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Comparing rxvt-unicode/src/scrollbar-rxvt.C (file contents):
Revision 1.9 by pcg, Thu Apr 8 20:31:45 2004 UTC vs.
Revision 1.18 by root, Mon Jun 13 05:30:26 2005 UTC

21 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 21 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
22 *----------------------------------------------------------------------*/ 22 *----------------------------------------------------------------------*/
23 23
24#include "../config.h" /* NECESSARY */ 24#include "../config.h" /* NECESSARY */
25#include "rxvt.h" /* NECESSARY */ 25#include "rxvt.h" /* NECESSARY */
26#include "scrollbar-rxvt.intpro" /* PROTOS for internal routines */
27 26
28/*----------------------------------------------------------------------*/ 27/*----------------------------------------------------------------------*/
29#if defined(RXVT_SCROLLBAR) 28#if defined(RXVT_SCROLLBAR)
30 29
31/* draw triangular button with a shadow of SHADOW (1 or 2) pixels */ 30/* draw triangular button with a shadow of SHADOW (1 or 2) pixels */
65 else 64 else
66 { 65 {
67 pt[0].y = pt[1].y = y; 66 pt[0].y = pt[1].y = y;
68 pt[2].y = y + sz - 1; 67 pt[2].y = y + sz - 1;
69 } 68 }
69
70 XFillPolygon (display->display, scrollBar.win, scrollbarGC, 70 XFillPolygon (display->display, scrollBar.win, scrollbarGC,
71 pt, 3, Convex, CoordModeOrigin); 71 pt, 3, Convex, CoordModeOrigin);
72 72
73 /* draw base */ 73 /* draw base */
74 XDrawLine (display->display, scrollBar.win, (dirn == UP ? bot : top), 74 XDrawLine (display->display, scrollBar.win, (dirn == UP ? bot : top),
75 pt[0].x, pt[0].y, pt[1].x, pt[1].y); 75 pt[0].x, pt[0].y, pt[1].x, pt[1].y);
76 76
77 /* draw shadow on left */ 77 /* draw shadow on left */
78 pt[1].x = x + sz2 - 1; 78 pt[1].x = x + sz2 - 1;
79 pt[1].y = y + (dirn == UP ? 0 : sz - 1); 79 pt[1].y = y + (dirn == UP ? 0 : sz - 1);
80 XDrawLine (display->display, scrollBar.win, top, 80 XDrawLine (display->display, scrollBar.win, top,
81 pt[0].x, pt[0].y, pt[1].x, pt[1].y); 81 pt[0].x, pt[0].y, pt[1].x, pt[1].y);
82 82
83#if (SHADOW > 1) 83#if (SHADOW > 1)
84 /* doubled */ 84 /* doubled */
85 pt[0].x++; 85 pt[0].x++;
86
86 if (dirn == UP) 87 if (dirn == UP)
87 { 88 {
88 pt[0].y--; 89 pt[0].y--;
89 pt[1].y++; 90 pt[1].y++;
90 } 91 }
91 else 92 else
92 { 93 {
93 pt[0].y++; 94 pt[0].y++;
94 pt[1].y--; 95 pt[1].y--;
95 } 96 }
97
96 XDrawLine (display->display, scrollBar.win, top, 98 XDrawLine (display->display, scrollBar.win, top,
97 pt[0].x, pt[0].y, pt[1].x, pt[1].y); 99 pt[0].x, pt[0].y, pt[1].x, pt[1].y);
98#endif 100#endif
99 /* draw shadow on right */ 101 /* draw shadow on right */
100 pt[1].x = x + sz - 1; 102 pt[1].x = x + sz - 1;
101 /* pt[2].x = x + sz2; */ 103 /* pt[2].x = x + sz2; */
102 pt[1].y = y + (dirn == UP ? sz - 1 : 0); 104 pt[1].y = y + (dirn == UP ? sz - 1 : 0);
103 pt[2].y = y + (dirn == UP ? 0 : sz - 1); 105 pt[2].y = y + (dirn == UP ? 0 : sz - 1);
104 XDrawLine (display->display, scrollBar.win, bot, 106 XDrawLine (display->display, scrollBar.win, bot,
105 pt[2].x, pt[2].y, pt[1].x, pt[1].y); 107 pt[2].x, pt[2].y, pt[1].x, pt[1].y);
108
106#if (SHADOW > 1) 109#if (SHADOW > 1)
107 /* doubled */ 110 /* doubled */
108 pt[1].x--; 111 pt[1].x--;
109 if (dirn == UP) 112 if (dirn == UP)
110 { 113 {
114 else 117 else
115 { 118 {
116 pt[2].y--; 119 pt[2].y--;
117 pt[1].y++; 120 pt[1].y++;
118 } 121 }
122
119 XDrawLine (display->display, scrollBar.win, bot, 123 XDrawLine (display->display, scrollBar.win, bot,
120 pt[2].x, pt[2].y, pt[1].x, pt[1].y); 124 pt[2].x, pt[2].y, pt[1].x, pt[1].y);
121#endif 125#endif
122} 126}
123 127
124int 128int
125rxvt_term::scrollbar_show_rxvt (int update __attribute__ ((unused)), int last_top, int last_bot, int scrollbar_len) 129rxvt_term::scrollbar_show_rxvt (int update, int last_top, int last_bot, int scrollbar_len)
126{ 130{
127 int sbshadow = sb_shadow; 131 int sbshadow = sb_shadow;
128 int sbwidth = (int)scrollBar.width; 132 int sbwidth = (int)scrollBar.width;
129 133
130 if ((scrollBar.init & R_SB_RXVT) == 0) 134 if ((scrollBar.init & R_SB_RXVT) == 0)
131 { 135 {
132 XGCValues gcvalue;
133
134 scrollBar.init |= R_SB_RXVT; 136 scrollBar.init |= R_SB_RXVT;
135 gcvalue.foreground = PixColors[Color_trough]; 137
136 if (sbshadow) 138 if (sbshadow)
137 { 139 {
138 XSetWindowBackground (display->display, scrollBar.win, 140 XSetWindowBackground (display->display, scrollBar.win, pix_colors_focused[Color_trough]);
139 gcvalue.foreground);
140 XClearWindow (display->display, scrollBar.win); 141 XClearWindow (display->display, scrollBar.win);
141 } 142 }
142 } 143 }
143 else 144 else
144 { 145 {
145 /* instead of XClearWindow (display->display, scrollBar.win); */ 146 if (update)
147 {
146 if (last_top < scrollBar.top) 148 if (last_top < scrollBar.top)
147 XClearArea (display->display, scrollBar.win, 149 XClearArea (display->display, scrollBar.win,
148 sbshadow, last_top, 150 sbshadow, last_top,
149 sbwidth, (scrollBar.top - last_top), 151 sbwidth, (scrollBar.top - last_top),
150 False); 152 False);
151 153
152 if (scrollBar.bot < last_bot) 154 if (scrollBar.bot < last_bot)
153 XClearArea (display->display, scrollBar.win, 155 XClearArea (display->display, scrollBar.win,
154 sbshadow, scrollBar.bot, 156 sbshadow, scrollBar.bot,
155 sbwidth, (last_bot - scrollBar.bot), 157 sbwidth, (last_bot - scrollBar.bot),
156 False); 158 False);
159 }
160 else
161 XClearWindow (display->display, scrollBar.win);
157 } 162 }
158 163
159 /* scrollbar slider */ 164 /* scrollbar slider */
160#ifdef SB_BORDER 165#ifdef SB_BORDER
161 { 166 {
162 int xofs; 167 int xofs;
163 168
164 if (Options & Opt_scrollBar_right) 169 if (options & Opt_scrollBar_right)
165 xofs = 0; 170 xofs = 0;
166 else 171 else
167 xofs = sbshadow ? sbwidth : sbwidth - 1; 172 xofs = sbshadow ? sbwidth : sbwidth - 1;
168 173
169 XDrawLine (display->display, scrollBar.win, botShadowGC, 174 XDrawLine (display->display, scrollBar.win, botShadowGC,
170 xofs, 0, xofs, scrollBar.end + sbwidth); 175 xofs, 0, xofs, scrollBar.end + sbwidth);
171 } 176 }
172#endif 177#endif
178
173 XFillRectangle (display->display, scrollBar.win, scrollbarGC, 179 XFillRectangle (display->display, scrollBar.win, scrollbarGC,
174 sbshadow, scrollBar.top, sbwidth, 180 sbshadow, scrollBar.top, sbwidth,
175 scrollbar_len); 181 scrollbar_len);
176 182
177 if (sbshadow) 183 if (sbshadow)
178 /* trough shadow */ 184 /* trough shadow */
179 rxvt_Draw_Shadow (display->display, scrollBar.win, 185 rxvt_Draw_Shadow (display->display, scrollBar.win,
180 botShadowGC, topShadowGC, 186 botShadowGC, topShadowGC,
181 0, 0, 187 0, 0,
182 sbwidth + 2 * sbshadow, /* scrollbar_TotalWidth () */ 188 sbwidth + 2 * sbshadow, /* scrollbar_TotalWidth () */
183 scrollBar.end + (sbwidth + 1) + sbshadow); 189 scrollBar.end + (sbwidth + 1) + sbshadow);
190
184 /* shadow for scrollbar slider */ 191 /* shadow for scrollbar slider */
185 rxvt_Draw_Shadow (display->display, scrollBar.win, 192 rxvt_Draw_Shadow (display->display, scrollBar.win,
186 topShadowGC, botShadowGC, 193 topShadowGC, botShadowGC,
187 sbshadow, scrollBar.top, sbwidth, 194 sbshadow, scrollBar.top, sbwidth,
188 scrollbar_len); 195 scrollbar_len);
189 196
190 /*
191 * Redraw scrollbar arrows 197 /* Redraw scrollbar arrows */
192 */ 198 Draw_button (sbshadow, sbshadow, (scrollbar_isUp () ? -1 : +1), UP);
193 Draw_button (sbshadow, sbshadow, 199 Draw_button (sbshadow, scrollBar.end + 1, (scrollbar_isDn () ? -1 : +1), DN);
194 (scrollbar_isUp () ? -1 : +1), UP); 200
195 Draw_button (sbshadow, (scrollBar.end + 1),
196 (scrollbar_isDn () ? -1 : +1), DN);
197 return 1; 201 return 1;
198} 202}
199#endif /* RXVT_SCROLLBAR */ 203#endif /* RXVT_SCROLLBAR */
200/*----------------------- end-of-file (C source) -----------------------*/ 204/*----------------------- end-of-file (C source) -----------------------*/
205

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