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23 | |
23 | |
24 | #include "../config.h" |
24 | #include "../config.h" |
25 | #include <rxvt.h> |
25 | #include <rxvt.h> |
26 | #include <rxvttoolkit.h> |
26 | #include <rxvttoolkit.h> |
27 | |
27 | |
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28 | #include <stdlib.h> |
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29 | |
28 | #include <unistd.h> |
30 | #include <unistd.h> |
29 | #include <fcntl.h> |
31 | #include <fcntl.h> |
30 | |
32 | |
31 | #include <sys/utsname.h> |
33 | #include <sys/utsname.h> |
32 | #include <sys/socket.h> |
34 | #include <sys/socket.h> |
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807 | } |
809 | } |
808 | else if (XAllocColor (screen->dpy, screen->cmap, &c)) |
810 | else if (XAllocColor (screen->dpy, screen->cmap, &c)) |
809 | return true; |
811 | return true; |
810 | #endif |
812 | #endif |
811 | |
813 | |
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814 | //TODO: set c.color* or c.* |
812 | c.pixel = (color.r + color.g + color.b) > 128*3 |
815 | c.pixel = (color.r * 2 + color.g * 3 + color.b) >= 0x8000 * 6 |
813 | ? WhitePixelOfScreen (DefaultScreenOfDisplay (screen->dpy)) |
816 | ? WhitePixelOfScreen (DefaultScreenOfDisplay (screen->dpy)) |
814 | : BlackPixelOfScreen (DefaultScreenOfDisplay (screen->dpy)); |
817 | : BlackPixelOfScreen (DefaultScreenOfDisplay (screen->dpy)); |
815 | |
818 | |
816 | return false; |
819 | return false; |
817 | } |
820 | } |
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877 | // many extra optimisations. |
880 | // many extra optimisations. |
878 | XQueryColors (screen->dpy, screen->cmap, colors, cmap_size); |
881 | XQueryColors (screen->dpy, screen->cmap, colors, cmap_size); |
879 | |
882 | |
880 | while (cmap_size) |
883 | while (cmap_size) |
881 | { |
884 | { |
882 | int diff = 0x7fffffffUL; |
885 | int diff = 0x7fffffffL; |
883 | XColor *best = colors; |
886 | XColor *best = colors; |
884 | |
887 | |
885 | for (int i = 0; i < cmap_size; i++) |
888 | for (int i = 0; i < cmap_size; i++) |
886 | { |
889 | { |
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890 | // simple weighted rgb distance sucks, but keeps it simple |
887 | int d = (squared_diff<int> (color.r >> 2, colors [i].red >> 2)) |
891 | int d = abs (color.r - colors [i].red ) * 2 |
888 | + (squared_diff<int> (color.g >> 2, colors [i].green >> 2)) |
892 | + abs (color.g - colors [i].green) * 3 |
889 | + (squared_diff<int> (color.b >> 2, colors [i].blue >> 2)); |
893 | + abs (color.b - colors [i].blue ); |
890 | |
894 | |
891 | if (d < diff) |
895 | if (d < diff) |
892 | { |
896 | { |
893 | diff = d; |
897 | diff = d; |
894 | best = colors + i; |
898 | best = colors + i; |
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915 | |
919 | |
916 | void |
920 | void |
917 | rxvt_color::get (rgba &color) const |
921 | rxvt_color::get (rgba &color) const |
918 | { |
922 | { |
919 | #if XFT |
923 | #if XFT |
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924 | //TODO premultiplied alpha?? |
920 | color.r = c.color.red; |
925 | color.r = c.color.red; |
921 | color.g = c.color.green; |
926 | color.g = c.color.green; |
922 | color.b = c.color.blue; |
927 | color.b = c.color.blue; |
923 | color.a = c.color.alpha; |
928 | color.a = c.color.alpha; |
924 | #else |
929 | #else |