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Comparing rxvt-unicode/src/scrollbar-next.C (file contents):
Revision 1.16 by root, Fri Feb 4 11:41:23 2005 UTC vs.
Revision 1.35 by sf-exg, Fri May 30 19:44:11 2014 UTC

1/*--------------------------------*-C-*---------------------------------* 1/*----------------------------------------------------------------------*
2 * File: scrollbar-next.C 2 * File: scrollbar-next.C
3 *----------------------------------------------------------------------* 3 *----------------------------------------------------------------------*
4 * 4 *
5 * Copyright (c) 1997,1998 mj olesen <olesen@me.QueensU.CA> 5 * Copyright (c) 1997,1998 mj olesen <olesen@me.QueensU.CA>
6 * Copyright (c) 1998 Alfredo K. Kojima <kojima@windowmaker.org> 6 * Copyright (c) 1998 Alfredo K. Kojima <kojima@windowmaker.org>
7 * - N*XTstep like scrollbars 7 * - N*XTstep like scrollbars
8 * Copyright (c) 1999-2001 Geoff Wing <gcw@pobox.com> 8 * Copyright (c) 1999-2001 Geoff Wing <gcw@pobox.com>
9 * Copyright (c) 2004 Marc Lehmann <pcg@goof.com> 9 * Copyright (c) 2004-2006 Marc Lehmann <schmorp@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 3 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
15 * 15 *
16 * This program is distributed in the hope that it will be useful, 16 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
113 " % ", 113 " % ",
114 " ", 114 " ",
115 " " 115 " "
116 }; 116 };
117 117
118Pixmap 118static Pixmap
119rxvt_term::renderPixmap (const char *const *data, int width, int height) 119renderPixmap (scrollBar_t *sb, const char *const *data, int width, int height)
120{ 120{
121 char a; 121 char a;
122 int x, y; 122 int x, y;
123 Pixmap d; 123 Pixmap d;
124 GC pointcolour; 124 GC pointcolour;
125 125
126 d = XCreatePixmap (display->display, scrollBar.win, width, height, display->depth); 126 d = XCreatePixmap (sb->term->dpy, sb->win, width, height, sb->term->depth);
127 127
128 for (y = 0; y < height; y++) 128 for (y = 0; y < height; y++)
129 { 129 {
130 for (x = 0; x < width; x++) 130 for (x = 0; x < width; x++)
131 { 131 {
132 if ((a = data[y][x]) == ' ' || a == 'w') 132 if ((a = data[y][x]) == ' ' || a == 'w')
133 pointcolour = whiteGC; 133 pointcolour = sb->whiteGC;
134 else if (a == '.' || a == 'l') 134 else if (a == '.' || a == 'l')
135 pointcolour = grayGC; 135 pointcolour = sb->grayGC;
136 else if (a == '%' || a == 'd') 136 else if (a == '%' || a == 'd')
137 pointcolour = darkGC; 137 pointcolour = sb->darkGC;
138 else /* if (a == '#' || a == 'b' || a) */ 138 else /* if (a == '#' || a == 'b' || a) */
139 pointcolour = blackGC; 139 pointcolour = sb->blackGC;
140 140
141 XDrawPoint (display->display, d, pointcolour, x, y); 141 XDrawPoint (sb->term->dpy, d, pointcolour, x, y);
142 } 142 }
143 } 143 }
144 return d; 144 return d;
145} 145}
146 146
147void 147void
148rxvt_term::init_scrollbar_stuff () 148scrollBar_t::init_next ()
149{ 149{
150 XGCValues gcvalue; 150 XGCValues gcvalue;
151 XColor xcol; 151 rxvt_color color;
152 Pixmap stipple; 152 Pixmap stipple;
153 unsigned long light, dark; 153 unsigned long light, dark;
154 dDisp;
155 154
156 gcvalue.graphics_exposures = False; 155 gcvalue.graphics_exposures = False;
157 156
158 gcvalue.foreground = pix_colors_focused[Color_Black]; 157 gcvalue.foreground = term->pix_colors_focused[Color_Black];
159 blackGC = XCreateGC (disp, scrollBar.win, 158 blackGC = XCreateGC (term->dpy, win,
159 GCForeground | GCGraphicsExposures, &gcvalue);
160
161 gcvalue.foreground = term->pix_colors_focused[Color_White];
162 whiteGC = XCreateGC (term->dpy, win,
163 GCForeground | GCGraphicsExposures, &gcvalue);
164
165 light = term->pix_colors_focused[Color_scroll];
166#if 0
167 //color used by rxvt
168 if (color.set (term, rgba (0xaeba, 0xaaaa, 0xaeba)))
169 light = color;
170#endif
171 gcvalue.foreground = light;
172 grayGC = XCreateGC (term->dpy, win,
160 GCForeground | GCGraphicsExposures, &gcvalue); 173 GCForeground | GCGraphicsExposures, &gcvalue);
161 174
162 gcvalue.foreground = pix_colors_focused[Color_White]; 175 dark = term->pix_colors_focused[Color_Grey25];
163 whiteGC = XCreateGC (disp, scrollBar.win, 176#if 0
164 GCForeground | GCGraphicsExposures, &gcvalue); 177 //color used by rxvt
165 178 if (color.set (term, rgba (0x51aa, 0x5555, 0x5144)))
166 xcol.red = 0xaeba; 179 dark = color;
167 xcol.green = 0xaaaa; 180#endif
168 xcol.blue = 0xaeba; 181 gcvalue.foreground = dark;
169 //if (!rXAllocColor (&xcol, "light gray"))//TODO//D// 182 darkGC = XCreateGC (term->dpy, win,
170 xcol.pixel = pix_colors_focused[Color_AntiqueWhite];
171 light = gcvalue.foreground = xcol.pixel;
172 grayGC = XCreateGC (disp, scrollBar.win,
173 GCForeground | GCGraphicsExposures, &gcvalue); 183 GCForeground | GCGraphicsExposures, &gcvalue);
174 184
175 xcol.red = 0x51aa;
176 xcol.green = 0x5555;
177 xcol.blue = 0x5144;
178 //if (!rXAllocColor (&xcol, "dark gray"))//TODO//D//
179 xcol.pixel = pix_colors_focused[Color_Grey25];
180 dark = gcvalue.foreground = xcol.pixel;
181 darkGC = XCreateGC (disp, scrollBar.win,
182 GCForeground | GCGraphicsExposures, &gcvalue);
183
184 stipple = XCreateBitmapFromData (disp, scrollBar.win, 185 stipple = XCreateBitmapFromData (term->dpy, win,
185 (char *)n_stp_bits, n_stp_width, 186 (char *)n_stp_bits, n_stp_width,
186 n_stp_height); 187 n_stp_height);
187 188
188 gcvalue.foreground = dark; 189 gcvalue.foreground = dark;
189 gcvalue.background = light; 190 gcvalue.background = light;
190 gcvalue.fill_style = FillOpaqueStippled; 191 gcvalue.fill_style = FillOpaqueStippled;
191 gcvalue.stipple = stipple; 192 gcvalue.stipple = stipple;
192 193
193 /* XSetWindowBackground (disp, scrollBar.win, pix_colors_focused[Color_Red]); */
194
195 stippleGC = XCreateGC (disp, scrollBar.win, 194 stippleGC = XCreateGC (term->dpy, win,
196 GCForeground | GCBackground | GCStipple 195 GCForeground | GCBackground | GCStipple
197 | GCFillStyle | GCGraphicsExposures, &gcvalue); 196 | GCFillStyle | GCGraphicsExposures, &gcvalue);
198 197
199 dimple = renderPixmap (SCROLLER_DIMPLE, SCROLLER_DIMPLE_WIDTH, 198 dimple = renderPixmap (this, SCROLLER_DIMPLE, SCROLLER_DIMPLE_WIDTH,
200 SCROLLER_DIMPLE_HEIGHT); 199 SCROLLER_DIMPLE_HEIGHT);
201 200
202 upArrow = renderPixmap (SCROLLER_ARROW_UP, ARROW_WIDTH, 201 upArrow = renderPixmap (this, SCROLLER_ARROW_UP, ARROW_WIDTH,
203 ARROW_HEIGHT); 202 ARROW_HEIGHT);
204 downArrow = renderPixmap (SCROLLER_ARROW_DOWN, ARROW_WIDTH, 203 downArrow = renderPixmap (this, SCROLLER_ARROW_DOWN, ARROW_WIDTH,
205 ARROW_HEIGHT); 204 ARROW_HEIGHT);
206 upArrowHi = renderPixmap (HI_SCROLLER_ARROW_UP, ARROW_WIDTH, 205 upArrowHi = renderPixmap (this, HI_SCROLLER_ARROW_UP, ARROW_WIDTH,
207 ARROW_HEIGHT); 206 ARROW_HEIGHT);
208 downArrowHi = renderPixmap (HI_SCROLLER_ARROW_DOWN, 207 downArrowHi = renderPixmap (this, HI_SCROLLER_ARROW_DOWN,
209 ARROW_WIDTH, ARROW_HEIGHT); 208 ARROW_WIDTH, ARROW_HEIGHT);
210} 209}
211 210
212/* Draw bevel & arrows */ 211/* Draw bevel & arrows */
213void 212static void
214rxvt_term::drawBevel (Drawable d, int x1, int y1, int w, int h) 213drawBevel (scrollBar_t *sb, int x1, int y1, int w, int h)
215{ 214{
216 int x2, y2; 215 int x2, y2;
217 dDisp; 216 Drawable d = sb->win;
217 Display *dpy = sb->term->dpy;
218 218
219 x2 = x1 + w - 1; /* right point */ 219 x2 = x1 + w - 1; /* right point */
220 y2 = y1 + h - 1; /* bottom point */ 220 y2 = y1 + h - 1; /* bottom point */
221 /* white top and left */ 221 /* white top and left */
222 XDrawLine (disp, d, whiteGC, x1, y1, x2, y1); 222 XDrawLine (dpy, d, sb->whiteGC, x1, y1, x2, y1);
223 XDrawLine (disp, d, whiteGC, x1, y1, x1, y2); 223 XDrawLine (dpy, d, sb->whiteGC, x1, y1, x1, y2);
224 /* black bottom and right */ 224 /* black bottom and right */
225 XDrawLine (disp, d, blackGC, x1, y2, x2, y2); 225 XDrawLine (dpy, d, sb->blackGC, x1, y2, x2, y2);
226 XDrawLine (disp, d, blackGC, x2, y1, x2, y2); 226 XDrawLine (dpy, d, sb->blackGC, x2, y1, x2, y2);
227 /* dark inside bottom and right */ 227 /* dark inside bottom and right */
228 x1++, y1++, x2--, y2--; /* move in one point */ 228 x1++, y1++, x2--, y2--; /* move in one point */
229 XDrawLine (disp, d, darkGC, x1, y2, x2, y2); 229 XDrawLine (dpy, d, sb->darkGC, x1, y2, x2, y2);
230 XDrawLine (disp, d, darkGC, x2, y1, x2, y2); 230 XDrawLine (dpy, d, sb->darkGC, x2, y1, x2, y2);
231} 231}
232 232
233int 233int
234rxvt_term::scrollbar_show_next (int update, int last_top, int last_bot, int scrollbar_len) 234scrollBar_t::show_next (int update)
235{ 235{
236 int height = scrollBar.end + SB_BUTTON_TOTAL_HEIGHT + SB_PADDING; 236 int height = end + SB_BUTTON_TOTAL_HEIGHT + SB_PADDING;
237 Drawable s; 237 Drawable src;
238 dDisp;
239 238
240 if ((scrollBar.init & R_SB_NEXT) == 0) 239 if ((init & SB_STYLE_NEXT) == 0)
241 { 240 {
242 scrollBar.init |= R_SB_NEXT; 241 init |= SB_STYLE_NEXT;
243 init_scrollbar_stuff (); 242 init_next ();
243 last_has_sb = false;
244 } 244 }
245 245
246 if (TermWin.nscrolled == 0 || !update) 246 bool has_sb = term->top_row;
247 int stipple_height = height - SB_PADDING;
248
249 if (has_sb)
250 stipple_height -= SB_BUTTON_TOTAL_HEIGHT;
251 else
252 stipple_height -= SB_PADDING;
253
254 if (has_sb != last_has_sb || !update)
247 { 255 {
256 last_has_sb = has_sb;
248 XFillRectangle (disp, scrollBar.win, grayGC, 0, 0, 257 XFillRectangle (term->dpy, win, grayGC, 0, 0,
249 SB_WIDTH_NEXT + 1, height); 258 SB_WIDTH_NEXT + 1, height);
250 XDrawRectangle (disp, scrollBar.win, blackGC, 0, 259 XDrawRectangle (term->dpy, win, blackGC, 0,
251 -SB_BORDER_WIDTH, SB_WIDTH_NEXT, 260 -SB_BORDER_WIDTH, SB_WIDTH_NEXT,
252 height + SB_BORDER_WIDTH); 261 height + SB_BORDER_WIDTH);
253 XFillRectangle (disp, scrollBar.win, stippleGC, 262 XFillRectangle (term->dpy, win, stippleGC,
263 SB_LEFT_PADDING, SB_PADDING,
254 SB_LEFT_PADDING, 0, SB_BUTTON_WIDTH, height); 264 SB_BUTTON_WIDTH, stipple_height);
255 } 265 }
256 266
257 if (TermWin.nscrolled) 267 if (term->top_row)
258 { 268 {
259 if (last_top < scrollBar.top || !update) 269 if (last_top < top || !update)
260 XFillRectangle (disp, scrollBar.win, stippleGC, 270 XFillRectangle (term->dpy, win, stippleGC,
261 SB_LEFT_PADDING, SB_PADDING + last_top, 271 SB_LEFT_PADDING, SB_PADDING + last_top,
262 SB_BUTTON_WIDTH, scrollBar.top - last_top); 272 SB_BUTTON_WIDTH, top - last_top);
263 273
264 if (scrollBar.bot < last_bot || !update) 274 if (bot < last_bot || !update)
265 XFillRectangle (disp, scrollBar.win, stippleGC, 275 XFillRectangle (term->dpy, win, stippleGC,
266 SB_LEFT_PADDING, scrollBar.bot + SB_PADDING, 276 SB_LEFT_PADDING, bot + SB_PADDING,
267 SB_BUTTON_WIDTH, (last_bot - scrollBar.bot)); 277 SB_BUTTON_WIDTH, (last_bot - bot));
268 278
269 XFillRectangle (disp, scrollBar.win, grayGC, 279 XFillRectangle (term->dpy, win, grayGC,
270 SB_LEFT_PADDING, scrollBar.top + SB_PADDING, 280 SB_LEFT_PADDING, top + SB_PADDING,
271 SB_BUTTON_WIDTH, scrollbar_len); 281 SB_BUTTON_WIDTH, bot - top);
272 282
273 XCopyArea (disp, dimple, scrollBar.win, whiteGC, 0, 0, 283 XCopyArea (term->dpy, dimple, win, whiteGC, 0, 0,
274 SCROLLER_DIMPLE_WIDTH, SCROLLER_DIMPLE_HEIGHT, 284 SCROLLER_DIMPLE_WIDTH, SCROLLER_DIMPLE_HEIGHT,
275 (SB_WIDTH_NEXT - SCROLLER_DIMPLE_WIDTH) / 2, 285 (SB_WIDTH_NEXT - SCROLLER_DIMPLE_WIDTH) / 2,
276 scrollBar.top + SB_BEVEL_WIDTH_UPPER_LEFT + 286 top + SB_BEVEL_WIDTH_UPPER_LEFT +
277 (scrollbar_len - SCROLLER_DIMPLE_HEIGHT) / 2); 287 (bot - top - SCROLLER_DIMPLE_HEIGHT) / 2);
278 288
279 drawBevel (scrollBar.win, SB_BUTTON_BEVEL_X, 289 drawBevel (this, SB_BUTTON_BEVEL_X,
280 scrollBar.top + SB_PADDING, SB_BUTTON_WIDTH, 290 top + SB_PADDING, SB_BUTTON_WIDTH,
281 scrollbar_len); 291 bot - top);
282 drawBevel (scrollBar.win, SB_BUTTON_BEVEL_X, 292 drawBevel (this, SB_BUTTON_BEVEL_X,
283 height - SB_BUTTON_BOTH_HEIGHT, SB_BUTTON_WIDTH, 293 height - SB_BUTTON_BOTH_HEIGHT, SB_BUTTON_WIDTH,
284 SB_BUTTON_HEIGHT); 294 SB_BUTTON_HEIGHT);
285 drawBevel (scrollBar.win, SB_BUTTON_BEVEL_X, 295 drawBevel (this, SB_BUTTON_BEVEL_X,
286 height - SB_BUTTON_SINGLE_HEIGHT, SB_BUTTON_WIDTH, 296 height - SB_BUTTON_SINGLE_HEIGHT, SB_BUTTON_WIDTH,
287 SB_BUTTON_HEIGHT); 297 SB_BUTTON_HEIGHT);
288 298
289 s = (scrollbar_isUp ()) ? upArrowHi : upArrow; 299 src = state == SB_STATE_UP ? upArrowHi : upArrow;
290 XCopyArea (disp, s, scrollBar.win, whiteGC, 0, 0, 300 XCopyArea (term->dpy, src, win, whiteGC, 0, 0,
291 ARROW_WIDTH, ARROW_HEIGHT, SB_BUTTON_FACE_X, 301 ARROW_WIDTH, ARROW_HEIGHT, SB_BUTTON_FACE_X,
292 height - SB_BUTTON_BOTH_HEIGHT + SB_BEVEL_WIDTH_UPPER_LEFT); 302 height - SB_BUTTON_BOTH_HEIGHT + SB_BEVEL_WIDTH_UPPER_LEFT);
293 303
294 s = (scrollbar_isDn ()) ? downArrowHi : downArrow; 304 src = state == SB_STATE_DOWN ? downArrowHi : downArrow;
295 XCopyArea (disp, s, scrollBar.win, whiteGC, 0, 0, 305 XCopyArea (term->dpy, src, win, whiteGC, 0, 0,
296 ARROW_WIDTH, ARROW_HEIGHT, SB_BUTTON_FACE_X, 306 ARROW_WIDTH, ARROW_HEIGHT, SB_BUTTON_FACE_X,
297 height - SB_BUTTON_SINGLE_HEIGHT + SB_BEVEL_WIDTH_UPPER_LEFT); 307 height - SB_BUTTON_SINGLE_HEIGHT + SB_BEVEL_WIDTH_UPPER_LEFT);
298 } 308 }
299 309
300 return 1; 310 return 1;
301} 311}
302#endif /* NEXT_SCROLLBAR */ 312#endif /* NEXT_SCROLLBAR */
303/*----------------------- end-of-file (C source) -----------------------*/ 313/*----------------------- end-of-file (C source) -----------------------*/

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