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/cvs/rxvt-unicode/src/scrollbar-rxvt.C
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Comparing rxvt-unicode/src/scrollbar-rxvt.C (file contents):
Revision 1.9 by pcg, Thu Apr 8 20:31:45 2004 UTC vs.
Revision 1.10 by root, Mon Jun 21 22:24:07 2004 UTC

65 else 65 else
66 { 66 {
67 pt[0].y = pt[1].y = y; 67 pt[0].y = pt[1].y = y;
68 pt[2].y = y + sz - 1; 68 pt[2].y = y + sz - 1;
69 } 69 }
70
70 XFillPolygon (display->display, scrollBar.win, scrollbarGC, 71 XFillPolygon (display->display, scrollBar.win, scrollbarGC,
71 pt, 3, Convex, CoordModeOrigin); 72 pt, 3, Convex, CoordModeOrigin);
72 73
73 /* draw base */ 74 /* draw base */
74 XDrawLine (display->display, scrollBar.win, (dirn == UP ? bot : top), 75 XDrawLine (display->display, scrollBar.win, (dirn == UP ? bot : top),
75 pt[0].x, pt[0].y, pt[1].x, pt[1].y); 76 pt[0].x, pt[0].y, pt[1].x, pt[1].y);
76 77
77 /* draw shadow on left */ 78 /* draw shadow on left */
78 pt[1].x = x + sz2 - 1; 79 pt[1].x = x + sz2 - 1;
79 pt[1].y = y + (dirn == UP ? 0 : sz - 1); 80 pt[1].y = y + (dirn == UP ? 0 : sz - 1);
80 XDrawLine (display->display, scrollBar.win, top, 81 XDrawLine (display->display, scrollBar.win, top,
81 pt[0].x, pt[0].y, pt[1].x, pt[1].y); 82 pt[0].x, pt[0].y, pt[1].x, pt[1].y);
82 83
83#if (SHADOW > 1) 84#if (SHADOW > 1)
84 /* doubled */ 85 /* doubled */
85 pt[0].x++; 86 pt[0].x++;
86 if (dirn == UP) 87 if (dirn == UP)
92 { 93 {
93 pt[0].y++; 94 pt[0].y++;
94 pt[1].y--; 95 pt[1].y--;
95 } 96 }
96 XDrawLine (display->display, scrollBar.win, top, 97 XDrawLine (display->display, scrollBar.win, top,
97 pt[0].x, pt[0].y, pt[1].x, pt[1].y); 98 pt[0].x, pt[0].y, pt[1].x, pt[1].y);
98#endif 99#endif
99 /* draw shadow on right */ 100 /* draw shadow on right */
100 pt[1].x = x + sz - 1; 101 pt[1].x = x + sz - 1;
101 /* pt[2].x = x + sz2; */ 102 /* pt[2].x = x + sz2; */
102 pt[1].y = y + (dirn == UP ? sz - 1 : 0); 103 pt[1].y = y + (dirn == UP ? sz - 1 : 0);
103 pt[2].y = y + (dirn == UP ? 0 : sz - 1); 104 pt[2].y = y + (dirn == UP ? 0 : sz - 1);
104 XDrawLine (display->display, scrollBar.win, bot, 105 XDrawLine (display->display, scrollBar.win, bot,
105 pt[2].x, pt[2].y, pt[1].x, pt[1].y); 106 pt[2].x, pt[2].y, pt[1].x, pt[1].y);
106#if (SHADOW > 1) 107#if (SHADOW > 1)
107 /* doubled */ 108 /* doubled */
108 pt[1].x--; 109 pt[1].x--;
109 if (dirn == UP) 110 if (dirn == UP)
110 { 111 {
114 else 115 else
115 { 116 {
116 pt[2].y--; 117 pt[2].y--;
117 pt[1].y++; 118 pt[1].y++;
118 } 119 }
120
119 XDrawLine (display->display, scrollBar.win, bot, 121 XDrawLine (display->display, scrollBar.win, bot,
120 pt[2].x, pt[2].y, pt[1].x, pt[1].y); 122 pt[2].x, pt[2].y, pt[1].x, pt[1].y);
121#endif 123#endif
122} 124}
123 125
124int 126int
125rxvt_term::scrollbar_show_rxvt (int update __attribute__ ((unused)), int last_top, int last_bot, int scrollbar_len) 127rxvt_term::scrollbar_show_rxvt (int update __attribute__ ((unused)), int last_top, int last_bot, int scrollbar_len)
127 int sbshadow = sb_shadow; 129 int sbshadow = sb_shadow;
128 int sbwidth = (int)scrollBar.width; 130 int sbwidth = (int)scrollBar.width;
129 131
130 if ((scrollBar.init & R_SB_RXVT) == 0) 132 if ((scrollBar.init & R_SB_RXVT) == 0)
131 { 133 {
132 XGCValues gcvalue;
133
134 scrollBar.init |= R_SB_RXVT; 134 scrollBar.init |= R_SB_RXVT;
135 gcvalue.foreground = PixColors[Color_trough];
136 if (sbshadow) 135 if (sbshadow)
137 { 136 {
138 XSetWindowBackground (display->display, scrollBar.win, 137 XSetWindowBackground (display->display, scrollBar.win, PixColors[Color_trough]);
139 gcvalue.foreground);
140 XClearWindow (display->display, scrollBar.win); 138 XClearWindow (display->display, scrollBar.win);
141 } 139 }
142 } 140 }
143 else 141 else
144 { 142 {
145 /* instead of XClearWindow (display->display, scrollBar.win); */ 143 /* instead of XClearWindow (display->display, scrollBar.win); */
146 if (last_top < scrollBar.top) 144 if (last_top < scrollBar.top)
147 XClearArea (display->display, scrollBar.win, 145 XClearArea (display->display, scrollBar.win,
148 sbshadow, last_top, 146 sbshadow, last_top,
149 sbwidth, (scrollBar.top - last_top), 147 sbwidth, (scrollBar.top - last_top),
150 False); 148 False);
151 149
152 if (scrollBar.bot < last_bot) 150 if (scrollBar.bot < last_bot)
153 XClearArea (display->display, scrollBar.win, 151 XClearArea (display->display, scrollBar.win,
154 sbshadow, scrollBar.bot, 152 sbshadow, scrollBar.bot,
155 sbwidth, (last_bot - scrollBar.bot), 153 sbwidth, (last_bot - scrollBar.bot),
156 False); 154 False);
157 } 155 }
158 156
159 /* scrollbar slider */ 157 /* scrollbar slider */
160#ifdef SB_BORDER 158#ifdef SB_BORDER
161 { 159 {
162 int xofs; 160 int xofs;
163 161
164 if (Options & Opt_scrollBar_right) 162 if (Options & Opt_scrollBar_right)
165 xofs = 0; 163 xofs = 0;
166 else 164 else
167 xofs = sbshadow ? sbwidth : sbwidth - 1; 165 xofs = sbshadow ? sbwidth : sbwidth - 1;
168 166
169 XDrawLine (display->display, scrollBar.win, botShadowGC, 167 XDrawLine (display->display, scrollBar.win, botShadowGC,
170 xofs, 0, xofs, scrollBar.end + sbwidth); 168 xofs, 0, xofs, scrollBar.end + sbwidth);
171 } 169 }
172#endif 170#endif
171
173 XFillRectangle (display->display, scrollBar.win, scrollbarGC, 172 XFillRectangle (display->display, scrollBar.win, scrollbarGC,
174 sbshadow, scrollBar.top, sbwidth, 173 sbshadow, scrollBar.top, sbwidth,
175 scrollbar_len); 174 scrollbar_len);
176 175
177 if (sbshadow) 176 if (sbshadow)
178 /* trough shadow */ 177 /* trough shadow */
179 rxvt_Draw_Shadow (display->display, scrollBar.win, 178 rxvt_Draw_Shadow (display->display, scrollBar.win,
180 botShadowGC, topShadowGC, 179 botShadowGC, topShadowGC,
181 0, 0, 180 0, 0,
182 sbwidth + 2 * sbshadow, /* scrollbar_TotalWidth () */ 181 sbwidth + 2 * sbshadow, /* scrollbar_TotalWidth () */
183 scrollBar.end + (sbwidth + 1) + sbshadow); 182 scrollBar.end + (sbwidth + 1) + sbshadow);
183
184 /* shadow for scrollbar slider */ 184 /* shadow for scrollbar slider */
185 rxvt_Draw_Shadow (display->display, scrollBar.win, 185 rxvt_Draw_Shadow (display->display, scrollBar.win,
186 topShadowGC, botShadowGC, 186 topShadowGC, botShadowGC,
187 sbshadow, scrollBar.top, sbwidth, 187 sbshadow, scrollBar.top, sbwidth,
188 scrollbar_len); 188 scrollbar_len);
189 189
190 /*
191 * Redraw scrollbar arrows 190 /* Redraw scrollbar arrows */
192 */ 191 Draw_button (sbshadow, sbshadow, (scrollbar_isUp () ? -1 : +1), UP);
193 Draw_button (sbshadow, sbshadow, 192 Draw_button (sbshadow, scrollBar.end + 1, (scrollbar_isDn () ? -1 : +1), DN);
194 (scrollbar_isUp () ? -1 : +1), UP); 193
195 Draw_button (sbshadow, (scrollBar.end + 1),
196 (scrollbar_isDn () ? -1 : +1), DN);
197 return 1; 194 return 1;
198} 195}
199#endif /* RXVT_SCROLLBAR */ 196#endif /* RXVT_SCROLLBAR */
200/*----------------------- end-of-file (C source) -----------------------*/ 197/*----------------------- end-of-file (C source) -----------------------*/

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