
948 or die "background extension needs RENDER extension 0.10 or higher, ignoring background-expr.\n";
949
950 $self->set_expr (parse_expr $expr);
951 $self->{border} = $self->x_resource_boolean ("%.border");
952
953 $MIN_INTERVAL = $self->x_resource ("%.interval");
954
955 ()
956 }
957