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/*--------------------------------*-C-*---------------------------------* |
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* File: scrollbar-next.c |
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*----------------------------------------------------------------------* |
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* |
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* Copyright (c) 1997,1998 mj olesen <olesen@me.QueensU.CA> |
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* Copyright (c) 1998 Alfredo K. Kojima <kojima@windowmaker.org> |
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* - N*XTstep like scrollbars |
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* Copyright (c) 1999-2001 Geoff Wing <gcw@pobox.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; either version 2 of the License, or |
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* (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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*----------------------------------------------------------------------*/ |
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|
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#include "../config.h" /* NECESSARY */ |
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#include "rxvt.h" /* NECESSARY */ |
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#include "scrollbar-next.intpro" /* PROTOS for internal routines */ |
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|
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/*----------------------------------------------------------------------*/ |
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#if defined(NEXT_SCROLLBAR) |
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|
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#define n_stp_width 8 |
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#define n_stp_height 2 |
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const unsigned char n_stp_bits[] = { 0x55, 0xaa }; |
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|
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/* |
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* N*XTSTEP like scrollbar - written by Alfredo K. Kojima |
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*/ |
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#define SCROLLER_DIMPLE_WIDTH 6 |
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#define SCROLLER_DIMPLE_HEIGHT 6 |
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#define ARROW_WIDTH 13 |
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#define ARROW_HEIGHT 13 |
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|
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const char *const SCROLLER_DIMPLE[] = |
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{ |
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".%###.", |
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"%#%%%%", |
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"#%%...", |
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"#%.. ", |
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"#%. ", |
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".%. ." |
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}; |
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const char *const SCROLLER_ARROW_UP[] = |
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{ |
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".............", |
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".............", |
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"......%......", |
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"......#......", |
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".....%#%.....", |
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".....###.....", |
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"....%###%....", |
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"....#####....", |
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"...%#####%...", |
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"...#######...", |
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"..%#######%..", |
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".............", |
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"............." |
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}; |
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const char *const SCROLLER_ARROW_DOWN[] = |
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{ |
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".............", |
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".............", |
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"..%#######%..", |
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"...#######...", |
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"...%#####%...", |
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"....#####....", |
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"....%###%....", |
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".....###.....", |
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".....%#%.....", |
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"......#......", |
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"......%......", |
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".............", |
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"............." |
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}; |
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const char *const HI_SCROLLER_ARROW_UP[] = |
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{ |
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" ", |
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" ", |
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" % ", |
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" % ", |
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" %%% ", |
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" %%% ", |
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" %%%%% ", |
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" %%%%% ", |
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" %%%%%%% ", |
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" %%%%%%% ", |
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" %%%%%%%%% ", |
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" ", |
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" " |
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}; |
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const char *const HI_SCROLLER_ARROW_DOWN[] = |
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{ |
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" ", |
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" ", |
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" %%%%%%%%% ", |
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" %%%%%%% ", |
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" %%%%%%% ", |
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" %%%%% ", |
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" %%%%% ", |
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" %%% ", |
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" %%% ", |
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" % ", |
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" % ", |
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" ", |
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" " |
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}; |
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|
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Pixmap |
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rxvt_term::renderPixmap (const char *const *data, int width, int height) |
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{ |
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char a; |
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int x, y; |
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Pixmap d; |
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GC pointcolour; |
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|
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d = XCreatePixmap (display->display, scrollBar.win, width, height, XDEPTH); |
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|
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for (y = 0; y < height; y++) |
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{ |
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for (x = 0; x < width; x++) |
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{ |
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if ((a = data[y][x]) == ' ' || a == 'w') |
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pointcolour = whiteGC; |
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else if (a == '.' || a == 'l') |
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pointcolour = grayGC; |
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else if (a == '%' || a == 'd') |
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pointcolour = darkGC; |
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else /* if (a == '#' || a == 'b' || a) */ |
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pointcolour = blackGC; |
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XDrawPoint (display->display, d, pointcolour, x, y); |
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} |
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} |
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return d; |
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} |
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|
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void |
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rxvt_term::init_scrollbar_stuff () |
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{ |
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XGCValues gcvalue; |
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XColor xcol; |
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Pixmap stipple; |
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unsigned long light, dark; |
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|
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gcvalue.graphics_exposures = False; |
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|
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gcvalue.foreground = PixColors[Color_Black]; |
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blackGC = XCreateGC (display->display, scrollBar.win, |
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GCForeground | GCGraphicsExposures, &gcvalue); |
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|
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gcvalue.foreground = PixColors[Color_White]; |
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whiteGC = XCreateGC (display->display, scrollBar.win, |
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GCForeground | GCGraphicsExposures, &gcvalue); |
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|
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xcol.red = 0xaeba; |
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xcol.green = 0xaaaa; |
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xcol.blue = 0xaeba; |
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//if (!rXAllocColor (&xcol, "light gray"))//TODO//D// |
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xcol.pixel = PixColors[Color_AntiqueWhite]; |
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light = gcvalue.foreground = xcol.pixel; |
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grayGC = XCreateGC (display->display, scrollBar.win, |
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GCForeground | GCGraphicsExposures, &gcvalue); |
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|
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xcol.red = 0x51aa; |
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xcol.green = 0x5555; |
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xcol.blue = 0x5144; |
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//if (!rXAllocColor (&xcol, "dark gray"))//TODO//D// |
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xcol.pixel = PixColors[Color_Grey25]; |
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dark = gcvalue.foreground = xcol.pixel; |
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darkGC = XCreateGC (display->display, scrollBar.win, |
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GCForeground | GCGraphicsExposures, &gcvalue); |
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|
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stipple = XCreateBitmapFromData (display->display, scrollBar.win, |
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(char *)n_stp_bits, n_stp_width, |
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n_stp_height); |
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|
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gcvalue.foreground = dark; |
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gcvalue.background = light; |
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gcvalue.fill_style = FillOpaqueStippled; |
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gcvalue.stipple = stipple; |
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|
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/* XSetWindowBackground (display->display, scrollBar.win, PixColors[Color_Red]); */ |
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|
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stippleGC = XCreateGC (display->display, scrollBar.win, |
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GCForeground | GCBackground | GCStipple |
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| GCFillStyle | GCGraphicsExposures, &gcvalue); |
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|
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dimple = renderPixmap (SCROLLER_DIMPLE, SCROLLER_DIMPLE_WIDTH, |
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SCROLLER_DIMPLE_HEIGHT); |
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|
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upArrow = renderPixmap (SCROLLER_ARROW_UP, ARROW_WIDTH, |
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ARROW_HEIGHT); |
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downArrow = renderPixmap (SCROLLER_ARROW_DOWN, ARROW_WIDTH, |
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ARROW_HEIGHT); |
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upArrowHi = renderPixmap (HI_SCROLLER_ARROW_UP, ARROW_WIDTH, |
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ARROW_HEIGHT); |
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downArrowHi = renderPixmap (HI_SCROLLER_ARROW_DOWN, |
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ARROW_WIDTH, ARROW_HEIGHT); |
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} |
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|
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/* Draw bevel & arrows */ |
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void |
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rxvt_term::drawBevel (Drawable d, int x1, int y1, int w, int h) |
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{ |
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int x2, y2; |
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|
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x2 = x1 + w - 1; /* right point */ |
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y2 = y1 + h - 1; /* bottom point */ |
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/* white top and left */ |
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XDrawLine (display->display, d, whiteGC, x1, y1, x2, y1); |
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XDrawLine (display->display, d, whiteGC, x1, y1, x1, y2); |
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/* black bottom and right */ |
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XDrawLine (display->display, d, blackGC, x1, y2, x2, y2); |
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XDrawLine (display->display, d, blackGC, x2, y1, x2, y2); |
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/* dark inside bottom and right */ |
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x1++, y1++, x2--, y2--; /* move in one point */ |
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XDrawLine (display->display, d, darkGC, x1, y2, x2, y2); |
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XDrawLine (display->display, d, darkGC, x2, y1, x2, y2); |
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} |
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|
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int |
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rxvt_term::scrollbar_show_next (int update, int last_top, int last_bot, int scrollbar_len) |
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{ |
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int height = scrollBar.end + SB_BUTTON_TOTAL_HEIGHT + SB_PADDING; |
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Drawable s; |
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|
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if ((scrollBar.init & R_SB_NEXT) == 0) |
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{ |
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scrollBar.init |= R_SB_NEXT; |
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init_scrollbar_stuff (); |
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} |
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|
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if (TermWin.nscrolled == 0 || !update) |
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{ |
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XFillRectangle (display->display, scrollBar.win, grayGC, 0, 0, |
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SB_WIDTH_NEXT + 1, height); |
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XDrawRectangle (display->display, scrollBar.win, blackGC, 0, |
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-SB_BORDER_WIDTH, SB_WIDTH_NEXT, |
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height + SB_BORDER_WIDTH); |
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XFillRectangle (display->display, scrollBar.win, stippleGC, |
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SB_LEFT_PADDING, 0, SB_BUTTON_WIDTH, height); |
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} |
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if (TermWin.nscrolled) |
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{ |
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if (last_top < scrollBar.top || !update) |
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XFillRectangle (display->display, scrollBar.win, stippleGC, |
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SB_LEFT_PADDING, SB_PADDING + last_top, |
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SB_BUTTON_WIDTH, scrollBar.top - last_top); |
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if (scrollBar.bot < last_bot || !update) |
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XFillRectangle (display->display, scrollBar.win, stippleGC, |
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SB_LEFT_PADDING, scrollBar.bot + SB_PADDING, |
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SB_BUTTON_WIDTH, (last_bot - scrollBar.bot)); |
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XFillRectangle (display->display, scrollBar.win, grayGC, |
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SB_LEFT_PADDING, scrollBar.top + SB_PADDING, |
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SB_BUTTON_WIDTH, scrollbar_len); |
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XCopyArea (display->display, dimple, scrollBar.win, whiteGC, 0, 0, |
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SCROLLER_DIMPLE_WIDTH, SCROLLER_DIMPLE_HEIGHT, |
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(SB_WIDTH_NEXT - SCROLLER_DIMPLE_WIDTH) / 2, |
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scrollBar.top + SB_BEVEL_WIDTH_UPPER_LEFT + |
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(scrollbar_len - SCROLLER_DIMPLE_HEIGHT) / 2); |
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|
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drawBevel (scrollBar.win, SB_BUTTON_BEVEL_X, |
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scrollBar.top + SB_PADDING, SB_BUTTON_WIDTH, |
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scrollbar_len); |
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drawBevel (scrollBar.win, SB_BUTTON_BEVEL_X, |
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height - SB_BUTTON_BOTH_HEIGHT, SB_BUTTON_WIDTH, |
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SB_BUTTON_HEIGHT); |
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drawBevel (scrollBar.win, SB_BUTTON_BEVEL_X, |
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height - SB_BUTTON_SINGLE_HEIGHT, SB_BUTTON_WIDTH, |
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SB_BUTTON_HEIGHT); |
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|
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s = (scrollbar_isUp ()) ? upArrowHi : upArrow; |
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XCopyArea (display->display, s, scrollBar.win, whiteGC, 0, 0, |
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ARROW_WIDTH, ARROW_HEIGHT, SB_BUTTON_FACE_X, |
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height - SB_BUTTON_BOTH_HEIGHT + SB_BEVEL_WIDTH_UPPER_LEFT); |
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|
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s = (scrollbar_isDn ()) ? downArrowHi : downArrow; |
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XCopyArea (display->display, s, scrollBar.win, whiteGC, 0, 0, |
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ARROW_WIDTH, ARROW_HEIGHT, SB_BUTTON_FACE_X, |
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height - SB_BUTTON_SINGLE_HEIGHT + SB_BEVEL_WIDTH_UPPER_LEFT); |
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} |
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return 1; |
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} |
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#endif /* NEXT_SCROLLBAR */ |
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/*----------------------- end-of-file (C source) -----------------------*/ |