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/cvs/rxvt-unicode/src/scrollbar-next.C
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Comparing rxvt-unicode/src/scrollbar-next.C (file contents):
Revision 1.13 by root, Sun Aug 15 21:55:45 2004 UTC vs.
Revision 1.15 by root, Mon Aug 23 19:39:48 2004 UTC

151 Pixmap stipple; 151 Pixmap stipple;
152 unsigned long light, dark; 152 unsigned long light, dark;
153 153
154 gcvalue.graphics_exposures = False; 154 gcvalue.graphics_exposures = False;
155 155
156 gcvalue.foreground = pix_colors[Color_Black]; 156 gcvalue.foreground = pix_colors_focused[Color_Black];
157 blackGC = XCreateGC (display->display, scrollBar.win, 157 blackGC = XCreateGC (display->display, scrollBar.win,
158 GCForeground | GCGraphicsExposures, &gcvalue); 158 GCForeground | GCGraphicsExposures, &gcvalue);
159 159
160 gcvalue.foreground = pix_colors[Color_White]; 160 gcvalue.foreground = pix_colors_focused[Color_White];
161 whiteGC = XCreateGC (display->display, scrollBar.win, 161 whiteGC = XCreateGC (display->display, scrollBar.win,
162 GCForeground | GCGraphicsExposures, &gcvalue); 162 GCForeground | GCGraphicsExposures, &gcvalue);
163 163
164 xcol.red = 0xaeba; 164 xcol.red = 0xaeba;
165 xcol.green = 0xaaaa; 165 xcol.green = 0xaaaa;
166 xcol.blue = 0xaeba; 166 xcol.blue = 0xaeba;
167 //if (!rXAllocColor (&xcol, "light gray"))//TODO//D// 167 //if (!rXAllocColor (&xcol, "light gray"))//TODO//D//
168 xcol.pixel = pix_colors[Color_AntiqueWhite]; 168 xcol.pixel = pix_colors_focused[Color_AntiqueWhite];
169 light = gcvalue.foreground = xcol.pixel; 169 light = gcvalue.foreground = xcol.pixel;
170 grayGC = XCreateGC (display->display, scrollBar.win, 170 grayGC = XCreateGC (display->display, scrollBar.win,
171 GCForeground | GCGraphicsExposures, &gcvalue); 171 GCForeground | GCGraphicsExposures, &gcvalue);
172 172
173 xcol.red = 0x51aa; 173 xcol.red = 0x51aa;
174 xcol.green = 0x5555; 174 xcol.green = 0x5555;
175 xcol.blue = 0x5144; 175 xcol.blue = 0x5144;
176 //if (!rXAllocColor (&xcol, "dark gray"))//TODO//D// 176 //if (!rXAllocColor (&xcol, "dark gray"))//TODO//D//
177 xcol.pixel = pix_colors[Color_Grey25]; 177 xcol.pixel = pix_colors_focused[Color_Grey25];
178 dark = gcvalue.foreground = xcol.pixel; 178 dark = gcvalue.foreground = xcol.pixel;
179 darkGC = XCreateGC (display->display, scrollBar.win, 179 darkGC = XCreateGC (display->display, scrollBar.win,
180 GCForeground | GCGraphicsExposures, &gcvalue); 180 GCForeground | GCGraphicsExposures, &gcvalue);
181 181
182 stipple = XCreateBitmapFromData (display->display, scrollBar.win, 182 stipple = XCreateBitmapFromData (display->display, scrollBar.win,
186 gcvalue.foreground = dark; 186 gcvalue.foreground = dark;
187 gcvalue.background = light; 187 gcvalue.background = light;
188 gcvalue.fill_style = FillOpaqueStippled; 188 gcvalue.fill_style = FillOpaqueStippled;
189 gcvalue.stipple = stipple; 189 gcvalue.stipple = stipple;
190 190
191 /* XSetWindowBackground (display->display, scrollBar.win, pix_colors[Color_Red]); */ 191 /* XSetWindowBackground (display->display, scrollBar.win, pix_colors_focused[Color_Red]); */
192 192
193 stippleGC = XCreateGC (display->display, scrollBar.win, 193 stippleGC = XCreateGC (display->display, scrollBar.win,
194 GCForeground | GCBackground | GCStipple 194 GCForeground | GCBackground | GCStipple
195 | GCFillStyle | GCGraphicsExposures, &gcvalue); 195 | GCFillStyle | GCGraphicsExposures, &gcvalue);
196 196
228} 228}
229 229
230int 230int
231rxvt_term::scrollbar_show_next (int update, int last_top, int last_bot, int scrollbar_len) 231rxvt_term::scrollbar_show_next (int update, int last_top, int last_bot, int scrollbar_len)
232{ 232{
233 int height = scrollBar.end + SB_BUTTON_TOTAL_HEIGHT + SB_PADDING; 233 int height = scrollBar.end + SB_BUTTON_TOTAL_HEIGHT + SB_PADDING;
234 Drawable s; 234 Drawable s;
235 235
236 if ((scrollBar.init & R_SB_NEXT) == 0) 236 if ((scrollBar.init & R_SB_NEXT) == 0)
237 { 237 {
238 scrollBar.init |= R_SB_NEXT; 238 scrollBar.init |= R_SB_NEXT;
239 init_scrollbar_stuff (); 239 init_scrollbar_stuff ();
247 -SB_BORDER_WIDTH, SB_WIDTH_NEXT, 247 -SB_BORDER_WIDTH, SB_WIDTH_NEXT,
248 height + SB_BORDER_WIDTH); 248 height + SB_BORDER_WIDTH);
249 XFillRectangle (display->display, scrollBar.win, stippleGC, 249 XFillRectangle (display->display, scrollBar.win, stippleGC,
250 SB_LEFT_PADDING, 0, SB_BUTTON_WIDTH, height); 250 SB_LEFT_PADDING, 0, SB_BUTTON_WIDTH, height);
251 } 251 }
252
252 if (TermWin.nscrolled) 253 if (TermWin.nscrolled)
253 { 254 {
254 if (last_top < scrollBar.top || !update) 255 if (last_top < scrollBar.top || !update)
255 XFillRectangle (display->display, scrollBar.win, stippleGC, 256 XFillRectangle (display->display, scrollBar.win, stippleGC,
256 SB_LEFT_PADDING, SB_PADDING + last_top, 257 SB_LEFT_PADDING, SB_PADDING + last_top,
257 SB_BUTTON_WIDTH, scrollBar.top - last_top); 258 SB_BUTTON_WIDTH, scrollBar.top - last_top);
259
258 if (scrollBar.bot < last_bot || !update) 260 if (scrollBar.bot < last_bot || !update)
259 XFillRectangle (display->display, scrollBar.win, stippleGC, 261 XFillRectangle (display->display, scrollBar.win, stippleGC,
260 SB_LEFT_PADDING, scrollBar.bot + SB_PADDING, 262 SB_LEFT_PADDING, scrollBar.bot + SB_PADDING,
261 SB_BUTTON_WIDTH, (last_bot - scrollBar.bot)); 263 SB_BUTTON_WIDTH, (last_bot - scrollBar.bot));
264
262 XFillRectangle (display->display, scrollBar.win, grayGC, 265 XFillRectangle (display->display, scrollBar.win, grayGC,
263 SB_LEFT_PADDING, scrollBar.top + SB_PADDING, 266 SB_LEFT_PADDING, scrollBar.top + SB_PADDING,
264 SB_BUTTON_WIDTH, scrollbar_len); 267 SB_BUTTON_WIDTH, scrollbar_len);
268
265 XCopyArea (display->display, dimple, scrollBar.win, whiteGC, 0, 0, 269 XCopyArea (display->display, dimple, scrollBar.win, whiteGC, 0, 0,
266 SCROLLER_DIMPLE_WIDTH, SCROLLER_DIMPLE_HEIGHT, 270 SCROLLER_DIMPLE_WIDTH, SCROLLER_DIMPLE_HEIGHT,
267 (SB_WIDTH_NEXT - SCROLLER_DIMPLE_WIDTH) / 2, 271 (SB_WIDTH_NEXT - SCROLLER_DIMPLE_WIDTH) / 2,
268 scrollBar.top + SB_BEVEL_WIDTH_UPPER_LEFT + 272 scrollBar.top + SB_BEVEL_WIDTH_UPPER_LEFT +
269 (scrollbar_len - SCROLLER_DIMPLE_HEIGHT) / 2); 273 (scrollbar_len - SCROLLER_DIMPLE_HEIGHT) / 2);
286 s = (scrollbar_isDn ()) ? downArrowHi : downArrow; 290 s = (scrollbar_isDn ()) ? downArrowHi : downArrow;
287 XCopyArea (display->display, s, scrollBar.win, whiteGC, 0, 0, 291 XCopyArea (display->display, s, scrollBar.win, whiteGC, 0, 0,
288 ARROW_WIDTH, ARROW_HEIGHT, SB_BUTTON_FACE_X, 292 ARROW_WIDTH, ARROW_HEIGHT, SB_BUTTON_FACE_X,
289 height - SB_BUTTON_SINGLE_HEIGHT + SB_BEVEL_WIDTH_UPPER_LEFT); 293 height - SB_BUTTON_SINGLE_HEIGHT + SB_BEVEL_WIDTH_UPPER_LEFT);
290 } 294 }
295
291 return 1; 296 return 1;
292} 297}
293#endif /* NEXT_SCROLLBAR */ 298#endif /* NEXT_SCROLLBAR */
294/*----------------------- end-of-file (C source) -----------------------*/ 299/*----------------------- end-of-file (C source) -----------------------*/

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