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Revision: 1.76
Committed: Tue Aug 14 23:57:07 2012 UTC (11 years, 10 months ago) by root
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# Content
1 #! perl
2
3 #:META:X_RESOURCE:%.expr:string:background expression
4 #:META:X_RESOURCE:%.border:boolean:respect the terminal border
5 #:META:X_RESOURCE:%.interval:seconds:minimum time between updates
6
7 =head1 NAME
8
9 background - manage terminal background
10
11 =head1 SYNOPSIS
12
13 urxvt --background-expr 'background expression'
14 --background-border
15 --background-interval seconds
16
17 =head1 QUICK AND DIRTY CHEAT SHEET
18
19 Just load a random jpeg image and tile the background with it without
20 scaling or anything else:
21
22 load "/path/to/img.jpg"
23
24 The same, but use mirroring/reflection instead of tiling:
25
26 mirror load "/path/to/img.jpg"
27
28 Load an image and scale it to exactly fill the terminal window:
29
30 scale keep { load "/path/to/img.jpg" }
31
32 Implement pseudo-transparency by using a suitably-aligned root pixmap
33 as window background:
34
35 rootalign root
36
37 Likewise, but keep a blurred copy:
38
39 rootalign keep { blur 10, root }
40
41 =head1 DESCRIPTION
42
43 This extension manages the terminal background by creating a picture that
44 is behind the text, replacing the normal background colour.
45
46 It does so by evaluating a Perl expression that I<calculates> the image on
47 the fly, for example, by grabbing the root background or loading a file.
48
49 While the full power of Perl is available, the operators have been design
50 to be as simple as possible.
51
52 For example, to load an image and scale it to the window size, you would
53 use:
54
55 urxvt --background-expr 'scale keep { load "/path/to/mybg.png" }'
56
57 Or specified as a X resource:
58
59 URxvt.background-expr: scale keep { load "/path/to/mybg.png" }
60
61 =head1 THEORY OF OPERATION
62
63 At startup, just before the window is mapped for the first time, the
64 expression is evaluated and must yield an image. The image is then
65 extended as necessary to cover the whole terminal window, and is set as a
66 background pixmap.
67
68 If the image contains an alpha channel, then it will be used as-is in
69 visuals that support alpha channels (for example, for a compositing
70 manager). In other visuals, the terminal background colour will be used to
71 replace any transparency.
72
73 When the expression relies, directly or indirectly, on the window size,
74 position, the root pixmap, or a timer, then it will be remembered. If not,
75 then it will be removed.
76
77 If any of the parameters that the expression relies on changes (when the
78 window is moved or resized, its position or size changes; when the root
79 pixmap is replaced by another one the root background changes; or when the
80 timer elapses), then the expression will be evaluated again.
81
82 For example, an expression such as C<scale keep { load "$HOME/mybg.png"
83 }> scales the image to the window size, so it relies on the window size
84 and will be reevaluated each time it is changed, but not when it moves for
85 example. That ensures that the picture always fills the terminal, even
86 after its size changes.
87
88 =head2 EXPRESSIONS
89
90 Expressions are normal Perl expressions, in fact, they are Perl blocks -
91 which means you could use multiple lines and statements:
92
93 scale keep {
94 again 3600;
95 if (localtime now)[6]) {
96 return load "$HOME/weekday.png";
97 } else {
98 return load "$HOME/sunday.png";
99 }
100 }
101
102 This inner expression is evaluated once per hour (and whenever the
103 terminal window is resized). It sets F<sunday.png> as background on
104 Sundays, and F<weekday.png> on all other days.
105
106 Fortunately, we expect that most expressions will be much simpler, with
107 little Perl knowledge needed.
108
109 Basically, you always start with a function that "generates" an image
110 object, such as C<load>, which loads an image from disk, or C<root>, which
111 returns the root window background image:
112
113 load "$HOME/mypic.png"
114
115 The path is usually specified as a quoted string (the exact rules can be
116 found in the L<perlop> manpage). The F<$HOME> at the beginning of the
117 string is expanded to the home directory.
118
119 Then you prepend one or more modifiers or filtering expressions, such as
120 C<scale>:
121
122 scale load "$HOME/mypic.png"
123
124 Just like a mathematical expression with functions, you should read these
125 expressions from right to left, as the C<load> is evaluated first, and
126 its result becomes the argument to the C<scale> function.
127
128 Many operators also allow some parameters preceding the input image
129 that modify its behaviour. For example, C<scale> without any additional
130 arguments scales the image to size of the terminal window. If you specify
131 an additional argument, it uses it as a scale factor (multiply by 100 to
132 get a percentage):
133
134 scale 2, load "$HOME/mypic.png"
135
136 This enlarges the image by a factor of 2 (200%). As you can see, C<scale>
137 has now two arguments, the C<200> and the C<load> expression, while
138 C<load> only has one argument. Arguments are separated from each other by
139 commas.
140
141 Scale also accepts two arguments, which are then separate factors for both
142 horizontal and vertical dimensions. For example, this halves the image
143 width and doubles the image height:
144
145 scale 0.5, 2, load "$HOME/mypic.png"
146
147 IF you try out these expressions, you might suffer from some sluggishness,
148 because each time the terminal is resized, it loads the PNG image again
149 and scales it. Scaling is usually fast (and unavoidable), but loading the
150 image can be quite time consuming. This is where C<keep> comes in handy:
151
152 scale 0.5, 2, keep { load "$HOME/mypic.png" }
153
154 The C<keep> operator executes all the statements inside the braces only
155 once, or when it thinks the outcome might change. In other cases it
156 returns the last value computed by the brace block.
157
158 This means that the C<load> is only executed once, which makes it much
159 faster, but also means that more memory is being used, because the loaded
160 image must be kept in memory at all times. In this expression, the
161 trade-off is likely worth it.
162
163 But back to effects: Other effects than scaling are also readily
164 available, for example, you can tile the image to fill the whole window,
165 instead of resizing it:
166
167 tile keep { load "$HOME/mypic.png" }
168
169 In fact, images returned by C<load> are in C<tile> mode by default, so the
170 C<tile> operator is kind of superfluous.
171
172 Another common effect is to mirror the image, so that the same edges
173 touch:
174
175 mirror keep { load "$HOME/mypic.png" }
176
177 Another common background expression is:
178
179 rootalign root
180
181 This one first takes a snapshot of the screen background image, and then
182 moves it to the upper left corner of the screen (as opposed to the upper
183 left corner of the terminal window)- the result is pseudo-transparency:
184 the image seems to be static while the window is moved around.
185
186 =head2 COLOUR SPECIFICATIONS
187
188 Whenever an operator expects a "colour", then this can be specified in one
189 of two ways: Either as string with an X11 colour specification, such as:
190
191 "red" # named colour
192 "#f00" # simple rgb
193 "[50]red" # red with 50% alpha
194 "TekHVC:300/50/50" # anything goes
195
196 OR as an array reference with one, three or four components:
197
198 [0.5] # 50% gray, 100% alpha
199 [0.5, 0, 0] # dark red, no green or blur, 100% alpha
200 [0.5, 0, 0, 0.7] # same with explicit 70% alpha
201
202 =head2 CACHING AND SENSITIVITY
203
204 Since some operations (such as C<load> and C<blur>) can take a long time,
205 caching results can be very important for a smooth operation. Caching can
206 also be useful to reduce memory usage, though, for example, when an image
207 is cached by C<load>, it could be shared by multiple terminal windows
208 running inside urxvtd.
209
210 =head3 C<keep { ... }> caching
211
212 The most important way to cache expensive operations is to use C<keep {
213 ... }>. The C<keep> operator takes a block of multiple statements enclosed
214 by C<{}> and keeps the return value in memory.
215
216 An expression can be "sensitive" to various external events, such as
217 scaling or moving the window, root background changes and timers. Simply
218 using an expression (such as C<scale> without parameters) that depends on
219 certain changing values (called "variables"), or using those variables
220 directly, will make an expression sensitive to these events - for example,
221 using C<scale> or C<TW> will make the expression sensitive to the terminal
222 size, and thus to resizing events.
223
224 When such an event happens, C<keep> will automatically trigger a
225 reevaluation of the whole expression with the new value of the expression.
226
227 C<keep> is most useful for expensive operations, such as C<blur>:
228
229 rootalign keep { blur 20, root }
230
231 This makes a blurred copy of the root background once, and on subsequent
232 calls, just root-aligns it. Since C<blur> is usually quite slow and
233 C<rootalign> is quite fast, this trades extra memory (for the cached
234 blurred pixmap) with speed (blur only needs to be redone when root
235 changes).
236
237 =head3 C<load> caching
238
239 The C<load> operator itself does not keep images in memory, but as long as
240 the image is still in memory, C<load> will use the in-memory image instead
241 of loading it freshly from disk.
242
243 That means that this expression:
244
245 keep { load "$HOME/path..." }
246
247 Not only caches the image in memory, other terminal instances that try to
248 C<load> it can reuse that in-memory copy.
249
250 =head1 REFERENCE
251
252 =head2 COMMAND LINE SWITCHES
253
254 =over 4
255
256 =item --background-expr perl-expression
257
258 Specifies the Perl expression to evaluate.
259
260 =item --background-border
261
262 By default, the expression creates an image that fills the full window,
263 overwriting borders and any other areas, such as the scrollbar.
264
265 Specifying this flag changes the behaviour, so that the image only
266 replaces the background of the character area.
267
268 =item --background-interval seconds
269
270 Since some operations in the underlying XRender extension can effectively
271 freeze your X-server for prolonged time, this extension enforces a minimum
272 time between updates, which is normally about 0.1 seconds.
273
274 If you want to do updates more often, you can decrease this safety
275 interval with this switch.
276
277 =back
278
279 =cut
280
281 our %_IMG_CACHE;
282 our $HOME;
283 our ($self, $frame);
284 our ($x, $y, $w, $h);
285
286 # enforce at least this interval between updates
287 our $MIN_INTERVAL = 6/59.951;
288
289 {
290 package urxvt::bgdsl; # background language
291
292 sub FR_PARENT() { 0 } # parent frame, if any - must be #0
293 sub FR_CACHE () { 1 } # cached values
294 sub FR_AGAIN () { 2 } # what this expr is sensitive to
295 sub FR_STATE () { 3 } # watchers etc.
296
297 use List::Util qw(min max sum shuffle);
298
299 =head2 PROVIDERS/GENERATORS
300
301 These functions provide an image, by loading it from disk, grabbing it
302 from the root screen or by simply generating it. They are used as starting
303 points to get an image you can play with.
304
305 =over 4
306
307 =item load $path
308
309 Loads the image at the given C<$path>. The image is set to plane tiling
310 mode.
311
312 If the image is already in memory (e.g. because another terminal instance
313 uses it), then the in-memory copy us returned instead.
314
315 =item load_uc $path
316
317 Load uncached - same as load, but does not cache the image, which means it
318 is I<always> loaded from the filesystem again, even if another copy of it
319 is in memory at the time.
320
321 =cut
322
323 sub load_uc($) {
324 $self->new_img_from_file ($_[0])
325 }
326
327 sub load($) {
328 my ($path) = @_;
329
330 $_IMG_CACHE{$path} || do {
331 my $img = load_uc $path;
332 Scalar::Util::weaken ($_IMG_CACHE{$path} = $img);
333 $img
334 }
335 }
336
337 =item root
338
339 Returns the root window pixmap, that is, hopefully, the background image
340 of your screen.
341
342 This function makes your expression root sensitive, that means it will be
343 reevaluated when the bg image changes.
344
345 =cut
346
347 sub root() {
348 $frame->[FR_AGAIN]{rootpmap} = 1;
349 $self->new_img_from_root
350 }
351
352 =item solid $colour
353
354 =item solid $width, $height, $colour
355
356 Creates a new image and completely fills it with the given colour. The
357 image is set to tiling mode.
358
359 If C<$width> and C<$height> are omitted, it creates a 1x1 image, which is
360 useful for solid backgrounds or for use in filtering effects.
361
362 =cut
363
364 sub solid($;$$) {
365 my $colour = pop;
366
367 my $img = $self->new_img (urxvt::PictStandardARGB32, 0, 0, $_[0] || 1, $_[1] || 1);
368 $img->fill ($colour);
369 $img
370 }
371
372 =item clone $img
373
374 Returns an exact copy of the image. This is useful if you want to have
375 multiple copies of the same image to apply different effects to.
376
377 =cut
378
379 sub clone($) {
380 $_[0]->clone
381 }
382
383 =item merge $img ...
384
385 Takes any number of images and merges them together, creating a single
386 image containing them all. The tiling mode of the first image is used as
387 the tiling mode of the resulting image.
388
389 This function is called automatically when an expression returns multiple
390 images.
391
392 =cut
393
394 sub merge(@) {
395 return $_[0] unless $#_;
396
397 # rather annoyingly clumsy, but optimisation is for another time
398
399 my $x0 = +1e9;
400 my $y0 = +1e9;
401 my $x1 = -1e9;
402 my $y1 = -1e9;
403
404 for (@_) {
405 my ($x, $y, $w, $h) = $_->geometry;
406
407 $x0 = $x if $x0 > $x;
408 $y0 = $y if $y0 > $y;
409
410 $x += $w;
411 $y += $h;
412
413 $x1 = $x if $x1 < $x;
414 $y1 = $y if $y1 < $y;
415 }
416
417 my $base = $self->new_img (urxvt::PictStandardARGB32, $x0, $y0, $x1 - $x0, $y1 - $y0);
418 $base->repeat_mode ($_[0]->repeat_mode);
419 $base->fill ([0, 0, 0, 0]);
420
421 $base->draw ($_)
422 for @_;
423
424 $base
425 }
426
427 =back
428
429 =head2 TILING MODES
430
431 The following operators modify the tiling mode of an image, that is, the
432 way that pixels outside the image area are painted when the image is used.
433
434 =over 4
435
436 =item tile $img
437
438 Tiles the whole plane with the image and returns this new image - or in
439 other words, it returns a copy of the image in plane tiling mode.
440
441 Example: load an image and tile it over the background, without
442 resizing. The C<tile> call is superfluous because C<load> already defaults
443 to tiling mode.
444
445 tile load "mybg.png"
446
447 =item mirror $img
448
449 Similar to tile, but reflects the image each time it uses a new copy, so
450 that top edges always touch top edges, right edges always touch right
451 edges and so on (with normal tiling, left edges always touch right edges
452 and top always touch bottom edges).
453
454 Example: load an image and mirror it over the background, avoiding sharp
455 edges at the image borders at the expense of mirroring the image itself
456
457 mirror load "mybg.png"
458
459 =item pad $img
460
461 Takes an image and modifies it so that all pixels outside the image area
462 become transparent. This mode is most useful when you want to place an
463 image over another image or the background colour while leaving all
464 background pixels outside the image unchanged.
465
466 Example: load an image and display it in the upper left corner. The rest
467 of the space is left "empty" (transparent or whatever your compositor does
468 in alpha mode, else background colour).
469
470 pad load "mybg.png"
471
472 =item extend $img
473
474 Extends the image over the whole plane, using the closest pixel in the
475 area outside the image. This mode is mostly useful when you use more complex
476 filtering operations and want the pixels outside the image to have the
477 same values as the pixels near the edge.
478
479 Example: just for curiosity, how does this pixel extension stuff work?
480
481 extend move 50, 50, load "mybg.png"
482
483 =cut
484
485 sub pad($) {
486 my $img = $_[0]->clone;
487 $img->repeat_mode (urxvt::RepeatNone);
488 $img
489 }
490
491 sub tile($) {
492 my $img = $_[0]->clone;
493 $img->repeat_mode (urxvt::RepeatNormal);
494 $img
495 }
496
497 sub mirror($) {
498 my $img = $_[0]->clone;
499 $img->repeat_mode (urxvt::RepeatReflect);
500 $img
501 }
502
503 sub extend($) {
504 my $img = $_[0]->clone;
505 $img->repeat_mode (urxvt::RepeatPad);
506 $img
507 }
508
509 =back
510
511 =head2 VARIABLE VALUES
512
513 The following functions provide variable data such as the terminal window
514 dimensions. They are not (Perl-) variables, they just return stuff that
515 varies. Most of them make your expression sensitive to some events, for
516 example using C<TW> (terminal width) means your expression is evaluated
517 again when the terminal is resized.
518
519 =over 4
520
521 =item TX
522
523 =item TY
524
525 Return the X and Y coordinates of the terminal window (the terminal
526 window is the full window by default, and the character area only when in
527 border-respect mode).
528
529 Using these functions make your expression sensitive to window moves.
530
531 These functions are mainly useful to align images to the root window.
532
533 Example: load an image and align it so it looks as if anchored to the
534 background (that's exactly what C<rootalign> does btw.):
535
536 move -TX, -TY, keep { load "mybg.png" }
537
538 =item TW
539
540 Return the width (C<TW>) and height (C<TH>) of the terminal window (the
541 terminal window is the full window by default, and the character area only
542 when in border-respect mode).
543
544 Using these functions make your expression sensitive to window resizes.
545
546 These functions are mainly useful to scale images, or to clip images to
547 the window size to conserve memory.
548
549 Example: take the screen background, clip it to the window size, blur it a
550 bit, align it to the window position and use it as background.
551
552 clip move -TX, -TY, keep { blur 5, root }
553
554 =cut
555
556 sub TX() { $frame->[FR_AGAIN]{position} = 1; $x }
557 sub TY() { $frame->[FR_AGAIN]{position} = 1; $y }
558 sub TW() { $frame->[FR_AGAIN]{size} = 1; $w }
559 sub TH() { $frame->[FR_AGAIN]{size} = 1; $h }
560
561 =item now
562
563 Returns the current time as (fractional) seconds since the epoch.
564
565 Using this expression does I<not> make your expression sensitive to time,
566 but the next two functions do.
567
568 =item again $seconds
569
570 When this function is used the expression will be reevaluated again in
571 C<$seconds> seconds.
572
573 Example: load some image and rotate it according to the time of day (as if it were
574 the hour pointer of a clock). Update this image every minute.
575
576 again 60;
577 rotate 50, 50, (now % 86400) * -72 / 8640, scale keep { load "myclock.png" }
578
579 =item counter $seconds
580
581 Like C<again>, but also returns an increasing counter value, starting at
582 0, which might be useful for some simple animation effects.
583
584 =cut
585
586 sub now() { urxvt::NOW }
587
588 sub again($) {
589 $frame->[FR_AGAIN]{time} = $_[0];
590 }
591
592 sub counter($) {
593 $frame->[FR_AGAIN]{time} = $_[0];
594 $frame->[FR_STATE]{counter} + 0
595 }
596
597 =back
598
599 =head2 SHAPE CHANGING OPERATORS
600
601 The following operators modify the shape, size or position of the image.
602
603 =over 4
604
605 =item clip $img
606
607 =item clip $width, $height, $img
608
609 =item clip $x, $y, $width, $height, $img
610
611 Clips an image to the given rectangle. If the rectangle is outside the
612 image area (e.g. when C<$x> or C<$y> are negative) or the rectangle is
613 larger than the image, then the tiling mode defines how the extra pixels
614 will be filled.
615
616 If C<$x> an C<$y> are missing, then C<0> is assumed for both.
617
618 If C<$width> and C<$height> are missing, then the window size will be
619 assumed.
620
621 Example: load an image, blur it, and clip it to the window size to save
622 memory.
623
624 clip keep { blur 10, load "mybg.png" }
625
626 =cut
627
628 sub clip($;$$;$$) {
629 my $img = pop;
630 my $h = pop || TH;
631 my $w = pop || TW;
632 $img->sub_rect ($_[0], $_[1], $w, $h)
633 }
634
635 =item scale $img
636
637 =item scale $size_factor, $img
638
639 =item scale $width_factor, $height_factor, $img
640
641 Scales the image by the given factors in horizontal
642 (C<$width>) and vertical (C<$height>) direction.
643
644 If only one factor is give, it is used for both directions.
645
646 If no factors are given, scales the image to the window size without
647 keeping aspect.
648
649 =item resize $width, $height, $img
650
651 Resizes the image to exactly C<$width> times C<$height> pixels.
652
653 =item fit $img
654
655 =item fit $width, $height, $img
656
657 Fits the image into the given C<$width> and C<$height> without changing
658 aspect, or the terminal size. That means it will be shrunk or grown until
659 the whole image fits into the given area, possibly leaving borders.
660
661 =item cover $img
662
663 =item cover $width, $height, $img
664
665 Similar to C<fit>, but shrinks or grows until all of the area is covered
666 by the image, so instead of potentially leaving borders, it will cut off
667 image data that doesn't fit.
668
669 =cut
670
671 sub scale($;$;$) {
672 my $img = pop;
673
674 @_ == 2 ? $img->scale ($_[0] * $img->w, $_[1] * $img->h)
675 : @_ ? $img->scale ($_[0] * $img->w, $_[0] * $img->h)
676 : $img->scale (TW, TH)
677 }
678
679 sub resize($$$) {
680 my $img = pop;
681 $img->scale ($_[0], $_[1])
682 }
683
684 sub fit($;$$) {
685 my $img = pop;
686 my $w = ($_[0] || TW) / $img->w;
687 my $h = ($_[1] || TH) / $img->h;
688 scale +(min $w, $h), $img
689 }
690
691 sub cover($;$$) {
692 my $img = pop;
693 my $w = ($_[0] || TW) / $img->w;
694 my $h = ($_[1] || TH) / $img->h;
695 scale +(max $w, $h), $img
696 }
697
698 =item move $dx, $dy, $img
699
700 Moves the image by C<$dx> pixels in the horizontal, and C<$dy> pixels in
701 the vertical.
702
703 Example: move the image right by 20 pixels and down by 30.
704
705 move 20, 30, ...
706
707 =item align $xalign, $yalign, $img
708
709 Aligns the image according to a factor - C<0> means the image is moved to
710 the left or top edge (for C<$xalign> or C<$yalign>), C<0.5> means it is
711 exactly centered and C<1> means it touches the right or bottom edge.
712
713 Example: remove any visible border around an image, center it vertically but move
714 it to the right hand side.
715
716 align 1, 0.5, pad $img
717
718 =item center $img
719
720 =item center $width, $height, $img
721
722 Centers the image, i.e. the center of the image is moved to the center of
723 the terminal window (or the box specified by C<$width> and C<$height> if
724 given).
725
726 Example: load an image and center it.
727
728 center keep { pad load "mybg.png" }
729
730 =item rootalign $img
731
732 Moves the image so that it appears glued to the screen as opposed to the
733 window. This gives the illusion of a larger area behind the window. It is
734 exactly equivalent to C<move -TX, -TY>, that is, it moves the image to the
735 top left of the screen.
736
737 Example: load a background image, put it in mirror mode and root align it.
738
739 rootalign keep { mirror load "mybg.png" }
740
741 Example: take the screen background and align it, giving the illusion of
742 transparency as long as the window isn't in front of other windows.
743
744 rootalign root
745
746 =cut
747
748 sub move($$;$) {
749 my $img = pop->clone;
750 $img->move ($_[0], $_[1]);
751 $img
752 }
753
754 sub align($;$$) {
755 my $img = pop;
756
757 move $_[0] * (TW - $img->w),
758 $_[1] * (TH - $img->h),
759 $img
760 }
761
762 sub center($;$$) {
763 my $img = pop;
764 my $w = $_[0] || TW;
765 my $h = $_[1] || TH;
766
767 move 0.5 * ($w - $img->w), 0.5 * ($h - $img->h), $img
768 }
769
770 sub rootalign($) {
771 move -TX, -TY, $_[0]
772 }
773
774 =item rotate $center_x, $center_y, $degrees, $img
775
776 Rotates the image clockwise by C<$degrees> degrees, around the point at
777 C<$center_x> and C<$center_y> (specified as factor of image width/height).
778
779 Example: rotate the image by 90 degrees around it's center.
780
781 rotate 0.5, 0.5, 90, keep { load "$HOME/mybg.png" }
782
783 =cut
784
785 sub rotate($$$$) {
786 my $img = pop;
787 $img->rotate (
788 $_[0] * ($img->w + $img->x),
789 $_[1] * ($img->h + $img->y),
790 $_[2] * (3.14159265 / 180),
791 )
792 }
793
794 =back
795
796 =head2 COLOUR MODIFICATIONS
797
798 The following operators change the pixels of the image.
799
800 =over 4
801
802 =item tint $color, $img
803
804 Tints the image in the given colour.
805
806 Example: tint the image red.
807
808 tint "red", load "rgb.png"
809
810 Example: the same, but specify the colour by component.
811
812 tint [1, 0, 0], load "rgb.png"
813
814 =cut
815
816 sub tint($$) {
817 $_[1]->tint ($_[0])
818 }
819
820 =item contrast $factor, $img
821
822 =item contrast $r, $g, $b, $img
823
824 =item contrast $r, $g, $b, $a, $img
825
826 Adjusts the I<contrast> of an image.
827
828 The first form applies a single C<$factor> to red, green and blue, the
829 second form applies separate factors to each colour channel, and the last
830 form includes the alpha channel.
831
832 Values from 0 to 1 lower the contrast, values higher than 1 increase the
833 contrast.
834
835 Due to limitations in the underlying XRender extension, lowering contrast
836 also reduces brightness, while increasing contrast currently also
837 increases brightness.
838
839 =item brightness $bias, $img
840
841 =item brightness $r, $g, $b, $img
842
843 =item brightness $r, $g, $b, $a, $img
844
845 Adjusts the brightness of an image.
846
847 The first form applies a single C<$bias> to red, green and blue, the
848 second form applies separate biases to each colour channel, and the last
849 form includes the alpha channel.
850
851 Values less than 0 reduce brightness, while values larger than 0 increase
852 it. Useful range is from -1 to 1 - the former results in a black, the
853 latter in a white picture.
854
855 Due to idiosyncrasies in the underlying XRender extension, biases less
856 than zero can be I<very> slow.
857
858 You can also try the experimental(!) C<muladd> operator.
859
860 =cut
861
862 sub contrast($$;$$;$) {
863 my $img = pop;
864 my ($r, $g, $b, $a) = @_;
865
866 ($g, $b) = ($r, $r) if @_ < 3;
867 $a = 1 if @_ < 4;
868
869 $img = $img->clone;
870 $img->contrast ($r, $g, $b, $a);
871 $img
872 }
873
874 sub brightness($$;$$;$) {
875 my $img = pop;
876 my ($r, $g, $b, $a) = @_;
877
878 ($g, $b) = ($r, $r) if @_ < 3;
879 $a = 1 if @_ < 4;
880
881 $img = $img->clone;
882 $img->brightness ($r, $g, $b, $a);
883 $img
884 }
885
886 =item muladd $mul, $add, $img # EXPERIMENTAL
887
888 First multipliesthe pixels by C<$mul>, then adds C<$add>. This cna be used
889 to implement brightness and contrast at the same time, with a wider value
890 range than contrast and brightness operators.
891
892 Due to numerous bugs in XRender implementations, it can also introduce a
893 number of visual artifacts.
894
895 Example: increase contrast by a factor of C<$c> without changing image
896 brightness too much.
897
898 muladd $c, (1 - $c) * 0.5, $img
899
900 =cut
901
902 sub muladd($$$) {
903 $_[2]->muladd ($_[0], $_[1])
904 }
905
906 =item blur $radius, $img
907
908 =item blur $radius_horz, $radius_vert, $img
909
910 Gaussian-blurs the image with (roughly) C<$radius> pixel radius. The radii
911 can also be specified separately.
912
913 Blurring is often I<very> slow, at least compared or other
914 operators. Larger blur radii are slower than smaller ones, too, so if you
915 don't want to freeze your screen for long times, start experimenting with
916 low values for radius (<5).
917
918 =cut
919
920 sub blur($$;$) {
921 my $img = pop;
922 $img->blur ($_[0], @_ >= 2 ? $_[1] : $_[0])
923 }
924
925 =back
926
927 =head2 OTHER STUFF
928
929 Anything that didn't fit any of the other categories, even after applying
930 force and closing our eyes.
931
932 =over 4
933
934 =item keep { ... }
935
936 This operator takes a code block as argument, that is, one or more
937 statements enclosed by braces.
938
939 The trick is that this code block is only evaluated when the outcome
940 changes - on other calls the C<keep> simply returns the image it computed
941 previously (yes, it should only be used with images). Or in other words,
942 C<keep> I<caches> the result of the code block so it doesn't need to be
943 computed again.
944
945 This can be extremely useful to avoid redoing slow operations - for
946 example, if your background expression takes the root background, blurs it
947 and then root-aligns it it would have to blur the root background on every
948 window move or resize.
949
950 Another example is C<load>, which can be quite slow.
951
952 In fact, urxvt itself encloses the whole expression in some kind of
953 C<keep> block so it only is reevaluated as required.
954
955 Putting the blur into a C<keep> block will make sure the blur is only done
956 once, while the C<rootalign> is still done each time the window moves.
957
958 rootalign keep { blur 10, root }
959
960 This leaves the question of how to force reevaluation of the block,
961 in case the root background changes: If expression inside the block
962 is sensitive to some event (root background changes, window geometry
963 changes), then it will be reevaluated automatically as needed.
964
965 =cut
966
967 sub keep(&) {
968 my $id = $_[0]+0;
969
970 local $frame = $self->{frame_cache}{$id} ||= [$frame];
971
972 unless ($frame->[FR_CACHE]) {
973 $frame->[FR_CACHE] = [ $_[0]() ];
974
975 my $self = $self;
976 my $frame = $frame;
977 Scalar::Util::weaken $frame;
978 $self->compile_frame ($frame, sub {
979 # clear this frame cache, also for all parents
980 for (my $frame = $frame; $frame; $frame = $frame->[0]) {
981 undef $frame->[FR_CACHE];
982 }
983
984 $self->recalculate;
985 });
986 };
987
988 # in scalar context we always return the first original result, which
989 # is not quite how perl works.
990 wantarray
991 ? @{ $frame->[FR_CACHE] }
992 : $frame->[FR_CACHE][0]
993 }
994
995 # sub keep_clear() {
996 # delete $self->{frame_cache};
997 # }
998
999 =back
1000
1001 =cut
1002
1003 }
1004
1005 sub parse_expr {
1006 my $expr = eval
1007 "sub {\n"
1008 . "package urxvt::bgdsl;\n"
1009 . "#line 0 'background expression'\n"
1010 . "$_[0]\n"
1011 . "}";
1012 die if $@;
1013 $expr
1014 }
1015
1016 # compiles a parsed expression
1017 sub set_expr {
1018 my ($self, $expr) = @_;
1019
1020 $self->{root} = []; # the outermost frame
1021 $self->{expr} = $expr;
1022 $self->recalculate;
1023 }
1024
1025 # takes a hash of sensitivity indicators and installs watchers
1026 sub compile_frame {
1027 my ($self, $frame, $cb) = @_;
1028
1029 my $state = $frame->[urxvt::bgdsl::FR_STATE] ||= {};
1030 my $again = $frame->[urxvt::bgdsl::FR_AGAIN];
1031
1032 # don't keep stuff alive
1033 Scalar::Util::weaken $state;
1034
1035 if ($again->{nested}) {
1036 $state->{nested} = 1;
1037 } else {
1038 delete $state->{nested};
1039 }
1040
1041 if (my $interval = $again->{time}) {
1042 $state->{time} = [$interval, urxvt::timer->new->after ($interval)->interval ($interval)]
1043 if $state->{time}[0] != $interval;
1044
1045 # callback *might* have changed, although we could just rule that out
1046 $state->{time}[1]->cb (sub {
1047 ++$state->{counter};
1048 $cb->();
1049 });
1050 } else {
1051 delete $state->{time};
1052 }
1053
1054 if ($again->{position}) {
1055 $state->{position} = $self->on (position_change => $cb);
1056 } else {
1057 delete $state->{position};
1058 }
1059
1060 if ($again->{size}) {
1061 $state->{size} = $self->on (size_change => $cb);
1062 } else {
1063 delete $state->{size};
1064 }
1065
1066 if ($again->{rootpmap}) {
1067 $state->{rootpmap} = $self->on (rootpmap_change => $cb);
1068 } else {
1069 delete $state->{rootpmap};
1070 }
1071 }
1072
1073 # evaluate the current bg expression
1074 sub recalculate {
1075 my ($arg_self) = @_;
1076
1077 # rate limit evaluation
1078
1079 if ($arg_self->{next_refresh} > urxvt::NOW) {
1080 $arg_self->{next_refresh_timer} = urxvt::timer->new->after ($arg_self->{next_refresh} - urxvt::NOW)->cb (sub {
1081 $arg_self->recalculate;
1082 });
1083 return;
1084 }
1085
1086 $arg_self->{next_refresh} = urxvt::NOW + $MIN_INTERVAL;
1087
1088 # set environment to evaluate user expression
1089
1090 local $self = $arg_self;
1091 local $HOME = $ENV{HOME};
1092 local $frame = $self->{root};
1093
1094 ($x, $y, $w, $h) = $self->background_geometry ($self->{border});
1095
1096 # evaluate user expression
1097
1098 my @img = eval { $self->{expr}->() };
1099 die $@ if $@;
1100 die "background-expr did not return anything.\n" unless @img;
1101 die "background-expr: expected image(s), got something else.\n"
1102 if grep { !UNIVERSAL::isa $_, "urxvt::img" } @img;
1103
1104 my $img = urxvt::bgdsl::merge @img;
1105
1106 $frame->[FR_AGAIN]{size} = 1
1107 if $img->repeat_mode != urxvt::RepeatNormal;
1108
1109 # if the expression is sensitive to external events, prepare reevaluation then
1110 $self->compile_frame ($frame, sub { $arg_self->recalculate });
1111
1112 # clear stuff we no longer need
1113
1114 # unless (%{ $frame->[FR_STATE] }) {
1115 # delete $self->{state};
1116 # delete $self->{expr};
1117 # }
1118
1119 # set background pixmap
1120
1121 $self->set_background ($img, $self->{border});
1122 $self->scr_recolour (0);
1123 $self->want_refresh;
1124 }
1125
1126 sub on_start {
1127 my ($self) = @_;
1128
1129 my $expr = $self->x_resource ("%.expr")
1130 or return;
1131
1132 $self->has_render
1133 or die "background extension needs RENDER extension 0.10 or higher, ignoring background-expr.\n";
1134
1135 $self->set_expr (parse_expr $expr);
1136 $self->{border} = $self->x_resource_boolean ("%.border");
1137
1138 $MIN_INTERVAL = $self->x_resource ("%.interval");
1139
1140 ()
1141 }
1142