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Comparing rxvt-unicode/src/scrollbar-next.C (file contents):
Revision 1.11 by root, Sat Jul 31 15:32:50 2004 UTC vs.
Revision 1.25 by root, Mon Feb 20 22:42:01 2006 UTC

1/*--------------------------------*-C-*---------------------------------* 1/*----------------------------------------------------------------------*
2 * File: scrollbar-next.C 2 * File: scrollbar-next.C
3 *----------------------------------------------------------------------* 3 *----------------------------------------------------------------------*
4 * 4 *
5 * Copyright (c) 1997,1998 mj olesen <olesen@me.QueensU.CA> 5 * Copyright (c) 1997,1998 mj olesen <olesen@me.QueensU.CA>
6 * Copyright (c) 1998 Alfredo K. Kojima <kojima@windowmaker.org> 6 * Copyright (c) 1998 Alfredo K. Kojima <kojima@windowmaker.org>
7 * - N*XTstep like scrollbars 7 * - N*XTstep like scrollbars
8 * Copyright (c) 1999-2001 Geoff Wing <gcw@pobox.com> 8 * Copyright (c) 1999-2001 Geoff Wing <gcw@pobox.com>
9 * Copyright (c) 2004 Marc Lehmann <pcg@goof.com> 9 * Copyright (c) 2004-2006 Marc Lehmann <pcg@goof.com>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
23 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 23 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
24 *----------------------------------------------------------------------*/ 24 *----------------------------------------------------------------------*/
25 25
26#include "../config.h" /* NECESSARY */ 26#include "../config.h" /* NECESSARY */
27#include "rxvt.h" /* NECESSARY */ 27#include "rxvt.h" /* NECESSARY */
28#include "scrollbar-next.intpro" /* PROTOS for internal routines */
29 28
30/*----------------------------------------------------------------------*/ 29/*----------------------------------------------------------------------*/
31#if defined(NEXT_SCROLLBAR) 30#if defined(NEXT_SCROLLBAR)
32 31
33#define n_stp_width 8 32#define n_stp_width 8
122 char a; 121 char a;
123 int x, y; 122 int x, y;
124 Pixmap d; 123 Pixmap d;
125 GC pointcolour; 124 GC pointcolour;
126 125
127 d = XCreatePixmap (display->display, scrollBar.win, width, height, display->depth); 126 d = XCreatePixmap (dpy, scrollBar.win, width, height, depth);
128 127
129 for (y = 0; y < height; y++) 128 for (y = 0; y < height; y++)
130 { 129 {
131 for (x = 0; x < width; x++) 130 for (x = 0; x < width; x++)
132 { 131 {
136 pointcolour = grayGC; 135 pointcolour = grayGC;
137 else if (a == '%' || a == 'd') 136 else if (a == '%' || a == 'd')
138 pointcolour = darkGC; 137 pointcolour = darkGC;
139 else /* if (a == '#' || a == 'b' || a) */ 138 else /* if (a == '#' || a == 'b' || a) */
140 pointcolour = blackGC; 139 pointcolour = blackGC;
140
141 XDrawPoint (display->display, d, pointcolour, x, y); 141 XDrawPoint (dpy, d, pointcolour, x, y);
142 } 142 }
143 } 143 }
144 return d; 144 return d;
145} 145}
146 146
152 Pixmap stipple; 152 Pixmap stipple;
153 unsigned long light, dark; 153 unsigned long light, dark;
154 154
155 gcvalue.graphics_exposures = False; 155 gcvalue.graphics_exposures = False;
156 156
157 gcvalue.foreground = PixColors[Color_Black]; 157 gcvalue.foreground = pix_colors_focused[Color_Black];
158 blackGC = XCreateGC (display->display, scrollBar.win, 158 blackGC = XCreateGC (dpy, scrollBar.win,
159 GCForeground | GCGraphicsExposures, &gcvalue); 159 GCForeground | GCGraphicsExposures, &gcvalue);
160 160
161 gcvalue.foreground = PixColors[Color_White]; 161 gcvalue.foreground = pix_colors_focused[Color_White];
162 whiteGC = XCreateGC (display->display, scrollBar.win, 162 whiteGC = XCreateGC (dpy, scrollBar.win,
163 GCForeground | GCGraphicsExposures, &gcvalue); 163 GCForeground | GCGraphicsExposures, &gcvalue);
164 164
165 xcol.red = 0xaeba; 165 xcol.red = 0xaeba;
166 xcol.green = 0xaaaa; 166 xcol.green = 0xaaaa;
167 xcol.blue = 0xaeba; 167 xcol.blue = 0xaeba;
168 //if (!rXAllocColor (&xcol, "light gray"))//TODO//D// 168 xcol.pixel = pix_colors_focused[Color_scroll];
169 xcol.pixel = PixColors[Color_AntiqueWhite];
170 light = gcvalue.foreground = xcol.pixel; 169 light = gcvalue.foreground = xcol.pixel;
171 grayGC = XCreateGC (display->display, scrollBar.win, 170 grayGC = XCreateGC (dpy, scrollBar.win,
172 GCForeground | GCGraphicsExposures, &gcvalue); 171 GCForeground | GCGraphicsExposures, &gcvalue);
173 172
174 xcol.red = 0x51aa; 173 xcol.red = 0x51aa;
175 xcol.green = 0x5555; 174 xcol.green = 0x5555;
176 xcol.blue = 0x5144; 175 xcol.blue = 0x5144;
177 //if (!rXAllocColor (&xcol, "dark gray"))//TODO//D// 176 //if (!rXAllocColor (&xcol, "dark gray"))//TODO//D//
178 xcol.pixel = PixColors[Color_Grey25]; 177 xcol.pixel = pix_colors_focused[Color_Grey25];
179 dark = gcvalue.foreground = xcol.pixel; 178 dark = gcvalue.foreground = xcol.pixel;
180 darkGC = XCreateGC (display->display, scrollBar.win, 179 darkGC = XCreateGC (dpy, scrollBar.win,
181 GCForeground | GCGraphicsExposures, &gcvalue); 180 GCForeground | GCGraphicsExposures, &gcvalue);
182 181
183 stipple = XCreateBitmapFromData (display->display, scrollBar.win, 182 stipple = XCreateBitmapFromData (dpy, scrollBar.win,
184 (char *)n_stp_bits, n_stp_width, 183 (char *)n_stp_bits, n_stp_width,
185 n_stp_height); 184 n_stp_height);
186 185
187 gcvalue.foreground = dark; 186 gcvalue.foreground = dark;
188 gcvalue.background = light; 187 gcvalue.background = light;
189 gcvalue.fill_style = FillOpaqueStippled; 188 gcvalue.fill_style = FillOpaqueStippled;
190 gcvalue.stipple = stipple; 189 gcvalue.stipple = stipple;
191 190
192 /* XSetWindowBackground (display->display, scrollBar.win, PixColors[Color_Red]); */ 191 /* XSetWindowBackground (dpy, scrollBar.win, pix_colors_focused[Color_Red]); */
193 192
194 stippleGC = XCreateGC (display->display, scrollBar.win, 193 stippleGC = XCreateGC (dpy, scrollBar.win,
195 GCForeground | GCBackground | GCStipple 194 GCForeground | GCBackground | GCStipple
196 | GCFillStyle | GCGraphicsExposures, &gcvalue); 195 | GCFillStyle | GCGraphicsExposures, &gcvalue);
197 196
198 dimple = renderPixmap (SCROLLER_DIMPLE, SCROLLER_DIMPLE_WIDTH, 197 dimple = renderPixmap (SCROLLER_DIMPLE, SCROLLER_DIMPLE_WIDTH,
199 SCROLLER_DIMPLE_HEIGHT); 198 SCROLLER_DIMPLE_HEIGHT);
200 199
201 upArrow = renderPixmap (SCROLLER_ARROW_UP, ARROW_WIDTH, 200 upArrow = renderPixmap (SCROLLER_ARROW_UP, ARROW_WIDTH,
210 209
211/* Draw bevel & arrows */ 210/* Draw bevel & arrows */
212void 211void
213rxvt_term::drawBevel (Drawable d, int x1, int y1, int w, int h) 212rxvt_term::drawBevel (Drawable d, int x1, int y1, int w, int h)
214{ 213{
215 int x2, y2; 214 int x2, y2;
216 215
217 x2 = x1 + w - 1; /* right point */ 216 x2 = x1 + w - 1; /* right point */
218 y2 = y1 + h - 1; /* bottom point */ 217 y2 = y1 + h - 1; /* bottom point */
219 /* white top and left */ 218 /* white top and left */
220 XDrawLine (display->display, d, whiteGC, x1, y1, x2, y1); 219 XDrawLine (dpy, d, whiteGC, x1, y1, x2, y1);
221 XDrawLine (display->display, d, whiteGC, x1, y1, x1, y2); 220 XDrawLine (dpy, d, whiteGC, x1, y1, x1, y2);
222 /* black bottom and right */ 221 /* black bottom and right */
223 XDrawLine (display->display, d, blackGC, x1, y2, x2, y2); 222 XDrawLine (dpy, d, blackGC, x1, y2, x2, y2);
224 XDrawLine (display->display, d, blackGC, x2, y1, x2, y2); 223 XDrawLine (dpy, d, blackGC, x2, y1, x2, y2);
225 /* dark inside bottom and right */ 224 /* dark inside bottom and right */
226 x1++, y1++, x2--, y2--; /* move in one point */ 225 x1++, y1++, x2--, y2--; /* move in one point */
227 XDrawLine (display->display, d, darkGC, x1, y2, x2, y2); 226 XDrawLine (dpy, d, darkGC, x1, y2, x2, y2);
228 XDrawLine (display->display, d, darkGC, x2, y1, x2, y2); 227 XDrawLine (dpy, d, darkGC, x2, y1, x2, y2);
229} 228}
230 229
231int 230int
232rxvt_term::scrollbar_show_next (int update, int last_top, int last_bot, int scrollbar_len) 231rxvt_term::scrollbar_show_next (int update, int last_top, int last_bot, int scrollbar_len)
233{ 232{
234 int height = scrollBar.end + SB_BUTTON_TOTAL_HEIGHT + SB_PADDING; 233 int height = scrollBar.end + SB_BUTTON_TOTAL_HEIGHT + SB_PADDING;
235 Drawable s; 234 Drawable s;
236 235
237 if ((scrollBar.init & R_SB_NEXT) == 0) 236 if ((scrollBar.init & R_SB_NEXT) == 0)
238 { 237 {
239 scrollBar.init |= R_SB_NEXT; 238 scrollBar.init |= R_SB_NEXT;
240 init_scrollbar_stuff (); 239 init_scrollbar_stuff ();
241 } 240 }
242 241
243 if (TermWin.nscrolled == 0 || !update) 242 if (top_row == 0 || !update)
244 { 243 {
245 XFillRectangle (display->display, scrollBar.win, grayGC, 0, 0, 244 XFillRectangle (dpy, scrollBar.win, grayGC, 0, 0,
246 SB_WIDTH_NEXT + 1, height); 245 SB_WIDTH_NEXT + 1, height);
247 XDrawRectangle (display->display, scrollBar.win, blackGC, 0, 246 XDrawRectangle (dpy, scrollBar.win, blackGC, 0,
248 -SB_BORDER_WIDTH, SB_WIDTH_NEXT, 247 -SB_BORDER_WIDTH, SB_WIDTH_NEXT,
249 height + SB_BORDER_WIDTH); 248 height + SB_BORDER_WIDTH);
250 XFillRectangle (display->display, scrollBar.win, stippleGC, 249 XFillRectangle (dpy, scrollBar.win, stippleGC,
251 SB_LEFT_PADDING, 0, SB_BUTTON_WIDTH, height); 250 SB_LEFT_PADDING, 0, SB_BUTTON_WIDTH, height);
252 } 251 }
253 if (TermWin.nscrolled) 252
253 if (top_row)
254 { 254 {
255 if (last_top < scrollBar.top || !update) 255 if (last_top < scrollBar.top || !update)
256 XFillRectangle (display->display, scrollBar.win, stippleGC, 256 XFillRectangle (dpy, scrollBar.win, stippleGC,
257 SB_LEFT_PADDING, SB_PADDING + last_top, 257 SB_LEFT_PADDING, SB_PADDING + last_top,
258 SB_BUTTON_WIDTH, scrollBar.top - last_top); 258 SB_BUTTON_WIDTH, scrollBar.top - last_top);
259
259 if (scrollBar.bot < last_bot || !update) 260 if (scrollBar.bot < last_bot || !update)
260 XFillRectangle (display->display, scrollBar.win, stippleGC, 261 XFillRectangle (dpy, scrollBar.win, stippleGC,
261 SB_LEFT_PADDING, scrollBar.bot + SB_PADDING, 262 SB_LEFT_PADDING, scrollBar.bot + SB_PADDING,
262 SB_BUTTON_WIDTH, (last_bot - scrollBar.bot)); 263 SB_BUTTON_WIDTH, (last_bot - scrollBar.bot));
264
263 XFillRectangle (display->display, scrollBar.win, grayGC, 265 XFillRectangle (dpy, scrollBar.win, grayGC,
264 SB_LEFT_PADDING, scrollBar.top + SB_PADDING, 266 SB_LEFT_PADDING, scrollBar.top + SB_PADDING,
265 SB_BUTTON_WIDTH, scrollbar_len); 267 SB_BUTTON_WIDTH, scrollbar_len);
268
266 XCopyArea (display->display, dimple, scrollBar.win, whiteGC, 0, 0, 269 XCopyArea (dpy, dimple, scrollBar.win, whiteGC, 0, 0,
267 SCROLLER_DIMPLE_WIDTH, SCROLLER_DIMPLE_HEIGHT, 270 SCROLLER_DIMPLE_WIDTH, SCROLLER_DIMPLE_HEIGHT,
268 (SB_WIDTH_NEXT - SCROLLER_DIMPLE_WIDTH) / 2, 271 (SB_WIDTH_NEXT - SCROLLER_DIMPLE_WIDTH) / 2,
269 scrollBar.top + SB_BEVEL_WIDTH_UPPER_LEFT + 272 scrollBar.top + SB_BEVEL_WIDTH_UPPER_LEFT +
270 (scrollbar_len - SCROLLER_DIMPLE_HEIGHT) / 2); 273 (scrollbar_len - SCROLLER_DIMPLE_HEIGHT) / 2);
271 274
272 drawBevel (scrollBar.win, SB_BUTTON_BEVEL_X, 275 drawBevel (scrollBar.win, SB_BUTTON_BEVEL_X,
273 scrollBar.top + SB_PADDING, SB_BUTTON_WIDTH, 276 scrollBar.top + SB_PADDING, SB_BUTTON_WIDTH,
274 scrollbar_len); 277 scrollbar_len);
275 drawBevel (scrollBar.win, SB_BUTTON_BEVEL_X, 278 drawBevel (scrollBar.win, SB_BUTTON_BEVEL_X,
278 drawBevel (scrollBar.win, SB_BUTTON_BEVEL_X, 281 drawBevel (scrollBar.win, SB_BUTTON_BEVEL_X,
279 height - SB_BUTTON_SINGLE_HEIGHT, SB_BUTTON_WIDTH, 282 height - SB_BUTTON_SINGLE_HEIGHT, SB_BUTTON_WIDTH,
280 SB_BUTTON_HEIGHT); 283 SB_BUTTON_HEIGHT);
281 284
282 s = (scrollbar_isUp ()) ? upArrowHi : upArrow; 285 s = (scrollbar_isUp ()) ? upArrowHi : upArrow;
283 XCopyArea (display->display, s, scrollBar.win, whiteGC, 0, 0, 286 XCopyArea (dpy, s, scrollBar.win, whiteGC, 0, 0,
284 ARROW_WIDTH, ARROW_HEIGHT, SB_BUTTON_FACE_X, 287 ARROW_WIDTH, ARROW_HEIGHT, SB_BUTTON_FACE_X,
285 height - SB_BUTTON_BOTH_HEIGHT + SB_BEVEL_WIDTH_UPPER_LEFT); 288 height - SB_BUTTON_BOTH_HEIGHT + SB_BEVEL_WIDTH_UPPER_LEFT);
286 289
287 s = (scrollbar_isDn ()) ? downArrowHi : downArrow; 290 s = (scrollbar_isDn ()) ? downArrowHi : downArrow;
288 XCopyArea (display->display, s, scrollBar.win, whiteGC, 0, 0, 291 XCopyArea (dpy, s, scrollBar.win, whiteGC, 0, 0,
289 ARROW_WIDTH, ARROW_HEIGHT, SB_BUTTON_FACE_X, 292 ARROW_WIDTH, ARROW_HEIGHT, SB_BUTTON_FACE_X,
290 height - SB_BUTTON_SINGLE_HEIGHT + SB_BEVEL_WIDTH_UPPER_LEFT); 293 height - SB_BUTTON_SINGLE_HEIGHT + SB_BEVEL_WIDTH_UPPER_LEFT);
291 } 294 }
295
292 return 1; 296 return 1;
293} 297}
294#endif /* NEXT_SCROLLBAR */ 298#endif /* NEXT_SCROLLBAR */
295/*----------------------- end-of-file (C source) -----------------------*/ 299/*----------------------- end-of-file (C source) -----------------------*/

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