1 | /*--------------------------------*-C-*---------------------------------* |
1 | /*--------------------------------*-C-*---------------------------------* |
2 | * File: scrollbar-rxvt.c |
2 | * File: scrollbar-rxvt.C |
3 | *----------------------------------------------------------------------* |
3 | *----------------------------------------------------------------------* |
4 | * |
4 | * |
5 | * Copyright (c) 1997,1998 mj olesen <olesen@me.QueensU.CA> |
5 | * Copyright (c) 1997,1998 mj olesen <olesen@me.QueensU.CA> |
6 | * Copyright (c) 1999-2001 Geoff Wing <gcw@pobox.com> |
6 | * Copyright (c) 1999-2001 Geoff Wing <gcw@pobox.com> |
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7 | * Copyright (c) 2004 Marc Lehmann <pcg@goof.com> |
7 | * |
8 | * |
8 | * This program is free software; you can redistribute it and/or modify |
9 | * This program is free software; you can redistribute it and/or modify |
9 | * it under the terms of the GNU General Public License as published by |
10 | * it under the terms of the GNU General Public License as published by |
10 | * the Free Software Foundation; either version 2 of the License, or |
11 | * the Free Software Foundation; either version 2 of the License, or |
11 | * (at your option) any later version. |
12 | * (at your option) any later version. |
… | |
… | |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
21 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
21 | *----------------------------------------------------------------------*/ |
22 | *----------------------------------------------------------------------*/ |
22 | |
23 | |
23 | #include "../config.h" /* NECESSARY */ |
24 | #include "../config.h" /* NECESSARY */ |
24 | #include "rxvt.h" /* NECESSARY */ |
25 | #include "rxvt.h" /* NECESSARY */ |
25 | #include "scrollbar-rxvt.intpro" /* PROTOS for internal routines */ |
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26 | |
26 | |
27 | /*----------------------------------------------------------------------*/ |
27 | /*----------------------------------------------------------------------*/ |
28 | #if defined(RXVT_SCROLLBAR) |
28 | #if defined(RXVT_SCROLLBAR) |
29 | |
29 | |
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30 | #define SHADOW_WIDTH 1 |
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31 | |
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32 | static void |
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33 | rxvt_Draw_Shadow (Display *display, Window win, GC topShadow, GC botShadow, int x, int y, int w, int h) |
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34 | { |
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35 | int shadow; |
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36 | |
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37 | shadow = (w == 0 || h == 0) ? 1 : SHADOW_WIDTH; |
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38 | w += x - 1; |
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39 | h += y - 1; |
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40 | for (; shadow-- > 0; x++, y++, w--, h--) |
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41 | { |
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42 | XDrawLine (display, win, topShadow, x, y, w, y); |
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43 | XDrawLine (display, win, topShadow, x, y, x, h); |
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44 | XDrawLine (display, win, botShadow, w, h, w, y + 1); |
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45 | XDrawLine (display, win, botShadow, w, h, x + 1, h); |
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46 | } |
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47 | } |
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48 | |
30 | /* draw triangular button with a shadow of SHADOW (1 or 2) pixels */ |
49 | /* draw triangular button with a shadow of 2 pixels */ |
31 | void |
50 | void |
32 | rxvt_term::Draw_button (int x, int y, int state, int dirn) |
51 | rxvt_term::Draw_button (int x, int y, int state, int dirn) |
33 | { |
52 | { |
34 | unsigned int sz, sz2; |
53 | unsigned int sz, sz2; |
35 | XPoint pt[3]; |
54 | XPoint pt[3]; |
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64 | else |
83 | else |
65 | { |
84 | { |
66 | pt[0].y = pt[1].y = y; |
85 | pt[0].y = pt[1].y = y; |
67 | pt[2].y = y + sz - 1; |
86 | pt[2].y = y + sz - 1; |
68 | } |
87 | } |
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88 | |
69 | XFillPolygon(Xdisplay, scrollBar.win, scrollbarGC, |
89 | XFillPolygon (display->display, scrollBar.win, scrollbarGC, |
70 | pt, 3, Convex, CoordModeOrigin); |
90 | pt, 3, Convex, CoordModeOrigin); |
71 | |
91 | |
72 | /* draw base */ |
92 | /* draw base */ |
73 | XDrawLine(Xdisplay, scrollBar.win, (dirn == UP ? bot : top), |
93 | XDrawLine (display->display, scrollBar.win, (dirn == UP ? bot : top), |
74 | pt[0].x, pt[0].y, pt[1].x, pt[1].y); |
94 | pt[0].x, pt[0].y, pt[1].x, pt[1].y); |
75 | |
95 | |
76 | /* draw shadow on left */ |
96 | /* draw shadow on left */ |
77 | pt[1].x = x + sz2 - 1; |
97 | pt[1].x = x + sz2 - 1; |
78 | pt[1].y = y + (dirn == UP ? 0 : sz - 1); |
98 | pt[1].y = y + (dirn == UP ? 0 : sz - 1); |
79 | XDrawLine(Xdisplay, scrollBar.win, top, |
99 | XDrawLine (display->display, scrollBar.win, top, |
80 | pt[0].x, pt[0].y, pt[1].x, pt[1].y); |
100 | pt[0].x, pt[0].y, pt[1].x, pt[1].y); |
81 | |
101 | |
82 | #if (SHADOW > 1) |
102 | #if SHADOW_WIDTH > 1 |
83 | /* doubled */ |
103 | /* doubled */ |
84 | pt[0].x++; |
104 | pt[0].x++; |
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105 | |
85 | if (dirn == UP) |
106 | if (dirn == UP) |
86 | { |
107 | { |
87 | pt[0].y--; |
108 | pt[0].y--; |
88 | pt[1].y++; |
109 | pt[1].y++; |
89 | } |
110 | } |
90 | else |
111 | else |
91 | { |
112 | { |
92 | pt[0].y++; |
113 | pt[0].y++; |
93 | pt[1].y--; |
114 | pt[1].y--; |
94 | } |
115 | } |
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116 | |
95 | XDrawLine(Xdisplay, scrollBar.win, top, |
117 | XDrawLine (display->display, scrollBar.win, top, |
96 | pt[0].x, pt[0].y, pt[1].x, pt[1].y); |
118 | pt[0].x, pt[0].y, pt[1].x, pt[1].y); |
97 | #endif |
119 | #endif |
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120 | |
98 | /* draw shadow on right */ |
121 | /* draw shadow on right */ |
99 | pt[1].x = x + sz - 1; |
122 | pt[1].x = x + sz - 1; |
100 | /* pt[2].x = x + sz2; */ |
123 | /* pt[2].x = x + sz2; */ |
101 | pt[1].y = y + (dirn == UP ? sz - 1 : 0); |
124 | pt[1].y = y + (dirn == UP ? sz - 1 : 0); |
102 | pt[2].y = y + (dirn == UP ? 0 : sz - 1); |
125 | pt[2].y = y + (dirn == UP ? 0 : sz - 1); |
103 | XDrawLine(Xdisplay, scrollBar.win, bot, |
126 | XDrawLine (display->display, scrollBar.win, bot, |
104 | pt[2].x, pt[2].y, pt[1].x, pt[1].y); |
127 | pt[2].x, pt[2].y, pt[1].x, pt[1].y); |
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128 | |
105 | #if (SHADOW > 1) |
129 | #if SHADOW_WIDTH > 1 |
106 | /* doubled */ |
130 | /* doubled */ |
107 | pt[1].x--; |
131 | pt[1].x--; |
108 | if (dirn == UP) |
132 | if (dirn == UP) |
109 | { |
133 | { |
110 | pt[2].y++; |
134 | pt[2].y++; |
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113 | else |
137 | else |
114 | { |
138 | { |
115 | pt[2].y--; |
139 | pt[2].y--; |
116 | pt[1].y++; |
140 | pt[1].y++; |
117 | } |
141 | } |
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142 | |
118 | XDrawLine(Xdisplay, scrollBar.win, bot, |
143 | XDrawLine (display->display, scrollBar.win, bot, |
119 | pt[2].x, pt[2].y, pt[1].x, pt[1].y); |
144 | pt[2].x, pt[2].y, pt[1].x, pt[1].y); |
120 | #endif |
145 | #endif |
121 | } |
146 | } |
122 | |
147 | |
123 | int |
148 | int |
124 | rxvt_term::scrollbar_show_rxvt (int update __attribute__((unused)), int last_top, int last_bot, int scrollbar_len) |
149 | rxvt_term::scrollbar_show_rxvt (int update, int last_top, int last_bot, int scrollbar_len) |
125 | { |
150 | { |
126 | int sbshadow = sb_shadow; |
151 | int sbshadow = sb_shadow; |
127 | int sbwidth = (int)scrollBar.width; |
152 | int sbwidth = (int)scrollBar.width; |
128 | |
153 | |
129 | if ((scrollBar.init & R_SB_RXVT) == 0) |
154 | if ((scrollBar.init & R_SB_RXVT) == 0) |
130 | { |
155 | { |
131 | XGCValues gcvalue; |
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132 | |
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133 | scrollBar.init |= R_SB_RXVT; |
156 | scrollBar.init |= R_SB_RXVT; |
134 | gcvalue.foreground = PixColors[Color_trough]; |
157 | |
135 | if (sbshadow) |
158 | if (sbshadow) |
136 | { |
159 | { |
137 | XSetWindowBackground(Xdisplay, scrollBar.win, |
160 | XSetWindowBackground (display->display, scrollBar.win, pix_colors_focused[Color_trough]); |
138 | gcvalue.foreground); |
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139 | XClearWindow(Xdisplay, scrollBar.win); |
161 | XClearWindow (display->display, scrollBar.win); |
140 | } |
162 | } |
141 | } |
163 | } |
142 | else |
164 | else |
143 | { |
165 | { |
144 | /* instead of XClearWindow (Xdisplay, scrollBar.win); */ |
166 | if (update) |
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167 | { |
145 | if (last_top < scrollBar.top) |
168 | if (last_top < scrollBar.top) |
146 | XClearArea(Xdisplay, scrollBar.win, |
169 | XClearArea (display->display, scrollBar.win, |
147 | sbshadow, last_top, |
170 | sbshadow, last_top, |
148 | sbwidth, (scrollBar.top - last_top), |
171 | sbwidth, (scrollBar.top - last_top), |
149 | False); |
172 | False); |
150 | |
173 | |
151 | if (scrollBar.bot < last_bot) |
174 | if (scrollBar.bot < last_bot) |
152 | XClearArea(Xdisplay, scrollBar.win, |
175 | XClearArea (display->display, scrollBar.win, |
153 | sbshadow, scrollBar.bot, |
176 | sbshadow, scrollBar.bot, |
154 | sbwidth, (last_bot - scrollBar.bot), |
177 | sbwidth, (last_bot - scrollBar.bot), |
155 | False); |
178 | False); |
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179 | } |
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180 | else |
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181 | XClearWindow (display->display, scrollBar.win); |
156 | } |
182 | } |
157 | |
183 | |
158 | /* scrollbar slider */ |
184 | /* scrollbar slider */ |
159 | #ifdef SB_BORDER |
185 | #ifdef SB_BORDER |
160 | { |
186 | { |
161 | int xofs; |
187 | int xofs; |
162 | |
188 | |
163 | if (Options & Opt_scrollBar_right) |
189 | if (OPTION (Opt_scrollBar_right)) |
164 | xofs = 0; |
190 | xofs = 0; |
165 | else |
191 | else |
166 | xofs = sbshadow ? sbwidth : sbwidth - 1; |
192 | xofs = sbshadow ? sbwidth : sbwidth - 1; |
167 | |
193 | |
168 | XDrawLine(Xdisplay, scrollBar.win, botShadowGC, |
194 | XDrawLine (display->display, scrollBar.win, botShadowGC, |
169 | xofs, 0, xofs, scrollBar.end + sbwidth); |
195 | xofs, 0, xofs, scrollBar.end + sbwidth); |
170 | } |
196 | } |
171 | #endif |
197 | #endif |
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198 | |
172 | XFillRectangle(Xdisplay, scrollBar.win, scrollbarGC, |
199 | XFillRectangle (display->display, scrollBar.win, scrollbarGC, |
173 | sbshadow, scrollBar.top, sbwidth, |
200 | sbshadow, scrollBar.top, sbwidth, |
174 | scrollbar_len); |
201 | scrollbar_len); |
175 | |
202 | |
176 | if (sbshadow) |
203 | if (sbshadow) |
177 | /* trough shadow */ |
204 | /* trough shadow */ |
178 | rxvt_Draw_Shadow(Xdisplay, scrollBar.win, |
205 | rxvt_Draw_Shadow (display->display, scrollBar.win, |
179 | botShadowGC, topShadowGC, |
206 | botShadowGC, topShadowGC, |
180 | 0, 0, |
207 | 0, 0, |
181 | sbwidth + 2 * sbshadow, /* scrollbar_TotalWidth() */ |
208 | sbwidth + 2 * sbshadow, /* scrollbar_TotalWidth () */ |
182 | scrollBar.end + (sbwidth + 1) + sbshadow); |
209 | scrollBar.end + (sbwidth + 1) + sbshadow); |
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210 | |
183 | /* shadow for scrollbar slider */ |
211 | /* shadow for scrollbar slider */ |
184 | rxvt_Draw_Shadow(Xdisplay, scrollBar.win, |
212 | rxvt_Draw_Shadow (display->display, scrollBar.win, |
185 | topShadowGC, botShadowGC, |
213 | topShadowGC, botShadowGC, |
186 | sbshadow, scrollBar.top, sbwidth, |
214 | sbshadow, scrollBar.top, sbwidth, |
187 | scrollbar_len); |
215 | scrollbar_len); |
188 | |
216 | |
189 | /* |
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190 | * Redraw scrollbar arrows |
217 | /* Redraw scrollbar arrows */ |
191 | */ |
218 | Draw_button (sbshadow, sbshadow, (scrollbar_isUp () ? -1 : +1), UP); |
192 | Draw_button (sbshadow, sbshadow, |
219 | Draw_button (sbshadow, scrollBar.end + 1, (scrollbar_isDn () ? -1 : +1), DN); |
193 | (scrollbar_isUp() ? -1 : +1), UP); |
220 | |
194 | Draw_button (sbshadow, (scrollBar.end + 1), |
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195 | (scrollbar_isDn() ? -1 : +1), DN); |
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196 | return 1; |
221 | return 1; |
197 | } |
222 | } |
198 | #endif /* RXVT_SCROLLBAR */ |
223 | #endif /* RXVT_SCROLLBAR */ |
199 | /*----------------------- end-of-file (C source) -----------------------*/ |
224 | /*----------------------- end-of-file (C source) -----------------------*/ |
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225 | |