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25 | #include "rxvt.h" /* NECESSARY */ |
25 | #include "rxvt.h" /* NECESSARY */ |
26 | |
26 | |
27 | /*----------------------------------------------------------------------*/ |
27 | /*----------------------------------------------------------------------*/ |
28 | #if defined(RXVT_SCROLLBAR) |
28 | #if defined(RXVT_SCROLLBAR) |
29 | |
29 | |
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30 | #define DOUBLED 1 |
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31 | |
30 | /* draw triangular button with a shadow of SHADOW (1 or 2) pixels */ |
32 | /* draw triangular button with a shadow of 2 pixels */ |
31 | void |
33 | void |
32 | rxvt_term::Draw_button (int x, int y, int state, int dirn) |
34 | rxvt_term::Draw_button (int x, int y, int state, int dirn) |
33 | { |
35 | { |
34 | unsigned int sz, sz2; |
36 | unsigned int sz, sz2; |
35 | XPoint pt[3]; |
37 | XPoint pt[3]; |
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78 | pt[1].x = x + sz2 - 1; |
80 | pt[1].x = x + sz2 - 1; |
79 | pt[1].y = y + (dirn == UP ? 0 : sz - 1); |
81 | pt[1].y = y + (dirn == UP ? 0 : sz - 1); |
80 | XDrawLine (display->display, scrollBar.win, top, |
82 | XDrawLine (display->display, scrollBar.win, top, |
81 | pt[0].x, pt[0].y, pt[1].x, pt[1].y); |
83 | pt[0].x, pt[0].y, pt[1].x, pt[1].y); |
82 | |
84 | |
83 | #if (SHADOW > 1) |
85 | #if DOUBLED |
84 | /* doubled */ |
86 | /* doubled */ |
85 | pt[0].x++; |
87 | pt[0].x++; |
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88 | |
86 | if (dirn == UP) |
89 | if (dirn == UP) |
87 | { |
90 | { |
88 | pt[0].y--; |
91 | pt[0].y--; |
89 | pt[1].y++; |
92 | pt[1].y++; |
90 | } |
93 | } |
91 | else |
94 | else |
92 | { |
95 | { |
93 | pt[0].y++; |
96 | pt[0].y++; |
94 | pt[1].y--; |
97 | pt[1].y--; |
95 | } |
98 | } |
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99 | |
96 | XDrawLine (display->display, scrollBar.win, top, |
100 | XDrawLine (display->display, scrollBar.win, top, |
97 | pt[0].x, pt[0].y, pt[1].x, pt[1].y); |
101 | pt[0].x, pt[0].y, pt[1].x, pt[1].y); |
98 | #endif |
102 | #endif |
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103 | |
99 | /* draw shadow on right */ |
104 | /* draw shadow on right */ |
100 | pt[1].x = x + sz - 1; |
105 | pt[1].x = x + sz - 1; |
101 | /* pt[2].x = x + sz2; */ |
106 | /* pt[2].x = x + sz2; */ |
102 | pt[1].y = y + (dirn == UP ? sz - 1 : 0); |
107 | pt[1].y = y + (dirn == UP ? sz - 1 : 0); |
103 | pt[2].y = y + (dirn == UP ? 0 : sz - 1); |
108 | pt[2].y = y + (dirn == UP ? 0 : sz - 1); |
104 | XDrawLine (display->display, scrollBar.win, bot, |
109 | XDrawLine (display->display, scrollBar.win, bot, |
105 | pt[2].x, pt[2].y, pt[1].x, pt[1].y); |
110 | pt[2].x, pt[2].y, pt[1].x, pt[1].y); |
106 | #if (SHADOW > 1) |
111 | |
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112 | #if DOUBLED |
107 | /* doubled */ |
113 | /* doubled */ |
108 | pt[1].x--; |
114 | pt[1].x--; |
109 | if (dirn == UP) |
115 | if (dirn == UP) |
110 | { |
116 | { |
111 | pt[2].y++; |
117 | pt[2].y++; |
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121 | pt[2].x, pt[2].y, pt[1].x, pt[1].y); |
127 | pt[2].x, pt[2].y, pt[1].x, pt[1].y); |
122 | #endif |
128 | #endif |
123 | } |
129 | } |
124 | |
130 | |
125 | int |
131 | int |
126 | rxvt_term::scrollbar_show_rxvt (int update __attribute__ ((unused)), int last_top, int last_bot, int scrollbar_len) |
132 | rxvt_term::scrollbar_show_rxvt (int update, int last_top, int last_bot, int scrollbar_len) |
127 | { |
133 | { |
128 | int sbshadow = sb_shadow; |
134 | int sbshadow = sb_shadow; |
129 | int sbwidth = (int)scrollBar.width; |
135 | int sbwidth = (int)scrollBar.width; |
130 | |
136 | |
131 | if ((scrollBar.init & R_SB_RXVT) == 0) |
137 | if ((scrollBar.init & R_SB_RXVT) == 0) |
132 | { |
138 | { |
133 | scrollBar.init |= R_SB_RXVT; |
139 | scrollBar.init |= R_SB_RXVT; |
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140 | |
134 | if (sbshadow) |
141 | if (sbshadow) |
135 | { |
142 | { |
136 | XSetWindowBackground (display->display, scrollBar.win, pix_colors[Color_trough]); |
143 | XSetWindowBackground (display->display, scrollBar.win, pix_colors_focused[Color_trough]); |
137 | XClearWindow (display->display, scrollBar.win); |
144 | XClearWindow (display->display, scrollBar.win); |
138 | } |
145 | } |
139 | } |
146 | } |
140 | else |
147 | else |
141 | { |
148 | { |
142 | /* instead of XClearWindow (display->display, scrollBar.win); */ |
149 | if (update) |
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150 | { |
143 | if (last_top < scrollBar.top) |
151 | if (last_top < scrollBar.top) |
144 | XClearArea (display->display, scrollBar.win, |
152 | XClearArea (display->display, scrollBar.win, |
145 | sbshadow, last_top, |
153 | sbshadow, last_top, |
146 | sbwidth, (scrollBar.top - last_top), |
154 | sbwidth, (scrollBar.top - last_top), |
147 | False); |
155 | False); |
148 | |
156 | |
149 | if (scrollBar.bot < last_bot) |
157 | if (scrollBar.bot < last_bot) |
150 | XClearArea (display->display, scrollBar.win, |
158 | XClearArea (display->display, scrollBar.win, |
151 | sbshadow, scrollBar.bot, |
159 | sbshadow, scrollBar.bot, |
152 | sbwidth, (last_bot - scrollBar.bot), |
160 | sbwidth, (last_bot - scrollBar.bot), |
153 | False); |
161 | False); |
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162 | } |
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163 | else |
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164 | XClearWindow (display->display, scrollBar.win); |
154 | } |
165 | } |
155 | |
166 | |
156 | /* scrollbar slider */ |
167 | /* scrollbar slider */ |
157 | #ifdef SB_BORDER |
168 | #ifdef SB_BORDER |
158 | { |
169 | { |
159 | int xofs; |
170 | int xofs; |
160 | |
171 | |
161 | if (options & Opt_scrollBar_right) |
172 | if (OPTION (Opt_scrollBar_right)) |
162 | xofs = 0; |
173 | xofs = 0; |
163 | else |
174 | else |
164 | xofs = sbshadow ? sbwidth : sbwidth - 1; |
175 | xofs = sbshadow ? sbwidth : sbwidth - 1; |
165 | |
176 | |
166 | XDrawLine (display->display, scrollBar.win, botShadowGC, |
177 | XDrawLine (display->display, scrollBar.win, botShadowGC, |
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192 | |
203 | |
193 | return 1; |
204 | return 1; |
194 | } |
205 | } |
195 | #endif /* RXVT_SCROLLBAR */ |
206 | #endif /* RXVT_SCROLLBAR */ |
196 | /*----------------------- end-of-file (C source) -----------------------*/ |
207 | /*----------------------- end-of-file (C source) -----------------------*/ |
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208 | |