--- rxvt-unicode/src/scrollbar-next.C 2006/02/02 18:04:46 1.23 +++ rxvt-unicode/src/scrollbar-next.C 2014/05/30 19:40:23 1.34 @@ -1,4 +1,4 @@ -/*--------------------------------*-C-*---------------------------------* +/*----------------------------------------------------------------------* * File: scrollbar-next.C *----------------------------------------------------------------------* * @@ -6,11 +6,11 @@ * Copyright (c) 1998 Alfredo K. Kojima * - N*XTstep like scrollbars * Copyright (c) 1999-2001 Geoff Wing - * Copyright (c) 2004 Marc Lehmann + * Copyright (c) 2004-2006 Marc Lehmann * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or + * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, @@ -115,71 +115,74 @@ " " }; -Pixmap -rxvt_term::renderPixmap (const char *const *data, int width, int height) +static Pixmap +renderPixmap (scrollBar_t *sb, const char *const *data, int width, int height) { char a; int x, y; Pixmap d; GC pointcolour; - d = XCreatePixmap (dpy, scrollBar.win, width, height, depth); + d = XCreatePixmap (sb->term->dpy, sb->win, width, height, sb->term->depth); for (y = 0; y < height; y++) { for (x = 0; x < width; x++) { if ((a = data[y][x]) == ' ' || a == 'w') - pointcolour = whiteGC; + pointcolour = sb->whiteGC; else if (a == '.' || a == 'l') - pointcolour = grayGC; + pointcolour = sb->grayGC; else if (a == '%' || a == 'd') - pointcolour = darkGC; + pointcolour = sb->darkGC; else /* if (a == '#' || a == 'b' || a) */ - pointcolour = blackGC; + pointcolour = sb->blackGC; - XDrawPoint (dpy, d, pointcolour, x, y); + XDrawPoint (sb->term->dpy, d, pointcolour, x, y); } } return d; } void -rxvt_term::init_scrollbar_stuff () +scrollBar_t::init_next () { XGCValues gcvalue; - XColor xcol; + rxvt_color color; Pixmap stipple; unsigned long light, dark; gcvalue.graphics_exposures = False; - gcvalue.foreground = pix_colors_focused[Color_Black]; - blackGC = XCreateGC (dpy, scrollBar.win, + gcvalue.foreground = term->pix_colors_focused[Color_Black]; + blackGC = XCreateGC (term->dpy, win, GCForeground | GCGraphicsExposures, &gcvalue); - gcvalue.foreground = pix_colors_focused[Color_White]; - whiteGC = XCreateGC (dpy, scrollBar.win, + gcvalue.foreground = term->pix_colors_focused[Color_White]; + whiteGC = XCreateGC (term->dpy, win, GCForeground | GCGraphicsExposures, &gcvalue); - xcol.red = 0xaeba; - xcol.green = 0xaaaa; - xcol.blue = 0xaeba; - xcol.pixel = pix_colors_focused[Color_scroll]; - light = gcvalue.foreground = xcol.pixel; - grayGC = XCreateGC (dpy, scrollBar.win, + light = term->pix_colors_focused[Color_scroll]; +#if 0 + //color used by rxvt + if (color.set (term, rgba (0xaeba, 0xaaaa, 0xaeba))) + light = color; +#endif + gcvalue.foreground = light; + grayGC = XCreateGC (term->dpy, win, GCForeground | GCGraphicsExposures, &gcvalue); - xcol.red = 0x51aa; - xcol.green = 0x5555; - xcol.blue = 0x5144; - //if (!rXAllocColor (&xcol, "dark gray"))//TODO//D// - xcol.pixel = pix_colors_focused[Color_Grey25]; - dark = gcvalue.foreground = xcol.pixel; - darkGC = XCreateGC (dpy, scrollBar.win, + dark = term->pix_colors_focused[Color_Grey25]; +#if 0 + //color used by rxvt + if (color.set (term, rgba (0x51aa, 0x5555, 0x5144))) + dark = color; +#endif + gcvalue.foreground = dark; + darkGC = XCreateGC (term->dpy, win, GCForeground | GCGraphicsExposures, &gcvalue); - stipple = XCreateBitmapFromData (dpy, scrollBar.win, + stipple = XCreateBitmapFromData (term->dpy, win, (char *)n_stp_bits, n_stp_width, n_stp_height); @@ -188,112 +191,112 @@ gcvalue.fill_style = FillOpaqueStippled; gcvalue.stipple = stipple; - /* XSetWindowBackground (dpy, scrollBar.win, pix_colors_focused[Color_Red]); */ - - stippleGC = XCreateGC (dpy, scrollBar.win, + stippleGC = XCreateGC (term->dpy, win, GCForeground | GCBackground | GCStipple | GCFillStyle | GCGraphicsExposures, &gcvalue); - dimple = renderPixmap (SCROLLER_DIMPLE, SCROLLER_DIMPLE_WIDTH, + dimple = renderPixmap (this, SCROLLER_DIMPLE, SCROLLER_DIMPLE_WIDTH, SCROLLER_DIMPLE_HEIGHT); - upArrow = renderPixmap (SCROLLER_ARROW_UP, ARROW_WIDTH, + upArrow = renderPixmap (this, SCROLLER_ARROW_UP, ARROW_WIDTH, ARROW_HEIGHT); - downArrow = renderPixmap (SCROLLER_ARROW_DOWN, ARROW_WIDTH, + downArrow = renderPixmap (this, SCROLLER_ARROW_DOWN, ARROW_WIDTH, ARROW_HEIGHT); - upArrowHi = renderPixmap (HI_SCROLLER_ARROW_UP, ARROW_WIDTH, + upArrowHi = renderPixmap (this, HI_SCROLLER_ARROW_UP, ARROW_WIDTH, ARROW_HEIGHT); - downArrowHi = renderPixmap (HI_SCROLLER_ARROW_DOWN, + downArrowHi = renderPixmap (this, HI_SCROLLER_ARROW_DOWN, ARROW_WIDTH, ARROW_HEIGHT); } /* Draw bevel & arrows */ -void -rxvt_term::drawBevel (Drawable d, int x1, int y1, int w, int h) +static void +drawBevel (scrollBar_t *sb, int x1, int y1, int w, int h) { int x2, y2; + Drawable d = sb->win; + Display *dpy = sb->term->dpy; x2 = x1 + w - 1; /* right point */ y2 = y1 + h - 1; /* bottom point */ /* white top and left */ - XDrawLine (dpy, d, whiteGC, x1, y1, x2, y1); - XDrawLine (dpy, d, whiteGC, x1, y1, x1, y2); + XDrawLine (dpy, d, sb->whiteGC, x1, y1, x2, y1); + XDrawLine (dpy, d, sb->whiteGC, x1, y1, x1, y2); /* black bottom and right */ - XDrawLine (dpy, d, blackGC, x1, y2, x2, y2); - XDrawLine (dpy, d, blackGC, x2, y1, x2, y2); + XDrawLine (dpy, d, sb->blackGC, x1, y2, x2, y2); + XDrawLine (dpy, d, sb->blackGC, x2, y1, x2, y2); /* dark inside bottom and right */ x1++, y1++, x2--, y2--; /* move in one point */ - XDrawLine (dpy, d, darkGC, x1, y2, x2, y2); - XDrawLine (dpy, d, darkGC, x2, y1, x2, y2); + XDrawLine (dpy, d, sb->darkGC, x1, y2, x2, y2); + XDrawLine (dpy, d, sb->darkGC, x2, y1, x2, y2); } int -rxvt_term::scrollbar_show_next (int update, int last_top, int last_bot, int scrollbar_len) +scrollBar_t::show_next (int update) { - int height = scrollBar.end + SB_BUTTON_TOTAL_HEIGHT + SB_PADDING; - Drawable s; + int height = end + SB_BUTTON_TOTAL_HEIGHT + SB_PADDING; + Drawable src; - if ((scrollBar.init & R_SB_NEXT) == 0) + if ((init & SB_STYLE_NEXT) == 0) { - scrollBar.init |= R_SB_NEXT; - init_scrollbar_stuff (); + init |= SB_STYLE_NEXT; + init_next (); } - if (top_row == 0 || !update) + if (term->top_row == 0 || !update) { - XFillRectangle (dpy, scrollBar.win, grayGC, 0, 0, + XFillRectangle (term->dpy, win, grayGC, 0, 0, SB_WIDTH_NEXT + 1, height); - XDrawRectangle (dpy, scrollBar.win, blackGC, 0, + XDrawRectangle (term->dpy, win, blackGC, 0, -SB_BORDER_WIDTH, SB_WIDTH_NEXT, height + SB_BORDER_WIDTH); - XFillRectangle (dpy, scrollBar.win, stippleGC, + XFillRectangle (term->dpy, win, stippleGC, SB_LEFT_PADDING, 0, SB_BUTTON_WIDTH, height); } - if (top_row) + if (term->top_row) { - if (last_top < scrollBar.top || !update) - XFillRectangle (dpy, scrollBar.win, stippleGC, + if (last_top < top || !update) + XFillRectangle (term->dpy, win, stippleGC, SB_LEFT_PADDING, SB_PADDING + last_top, - SB_BUTTON_WIDTH, scrollBar.top - last_top); + SB_BUTTON_WIDTH, top - last_top); - if (scrollBar.bot < last_bot || !update) - XFillRectangle (dpy, scrollBar.win, stippleGC, - SB_LEFT_PADDING, scrollBar.bot + SB_PADDING, - SB_BUTTON_WIDTH, (last_bot - scrollBar.bot)); - - XFillRectangle (dpy, scrollBar.win, grayGC, - SB_LEFT_PADDING, scrollBar.top + SB_PADDING, - SB_BUTTON_WIDTH, scrollbar_len); + if (bot < last_bot || !update) + XFillRectangle (term->dpy, win, stippleGC, + SB_LEFT_PADDING, bot + SB_PADDING, + SB_BUTTON_WIDTH, (last_bot - bot)); + + XFillRectangle (term->dpy, win, grayGC, + SB_LEFT_PADDING, top + SB_PADDING, + SB_BUTTON_WIDTH, bot - top); - XCopyArea (dpy, dimple, scrollBar.win, whiteGC, 0, 0, + XCopyArea (term->dpy, dimple, win, whiteGC, 0, 0, SCROLLER_DIMPLE_WIDTH, SCROLLER_DIMPLE_HEIGHT, (SB_WIDTH_NEXT - SCROLLER_DIMPLE_WIDTH) / 2, - scrollBar.top + SB_BEVEL_WIDTH_UPPER_LEFT + - (scrollbar_len - SCROLLER_DIMPLE_HEIGHT) / 2); + top + SB_BEVEL_WIDTH_UPPER_LEFT + + (bot - top - SCROLLER_DIMPLE_HEIGHT) / 2); - drawBevel (scrollBar.win, SB_BUTTON_BEVEL_X, - scrollBar.top + SB_PADDING, SB_BUTTON_WIDTH, - scrollbar_len); - drawBevel (scrollBar.win, SB_BUTTON_BEVEL_X, + drawBevel (this, SB_BUTTON_BEVEL_X, + top + SB_PADDING, SB_BUTTON_WIDTH, + bot - top); + drawBevel (this, SB_BUTTON_BEVEL_X, height - SB_BUTTON_BOTH_HEIGHT, SB_BUTTON_WIDTH, SB_BUTTON_HEIGHT); - drawBevel (scrollBar.win, SB_BUTTON_BEVEL_X, + drawBevel (this, SB_BUTTON_BEVEL_X, height - SB_BUTTON_SINGLE_HEIGHT, SB_BUTTON_WIDTH, SB_BUTTON_HEIGHT); - s = (scrollbar_isUp ()) ? upArrowHi : upArrow; - XCopyArea (dpy, s, scrollBar.win, whiteGC, 0, 0, + src = state == SB_STATE_UP ? upArrowHi : upArrow; + XCopyArea (term->dpy, src, win, whiteGC, 0, 0, ARROW_WIDTH, ARROW_HEIGHT, SB_BUTTON_FACE_X, height - SB_BUTTON_BOTH_HEIGHT + SB_BEVEL_WIDTH_UPPER_LEFT); - s = (scrollbar_isDn ()) ? downArrowHi : downArrow; - XCopyArea (dpy, s, scrollBar.win, whiteGC, 0, 0, + src = state == SB_STATE_DOWN ? downArrowHi : downArrow; + XCopyArea (term->dpy, src, win, whiteGC, 0, 0, ARROW_WIDTH, ARROW_HEIGHT, SB_BUTTON_FACE_X, height - SB_BUTTON_SINGLE_HEIGHT + SB_BEVEL_WIDTH_UPPER_LEFT); } return 1; } -#endif /* NEXT_SCROLLBAR */ +#endif /* NEXT_SCROLLBAR */ /*----------------------- end-of-file (C source) -----------------------*/