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Revision: 1.89
Committed: Sat Dec 13 12:24:33 2014 UTC (9 years, 5 months ago) by root
Branch: MAIN
CVS Tags: rxvt-unicode-rel-9_21
Changes since 1.88: +1 -1 lines
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# Content
1 #! perl
2
3 #:META:RESOURCE:%.expr:string:background expression
4 #:META:RESOURCE:%.border:boolean:respect the terminal border
5 #:META:RESOURCE:%.interval:seconds:minimum time between updates
6
7 =head1 NAME
8
9 background - manage terminal background
10
11 =head1 SYNOPSIS
12
13 urxvt --background-expr 'background expression'
14 --background-border
15 --background-interval seconds
16
17 =head1 QUICK AND DIRTY CHEAT SHEET
18
19 Just load a random jpeg image and tile the background with it without
20 scaling or anything else:
21
22 load "/path/to/img.jpg"
23
24 The same, but use mirroring/reflection instead of tiling:
25
26 mirror load "/path/to/img.jpg"
27
28 Load an image and scale it to exactly fill the terminal window:
29
30 scale keep { load "/path/to/img.jpg" }
31
32 Implement pseudo-transparency by using a suitably-aligned root pixmap
33 as window background:
34
35 rootalign root
36
37 Likewise, but keep a blurred copy:
38
39 rootalign keep { blur 10, root }
40
41 =head1 DESCRIPTION
42
43 This extension manages the terminal background by creating a picture that
44 is behind the text, replacing the normal background colour.
45
46 It does so by evaluating a Perl expression that I<calculates> the image on
47 the fly, for example, by grabbing the root background or loading a file.
48
49 While the full power of Perl is available, the operators have been design
50 to be as simple as possible.
51
52 For example, to load an image and scale it to the window size, you would
53 use:
54
55 urxvt --background-expr 'scale keep { load "/path/to/mybg.png" }'
56
57 Or specified as a X resource:
58
59 URxvt.background-expr: scale keep { load "/path/to/mybg.png" }
60
61 =head1 THEORY OF OPERATION
62
63 At startup, just before the window is mapped for the first time, the
64 expression is evaluated and must yield an image. The image is then
65 extended as necessary to cover the whole terminal window, and is set as a
66 background pixmap.
67
68 If the image contains an alpha channel, then it will be used as-is in
69 visuals that support alpha channels (for example, for a compositing
70 manager). In other visuals, the terminal background colour will be used to
71 replace any transparency.
72
73 When the expression relies, directly or indirectly, on the window size,
74 position, the root pixmap, or a timer, then it will be remembered. If not,
75 then it will be removed.
76
77 If any of the parameters that the expression relies on changes (when the
78 window is moved or resized, its position or size changes; when the root
79 pixmap is replaced by another one the root background changes; or when the
80 timer elapses), then the expression will be evaluated again.
81
82 For example, an expression such as C<scale keep { load "$HOME/mybg.png"
83 }> scales the image to the window size, so it relies on the window size
84 and will be reevaluated each time it is changed, but not when it moves for
85 example. That ensures that the picture always fills the terminal, even
86 after its size changes.
87
88 =head2 EXPRESSIONS
89
90 Expressions are normal Perl expressions, in fact, they are Perl blocks -
91 which means you could use multiple lines and statements:
92
93 scale keep {
94 again 3600;
95 if (localtime now)[6]) {
96 return load "$HOME/weekday.png";
97 } else {
98 return load "$HOME/sunday.png";
99 }
100 }
101
102 This inner expression is evaluated once per hour (and whenever the
103 terminal window is resized). It sets F<sunday.png> as background on
104 Sundays, and F<weekday.png> on all other days.
105
106 Fortunately, we expect that most expressions will be much simpler, with
107 little Perl knowledge needed.
108
109 Basically, you always start with a function that "generates" an image
110 object, such as C<load>, which loads an image from disk, or C<root>, which
111 returns the root window background image:
112
113 load "$HOME/mypic.png"
114
115 The path is usually specified as a quoted string (the exact rules can be
116 found in the L<perlop> manpage). The F<$HOME> at the beginning of the
117 string is expanded to the home directory.
118
119 Then you prepend one or more modifiers or filtering expressions, such as
120 C<scale>:
121
122 scale load "$HOME/mypic.png"
123
124 Just like a mathematical expression with functions, you should read these
125 expressions from right to left, as the C<load> is evaluated first, and
126 its result becomes the argument to the C<scale> function.
127
128 Many operators also allow some parameters preceding the input image
129 that modify its behaviour. For example, C<scale> without any additional
130 arguments scales the image to size of the terminal window. If you specify
131 an additional argument, it uses it as a scale factor (multiply by 100 to
132 get a percentage):
133
134 scale 2, load "$HOME/mypic.png"
135
136 This enlarges the image by a factor of 2 (200%). As you can see, C<scale>
137 has now two arguments, the C<200> and the C<load> expression, while
138 C<load> only has one argument. Arguments are separated from each other by
139 commas.
140
141 Scale also accepts two arguments, which are then separate factors for both
142 horizontal and vertical dimensions. For example, this halves the image
143 width and doubles the image height:
144
145 scale 0.5, 2, load "$HOME/mypic.png"
146
147 IF you try out these expressions, you might suffer from some sluggishness,
148 because each time the terminal is resized, it loads the PNG image again
149 and scales it. Scaling is usually fast (and unavoidable), but loading the
150 image can be quite time consuming. This is where C<keep> comes in handy:
151
152 scale 0.5, 2, keep { load "$HOME/mypic.png" }
153
154 The C<keep> operator executes all the statements inside the braces only
155 once, or when it thinks the outcome might change. In other cases it
156 returns the last value computed by the brace block.
157
158 This means that the C<load> is only executed once, which makes it much
159 faster, but also means that more memory is being used, because the loaded
160 image must be kept in memory at all times. In this expression, the
161 trade-off is likely worth it.
162
163 But back to effects: Other effects than scaling are also readily
164 available, for example, you can tile the image to fill the whole window,
165 instead of resizing it:
166
167 tile keep { load "$HOME/mypic.png" }
168
169 In fact, images returned by C<load> are in C<tile> mode by default, so the
170 C<tile> operator is kind of superfluous.
171
172 Another common effect is to mirror the image, so that the same edges
173 touch:
174
175 mirror keep { load "$HOME/mypic.png" }
176
177 Another common background expression is:
178
179 rootalign root
180
181 This one first takes a snapshot of the screen background image, and then
182 moves it to the upper left corner of the screen (as opposed to the upper
183 left corner of the terminal window)- the result is pseudo-transparency:
184 the image seems to be static while the window is moved around.
185
186 =head2 COLOUR SPECIFICATIONS
187
188 Whenever an operator expects a "colour", then this can be specified in one
189 of two ways: Either as string with an X11 colour specification, such as:
190
191 "red" # named colour
192 "#f00" # simple rgb
193 "[50]red" # red with 50% alpha
194 "TekHVC:300/50/50" # anything goes
195
196 OR as an array reference with one, three or four components:
197
198 [0.5] # 50% gray, 100% alpha
199 [0.5, 0, 0] # dark red, no green or blur, 100% alpha
200 [0.5, 0, 0, 0.7] # same with explicit 70% alpha
201
202 =head2 CACHING AND SENSITIVITY
203
204 Since some operations (such as C<load> and C<blur>) can take a long time,
205 caching results can be very important for a smooth operation. Caching can
206 also be useful to reduce memory usage, though, for example, when an image
207 is cached by C<load>, it could be shared by multiple terminal windows
208 running inside urxvtd.
209
210 =head3 C<keep { ... }> caching
211
212 The most important way to cache expensive operations is to use C<keep {
213 ... }>. The C<keep> operator takes a block of multiple statements enclosed
214 by C<{}> and keeps the return value in memory.
215
216 An expression can be "sensitive" to various external events, such as
217 scaling or moving the window, root background changes and timers. Simply
218 using an expression (such as C<scale> without parameters) that depends on
219 certain changing values (called "variables"), or using those variables
220 directly, will make an expression sensitive to these events - for example,
221 using C<scale> or C<TW> will make the expression sensitive to the terminal
222 size, and thus to resizing events.
223
224 When such an event happens, C<keep> will automatically trigger a
225 reevaluation of the whole expression with the new value of the expression.
226
227 C<keep> is most useful for expensive operations, such as C<blur>:
228
229 rootalign keep { blur 20, root }
230
231 This makes a blurred copy of the root background once, and on subsequent
232 calls, just root-aligns it. Since C<blur> is usually quite slow and
233 C<rootalign> is quite fast, this trades extra memory (for the cached
234 blurred pixmap) with speed (blur only needs to be redone when root
235 changes).
236
237 =head3 C<load> caching
238
239 The C<load> operator itself does not keep images in memory, but as long as
240 the image is still in memory, C<load> will use the in-memory image instead
241 of loading it freshly from disk.
242
243 That means that this expression:
244
245 keep { load "$HOME/path..." }
246
247 Not only caches the image in memory, other terminal instances that try to
248 C<load> it can reuse that in-memory copy.
249
250 =head1 REFERENCE
251
252 =head2 COMMAND LINE SWITCHES
253
254 =over 4
255
256 =item --background-expr perl-expression
257
258 Specifies the Perl expression to evaluate.
259
260 =item --background-border
261
262 By default, the expression creates an image that fills the full window,
263 overwriting borders and any other areas, such as the scrollbar.
264
265 Specifying this flag changes the behaviour, so that the image only
266 replaces the background of the character area.
267
268 =item --background-interval seconds
269
270 Since some operations in the underlying XRender extension can effectively
271 freeze your X-server for prolonged time, this extension enforces a minimum
272 time between updates, which is normally about 0.1 seconds.
273
274 If you want to do updates more often, you can decrease this safety
275 interval with this switch.
276
277 =back
278
279 =cut
280
281 our %_IMG_CACHE;
282 our $HOME;
283 our ($self, $frame);
284 our ($x, $y, $w, $h, $focus);
285
286 # enforce at least this interval between updates
287 our $MIN_INTERVAL = 6/59.951;
288
289 {
290 package urxvt::bgdsl; # background language
291
292 sub FR_PARENT() { 0 } # parent frame, if any - must be #0
293 sub FR_CACHE () { 1 } # cached values
294 sub FR_AGAIN () { 2 } # what this expr is sensitive to
295 sub FR_STATE () { 3 } # watchers etc.
296
297 use List::Util qw(min max sum shuffle);
298
299 =head2 PROVIDERS/GENERATORS
300
301 These functions provide an image, by loading it from disk, grabbing it
302 from the root screen or by simply generating it. They are used as starting
303 points to get an image you can play with.
304
305 =over 4
306
307 =item load $path
308
309 Loads the image at the given C<$path>. The image is set to plane tiling
310 mode.
311
312 If the image is already in memory (e.g. because another terminal instance
313 uses it), then the in-memory copy is returned instead.
314
315 =item load_uc $path
316
317 Load uncached - same as load, but does not cache the image, which means it
318 is I<always> loaded from the filesystem again, even if another copy of it
319 is in memory at the time.
320
321 =cut
322
323 sub load_uc($) {
324 $self->new_img_from_file ($_[0])
325 }
326
327 sub load($) {
328 my ($path) = @_;
329
330 $_IMG_CACHE{$path} || do {
331 my $img = load_uc $path;
332 Scalar::Util::weaken ($_IMG_CACHE{$path} = $img);
333 $img
334 }
335 }
336
337 =item root
338
339 Returns the root window pixmap, that is, hopefully, the background image
340 of your screen.
341
342 This function makes your expression root sensitive, that means it will be
343 reevaluated when the bg image changes.
344
345 =cut
346
347 sub root() {
348 $frame->[FR_AGAIN]{rootpmap} = 1;
349 $self->new_img_from_root
350 }
351
352 =item solid $colour
353
354 =item solid $width, $height, $colour
355
356 Creates a new image and completely fills it with the given colour. The
357 image is set to tiling mode.
358
359 If C<$width> and C<$height> are omitted, it creates a 1x1 image, which is
360 useful for solid backgrounds or for use in filtering effects.
361
362 =cut
363
364 sub solid($;$$) {
365 my $colour = pop;
366
367 my $img = $self->new_img (urxvt::PictStandardARGB32, 0, 0, $_[0] || 1, $_[1] || 1);
368 $img->fill ($colour);
369 $img
370 }
371
372 =item clone $img
373
374 Returns an exact copy of the image. This is useful if you want to have
375 multiple copies of the same image to apply different effects to.
376
377 =cut
378
379 sub clone($) {
380 $_[0]->clone
381 }
382
383 =item merge $img ...
384
385 Takes any number of images and merges them together, creating a single
386 image containing them all. The tiling mode of the first image is used as
387 the tiling mode of the resulting image.
388
389 This function is called automatically when an expression returns multiple
390 images.
391
392 =cut
393
394 sub merge(@) {
395 return $_[0] unless $#_;
396
397 # rather annoyingly clumsy, but optimisation is for another time
398
399 my $x0 = +1e9;
400 my $y0 = +1e9;
401 my $x1 = -1e9;
402 my $y1 = -1e9;
403
404 for (@_) {
405 my ($x, $y, $w, $h) = $_->geometry;
406
407 $x0 = $x if $x0 > $x;
408 $y0 = $y if $y0 > $y;
409
410 $x += $w;
411 $y += $h;
412
413 $x1 = $x if $x1 < $x;
414 $y1 = $y if $y1 < $y;
415 }
416
417 my $base = $self->new_img (urxvt::PictStandardARGB32, $x0, $y0, $x1 - $x0, $y1 - $y0);
418 $base->repeat_mode ($_[0]->repeat_mode);
419 $base->fill ([0, 0, 0, 0]);
420
421 $base->draw ($_)
422 for @_;
423
424 $base
425 }
426
427 =back
428
429 =head2 TILING MODES
430
431 The following operators modify the tiling mode of an image, that is, the
432 way that pixels outside the image area are painted when the image is used.
433
434 =over 4
435
436 =item tile $img
437
438 Tiles the whole plane with the image and returns this new image - or in
439 other words, it returns a copy of the image in plane tiling mode.
440
441 Example: load an image and tile it over the background, without
442 resizing. The C<tile> call is superfluous because C<load> already defaults
443 to tiling mode.
444
445 tile load "mybg.png"
446
447 =item mirror $img
448
449 Similar to tile, but reflects the image each time it uses a new copy, so
450 that top edges always touch top edges, right edges always touch right
451 edges and so on (with normal tiling, left edges always touch right edges
452 and top always touch bottom edges).
453
454 Example: load an image and mirror it over the background, avoiding sharp
455 edges at the image borders at the expense of mirroring the image itself
456
457 mirror load "mybg.png"
458
459 =item pad $img
460
461 Takes an image and modifies it so that all pixels outside the image area
462 become transparent. This mode is most useful when you want to place an
463 image over another image or the background colour while leaving all
464 background pixels outside the image unchanged.
465
466 Example: load an image and display it in the upper left corner. The rest
467 of the space is left "empty" (transparent or whatever your compositor does
468 in alpha mode, else background colour).
469
470 pad load "mybg.png"
471
472 =item extend $img
473
474 Extends the image over the whole plane, using the closest pixel in the
475 area outside the image. This mode is mostly useful when you use more complex
476 filtering operations and want the pixels outside the image to have the
477 same values as the pixels near the edge.
478
479 Example: just for curiosity, how does this pixel extension stuff work?
480
481 extend move 50, 50, load "mybg.png"
482
483 =cut
484
485 sub pad($) {
486 my $img = $_[0]->clone;
487 $img->repeat_mode (urxvt::RepeatNone);
488 $img
489 }
490
491 sub tile($) {
492 my $img = $_[0]->clone;
493 $img->repeat_mode (urxvt::RepeatNormal);
494 $img
495 }
496
497 sub mirror($) {
498 my $img = $_[0]->clone;
499 $img->repeat_mode (urxvt::RepeatReflect);
500 $img
501 }
502
503 sub extend($) {
504 my $img = $_[0]->clone;
505 $img->repeat_mode (urxvt::RepeatPad);
506 $img
507 }
508
509 =back
510
511 =head2 VARIABLE VALUES
512
513 The following functions provide variable data such as the terminal window
514 dimensions. They are not (Perl-) variables, they just return stuff that
515 varies. Most of them make your expression sensitive to some events, for
516 example using C<TW> (terminal width) means your expression is evaluated
517 again when the terminal is resized.
518
519 =over 4
520
521 =item TX
522
523 =item TY
524
525 Return the X and Y coordinates of the terminal window (the terminal
526 window is the full window by default, and the character area only when in
527 border-respect mode).
528
529 Using these functions makes your expression sensitive to window moves.
530
531 These functions are mainly useful to align images to the root window.
532
533 Example: load an image and align it so it looks as if anchored to the
534 background (that's exactly what C<rootalign> does btw.):
535
536 move -TX, -TY, keep { load "mybg.png" }
537
538 =item TW
539
540 =item TH
541
542 Return the width (C<TW>) and height (C<TH>) of the terminal window (the
543 terminal window is the full window by default, and the character area only
544 when in border-respect mode).
545
546 Using these functions makes your expression sensitive to window resizes.
547
548 These functions are mainly useful to scale images, or to clip images to
549 the window size to conserve memory.
550
551 Example: take the screen background, clip it to the window size, blur it a
552 bit, align it to the window position and use it as background.
553
554 clip move -TX, -TY, keep { blur 5, root }
555
556 =item FOCUS
557
558 Returns a boolean indicating whether the terminal window has keyboard
559 focus, in which case it returns true.
560
561 Using this function makes your expression sensitive to focus changes.
562
563 A common use case is to fade the background image when the terminal loses
564 focus, often together with the C<-fade> command line option. In fact,
565 there is a special function for just that use case: C<focus_fade>.
566
567 Example: use two entirely different background images, depending on
568 whether the window has focus.
569
570 FOCUS ? keep { load "has_focus.jpg" } : keep { load "no_focus.jpg" }
571
572 =cut
573
574 sub TX () { $frame->[FR_AGAIN]{position} = 1; $x }
575 sub TY () { $frame->[FR_AGAIN]{position} = 1; $y }
576 sub TW () { $frame->[FR_AGAIN]{size} = 1; $w }
577 sub TH () { $frame->[FR_AGAIN]{size} = 1; $h }
578 sub FOCUS() { $frame->[FR_AGAIN]{focus} = 1; $focus }
579
580 =item now
581
582 Returns the current time as (fractional) seconds since the epoch.
583
584 Using this expression does I<not> make your expression sensitive to time,
585 but the next two functions do.
586
587 =item again $seconds
588
589 When this function is used the expression will be reevaluated again in
590 C<$seconds> seconds.
591
592 Example: load some image and rotate it according to the time of day (as if it were
593 the hour pointer of a clock). Update this image every minute.
594
595 again 60;
596 rotate 50, 50, (now % 86400) * -72 / 8640, scale keep { load "myclock.png" }
597
598 =item counter $seconds
599
600 Like C<again>, but also returns an increasing counter value, starting at
601 0, which might be useful for some simple animation effects.
602
603 =cut
604
605 sub now() { urxvt::NOW }
606
607 sub again($) {
608 $frame->[FR_AGAIN]{time} = $_[0];
609 }
610
611 sub counter($) {
612 $frame->[FR_AGAIN]{time} = $_[0];
613 $frame->[FR_STATE]{counter} + 0
614 }
615
616 =back
617
618 =head2 SHAPE CHANGING OPERATORS
619
620 The following operators modify the shape, size or position of the image.
621
622 =over 4
623
624 =item clip $img
625
626 =item clip $width, $height, $img
627
628 =item clip $x, $y, $width, $height, $img
629
630 Clips an image to the given rectangle. If the rectangle is outside the
631 image area (e.g. when C<$x> or C<$y> are negative) or the rectangle is
632 larger than the image, then the tiling mode defines how the extra pixels
633 will be filled.
634
635 If C<$x> and C<$y> are missing, then C<0> is assumed for both.
636
637 If C<$width> and C<$height> are missing, then the window size will be
638 assumed.
639
640 Example: load an image, blur it, and clip it to the window size to save
641 memory.
642
643 clip keep { blur 10, load "mybg.png" }
644
645 =cut
646
647 sub clip($;$$;$$) {
648 my $img = pop;
649 my $h = pop || TH;
650 my $w = pop || TW;
651 $img->sub_rect ($_[0], $_[1], $w, $h)
652 }
653
654 =item scale $img
655
656 =item scale $size_factor, $img
657
658 =item scale $width_factor, $height_factor, $img
659
660 Scales the image by the given factors in horizontal
661 (C<$width>) and vertical (C<$height>) direction.
662
663 If only one factor is given, it is used for both directions.
664
665 If no factors are given, scales the image to the window size without
666 keeping aspect.
667
668 =item resize $width, $height, $img
669
670 Resizes the image to exactly C<$width> times C<$height> pixels.
671
672 =item fit $img
673
674 =item fit $width, $height, $img
675
676 Fits the image into the given C<$width> and C<$height> without changing
677 aspect, or the terminal size. That means it will be shrunk or grown until
678 the whole image fits into the given area, possibly leaving borders.
679
680 =item cover $img
681
682 =item cover $width, $height, $img
683
684 Similar to C<fit>, but shrinks or grows until all of the area is covered
685 by the image, so instead of potentially leaving borders, it will cut off
686 image data that doesn't fit.
687
688 =cut
689
690 sub scale($;$;$) {
691 my $img = pop;
692
693 @_ == 2 ? $img->scale ($_[0] * $img->w, $_[1] * $img->h)
694 : @_ ? $img->scale ($_[0] * $img->w, $_[0] * $img->h)
695 : $img->scale (TW, TH)
696 }
697
698 sub resize($$$) {
699 my $img = pop;
700 $img->scale ($_[0], $_[1])
701 }
702
703 sub fit($;$$) {
704 my $img = pop;
705 my $w = ($_[0] || TW) / $img->w;
706 my $h = ($_[1] || TH) / $img->h;
707 scale +(min $w, $h), $img
708 }
709
710 sub cover($;$$) {
711 my $img = pop;
712 my $w = ($_[0] || TW) / $img->w;
713 my $h = ($_[1] || TH) / $img->h;
714 scale +(max $w, $h), $img
715 }
716
717 =item move $dx, $dy, $img
718
719 Moves the image by C<$dx> pixels in the horizontal, and C<$dy> pixels in
720 the vertical.
721
722 Example: move the image right by 20 pixels and down by 30.
723
724 move 20, 30, ...
725
726 =item align $xalign, $yalign, $img
727
728 Aligns the image according to a factor - C<0> means the image is moved to
729 the left or top edge (for C<$xalign> or C<$yalign>), C<0.5> means it is
730 exactly centered and C<1> means it touches the right or bottom edge.
731
732 Example: remove any visible border around an image, center it vertically but move
733 it to the right hand side.
734
735 align 1, 0.5, pad $img
736
737 =item center $img
738
739 =item center $width, $height, $img
740
741 Centers the image, i.e. the center of the image is moved to the center of
742 the terminal window (or the box specified by C<$width> and C<$height> if
743 given).
744
745 Example: load an image and center it.
746
747 center keep { pad load "mybg.png" }
748
749 =item rootalign $img
750
751 Moves the image so that it appears glued to the screen as opposed to the
752 window. This gives the illusion of a larger area behind the window. It is
753 exactly equivalent to C<move -TX, -TY>, that is, it moves the image to the
754 top left of the screen.
755
756 Example: load a background image, put it in mirror mode and root align it.
757
758 rootalign keep { mirror load "mybg.png" }
759
760 Example: take the screen background and align it, giving the illusion of
761 transparency as long as the window isn't in front of other windows.
762
763 rootalign root
764
765 =cut
766
767 sub move($$;$) {
768 my $img = pop->clone;
769 $img->move ($_[0], $_[1]);
770 $img
771 }
772
773 sub align($;$$) {
774 my $img = pop;
775
776 move $_[0] * (TW - $img->w),
777 $_[1] * (TH - $img->h),
778 $img
779 }
780
781 sub center($;$$) {
782 my $img = pop;
783 my $w = $_[0] || TW;
784 my $h = $_[1] || TH;
785
786 move 0.5 * ($w - $img->w), 0.5 * ($h - $img->h), $img
787 }
788
789 sub rootalign($) {
790 move -TX, -TY, $_[0]
791 }
792
793 =item rotate $center_x, $center_y, $degrees, $img
794
795 Rotates the image clockwise by C<$degrees> degrees, around the point at
796 C<$center_x> and C<$center_y> (specified as factor of image width/height).
797
798 Example: rotate the image by 90 degrees around its center.
799
800 rotate 0.5, 0.5, 90, keep { load "$HOME/mybg.png" }
801
802 =cut
803
804 sub rotate($$$$) {
805 my $img = pop;
806 $img->rotate (
807 $_[0] * ($img->w + $img->x),
808 $_[1] * ($img->h + $img->y),
809 $_[2] * (3.14159265 / 180),
810 )
811 }
812
813 =back
814
815 =head2 COLOUR MODIFICATIONS
816
817 The following operators change the pixels of the image.
818
819 =over 4
820
821 =item tint $color, $img
822
823 Tints the image in the given colour.
824
825 Example: tint the image red.
826
827 tint "red", load "rgb.png"
828
829 Example: the same, but specify the colour by component.
830
831 tint [1, 0, 0], load "rgb.png"
832
833 =cut
834
835 sub tint($$) {
836 $_[1]->tint ($_[0])
837 }
838
839 =item shade $factor, $img
840
841 Shade the image by the given factor.
842
843 =cut
844
845 sub shade($$) {
846 $_[1]->shade ($_[0])
847 }
848
849 =item contrast $factor, $img
850
851 =item contrast $r, $g, $b, $img
852
853 =item contrast $r, $g, $b, $a, $img
854
855 Adjusts the I<contrast> of an image.
856
857 The first form applies a single C<$factor> to red, green and blue, the
858 second form applies separate factors to each colour channel, and the last
859 form includes the alpha channel.
860
861 Values from 0 to 1 lower the contrast, values higher than 1 increase the
862 contrast.
863
864 Due to limitations in the underlying XRender extension, lowering contrast
865 also reduces brightness, while increasing contrast currently also
866 increases brightness.
867
868 =item brightness $bias, $img
869
870 =item brightness $r, $g, $b, $img
871
872 =item brightness $r, $g, $b, $a, $img
873
874 Adjusts the brightness of an image.
875
876 The first form applies a single C<$bias> to red, green and blue, the
877 second form applies separate biases to each colour channel, and the last
878 form includes the alpha channel.
879
880 Values less than 0 reduce brightness, while values larger than 0 increase
881 it. Useful range is from -1 to 1 - the former results in a black, the
882 latter in a white picture.
883
884 Due to idiosyncrasies in the underlying XRender extension, biases less
885 than zero can be I<very> slow.
886
887 You can also try the experimental(!) C<muladd> operator.
888
889 =cut
890
891 sub contrast($$;$$;$) {
892 my $img = pop;
893 my ($r, $g, $b, $a) = @_;
894
895 ($g, $b) = ($r, $r) if @_ < 3;
896 $a = 1 if @_ < 4;
897
898 $img = $img->clone;
899 $img->contrast ($r, $g, $b, $a);
900 $img
901 }
902
903 sub brightness($$;$$;$) {
904 my $img = pop;
905 my ($r, $g, $b, $a) = @_;
906
907 ($g, $b) = ($r, $r) if @_ < 3;
908 $a = 1 if @_ < 4;
909
910 $img = $img->clone;
911 $img->brightness ($r, $g, $b, $a);
912 $img
913 }
914
915 =item muladd $mul, $add, $img # EXPERIMENTAL
916
917 First multiplies the pixels by C<$mul>, then adds C<$add>. This can be used
918 to implement brightness and contrast at the same time, with a wider value
919 range than contrast and brightness operators.
920
921 Due to numerous bugs in XRender implementations, it can also introduce a
922 number of visual artifacts.
923
924 Example: increase contrast by a factor of C<$c> without changing image
925 brightness too much.
926
927 muladd $c, (1 - $c) * 0.5, $img
928
929 =cut
930
931 sub muladd($$$) {
932 $_[2]->muladd ($_[0], $_[1])
933 }
934
935 =item blur $radius, $img
936
937 =item blur $radius_horz, $radius_vert, $img
938
939 Gaussian-blurs the image with (roughly) C<$radius> pixel radius. The radii
940 can also be specified separately.
941
942 Blurring is often I<very> slow, at least compared or other
943 operators. Larger blur radii are slower than smaller ones, too, so if you
944 don't want to freeze your screen for long times, start experimenting with
945 low values for radius (<5).
946
947 =cut
948
949 sub blur($$;$) {
950 my $img = pop;
951 $img->blur ($_[0], @_ >= 2 ? $_[1] : $_[0])
952 }
953
954 =item focus_fade $img
955
956 =item focus_fade $factor, $img
957
958 =item focus_fade $factor, $color, $img
959
960 Fades the image by the given factor (and colour) when focus is lost (the
961 same as the C<-fade>/C<-fadecolor> command line options, which also supply
962 the default values for C<factor> and C<$color>. Unlike with C<-fade>, the
963 C<$factor> is a real value, not a percentage value (that is, 0..1, not
964 0..100).
965
966 Example: do the right thing when focus fading is requested.
967
968 focus_fade load "mybg.jpg";
969
970 =cut
971
972 sub focus_fade($;$$) {
973 my $img = pop;
974
975 return $img
976 if FOCUS;
977
978 my $fade = @_ >= 1 ? $_[0] : defined $self->resource ("fade") ? $self->resource ("fade") * 0.01 : 0;
979 my $color = @_ >= 2 ? $_[1] : $self->resource ("color+" . urxvt::Color_fade);
980
981 $img = $img->tint ($color) if $color ne "rgb:00/00/00";
982 $img = $img->muladd (1 - $fade, 0) if $fade;
983
984 $img
985 }
986
987 =back
988
989 =head2 OTHER STUFF
990
991 Anything that didn't fit any of the other categories, even after applying
992 force and closing our eyes.
993
994 =over 4
995
996 =item keep { ... }
997
998 This operator takes a code block as argument, that is, one or more
999 statements enclosed by braces.
1000
1001 The trick is that this code block is only evaluated when the outcome
1002 changes - on other calls the C<keep> simply returns the image it computed
1003 previously (yes, it should only be used with images). Or in other words,
1004 C<keep> I<caches> the result of the code block so it doesn't need to be
1005 computed again.
1006
1007 This can be extremely useful to avoid redoing slow operations - for
1008 example, if your background expression takes the root background, blurs it
1009 and then root-aligns it it would have to blur the root background on every
1010 window move or resize.
1011
1012 Another example is C<load>, which can be quite slow.
1013
1014 In fact, urxvt itself encloses the whole expression in some kind of
1015 C<keep> block so it only is reevaluated as required.
1016
1017 Putting the blur into a C<keep> block will make sure the blur is only done
1018 once, while the C<rootalign> is still done each time the window moves.
1019
1020 rootalign keep { blur 10, root }
1021
1022 This leaves the question of how to force reevaluation of the block,
1023 in case the root background changes: If expression inside the block
1024 is sensitive to some event (root background changes, window geometry
1025 changes), then it will be reevaluated automatically as needed.
1026
1027 =cut
1028
1029 sub keep(&) {
1030 my $id = $_[0]+0;
1031
1032 local $frame = $self->{frame_cache}{$id} ||= [$frame];
1033
1034 unless ($frame->[FR_CACHE]) {
1035 $frame->[FR_CACHE] = [ $_[0]() ];
1036
1037 my $self = $self;
1038 my $frame = $frame;
1039 Scalar::Util::weaken $frame;
1040 $self->compile_frame ($frame, sub {
1041 # clear this frame cache, also for all parents
1042 for (my $frame = $frame; $frame; $frame = $frame->[0]) {
1043 undef $frame->[FR_CACHE];
1044 }
1045
1046 $self->recalculate;
1047 });
1048 };
1049
1050 # in scalar context we always return the first original result, which
1051 # is not quite how perl works.
1052 wantarray
1053 ? @{ $frame->[FR_CACHE] }
1054 : $frame->[FR_CACHE][0]
1055 }
1056
1057 # sub keep_clear() {
1058 # delete $self->{frame_cache};
1059 # }
1060
1061 =back
1062
1063 =cut
1064
1065 }
1066
1067 sub parse_expr {
1068 my $expr = eval
1069 "sub {\n"
1070 . "package urxvt::bgdsl;\n"
1071 . "#line 0 'background expression'\n"
1072 . "$_[0]\n"
1073 . "}";
1074 die if $@;
1075 $expr
1076 }
1077
1078 # compiles a parsed expression
1079 sub set_expr {
1080 my ($self, $expr) = @_;
1081
1082 $self->{root} = []; # the outermost frame
1083 $self->{expr} = $expr;
1084 $self->recalculate;
1085 }
1086
1087 # takes a hash of sensitivity indicators and installs watchers
1088 sub compile_frame {
1089 my ($self, $frame, $cb) = @_;
1090
1091 my $state = $frame->[urxvt::bgdsl::FR_STATE] ||= {};
1092 my $again = $frame->[urxvt::bgdsl::FR_AGAIN];
1093
1094 # don't keep stuff alive
1095 Scalar::Util::weaken $state;
1096
1097 if ($again->{nested}) {
1098 $state->{nested} = 1;
1099 } else {
1100 delete $state->{nested};
1101 }
1102
1103 if (my $interval = $again->{time}) {
1104 $state->{time} = [$interval, urxvt::timer->new->after ($interval)->interval ($interval)]
1105 if $state->{time}[0] != $interval;
1106
1107 # callback *might* have changed, although we could just rule that out
1108 $state->{time}[1]->cb (sub {
1109 ++$state->{counter};
1110 $cb->();
1111 });
1112 } else {
1113 delete $state->{time};
1114 }
1115
1116 if ($again->{position}) {
1117 $state->{position} = $self->on (position_change => $cb);
1118 } else {
1119 delete $state->{position};
1120 }
1121
1122 if ($again->{size}) {
1123 $state->{size} = $self->on (size_change => $cb);
1124 } else {
1125 delete $state->{size};
1126 }
1127
1128 if ($again->{rootpmap}) {
1129 $state->{rootpmap} = $self->on (rootpmap_change => $cb);
1130 } else {
1131 delete $state->{rootpmap};
1132 }
1133
1134 if ($again->{focus}) {
1135 $state->{focus} = $self->on (focus_in => $cb, focus_out => $cb);
1136 } else {
1137 delete $state->{focus};
1138 }
1139 }
1140
1141 # evaluate the current bg expression
1142 sub recalculate {
1143 my ($arg_self) = @_;
1144
1145 # rate limit evaluation
1146
1147 if ($arg_self->{next_refresh} > urxvt::NOW) {
1148 $arg_self->{next_refresh_timer} = urxvt::timer->new->after ($arg_self->{next_refresh} - urxvt::NOW)->cb (sub {
1149 $arg_self->recalculate;
1150 });
1151 return;
1152 }
1153
1154 $arg_self->{next_refresh} = urxvt::NOW + $MIN_INTERVAL;
1155
1156 # set environment to evaluate user expression
1157
1158 local $self = $arg_self;
1159 local $HOME = $ENV{HOME};
1160 local $frame = $self->{root};
1161
1162 ($x, $y, $w, $h) = $self->background_geometry ($self->{border});
1163 $focus = $self->focus;
1164
1165 # evaluate user expression
1166
1167 my @img = eval { $self->{expr}->() };
1168 die $@ if $@;
1169 die "background-expr did not return anything.\n" unless @img;
1170 die "background-expr: expected image(s), got something else.\n"
1171 if grep { !UNIVERSAL::isa $_, "urxvt::img" } @img;
1172
1173 my $img = urxvt::bgdsl::merge @img;
1174
1175 $frame->[FR_AGAIN]{size} = 1
1176 if $img->repeat_mode != urxvt::RepeatNormal;
1177
1178 # if the expression is sensitive to external events, prepare reevaluation then
1179 $self->compile_frame ($frame, sub { $arg_self->recalculate });
1180
1181 # clear stuff we no longer need
1182
1183 # unless (%{ $frame->[FR_STATE] }) {
1184 # delete $self->{state};
1185 # delete $self->{expr};
1186 # }
1187
1188 # set background pixmap
1189
1190 $self->set_background ($img, $self->{border});
1191 $self->scr_recolor (0);
1192 $self->want_refresh;
1193 }
1194
1195 sub on_start {
1196 my ($self) = @_;
1197
1198 my $expr = $self->x_resource ("%.expr")
1199 or return;
1200
1201 $self->has_render
1202 or die "background extension needs RENDER extension 0.10 or higher, ignoring background-expr.\n";
1203
1204 $self->set_expr (parse_expr $expr);
1205 $self->{border} = $self->x_resource_boolean ("%.border");
1206
1207 $MIN_INTERVAL = $self->x_resource ("%.interval");
1208
1209 ()
1210 }
1211