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Comparing rxvt-unicode/src/scrollbar-next.C (file contents):
Revision 1.4 by pcg, Thu Dec 18 02:07:12 2003 UTC vs.
Revision 1.5 by pcg, Sat Jan 31 00:20:21 2004 UTC

1/*--------------------------------*-C-*---------------------------------* 1/*--------------------------------*-C-*---------------------------------*
2 * File: scrollbar-next.c 2 * File: scrollbar-next.c
3 *----------------------------------------------------------------------* 3 *----------------------------------------------------------------------*
4 * $Id: scrollbar-next.C,v 1.4 2003/12/18 02:07:12 pcg Exp $ 4 * $Id: scrollbar-next.C,v 1.5 2004/01/31 00:20:21 pcg Exp $
5 * 5 *
6 * Copyright (c) 1997,1998 mj olesen <olesen@me.QueensU.CA> 6 * Copyright (c) 1997,1998 mj olesen <olesen@me.QueensU.CA>
7 * Copyright (c) 1998 Alfredo K. Kojima <kojima@windowmaker.org> 7 * Copyright (c) 1998 Alfredo K. Kojima <kojima@windowmaker.org>
8 * - N*XTstep like scrollbars 8 * - N*XTstep like scrollbars
9 * Copyright (c) 1999-2001 Geoff Wing <gcw@pobox.com> 9 * Copyright (c) 1999-2001 Geoff Wing <gcw@pobox.com>
109 " % ", 109 " % ",
110 " ", 110 " ",
111 " " 111 " "
112}; 112};
113 113
114/* INTPROTO */
115Pixmap 114Pixmap
116rxvt_renderPixmap(pR_ const char *const *data, int width, int height) 115rxvt_term::renderPixmap (const char *const *data, int width, int height)
117{ 116{
118 char a; 117 char a;
119 int x, y; 118 int x, y;
120 Pixmap d; 119 Pixmap d;
121 GC pointcolour; 120 GC pointcolour;
122 121
123 d = XCreatePixmap(R->Xdisplay, R->scrollBar.win, width, height, XDEPTH); 122 d = XCreatePixmap(Xdisplay, scrollBar.win, width, height, XDEPTH);
124 123
125 for (y = 0; y < height; y++) { 124 for (y = 0; y < height; y++) {
126 for (x = 0; x < width; x++) { 125 for (x = 0; x < width; x++) {
127 if ((a = data[y][x]) == ' ' || a == 'w') 126 if ((a = data[y][x]) == ' ' || a == 'w')
128 pointcolour = R->whiteGC; 127 pointcolour = whiteGC;
129 else if (a == '.' || a == 'l') 128 else if (a == '.' || a == 'l')
130 pointcolour = R->grayGC; 129 pointcolour = grayGC;
131 else if (a == '%' || a == 'd') 130 else if (a == '%' || a == 'd')
132 pointcolour = R->darkGC; 131 pointcolour = darkGC;
133 else /* if (a == '#' || a == 'b' || a) */ 132 else /* if (a == '#' || a == 'b' || a) */
134 pointcolour = R->blackGC; 133 pointcolour = blackGC;
135 XDrawPoint(R->Xdisplay, d, pointcolour, x, y); 134 XDrawPoint(Xdisplay, d, pointcolour, x, y);
136 } 135 }
137 } 136 }
138 return d; 137 return d;
139} 138}
140 139
141/* INTPROTO */
142void 140void
143rxvt_init_scrollbar_stuff(pR) 141rxvt_term::init_scrollbar_stuff ()
144{ 142{
145 XGCValues gcvalue; 143 XGCValues gcvalue;
146 XColor xcol; 144 XColor xcol;
147 Pixmap stipple; 145 Pixmap stipple;
148 unsigned long light, dark; 146 unsigned long light, dark;
149 147
150 gcvalue.graphics_exposures = False; 148 gcvalue.graphics_exposures = False;
151 149
152 gcvalue.foreground = R->PixColors[Color_Black]; 150 gcvalue.foreground = PixColors[Color_Black];
153 R->blackGC = XCreateGC(R->Xdisplay, R->scrollBar.win, 151 blackGC = XCreateGC(Xdisplay, scrollBar.win,
154 GCForeground | GCGraphicsExposures, &gcvalue); 152 GCForeground | GCGraphicsExposures, &gcvalue);
155 153
156 gcvalue.foreground = R->PixColors[Color_White]; 154 gcvalue.foreground = PixColors[Color_White];
157 R->whiteGC = XCreateGC(R->Xdisplay, R->scrollBar.win, 155 whiteGC = XCreateGC(Xdisplay, scrollBar.win,
158 GCForeground | GCGraphicsExposures, &gcvalue); 156 GCForeground | GCGraphicsExposures, &gcvalue);
159 157
160 xcol.red = 0xaeba; 158 xcol.red = 0xaeba;
161 xcol.green = 0xaaaa; 159 xcol.green = 0xaaaa;
162 xcol.blue = 0xaeba; 160 xcol.blue = 0xaeba;
163 //if (!rxvt_rXAllocColor(aR_ &xcol, "light gray"))//TODO//D// 161 //if (!rXAllocColor (&xcol, "light gray"))//TODO//D//
164 xcol.pixel = R->PixColors[Color_AntiqueWhite]; 162 xcol.pixel = PixColors[Color_AntiqueWhite];
165 light = gcvalue.foreground = xcol.pixel; 163 light = gcvalue.foreground = xcol.pixel;
166 R->grayGC = XCreateGC(R->Xdisplay, R->scrollBar.win, 164 grayGC = XCreateGC(Xdisplay, scrollBar.win,
167 GCForeground | GCGraphicsExposures, &gcvalue); 165 GCForeground | GCGraphicsExposures, &gcvalue);
168 166
169 xcol.red = 0x51aa; 167 xcol.red = 0x51aa;
170 xcol.green = 0x5555; 168 xcol.green = 0x5555;
171 xcol.blue = 0x5144; 169 xcol.blue = 0x5144;
172 //if (!rxvt_rXAllocColor(aR_ &xcol, "dark gray"))//TODO//D// 170 //if (!rXAllocColor (&xcol, "dark gray"))//TODO//D//
173 xcol.pixel = R->PixColors[Color_Grey25]; 171 xcol.pixel = PixColors[Color_Grey25];
174 dark = gcvalue.foreground = xcol.pixel; 172 dark = gcvalue.foreground = xcol.pixel;
175 R->darkGC = XCreateGC(R->Xdisplay, R->scrollBar.win, 173 darkGC = XCreateGC(Xdisplay, scrollBar.win,
176 GCForeground | GCGraphicsExposures, &gcvalue); 174 GCForeground | GCGraphicsExposures, &gcvalue);
177 175
178 stipple = XCreateBitmapFromData(R->Xdisplay, R->scrollBar.win, 176 stipple = XCreateBitmapFromData(Xdisplay, scrollBar.win,
179 (char *)n_stp_bits, n_stp_width, 177 (char *)n_stp_bits, n_stp_width,
180 n_stp_height); 178 n_stp_height);
181 179
182 gcvalue.foreground = dark; 180 gcvalue.foreground = dark;
183 gcvalue.background = light; 181 gcvalue.background = light;
184 gcvalue.fill_style = FillOpaqueStippled; 182 gcvalue.fill_style = FillOpaqueStippled;
185 gcvalue.stipple = stipple; 183 gcvalue.stipple = stipple;
186 184
187/* XSetWindowBackground(R->Xdisplay, R->scrollBar.win, R->PixColors[Color_Red]); */ 185/* XSetWindowBackground(Xdisplay, scrollBar.win, PixColors[Color_Red]); */
188 186
189 R->stippleGC = XCreateGC(R->Xdisplay, R->scrollBar.win, 187 stippleGC = XCreateGC(Xdisplay, scrollBar.win,
190 GCForeground | GCBackground | GCStipple 188 GCForeground | GCBackground | GCStipple
191 | GCFillStyle | GCGraphicsExposures, &gcvalue); 189 | GCFillStyle | GCGraphicsExposures, &gcvalue);
192 190
193 R->dimple = rxvt_renderPixmap(aR_ SCROLLER_DIMPLE, SCROLLER_DIMPLE_WIDTH, 191 dimple = renderPixmap (SCROLLER_DIMPLE, SCROLLER_DIMPLE_WIDTH,
194 SCROLLER_DIMPLE_HEIGHT); 192 SCROLLER_DIMPLE_HEIGHT);
195 193
196 R->upArrow = rxvt_renderPixmap(aR_ SCROLLER_ARROW_UP, ARROW_WIDTH, 194 upArrow = renderPixmap (SCROLLER_ARROW_UP, ARROW_WIDTH,
197 ARROW_HEIGHT); 195 ARROW_HEIGHT);
198 R->downArrow = rxvt_renderPixmap(aR_ SCROLLER_ARROW_DOWN, ARROW_WIDTH, 196 downArrow = renderPixmap (SCROLLER_ARROW_DOWN, ARROW_WIDTH,
199 ARROW_HEIGHT); 197 ARROW_HEIGHT);
200 R->upArrowHi = rxvt_renderPixmap(aR_ HI_SCROLLER_ARROW_UP, ARROW_WIDTH, 198 upArrowHi = renderPixmap (HI_SCROLLER_ARROW_UP, ARROW_WIDTH,
201 ARROW_HEIGHT); 199 ARROW_HEIGHT);
202 R->downArrowHi = rxvt_renderPixmap(aR_ HI_SCROLLER_ARROW_DOWN, 200 downArrowHi = renderPixmap (HI_SCROLLER_ARROW_DOWN,
203 ARROW_WIDTH, ARROW_HEIGHT); 201 ARROW_WIDTH, ARROW_HEIGHT);
204} 202}
205 203
206/* Draw bevel & arrows */ 204/* Draw bevel & arrows */
207/* INTPROTO */
208void 205void
209rxvt_drawBevel(pR_ Drawable d, int x1, int y1, int w, int h) 206rxvt_term::drawBevel (Drawable d, int x1, int y1, int w, int h)
210{ 207{
211 int x2, y2; 208 int x2, y2;
212 209
213 x2 = x1 + w - 1; /* right point */ 210 x2 = x1 + w - 1; /* right point */
214 y2 = y1 + h - 1; /* bottom point */ 211 y2 = y1 + h - 1; /* bottom point */
215/* white top and left */ 212/* white top and left */
216 XDrawLine(R->Xdisplay, d, R->whiteGC, x1, y1, x2, y1); 213 XDrawLine(Xdisplay, d, whiteGC, x1, y1, x2, y1);
217 XDrawLine(R->Xdisplay, d, R->whiteGC, x1, y1, x1, y2); 214 XDrawLine(Xdisplay, d, whiteGC, x1, y1, x1, y2);
218/* black bottom and right */ 215/* black bottom and right */
219 XDrawLine(R->Xdisplay, d, R->blackGC, x1, y2, x2, y2); 216 XDrawLine(Xdisplay, d, blackGC, x1, y2, x2, y2);
220 XDrawLine(R->Xdisplay, d, R->blackGC, x2, y1, x2, y2); 217 XDrawLine(Xdisplay, d, blackGC, x2, y1, x2, y2);
221/* dark inside bottom and right */ 218/* dark inside bottom and right */
222 x1++, y1++, x2--, y2--; /* move in one point */ 219 x1++, y1++, x2--, y2--; /* move in one point */
223 XDrawLine(R->Xdisplay, d, R->darkGC, x1, y2, x2, y2); 220 XDrawLine(Xdisplay, d, darkGC, x1, y2, x2, y2);
224 XDrawLine(R->Xdisplay, d, R->darkGC, x2, y1, x2, y2); 221 XDrawLine(Xdisplay, d, darkGC, x2, y1, x2, y2);
225} 222}
226 223
227/* EXTPROTO */
228int 224int
229rxvt_scrollbar_show_next(pR_ int update, int last_top, int last_bot, int scrollbar_len) 225rxvt_term::scrollbar_show_next (int update, int last_top, int last_bot, int scrollbar_len)
230{ 226{
231 int height = R->scrollBar.end + SB_BUTTON_TOTAL_HEIGHT + SB_PADDING; 227 int height = scrollBar.end + SB_BUTTON_TOTAL_HEIGHT + SB_PADDING;
232 Drawable s; 228 Drawable s;
233 229
234 if ((R->scrollBar.init & R_SB_NEXT) == 0) { 230 if ((scrollBar.init & R_SB_NEXT) == 0) {
235 R->scrollBar.init |= R_SB_NEXT; 231 scrollBar.init |= R_SB_NEXT;
236 rxvt_init_scrollbar_stuff(aR); 232 init_scrollbar_stuff ();
237 } 233 }
238 234
239 if (R->TermWin.nscrolled == 0 || !update) { 235 if (TermWin.nscrolled == 0 || !update) {
240 XFillRectangle(R->Xdisplay, R->scrollBar.win, R->grayGC, 0, 0, 236 XFillRectangle(Xdisplay, scrollBar.win, grayGC, 0, 0,
241 SB_WIDTH_NEXT + 1, height); 237 SB_WIDTH_NEXT + 1, height);
242 XDrawRectangle(R->Xdisplay, R->scrollBar.win, R->blackGC, 0, 238 XDrawRectangle(Xdisplay, scrollBar.win, blackGC, 0,
243 -SB_BORDER_WIDTH, SB_WIDTH_NEXT, 239 -SB_BORDER_WIDTH, SB_WIDTH_NEXT,
244 height + SB_BORDER_WIDTH); 240 height + SB_BORDER_WIDTH);
245 XFillRectangle(R->Xdisplay, R->scrollBar.win, R->stippleGC, 241 XFillRectangle(Xdisplay, scrollBar.win, stippleGC,
246 SB_LEFT_PADDING, 0, SB_BUTTON_WIDTH, height); 242 SB_LEFT_PADDING, 0, SB_BUTTON_WIDTH, height);
247 } 243 }
248 if (R->TermWin.nscrolled) { 244 if (TermWin.nscrolled) {
249 if (last_top < R->scrollBar.top || !update) 245 if (last_top < scrollBar.top || !update)
250 XFillRectangle(R->Xdisplay, R->scrollBar.win, R->stippleGC, 246 XFillRectangle(Xdisplay, scrollBar.win, stippleGC,
251 SB_LEFT_PADDING, SB_PADDING + last_top, 247 SB_LEFT_PADDING, SB_PADDING + last_top,
252 SB_BUTTON_WIDTH, R->scrollBar.top - last_top); 248 SB_BUTTON_WIDTH, scrollBar.top - last_top);
253 if (R->scrollBar.bot < last_bot || !update) 249 if (scrollBar.bot < last_bot || !update)
254 XFillRectangle(R->Xdisplay, R->scrollBar.win, R->stippleGC, 250 XFillRectangle(Xdisplay, scrollBar.win, stippleGC,
255 SB_LEFT_PADDING, R->scrollBar.bot + SB_PADDING, 251 SB_LEFT_PADDING, scrollBar.bot + SB_PADDING,
256 SB_BUTTON_WIDTH, (last_bot - R->scrollBar.bot)); 252 SB_BUTTON_WIDTH, (last_bot - scrollBar.bot));
257 XFillRectangle(R->Xdisplay, R->scrollBar.win, R->grayGC, 253 XFillRectangle(Xdisplay, scrollBar.win, grayGC,
258 SB_LEFT_PADDING, R->scrollBar.top + SB_PADDING, 254 SB_LEFT_PADDING, scrollBar.top + SB_PADDING,
259 SB_BUTTON_WIDTH, scrollbar_len); 255 SB_BUTTON_WIDTH, scrollbar_len);
260 XCopyArea(R->Xdisplay, R->dimple, R->scrollBar.win, R->whiteGC, 0, 0, 256 XCopyArea(Xdisplay, dimple, scrollBar.win, whiteGC, 0, 0,
261 SCROLLER_DIMPLE_WIDTH, SCROLLER_DIMPLE_HEIGHT, 257 SCROLLER_DIMPLE_WIDTH, SCROLLER_DIMPLE_HEIGHT,
262 (SB_WIDTH_NEXT - SCROLLER_DIMPLE_WIDTH) / 2, 258 (SB_WIDTH_NEXT - SCROLLER_DIMPLE_WIDTH) / 2,
263 R->scrollBar.top + SB_BEVEL_WIDTH_UPPER_LEFT + 259 scrollBar.top + SB_BEVEL_WIDTH_UPPER_LEFT +
264 (scrollbar_len - SCROLLER_DIMPLE_HEIGHT) / 2); 260 (scrollbar_len - SCROLLER_DIMPLE_HEIGHT) / 2);
265 261
266 rxvt_drawBevel(aR_ R->scrollBar.win, SB_BUTTON_BEVEL_X, 262 drawBevel (scrollBar.win, SB_BUTTON_BEVEL_X,
267 R->scrollBar.top + SB_PADDING, SB_BUTTON_WIDTH, 263 scrollBar.top + SB_PADDING, SB_BUTTON_WIDTH,
268 scrollbar_len); 264 scrollbar_len);
269 rxvt_drawBevel(aR_ R->scrollBar.win, SB_BUTTON_BEVEL_X, 265 drawBevel (scrollBar.win, SB_BUTTON_BEVEL_X,
270 height - SB_BUTTON_BOTH_HEIGHT, SB_BUTTON_WIDTH, 266 height - SB_BUTTON_BOTH_HEIGHT, SB_BUTTON_WIDTH,
271 SB_BUTTON_HEIGHT); 267 SB_BUTTON_HEIGHT);
272 rxvt_drawBevel(aR_ R->scrollBar.win, SB_BUTTON_BEVEL_X, 268 drawBevel (scrollBar.win, SB_BUTTON_BEVEL_X,
273 height - SB_BUTTON_SINGLE_HEIGHT, SB_BUTTON_WIDTH, 269 height - SB_BUTTON_SINGLE_HEIGHT, SB_BUTTON_WIDTH,
274 SB_BUTTON_HEIGHT); 270 SB_BUTTON_HEIGHT);
275 271
276 s = (scrollbar_isUp()) ? R->upArrowHi : R->upArrow; 272 s = (scrollbar_isUp()) ? upArrowHi : upArrow;
277 XCopyArea(R->Xdisplay, s, R->scrollBar.win, R->whiteGC, 0, 0, 273 XCopyArea(Xdisplay, s, scrollBar.win, whiteGC, 0, 0,
278 ARROW_WIDTH, ARROW_HEIGHT, SB_BUTTON_FACE_X, 274 ARROW_WIDTH, ARROW_HEIGHT, SB_BUTTON_FACE_X,
279 height - SB_BUTTON_BOTH_HEIGHT + SB_BEVEL_WIDTH_UPPER_LEFT); 275 height - SB_BUTTON_BOTH_HEIGHT + SB_BEVEL_WIDTH_UPPER_LEFT);
280 276
281 s = (scrollbar_isDn()) ? R->downArrowHi : R->downArrow; 277 s = (scrollbar_isDn()) ? downArrowHi : downArrow;
282 XCopyArea(R->Xdisplay, s, R->scrollBar.win, R->whiteGC, 0, 0, 278 XCopyArea(Xdisplay, s, scrollBar.win, whiteGC, 0, 0,
283 ARROW_WIDTH, ARROW_HEIGHT, SB_BUTTON_FACE_X, 279 ARROW_WIDTH, ARROW_HEIGHT, SB_BUTTON_FACE_X,
284 height - SB_BUTTON_SINGLE_HEIGHT + SB_BEVEL_WIDTH_UPPER_LEFT); 280 height - SB_BUTTON_SINGLE_HEIGHT + SB_BEVEL_WIDTH_UPPER_LEFT);
285 } 281 }
286 return 1; 282 return 1;
287} 283}

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