--- rxvt-unicode/src/scrollbar-rxvt.C 2006/01/03 02:43:33 1.20 +++ rxvt-unicode/src/scrollbar-rxvt.C 2014/05/22 18:54:33 1.45 @@ -1,14 +1,14 @@ -/*--------------------------------*-C-*---------------------------------* +/*----------------------------------------------------------------------* * File: scrollbar-rxvt.C *----------------------------------------------------------------------* * * Copyright (c) 1997,1998 mj olesen * Copyright (c) 1999-2001 Geoff Wing - * Copyright (c) 2004 Marc Lehmann + * Copyright (c) 2004-2006 Marc Lehmann * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or + * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, @@ -27,35 +27,56 @@ /*----------------------------------------------------------------------*/ #if defined(RXVT_SCROLLBAR) -/* draw triangular button with a shadow of MENU_SHADOW (1 or 2) pixels */ -void -rxvt_term::Draw_button (int x, int y, int state, int dirn) +static void +draw_shadow (scrollBar_t *sb, int x, int y, int w, int h) { - unsigned int sz, sz2; - XPoint pt[3]; - GC top, bot; + int shadow; + Drawable d = sb->win; + Display *dpy = sb->term->dpy; + + shadow = (w == 0 || h == 0) ? 1 : SHADOW_WIDTH; + w += x - 1; + h += y - 1; + + for (; shadow-- > 0; x++, y++, w--, h--) + { + XDrawLine (dpy, d, sb->topShadowGC, x, y, w , y ); + XDrawLine (dpy, d, sb->topShadowGC, x, y, x , h ); + XDrawLine (dpy, d, sb->botShadowGC, w, h, w , y + 1); + XDrawLine (dpy, d, sb->botShadowGC, w, h, x + 1, h ); + } +} + +/* draw triangular button with a shadow of 2 pixels */ +static void +draw_button (scrollBar_t *sb, int x, int y, int dirn) +{ + unsigned int sz, sz2; + XPoint pt[3]; + GC top, bot; + Drawable d = sb->win; + Display *dpy = sb->term->dpy; - sz = scrollBar.width; + sz = sb->width; sz2 = sz / 2; - switch (state) + + if ((dirn == UP && sb->state == SB_STATE_UP) + || (dirn == DN && sb->state == SB_STATE_DOWN)) { - case +1: - top = topShadowGC; - bot = botShadowGC; - break; - case -1: - top = botShadowGC; - bot = topShadowGC; - break; - default: - top = bot = scrollbarGC; - break; + top = sb->botShadowGC; + bot = sb->topShadowGC; + } + else + { + top = sb->topShadowGC; + bot = sb->botShadowGC; } /* fill triangle */ pt[0].x = x; pt[1].x = x + sz - 1; pt[2].x = x + sz2; + if (dirn == UP) { pt[0].y = pt[1].y = y + sz - 1; @@ -67,20 +88,20 @@ pt[2].y = y + sz - 1; } - XFillPolygon (display->display, scrollBar.win, scrollbarGC, + XFillPolygon (dpy, d, sb->scrollbarGC, pt, 3, Convex, CoordModeOrigin); /* draw base */ - XDrawLine (display->display, scrollBar.win, (dirn == UP ? bot : top), + XDrawLine (dpy, d, (dirn == UP ? bot : top), pt[0].x, pt[0].y, pt[1].x, pt[1].y); /* draw shadow on left */ pt[1].x = x + sz2 - 1; pt[1].y = y + (dirn == UP ? 0 : sz - 1); - XDrawLine (display->display, scrollBar.win, top, + XDrawLine (dpy, d, top, pt[0].x, pt[0].y, pt[1].x, pt[1].y); -#if (MENU_SHADOW > 1) +#if SHADOW_WIDTH > 1 /* doubled */ pt[0].x++; @@ -95,18 +116,19 @@ pt[1].y--; } - XDrawLine (display->display, scrollBar.win, top, + XDrawLine (dpy, d, top, pt[0].x, pt[0].y, pt[1].x, pt[1].y); #endif + /* draw shadow on right */ pt[1].x = x + sz - 1; /* pt[2].x = x + sz2; */ pt[1].y = y + (dirn == UP ? sz - 1 : 0); pt[2].y = y + (dirn == UP ? 0 : sz - 1); - XDrawLine (display->display, scrollBar.win, bot, + XDrawLine (dpy, d, bot, pt[2].x, pt[2].y, pt[1].x, pt[1].y); -#if (MENU_SHADOW > 1) +#if SHADOW_WIDTH > 1 /* doubled */ pt[1].x--; if (dirn == UP) @@ -120,45 +142,47 @@ pt[1].y++; } - XDrawLine (display->display, scrollBar.win, bot, + XDrawLine (dpy, d, bot, pt[2].x, pt[2].y, pt[1].x, pt[1].y); #endif } int -rxvt_term::scrollbar_show_rxvt (int update, int last_top, int last_bot, int scrollbar_len) +scrollBar_t::show_rxvt (int update) { - int sbshadow = sb_shadow; - int sbwidth = (int)scrollBar.width; + int sbwidth = (int)width; - if ((scrollBar.init & R_SB_RXVT) == 0) + if ((init & SB_STYLE_RXVT) == 0) { - scrollBar.init |= R_SB_RXVT; + XGCValues gcvalue; - if (sbshadow) - { - XSetWindowBackground (display->display, scrollBar.win, pix_colors_focused[Color_trough]); - XClearWindow (display->display, scrollBar.win); - } + init |= SB_STYLE_RXVT; + + gcvalue.foreground = term->pix_colors[Color_topShadow]; + topShadowGC = XCreateGC (term->dpy, term->vt, GCForeground, &gcvalue); + gcvalue.foreground = term->pix_colors[Color_bottomShadow]; + botShadowGC = XCreateGC (term->dpy, term->vt, GCForeground, &gcvalue); + gcvalue.foreground = term->pix_colors[ (term->depth <= 2 ? Color_fg : Color_scroll)]; + scrollbarGC = XCreateGC (term->dpy, term->vt, GCForeground, &gcvalue); } else { if (update) { - if (last_top < scrollBar.top) - XClearArea (display->display, scrollBar.win, - sbshadow, last_top, - sbwidth, (scrollBar.top - last_top), + if (last_top < top) + XClearArea (term->dpy, win, + shadow, last_top, + sbwidth, (top - last_top), False); - if (scrollBar.bot < last_bot) - XClearArea (display->display, scrollBar.win, - sbshadow, scrollBar.bot, - sbwidth, (last_bot - scrollBar.bot), + if (bot < last_bot) + XClearArea (term->dpy, win, + shadow, bot, + sbwidth, (last_bot - bot), False); } else - XClearWindow (display->display, scrollBar.win); + XClearWindow (term->dpy, win); } /* scrollbar slider */ @@ -166,40 +190,33 @@ { int xofs; - if (OPTION (Opt_scrollBar_right)) + if (term->option (Opt_scrollBar_right)) xofs = 0; else - xofs = sbshadow ? sbwidth : sbwidth - 1; + xofs = shadow ? sbwidth : sbwidth - 1; - XDrawLine (display->display, scrollBar.win, botShadowGC, - xofs, 0, xofs, scrollBar.end + sbwidth); + XDrawLine (term->dpy, win, botShadowGC, + xofs, 0, xofs, end + sbwidth); } #endif - XFillRectangle (display->display, scrollBar.win, scrollbarGC, - sbshadow, scrollBar.top, sbwidth, - scrollbar_len); + XFillRectangle (term->dpy, win, scrollbarGC, + shadow, top, sbwidth, + bot - top); - if (sbshadow) + if (shadow) /* trough shadow */ - rxvt_Draw_Shadow (display->display, scrollBar.win, - botShadowGC, topShadowGC, - 0, 0, - sbwidth + 2 * sbshadow, /* scrollbar_TotalWidth () */ - scrollBar.end + (sbwidth + 1) + sbshadow); + draw_shadow (this, 0, 0, sbwidth + 2 * shadow, end + (sbwidth + 1) + shadow); /* shadow for scrollbar slider */ - rxvt_Draw_Shadow (display->display, scrollBar.win, - topShadowGC, botShadowGC, - sbshadow, scrollBar.top, sbwidth, - scrollbar_len); + draw_shadow (this, shadow, top, sbwidth, bot - top); /* Redraw scrollbar arrows */ - Draw_button (sbshadow, sbshadow, (scrollbar_isUp () ? -1 : +1), UP); - Draw_button (sbshadow, scrollBar.end + 1, (scrollbar_isDn () ? -1 : +1), DN); + draw_button (this, shadow, shadow, UP); + draw_button (this, shadow, end + 1, DN); return 1; } -#endif /* RXVT_SCROLLBAR */ +#endif /* RXVT_SCROLLBAR */ /*----------------------- end-of-file (C source) -----------------------*/