… | |
… | |
21 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
21 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
22 | *----------------------------------------------------------------------*/ |
22 | *----------------------------------------------------------------------*/ |
23 | |
23 | |
24 | #include "../config.h" /* NECESSARY */ |
24 | #include "../config.h" /* NECESSARY */ |
25 | #include "rxvt.h" /* NECESSARY */ |
25 | #include "rxvt.h" /* NECESSARY */ |
26 | #include "scrollbar-rxvt.intpro" /* PROTOS for internal routines */ |
|
|
27 | |
26 | |
28 | /*----------------------------------------------------------------------*/ |
27 | /*----------------------------------------------------------------------*/ |
29 | #if defined(RXVT_SCROLLBAR) |
28 | #if defined(RXVT_SCROLLBAR) |
30 | |
29 | |
|
|
30 | #define DOUBLED 1 |
|
|
31 | |
31 | /* draw triangular button with a shadow of SHADOW (1 or 2) pixels */ |
32 | /* draw triangular button with a shadow of 2 pixels */ |
32 | void |
33 | void |
33 | rxvt_term::Draw_button (int x, int y, int state, int dirn) |
34 | rxvt_term::Draw_button (int x, int y, int state, int dirn) |
34 | { |
35 | { |
35 | unsigned int sz, sz2; |
36 | unsigned int sz, sz2; |
36 | XPoint pt[3]; |
37 | XPoint pt[3]; |
… | |
… | |
65 | else |
66 | else |
66 | { |
67 | { |
67 | pt[0].y = pt[1].y = y; |
68 | pt[0].y = pt[1].y = y; |
68 | pt[2].y = y + sz - 1; |
69 | pt[2].y = y + sz - 1; |
69 | } |
70 | } |
|
|
71 | |
70 | XFillPolygon (display->display, scrollBar.win, scrollbarGC, |
72 | XFillPolygon (display->display, scrollBar.win, scrollbarGC, |
71 | pt, 3, Convex, CoordModeOrigin); |
73 | pt, 3, Convex, CoordModeOrigin); |
72 | |
74 | |
73 | /* draw base */ |
75 | /* draw base */ |
74 | XDrawLine (display->display, scrollBar.win, (dirn == UP ? bot : top), |
76 | XDrawLine (display->display, scrollBar.win, (dirn == UP ? bot : top), |
75 | pt[0].x, pt[0].y, pt[1].x, pt[1].y); |
77 | pt[0].x, pt[0].y, pt[1].x, pt[1].y); |
76 | |
78 | |
77 | /* draw shadow on left */ |
79 | /* draw shadow on left */ |
78 | pt[1].x = x + sz2 - 1; |
80 | pt[1].x = x + sz2 - 1; |
79 | pt[1].y = y + (dirn == UP ? 0 : sz - 1); |
81 | pt[1].y = y + (dirn == UP ? 0 : sz - 1); |
80 | XDrawLine (display->display, scrollBar.win, top, |
82 | XDrawLine (display->display, scrollBar.win, top, |
81 | pt[0].x, pt[0].y, pt[1].x, pt[1].y); |
83 | pt[0].x, pt[0].y, pt[1].x, pt[1].y); |
82 | |
84 | |
83 | #if (SHADOW > 1) |
85 | #if DOUBLED |
84 | /* doubled */ |
86 | /* doubled */ |
85 | pt[0].x++; |
87 | pt[0].x++; |
|
|
88 | |
86 | if (dirn == UP) |
89 | if (dirn == UP) |
87 | { |
90 | { |
88 | pt[0].y--; |
91 | pt[0].y--; |
89 | pt[1].y++; |
92 | pt[1].y++; |
90 | } |
93 | } |
91 | else |
94 | else |
92 | { |
95 | { |
93 | pt[0].y++; |
96 | pt[0].y++; |
94 | pt[1].y--; |
97 | pt[1].y--; |
95 | } |
98 | } |
|
|
99 | |
96 | XDrawLine (display->display, scrollBar.win, top, |
100 | XDrawLine (display->display, scrollBar.win, top, |
97 | pt[0].x, pt[0].y, pt[1].x, pt[1].y); |
101 | pt[0].x, pt[0].y, pt[1].x, pt[1].y); |
98 | #endif |
102 | #endif |
|
|
103 | |
99 | /* draw shadow on right */ |
104 | /* draw shadow on right */ |
100 | pt[1].x = x + sz - 1; |
105 | pt[1].x = x + sz - 1; |
101 | /* pt[2].x = x + sz2; */ |
106 | /* pt[2].x = x + sz2; */ |
102 | pt[1].y = y + (dirn == UP ? sz - 1 : 0); |
107 | pt[1].y = y + (dirn == UP ? sz - 1 : 0); |
103 | pt[2].y = y + (dirn == UP ? 0 : sz - 1); |
108 | pt[2].y = y + (dirn == UP ? 0 : sz - 1); |
104 | XDrawLine (display->display, scrollBar.win, bot, |
109 | XDrawLine (display->display, scrollBar.win, bot, |
105 | pt[2].x, pt[2].y, pt[1].x, pt[1].y); |
110 | pt[2].x, pt[2].y, pt[1].x, pt[1].y); |
106 | #if (SHADOW > 1) |
111 | |
|
|
112 | #if DOUBLED |
107 | /* doubled */ |
113 | /* doubled */ |
108 | pt[1].x--; |
114 | pt[1].x--; |
109 | if (dirn == UP) |
115 | if (dirn == UP) |
110 | { |
116 | { |
111 | pt[2].y++; |
117 | pt[2].y++; |
… | |
… | |
114 | else |
120 | else |
115 | { |
121 | { |
116 | pt[2].y--; |
122 | pt[2].y--; |
117 | pt[1].y++; |
123 | pt[1].y++; |
118 | } |
124 | } |
|
|
125 | |
119 | XDrawLine (display->display, scrollBar.win, bot, |
126 | XDrawLine (display->display, scrollBar.win, bot, |
120 | pt[2].x, pt[2].y, pt[1].x, pt[1].y); |
127 | pt[2].x, pt[2].y, pt[1].x, pt[1].y); |
121 | #endif |
128 | #endif |
122 | } |
129 | } |
123 | |
130 | |
124 | int |
131 | int |
125 | rxvt_term::scrollbar_show_rxvt (int update __attribute__ ((unused)), int last_top, int last_bot, int scrollbar_len) |
132 | rxvt_term::scrollbar_show_rxvt (int update, int last_top, int last_bot, int scrollbar_len) |
126 | { |
133 | { |
127 | int sbshadow = sb_shadow; |
134 | int sbshadow = sb_shadow; |
128 | int sbwidth = (int)scrollBar.width; |
135 | int sbwidth = (int)scrollBar.width; |
129 | |
136 | |
130 | if ((scrollBar.init & R_SB_RXVT) == 0) |
137 | if ((scrollBar.init & R_SB_RXVT) == 0) |
131 | { |
138 | { |
132 | XGCValues gcvalue; |
|
|
133 | |
|
|
134 | scrollBar.init |= R_SB_RXVT; |
139 | scrollBar.init |= R_SB_RXVT; |
135 | gcvalue.foreground = PixColors[Color_trough]; |
140 | |
136 | if (sbshadow) |
141 | if (sbshadow) |
137 | { |
142 | { |
138 | XSetWindowBackground (display->display, scrollBar.win, |
143 | XSetWindowBackground (display->display, scrollBar.win, pix_colors_focused[Color_trough]); |
139 | gcvalue.foreground); |
|
|
140 | XClearWindow (display->display, scrollBar.win); |
144 | XClearWindow (display->display, scrollBar.win); |
141 | } |
145 | } |
142 | } |
146 | } |
143 | else |
147 | else |
144 | { |
148 | { |
145 | /* instead of XClearWindow (display->display, scrollBar.win); */ |
149 | if (update) |
|
|
150 | { |
146 | if (last_top < scrollBar.top) |
151 | if (last_top < scrollBar.top) |
147 | XClearArea (display->display, scrollBar.win, |
152 | XClearArea (display->display, scrollBar.win, |
148 | sbshadow, last_top, |
153 | sbshadow, last_top, |
149 | sbwidth, (scrollBar.top - last_top), |
154 | sbwidth, (scrollBar.top - last_top), |
150 | False); |
155 | False); |
151 | |
156 | |
152 | if (scrollBar.bot < last_bot) |
157 | if (scrollBar.bot < last_bot) |
153 | XClearArea (display->display, scrollBar.win, |
158 | XClearArea (display->display, scrollBar.win, |
154 | sbshadow, scrollBar.bot, |
159 | sbshadow, scrollBar.bot, |
155 | sbwidth, (last_bot - scrollBar.bot), |
160 | sbwidth, (last_bot - scrollBar.bot), |
156 | False); |
161 | False); |
|
|
162 | } |
|
|
163 | else |
|
|
164 | XClearWindow (display->display, scrollBar.win); |
157 | } |
165 | } |
158 | |
166 | |
159 | /* scrollbar slider */ |
167 | /* scrollbar slider */ |
160 | #ifdef SB_BORDER |
168 | #ifdef SB_BORDER |
161 | { |
169 | { |
162 | int xofs; |
170 | int xofs; |
163 | |
171 | |
164 | if (Options & Opt_scrollBar_right) |
172 | if (OPTION (Opt_scrollBar_right)) |
165 | xofs = 0; |
173 | xofs = 0; |
166 | else |
174 | else |
167 | xofs = sbshadow ? sbwidth : sbwidth - 1; |
175 | xofs = sbshadow ? sbwidth : sbwidth - 1; |
168 | |
176 | |
169 | XDrawLine (display->display, scrollBar.win, botShadowGC, |
177 | XDrawLine (display->display, scrollBar.win, botShadowGC, |
170 | xofs, 0, xofs, scrollBar.end + sbwidth); |
178 | xofs, 0, xofs, scrollBar.end + sbwidth); |
171 | } |
179 | } |
172 | #endif |
180 | #endif |
|
|
181 | |
173 | XFillRectangle (display->display, scrollBar.win, scrollbarGC, |
182 | XFillRectangle (display->display, scrollBar.win, scrollbarGC, |
174 | sbshadow, scrollBar.top, sbwidth, |
183 | sbshadow, scrollBar.top, sbwidth, |
175 | scrollbar_len); |
184 | scrollbar_len); |
176 | |
185 | |
177 | if (sbshadow) |
186 | if (sbshadow) |
178 | /* trough shadow */ |
187 | /* trough shadow */ |
179 | rxvt_Draw_Shadow (display->display, scrollBar.win, |
188 | rxvt_Draw_Shadow (display->display, scrollBar.win, |
180 | botShadowGC, topShadowGC, |
189 | botShadowGC, topShadowGC, |
181 | 0, 0, |
190 | 0, 0, |
182 | sbwidth + 2 * sbshadow, /* scrollbar_TotalWidth () */ |
191 | sbwidth + 2 * sbshadow, /* scrollbar_TotalWidth () */ |
183 | scrollBar.end + (sbwidth + 1) + sbshadow); |
192 | scrollBar.end + (sbwidth + 1) + sbshadow); |
|
|
193 | |
184 | /* shadow for scrollbar slider */ |
194 | /* shadow for scrollbar slider */ |
185 | rxvt_Draw_Shadow (display->display, scrollBar.win, |
195 | rxvt_Draw_Shadow (display->display, scrollBar.win, |
186 | topShadowGC, botShadowGC, |
196 | topShadowGC, botShadowGC, |
187 | sbshadow, scrollBar.top, sbwidth, |
197 | sbshadow, scrollBar.top, sbwidth, |
188 | scrollbar_len); |
198 | scrollbar_len); |
189 | |
199 | |
190 | /* |
|
|
191 | * Redraw scrollbar arrows |
200 | /* Redraw scrollbar arrows */ |
192 | */ |
201 | Draw_button (sbshadow, sbshadow, (scrollbar_isUp () ? -1 : +1), UP); |
193 | Draw_button (sbshadow, sbshadow, |
202 | Draw_button (sbshadow, scrollBar.end + 1, (scrollbar_isDn () ? -1 : +1), DN); |
194 | (scrollbar_isUp () ? -1 : +1), UP); |
203 | |
195 | Draw_button (sbshadow, (scrollBar.end + 1), |
|
|
196 | (scrollbar_isDn () ? -1 : +1), DN); |
|
|
197 | return 1; |
204 | return 1; |
198 | } |
205 | } |
199 | #endif /* RXVT_SCROLLBAR */ |
206 | #endif /* RXVT_SCROLLBAR */ |
200 | /*----------------------- end-of-file (C source) -----------------------*/ |
207 | /*----------------------- end-of-file (C source) -----------------------*/ |
|
|
208 | |