--- rxvt-unicode/src/scrollbar-next.C 2004/08/23 19:39:48 1.15 +++ rxvt-unicode/src/scrollbar-next.C 2008/02/19 13:01:33 1.29 @@ -1,4 +1,4 @@ -/*--------------------------------*-C-*---------------------------------* +/*----------------------------------------------------------------------* * File: scrollbar-next.C *----------------------------------------------------------------------* * @@ -6,7 +6,7 @@ * Copyright (c) 1998 Alfredo K. Kojima * - N*XTstep like scrollbars * Copyright (c) 1999-2001 Geoff Wing - * Copyright (c) 2004 Marc Lehmann + * Copyright (c) 2004-2006 Marc Lehmann * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by @@ -115,36 +115,37 @@ " " }; -Pixmap -rxvt_term::renderPixmap (const char *const *data, int width, int height) +static Pixmap +renderPixmap (scrollBar_t *sb, const char *const *data, int width, int height) { char a; int x, y; Pixmap d; GC pointcolour; - d = XCreatePixmap (display->display, scrollBar.win, width, height, display->depth); + d = XCreatePixmap (sb->term->dpy, sb->win, width, height, sb->term->depth); for (y = 0; y < height; y++) { for (x = 0; x < width; x++) { if ((a = data[y][x]) == ' ' || a == 'w') - pointcolour = whiteGC; + pointcolour = sb->whiteGC; else if (a == '.' || a == 'l') - pointcolour = grayGC; + pointcolour = sb->grayGC; else if (a == '%' || a == 'd') - pointcolour = darkGC; + pointcolour = sb->darkGC; else /* if (a == '#' || a == 'b' || a) */ - pointcolour = blackGC; - XDrawPoint (display->display, d, pointcolour, x, y); + pointcolour = sb->blackGC; + + XDrawPoint (sb->term->dpy, d, pointcolour, x, y); } } return d; } void -rxvt_term::init_scrollbar_stuff () +scrollBar_t::init_next () { XGCValues gcvalue; XColor xcol; @@ -153,147 +154,148 @@ gcvalue.graphics_exposures = False; - gcvalue.foreground = pix_colors_focused[Color_Black]; - blackGC = XCreateGC (display->display, scrollBar.win, - GCForeground | GCGraphicsExposures, &gcvalue); - - gcvalue.foreground = pix_colors_focused[Color_White]; - whiteGC = XCreateGC (display->display, scrollBar.win, - GCForeground | GCGraphicsExposures, &gcvalue); + gcvalue.foreground = term->pix_colors_focused[Color_Black]; + blackGC = XCreateGC (term->dpy, win, + GCForeground | GCGraphicsExposures, &gcvalue); + + gcvalue.foreground = term->pix_colors_focused[Color_White]; + whiteGC = XCreateGC (term->dpy, win, + GCForeground | GCGraphicsExposures, &gcvalue); xcol.red = 0xaeba; xcol.green = 0xaaaa; xcol.blue = 0xaeba; - //if (!rXAllocColor (&xcol, "light gray"))//TODO//D// - xcol.pixel = pix_colors_focused[Color_AntiqueWhite]; + xcol.pixel = term->pix_colors_focused[Color_scroll]; light = gcvalue.foreground = xcol.pixel; - grayGC = XCreateGC (display->display, scrollBar.win, - GCForeground | GCGraphicsExposures, &gcvalue); + grayGC = XCreateGC (term->dpy, win, + GCForeground | GCGraphicsExposures, &gcvalue); xcol.red = 0x51aa; xcol.green = 0x5555; xcol.blue = 0x5144; //if (!rXAllocColor (&xcol, "dark gray"))//TODO//D// - xcol.pixel = pix_colors_focused[Color_Grey25]; + xcol.pixel = term->pix_colors_focused[Color_Grey25]; dark = gcvalue.foreground = xcol.pixel; - darkGC = XCreateGC (display->display, scrollBar.win, + darkGC = XCreateGC (term->dpy, win, GCForeground | GCGraphicsExposures, &gcvalue); - stipple = XCreateBitmapFromData (display->display, scrollBar.win, - (char *)n_stp_bits, n_stp_width, - n_stp_height); + stipple = XCreateBitmapFromData (term->dpy, win, + (char *)n_stp_bits, n_stp_width, + n_stp_height); gcvalue.foreground = dark; gcvalue.background = light; gcvalue.fill_style = FillOpaqueStippled; gcvalue.stipple = stipple; - /* XSetWindowBackground (display->display, scrollBar.win, pix_colors_focused[Color_Red]); */ + /* XSetWindowBackground (dpy, scrollBar.win, pix_colors_focused[Color_Red]); */ - stippleGC = XCreateGC (display->display, scrollBar.win, - GCForeground | GCBackground | GCStipple - | GCFillStyle | GCGraphicsExposures, &gcvalue); + stippleGC = XCreateGC (term->dpy, win, + GCForeground | GCBackground | GCStipple + | GCFillStyle | GCGraphicsExposures, &gcvalue); - dimple = renderPixmap (SCROLLER_DIMPLE, SCROLLER_DIMPLE_WIDTH, + dimple = renderPixmap (this, SCROLLER_DIMPLE, SCROLLER_DIMPLE_WIDTH, SCROLLER_DIMPLE_HEIGHT); - upArrow = renderPixmap (SCROLLER_ARROW_UP, ARROW_WIDTH, + upArrow = renderPixmap (this, SCROLLER_ARROW_UP, ARROW_WIDTH, ARROW_HEIGHT); - downArrow = renderPixmap (SCROLLER_ARROW_DOWN, ARROW_WIDTH, + downArrow = renderPixmap (this, SCROLLER_ARROW_DOWN, ARROW_WIDTH, ARROW_HEIGHT); - upArrowHi = renderPixmap (HI_SCROLLER_ARROW_UP, ARROW_WIDTH, + upArrowHi = renderPixmap (this, HI_SCROLLER_ARROW_UP, ARROW_WIDTH, ARROW_HEIGHT); - downArrowHi = renderPixmap (HI_SCROLLER_ARROW_DOWN, + downArrowHi = renderPixmap (this, HI_SCROLLER_ARROW_DOWN, ARROW_WIDTH, ARROW_HEIGHT); } /* Draw bevel & arrows */ -void -rxvt_term::drawBevel (Drawable d, int x1, int y1, int w, int h) +static void +drawBevel (scrollBar_t *sb, int x1, int y1, int w, int h) { - int x2, y2; + int x2, y2; + Drawable d = sb->win; + Display *dpy = sb->term->dpy; x2 = x1 + w - 1; /* right point */ y2 = y1 + h - 1; /* bottom point */ /* white top and left */ - XDrawLine (display->display, d, whiteGC, x1, y1, x2, y1); - XDrawLine (display->display, d, whiteGC, x1, y1, x1, y2); + XDrawLine (dpy, d, sb->whiteGC, x1, y1, x2, y1); + XDrawLine (dpy, d, sb->whiteGC, x1, y1, x1, y2); /* black bottom and right */ - XDrawLine (display->display, d, blackGC, x1, y2, x2, y2); - XDrawLine (display->display, d, blackGC, x2, y1, x2, y2); + XDrawLine (dpy, d, sb->blackGC, x1, y2, x2, y2); + XDrawLine (dpy, d, sb->blackGC, x2, y1, x2, y2); /* dark inside bottom and right */ x1++, y1++, x2--, y2--; /* move in one point */ - XDrawLine (display->display, d, darkGC, x1, y2, x2, y2); - XDrawLine (display->display, d, darkGC, x2, y1, x2, y2); + XDrawLine (dpy, d, sb->darkGC, x1, y2, x2, y2); + XDrawLine (dpy, d, sb->darkGC, x2, y1, x2, y2); } int -rxvt_term::scrollbar_show_next (int update, int last_top, int last_bot, int scrollbar_len) +scrollBar_t::show_next (int update) { - int height = scrollBar.end + SB_BUTTON_TOTAL_HEIGHT + SB_PADDING; - Drawable s; + int height = end + SB_BUTTON_TOTAL_HEIGHT + SB_PADDING; + Drawable src; - if ((scrollBar.init & R_SB_NEXT) == 0) + if ((init & R_SB_NEXT) == 0) { - scrollBar.init |= R_SB_NEXT; - init_scrollbar_stuff (); + init |= R_SB_NEXT; + init_next (); } - if (TermWin.nscrolled == 0 || !update) + if (term->top_row == 0 || !update) { - XFillRectangle (display->display, scrollBar.win, grayGC, 0, 0, - SB_WIDTH_NEXT + 1, height); - XDrawRectangle (display->display, scrollBar.win, blackGC, 0, - -SB_BORDER_WIDTH, SB_WIDTH_NEXT, - height + SB_BORDER_WIDTH); - XFillRectangle (display->display, scrollBar.win, stippleGC, - SB_LEFT_PADDING, 0, SB_BUTTON_WIDTH, height); + XFillRectangle (term->dpy, win, grayGC, 0, 0, + SB_WIDTH_NEXT + 1, height); + XDrawRectangle (term->dpy, win, blackGC, 0, + -SB_BORDER_WIDTH, SB_WIDTH_NEXT, + height + SB_BORDER_WIDTH); + XFillRectangle (term->dpy, win, stippleGC, + SB_LEFT_PADDING, 0, SB_BUTTON_WIDTH, height); } - if (TermWin.nscrolled) + if (term->top_row) { - if (last_top < scrollBar.top || !update) - XFillRectangle (display->display, scrollBar.win, stippleGC, - SB_LEFT_PADDING, SB_PADDING + last_top, - SB_BUTTON_WIDTH, scrollBar.top - last_top); - - if (scrollBar.bot < last_bot || !update) - XFillRectangle (display->display, scrollBar.win, stippleGC, - SB_LEFT_PADDING, scrollBar.bot + SB_PADDING, - SB_BUTTON_WIDTH, (last_bot - scrollBar.bot)); - - XFillRectangle (display->display, scrollBar.win, grayGC, - SB_LEFT_PADDING, scrollBar.top + SB_PADDING, - SB_BUTTON_WIDTH, scrollbar_len); - - XCopyArea (display->display, dimple, scrollBar.win, whiteGC, 0, 0, - SCROLLER_DIMPLE_WIDTH, SCROLLER_DIMPLE_HEIGHT, - (SB_WIDTH_NEXT - SCROLLER_DIMPLE_WIDTH) / 2, - scrollBar.top + SB_BEVEL_WIDTH_UPPER_LEFT + - (scrollbar_len - SCROLLER_DIMPLE_HEIGHT) / 2); - - drawBevel (scrollBar.win, SB_BUTTON_BEVEL_X, - scrollBar.top + SB_PADDING, SB_BUTTON_WIDTH, - scrollbar_len); - drawBevel (scrollBar.win, SB_BUTTON_BEVEL_X, + if (last_top < top || !update) + XFillRectangle (term->dpy, win, stippleGC, + SB_LEFT_PADDING, SB_PADDING + last_top, + SB_BUTTON_WIDTH, top - last_top); + + if (bot < last_bot || !update) + XFillRectangle (term->dpy, win, stippleGC, + SB_LEFT_PADDING, bot + SB_PADDING, + SB_BUTTON_WIDTH, (last_bot - bot)); + + XFillRectangle (term->dpy, win, grayGC, + SB_LEFT_PADDING, top + SB_PADDING, + SB_BUTTON_WIDTH, len); + + XCopyArea (term->dpy, dimple, win, whiteGC, 0, 0, + SCROLLER_DIMPLE_WIDTH, SCROLLER_DIMPLE_HEIGHT, + (SB_WIDTH_NEXT - SCROLLER_DIMPLE_WIDTH) / 2, + top + SB_BEVEL_WIDTH_UPPER_LEFT + + (len - SCROLLER_DIMPLE_HEIGHT) / 2); + + drawBevel (this, SB_BUTTON_BEVEL_X, + top + SB_PADDING, SB_BUTTON_WIDTH, + len); + drawBevel (this, SB_BUTTON_BEVEL_X, height - SB_BUTTON_BOTH_HEIGHT, SB_BUTTON_WIDTH, SB_BUTTON_HEIGHT); - drawBevel (scrollBar.win, SB_BUTTON_BEVEL_X, + drawBevel (this, SB_BUTTON_BEVEL_X, height - SB_BUTTON_SINGLE_HEIGHT, SB_BUTTON_WIDTH, SB_BUTTON_HEIGHT); - s = (scrollbar_isUp ()) ? upArrowHi : upArrow; - XCopyArea (display->display, s, scrollBar.win, whiteGC, 0, 0, - ARROW_WIDTH, ARROW_HEIGHT, SB_BUTTON_FACE_X, - height - SB_BUTTON_BOTH_HEIGHT + SB_BEVEL_WIDTH_UPPER_LEFT); - - s = (scrollbar_isDn ()) ? downArrowHi : downArrow; - XCopyArea (display->display, s, scrollBar.win, whiteGC, 0, 0, - ARROW_WIDTH, ARROW_HEIGHT, SB_BUTTON_FACE_X, - height - SB_BUTTON_SINGLE_HEIGHT + SB_BEVEL_WIDTH_UPPER_LEFT); + src = state == STATE_UP ? upArrowHi : upArrow; + XCopyArea (term->dpy, src, win, whiteGC, 0, 0, + ARROW_WIDTH, ARROW_HEIGHT, SB_BUTTON_FACE_X, + height - SB_BUTTON_BOTH_HEIGHT + SB_BEVEL_WIDTH_UPPER_LEFT); + + src = state == STATE_DOWN ? downArrowHi : downArrow; + XCopyArea (term->dpy, src, win, whiteGC, 0, 0, + ARROW_WIDTH, ARROW_HEIGHT, SB_BUTTON_FACE_X, + height - SB_BUTTON_SINGLE_HEIGHT + SB_BEVEL_WIDTH_UPPER_LEFT); } return 1; } -#endif /* NEXT_SCROLLBAR */ +#endif /* NEXT_SCROLLBAR */ /*----------------------- end-of-file (C source) -----------------------*/