1 | /*--------------------------------*-C-*---------------------------------* |
1 | /*--------------------------------*-C-*---------------------------------* |
2 | * File: scrollbar-rxvt.c |
2 | * File: scrollbar-rxvt.C |
3 | *----------------------------------------------------------------------* |
3 | *----------------------------------------------------------------------* |
4 | * $Id: scrollbar-rxvt.C,v 1.4 2004/01/31 00:20:21 pcg Exp $ |
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5 | * |
4 | * |
6 | * Copyright (c) 1997,1998 mj olesen <olesen@me.QueensU.CA> |
5 | * Copyright (c) 1997,1998 mj olesen <olesen@me.QueensU.CA> |
7 | * Copyright (c) 1999-2001 Geoff Wing <gcw@pobox.com> |
6 | * Copyright (c) 1999-2001 Geoff Wing <gcw@pobox.com> |
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7 | * Copyright (c) 2004 Marc Lehmann <pcg@goof.com> |
8 | * |
8 | * |
9 | * This program is free software; you can redistribute it and/or modify |
9 | * This program is free software; you can redistribute it and/or modify |
10 | * it under the terms of the GNU General Public License as published by |
10 | * it under the terms of the GNU General Public License as published by |
11 | * the Free Software Foundation; either version 2 of the License, or |
11 | * the Free Software Foundation; either version 2 of the License, or |
12 | * (at your option) any later version. |
12 | * (at your option) any later version. |
… | |
… | |
30 | |
30 | |
31 | /* draw triangular button with a shadow of SHADOW (1 or 2) pixels */ |
31 | /* draw triangular button with a shadow of SHADOW (1 or 2) pixels */ |
32 | void |
32 | void |
33 | rxvt_term::Draw_button (int x, int y, int state, int dirn) |
33 | rxvt_term::Draw_button (int x, int y, int state, int dirn) |
34 | { |
34 | { |
35 | unsigned int sz, sz2; |
35 | unsigned int sz, sz2; |
36 | XPoint pt[3]; |
36 | XPoint pt[3]; |
37 | GC top, bot; |
37 | GC top, bot; |
38 | |
38 | |
39 | sz = scrollBar.width; |
39 | sz = scrollBar.width; |
40 | sz2 = sz / 2; |
40 | sz2 = sz / 2; |
41 | switch (state) { |
41 | switch (state) |
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42 | { |
42 | case +1: |
43 | case +1: |
43 | top = topShadowGC; |
44 | top = topShadowGC; |
44 | bot = botShadowGC; |
45 | bot = botShadowGC; |
45 | break; |
46 | break; |
46 | case -1: |
47 | case -1: |
47 | top = botShadowGC; |
48 | top = botShadowGC; |
48 | bot = topShadowGC; |
49 | bot = topShadowGC; |
49 | break; |
50 | break; |
50 | default: |
51 | default: |
51 | top = bot = scrollbarGC; |
52 | top = bot = scrollbarGC; |
52 | break; |
53 | break; |
53 | } |
54 | } |
54 | |
55 | |
55 | /* fill triangle */ |
56 | /* fill triangle */ |
56 | pt[0].x = x; |
57 | pt[0].x = x; |
57 | pt[1].x = x + sz - 1; |
58 | pt[1].x = x + sz - 1; |
58 | pt[2].x = x + sz2; |
59 | pt[2].x = x + sz2; |
59 | if (dirn == UP) { |
60 | if (dirn == UP) |
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61 | { |
60 | pt[0].y = pt[1].y = y + sz - 1; |
62 | pt[0].y = pt[1].y = y + sz - 1; |
61 | pt[2].y = y; |
63 | pt[2].y = y; |
62 | } else { |
64 | } |
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65 | else |
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66 | { |
63 | pt[0].y = pt[1].y = y; |
67 | pt[0].y = pt[1].y = y; |
64 | pt[2].y = y + sz - 1; |
68 | pt[2].y = y + sz - 1; |
65 | } |
69 | } |
66 | XFillPolygon(Xdisplay, scrollBar.win, scrollbarGC, |
70 | XFillPolygon (display->display, scrollBar.win, scrollbarGC, |
67 | pt, 3, Convex, CoordModeOrigin); |
71 | pt, 3, Convex, CoordModeOrigin); |
68 | |
72 | |
69 | /* draw base */ |
73 | /* draw base */ |
70 | XDrawLine(Xdisplay, scrollBar.win, (dirn == UP ? bot : top), |
74 | XDrawLine (display->display, scrollBar.win, (dirn == UP ? bot : top), |
71 | pt[0].x, pt[0].y, pt[1].x, pt[1].y); |
75 | pt[0].x, pt[0].y, pt[1].x, pt[1].y); |
72 | |
76 | |
73 | /* draw shadow on left */ |
77 | /* draw shadow on left */ |
74 | pt[1].x = x + sz2 - 1; |
78 | pt[1].x = x + sz2 - 1; |
75 | pt[1].y = y + (dirn == UP ? 0 : sz - 1); |
79 | pt[1].y = y + (dirn == UP ? 0 : sz - 1); |
76 | XDrawLine(Xdisplay, scrollBar.win, top, |
80 | XDrawLine (display->display, scrollBar.win, top, |
77 | pt[0].x, pt[0].y, pt[1].x, pt[1].y); |
81 | pt[0].x, pt[0].y, pt[1].x, pt[1].y); |
78 | |
82 | |
79 | #if (SHADOW > 1) |
83 | #if (SHADOW > 1) |
80 | /* doubled */ |
84 | /* doubled */ |
81 | pt[0].x++; |
85 | pt[0].x++; |
82 | if (dirn == UP) { |
86 | if (dirn == UP) |
83 | pt[0].y--; |
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84 | pt[1].y++; |
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85 | } else { |
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86 | pt[0].y++; |
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87 | pt[1].y--; |
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88 | } |
87 | { |
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88 | pt[0].y--; |
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89 | pt[1].y++; |
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90 | } |
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91 | else |
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92 | { |
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93 | pt[0].y++; |
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94 | pt[1].y--; |
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95 | } |
89 | XDrawLine(Xdisplay, scrollBar.win, top, |
96 | XDrawLine (display->display, scrollBar.win, top, |
90 | pt[0].x, pt[0].y, pt[1].x, pt[1].y); |
97 | pt[0].x, pt[0].y, pt[1].x, pt[1].y); |
91 | #endif |
98 | #endif |
92 | /* draw shadow on right */ |
99 | /* draw shadow on right */ |
93 | pt[1].x = x + sz - 1; |
100 | pt[1].x = x + sz - 1; |
94 | /* pt[2].x = x + sz2; */ |
101 | /* pt[2].x = x + sz2; */ |
95 | pt[1].y = y + (dirn == UP ? sz - 1 : 0); |
102 | pt[1].y = y + (dirn == UP ? sz - 1 : 0); |
96 | pt[2].y = y + (dirn == UP ? 0 : sz - 1); |
103 | pt[2].y = y + (dirn == UP ? 0 : sz - 1); |
97 | XDrawLine(Xdisplay, scrollBar.win, bot, |
104 | XDrawLine (display->display, scrollBar.win, bot, |
98 | pt[2].x, pt[2].y, pt[1].x, pt[1].y); |
105 | pt[2].x, pt[2].y, pt[1].x, pt[1].y); |
99 | #if (SHADOW > 1) |
106 | #if (SHADOW > 1) |
100 | /* doubled */ |
107 | /* doubled */ |
101 | pt[1].x--; |
108 | pt[1].x--; |
102 | if (dirn == UP) { |
109 | if (dirn == UP) |
103 | pt[2].y++; |
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104 | pt[1].y--; |
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105 | } else { |
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106 | pt[2].y--; |
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107 | pt[1].y++; |
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108 | } |
110 | { |
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111 | pt[2].y++; |
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112 | pt[1].y--; |
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113 | } |
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114 | else |
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115 | { |
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116 | pt[2].y--; |
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117 | pt[1].y++; |
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118 | } |
109 | XDrawLine(Xdisplay, scrollBar.win, bot, |
119 | XDrawLine (display->display, scrollBar.win, bot, |
110 | pt[2].x, pt[2].y, pt[1].x, pt[1].y); |
120 | pt[2].x, pt[2].y, pt[1].x, pt[1].y); |
111 | #endif |
121 | #endif |
112 | } |
122 | } |
113 | |
123 | |
114 | int |
124 | int |
115 | rxvt_term::scrollbar_show_rxvt (int update __attribute__((unused)), int last_top, int last_bot, int scrollbar_len) |
125 | rxvt_term::scrollbar_show_rxvt (int update __attribute__ ((unused)), int last_top, int last_bot, int scrollbar_len) |
116 | { |
126 | { |
117 | int sbshadow = sb_shadow; |
127 | int sbshadow = sb_shadow; |
118 | int sbwidth = (int)scrollBar.width; |
128 | int sbwidth = (int)scrollBar.width; |
119 | |
129 | |
120 | if ((scrollBar.init & R_SB_RXVT) == 0) { |
130 | if ((scrollBar.init & R_SB_RXVT) == 0) |
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131 | { |
121 | XGCValues gcvalue; |
132 | XGCValues gcvalue; |
122 | |
133 | |
123 | scrollBar.init |= R_SB_RXVT; |
134 | scrollBar.init |= R_SB_RXVT; |
124 | gcvalue.foreground = PixColors[Color_trough]; |
135 | gcvalue.foreground = PixColors[Color_trough]; |
125 | if (sbshadow) { |
136 | if (sbshadow) |
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137 | { |
126 | XSetWindowBackground(Xdisplay, scrollBar.win, |
138 | XSetWindowBackground (display->display, scrollBar.win, |
127 | gcvalue.foreground); |
139 | gcvalue.foreground); |
128 | XClearWindow(Xdisplay, scrollBar.win); |
140 | XClearWindow (display->display, scrollBar.win); |
129 | } |
141 | } |
130 | } else { |
142 | } |
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143 | else |
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144 | { |
131 | /* instead of XClearWindow (Xdisplay, scrollBar.win); */ |
145 | /* instead of XClearWindow (display->display, scrollBar.win); */ |
132 | if (last_top < scrollBar.top) |
146 | if (last_top < scrollBar.top) |
133 | XClearArea(Xdisplay, scrollBar.win, |
147 | XClearArea (display->display, scrollBar.win, |
134 | sbshadow, last_top, |
148 | sbshadow, last_top, |
135 | sbwidth, (scrollBar.top - last_top), |
149 | sbwidth, (scrollBar.top - last_top), |
136 | False); |
150 | False); |
137 | |
151 | |
138 | if (scrollBar.bot < last_bot) |
152 | if (scrollBar.bot < last_bot) |
139 | XClearArea(Xdisplay, scrollBar.win, |
153 | XClearArea (display->display, scrollBar.win, |
140 | sbshadow, scrollBar.bot, |
154 | sbshadow, scrollBar.bot, |
141 | sbwidth, (last_bot - scrollBar.bot), |
155 | sbwidth, (last_bot - scrollBar.bot), |
142 | False); |
156 | False); |
143 | } |
157 | } |
144 | |
158 | |
145 | /* scrollbar slider */ |
159 | /* scrollbar slider */ |
146 | #ifdef SB_BORDER |
160 | #ifdef SB_BORDER |
147 | { |
161 | { |
148 | int xofs; |
162 | int xofs; |
149 | |
163 | |
150 | if (Options & Opt_scrollBar_right) |
164 | if (Options & Opt_scrollBar_right) |
151 | xofs = 0; |
165 | xofs = 0; |
152 | else |
166 | else |
153 | xofs = sbshadow ? sbwidth : sbwidth - 1; |
167 | xofs = sbshadow ? sbwidth : sbwidth - 1; |
154 | |
168 | |
155 | XDrawLine(Xdisplay, scrollBar.win, botShadowGC, |
169 | XDrawLine (display->display, scrollBar.win, botShadowGC, |
156 | xofs, 0, xofs, scrollBar.end + sbwidth); |
170 | xofs, 0, xofs, scrollBar.end + sbwidth); |
157 | } |
171 | } |
158 | #endif |
172 | #endif |
159 | XFillRectangle(Xdisplay, scrollBar.win, scrollbarGC, |
173 | XFillRectangle (display->display, scrollBar.win, scrollbarGC, |
160 | sbshadow, scrollBar.top, sbwidth, |
174 | sbshadow, scrollBar.top, sbwidth, |
161 | scrollbar_len); |
175 | scrollbar_len); |
162 | |
176 | |
163 | if (sbshadow) |
177 | if (sbshadow) |
164 | /* trough shadow */ |
178 | /* trough shadow */ |
165 | rxvt_Draw_Shadow(Xdisplay, scrollBar.win, |
179 | rxvt_Draw_Shadow (display->display, scrollBar.win, |
166 | botShadowGC, topShadowGC, |
180 | botShadowGC, topShadowGC, |
167 | 0, 0, |
181 | 0, 0, |
168 | sbwidth + 2 * sbshadow, /* scrollbar_TotalWidth() */ |
182 | sbwidth + 2 * sbshadow, /* scrollbar_TotalWidth () */ |
169 | scrollBar.end + (sbwidth + 1) + sbshadow); |
183 | scrollBar.end + (sbwidth + 1) + sbshadow); |
170 | /* shadow for scrollbar slider */ |
184 | /* shadow for scrollbar slider */ |
171 | rxvt_Draw_Shadow(Xdisplay, scrollBar.win, |
185 | rxvt_Draw_Shadow (display->display, scrollBar.win, |
172 | topShadowGC, botShadowGC, |
186 | topShadowGC, botShadowGC, |
173 | sbshadow, scrollBar.top, sbwidth, |
187 | sbshadow, scrollBar.top, sbwidth, |
174 | scrollbar_len); |
188 | scrollbar_len); |
175 | |
189 | |
176 | /* |
190 | /* |
177 | * Redraw scrollbar arrows |
191 | * Redraw scrollbar arrows |
178 | */ |
192 | */ |
179 | Draw_button (sbshadow, sbshadow, |
193 | Draw_button (sbshadow, sbshadow, |
180 | (scrollbar_isUp() ? -1 : +1), UP); |
194 | (scrollbar_isUp () ? -1 : +1), UP); |
181 | Draw_button (sbshadow, (scrollBar.end + 1), |
195 | Draw_button (sbshadow, (scrollBar.end + 1), |
182 | (scrollbar_isDn() ? -1 : +1), DN); |
196 | (scrollbar_isDn () ? -1 : +1), DN); |
183 | return 1; |
197 | return 1; |
184 | } |
198 | } |
185 | #endif /* RXVT_SCROLLBAR */ |
199 | #endif /* RXVT_SCROLLBAR */ |
186 | /*----------------------- end-of-file (C source) -----------------------*/ |
200 | /*----------------------- end-of-file (C source) -----------------------*/ |